using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using BepInEx;
using EntityStates;
using EntityStates.Missions.BrotherEncounter;
using EntityStates.Missions.Moon;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.2.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Prototype
{
[BepInPlugin("prototype.pillar.adjustments", "QuickPillars", "0.1.2")]
public class QuickPillars : BaseUnityPlugin
{
public const string version = "0.1.2";
public const string identifier = "prototype.pillar.adjustments";
private static BuffDef speed;
protected void Awake()
{
Harmony.CreateAndPatchAll(((object)this).GetType(), (string)null);
SceneCatalog.onMostRecentSceneDefChanged += delegate(SceneDef stage)
{
if (stage.cachedName == "moon2")
{
speed = Buffs.EnrageAncientWisp;
speed.iconSprite = Buffs.WhipBoost.iconSprite;
}
else
{
speed = null;
}
};
CharacterBody.onBodyStartGlobal += delegate(CharacterBody body)
{
if (Object.op_Implicit((Object)(object)speed) && body.isPlayerControlled)
{
body.AddBuff(speed);
}
};
}
[HarmonyPatch(typeof(MoonBatteryMissionController), "Awake")]
[HarmonyPostfix]
private static void Awake(MoonBatteryMissionController __instance)
{
HoldoutZoneController[] batteryHoldoutZones = __instance.batteryHoldoutZones;
foreach (HoldoutZoneController val in batteryHoldoutZones)
{
if (val.dischargeRate > 0f)
{
val.dischargeRate = 1.2f / val.baseChargeDuration;
}
if (val.baseChargeDuration > 15f)
{
val.baseChargeDuration /= 3f;
val.baseChargeDuration += 5f;
}
}
}
[HarmonyPatch(typeof(BloodSiphonNearbyController), "Awake")]
[HarmonyPrefix]
private static void Awake(BloodSiphonNearbyController __instance)
{
__instance.tickRate *= 0.75f;
__instance.minHealthFractionCoefficient /= 1.25f;
__instance.maxHealthFractionCoefficient /= 1.25f;
}
[HarmonyPatch(typeof(MoonBatteryActive), "OnEnter")]
[HarmonyPostfix]
private static void OnEnter(MoonBatteryActive __instance)
{
CombatDirector component = ((EntityState)__instance).GetComponent<CombatDirector>();
component.monsterCredit /= 4f;
((Behaviour)component).enabled = false;
__instance.chargeIndicatorController.flashWhenNotCharging = false;
}
[HarmonyPatch(typeof(PreEncounter), "OnEnter")]
[HarmonyPrefix]
private static void OnEnter()
{
foreach (PlayerCharacterMasterController instance2 in PlayerCharacterMasterController.instances)
{
if (Object.op_Implicit((Object)(object)instance2.body) && instance2.body.HasBuff(speed))
{
instance2.body.RemoveBuff(speed);
}
}
speed = null;
MoonBatteryMissionController instance = MoonBatteryMissionController.instance;
if (!Object.op_Implicit((Object)(object)instance))
{
return;
}
((Behaviour)instance).enabled = false;
HoldoutZoneController[] batteryHoldoutZones = instance.batteryHoldoutZones;
foreach (HoldoutZoneController val in batteryHoldoutZones)
{
if (((Behaviour)val).enabled)
{
val.FullyChargeHoldoutZone();
}
}
}
}
}