Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of ClassicVoidFields v0.1.2
ClassicVoidFields.dll
Decompiled 11 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security.Permissions; using BepInEx; using EntityStates.Missions.Arena.NullWard; using HarmonyLib; using RoR2; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.2.0")] namespace Prototype; [BepInPlugin("prototype.arena.classic", "ClassicVoidFields", "0.1.2")] public class ClassicVoidFields : BaseUnityPlugin { public const string identifier = "prototype.arena.classic"; public const string version = "0.1.2"; private static bool timerEnabled; private void Awake() { Harmony instance = null; SceneCatalog.onMostRecentSceneDefChanged += delegate(SceneDef stage) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) Harmony obj = instance; if (obj != null) { obj.UnpatchSelf(); } if (NetworkServer.active && stage.baseSceneName == "arena") { stage.sceneType = (SceneType)2; instance = Harmony.CreateAndPatchAll(((object)this).GetType(), (string)null); } }; } [HarmonyPatch(typeof(SceneDirector), "PopulateScene")] [HarmonyPrefix] private static void AdjustInteractableCredit(SceneDirector __instance) { __instance.interactableCredit = 0; } [HarmonyPatch(typeof(FogDamageController), "Start")] [HarmonyPrefix] private static void IncreaseDamageOverTime(FogDamageController __instance) { if (Version.TryParse(RoR2Application.GetBuildId(), out Version result) && result < new Version(1, 3, 7)) { __instance.healthFractionPerSecond = 0.01f; __instance.healthFractionRampCoefficientPerSecond = 0.1f; } else { __instance.healthFractionPerSecond /= 1.25f; } } [HarmonyPatch(typeof(ArenaMissionController), "EndRound")] [HarmonyPrefix] private static void MovePortal(ArenaMissionController __instance) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Expected O, but got Unknown PortalSpawner[] completionPortalSpawners = __instance.completionPortalSpawners; int num = 0; if (num < completionPortalSpawners.Length) { PortalSpawner obj = completionPortalSpawners[num]; ((Component)obj).transform.position = new Vector3(-75f, 37.5f, 210f); ((Component)obj).transform.rotation = Quaternion.Euler(0f, -175f, 0f); obj.rng = new Xoroshiro128Plus(0uL); obj.maxSpawnDistance = 0f; obj.spawnReferenceLocation = null; obj.spawnMessageToken = null; } } [HarmonyPatch(typeof(Run), "ShouldUpdateRunStopwatch")] [HarmonyPrefix] private static bool UpdateStopwatch(Run __instance, ref bool __result) { __result = timerEnabled && __instance.livingPlayerCount > 0; return false; } [HarmonyPrefix] [HarmonyPatch(typeof(Active), "OnEnter")] private static void OnEnter() { timerEnabled = true; } [HarmonyPrefix] [HarmonyPatch(typeof(Active), "OnExit")] private static void OnExit() { timerEnabled = false; } }