Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of ClassicVoidFields v0.1.2
ClassicVoidFields.dll
Decompiled 6 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security.Permissions; using BepInEx; using EntityStates.Missions.Arena.NullWard; using HarmonyLib; using RoR2; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.2.0")] namespace Prototype; [BepInPlugin("prototype.arena.classic", "ClassicVoidFields", "0.1.2")] public class ClassicVoidFields : BaseUnityPlugin { public const string identifier = "prototype.arena.classic"; public const string version = "0.1.2"; private static bool timerEnabled; private void Awake() { Harmony instance = null; SceneCatalog.onMostRecentSceneDefChanged += delegate(SceneDef stage) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) Harmony obj = instance; if (obj != null) { obj.UnpatchSelf(); } if (NetworkServer.active && stage.baseSceneName == "arena") { stage.sceneType = (SceneType)2; instance = Harmony.CreateAndPatchAll(((object)this).GetType(), (string)null); } }; } [HarmonyPatch(typeof(SceneDirector), "PopulateScene")] [HarmonyPrefix] private static void AdjustInteractableCredit(SceneDirector __instance) { __instance.interactableCredit = 0; } [HarmonyPatch(typeof(FogDamageController), "Start")] [HarmonyPrefix] private static void IncreaseDamageOverTime(FogDamageController __instance) { if (Version.TryParse(RoR2Application.GetBuildId(), out Version result) && result < new Version(1, 3, 7)) { __instance.healthFractionPerSecond = 0.01f; __instance.healthFractionRampCoefficientPerSecond = 0.1f; } else { __instance.healthFractionPerSecond /= 1.25f; } } [HarmonyPatch(typeof(ArenaMissionController), "EndRound")] [HarmonyPrefix] private static void MovePortal(ArenaMissionController __instance) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Expected O, but got Unknown PortalSpawner[] completionPortalSpawners = __instance.completionPortalSpawners; int num = 0; if (num < completionPortalSpawners.Length) { PortalSpawner obj = completionPortalSpawners[num]; ((Component)obj).transform.position = new Vector3(-75f, 37.5f, 210f); ((Component)obj).transform.rotation = Quaternion.Euler(0f, -175f, 0f); obj.rng = new Xoroshiro128Plus(0uL); obj.maxSpawnDistance = 0f; obj.spawnReferenceLocation = null; obj.spawnMessageToken = null; } } [HarmonyPatch(typeof(Run), "ShouldUpdateRunStopwatch")] [HarmonyPrefix] private static bool UpdateStopwatch(Run __instance, ref bool __result) { __result = timerEnabled && __instance.livingPlayerCount > 0; return false; } [HarmonyPrefix] [HarmonyPatch(typeof(Active), "OnEnter")] private static void OnEnter() { timerEnabled = true; } [HarmonyPrefix] [HarmonyPatch(typeof(Active), "OnExit")] private static void OnExit() { timerEnabled = false; } }