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Decompiled source of QuickPillars v0.1.2
QuickPillars.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security.Permissions; using BepInEx; using EntityStates; using EntityStates.Missions.BrotherEncounter; using EntityStates.Missions.Moon; using HarmonyLib; using Microsoft.CodeAnalysis; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.2.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Prototype { [BepInPlugin("prototype.pillar.adjustments", "QuickPillars", "0.1.2")] public class QuickPillars : BaseUnityPlugin { public const string version = "0.1.2"; public const string identifier = "prototype.pillar.adjustments"; private static BuffDef speed; protected void Awake() { Harmony.CreateAndPatchAll(((object)this).GetType(), (string)null); SceneCatalog.onMostRecentSceneDefChanged += delegate(SceneDef stage) { if (stage.cachedName == "moon2") { speed = Buffs.EnrageAncientWisp; speed.iconSprite = Buffs.WhipBoost.iconSprite; } else { speed = null; } }; CharacterBody.onBodyStartGlobal += delegate(CharacterBody body) { if (Object.op_Implicit((Object)(object)speed) && body.isPlayerControlled) { body.AddBuff(speed); } }; } [HarmonyPatch(typeof(MoonBatteryMissionController), "Awake")] [HarmonyPostfix] private static void Awake(MoonBatteryMissionController __instance) { HoldoutZoneController[] batteryHoldoutZones = __instance.batteryHoldoutZones; foreach (HoldoutZoneController val in batteryHoldoutZones) { if (val.dischargeRate > 0f) { val.dischargeRate = 1.2f / val.baseChargeDuration; } if (val.baseChargeDuration > 15f) { val.baseChargeDuration /= 3f; val.baseChargeDuration += 5f; } } } [HarmonyPatch(typeof(BloodSiphonNearbyController), "Awake")] [HarmonyPrefix] private static void Awake(BloodSiphonNearbyController __instance) { __instance.tickRate *= 0.75f; __instance.minHealthFractionCoefficient /= 1.25f; __instance.maxHealthFractionCoefficient /= 1.25f; } [HarmonyPatch(typeof(MoonBatteryActive), "OnEnter")] [HarmonyPostfix] private static void OnEnter(MoonBatteryActive __instance) { CombatDirector component = ((EntityState)__instance).GetComponent<CombatDirector>(); component.monsterCredit /= 4f; ((Behaviour)component).enabled = false; __instance.chargeIndicatorController.flashWhenNotCharging = false; } [HarmonyPatch(typeof(PreEncounter), "OnEnter")] [HarmonyPrefix] private static void OnEnter() { foreach (PlayerCharacterMasterController instance2 in PlayerCharacterMasterController.instances) { if (Object.op_Implicit((Object)(object)instance2.body) && instance2.body.HasBuff(speed)) { instance2.body.RemoveBuff(speed); } } speed = null; MoonBatteryMissionController instance = MoonBatteryMissionController.instance; if (!Object.op_Implicit((Object)(object)instance)) { return; } ((Behaviour)instance).enabled = false; HoldoutZoneController[] batteryHoldoutZones = instance.batteryHoldoutZones; foreach (HoldoutZoneController val in batteryHoldoutZones) { if (((Behaviour)val).enabled) { val.FullyChargeHoldoutZone(); } } } } }