Decompiled source of SunStroke v1.0.1

SunStroke.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using On.RoR2;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("SunStroke")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SunStroke")]
[assembly: AssemblyTitle("SunStroke")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SunStroke
{
	[BepInPlugin("xyz.yekoc.SunStroke", "Unmatched Power of the Sun's Heat", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class SunStrokePlugin : BaseUnityPlugin
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static hook_CheckDotForUpgrade <>9__1_0;

			public static Func<Instruction, bool> <>9__1_3;

			public static Func<Instruction, bool> <>9__1_4;

			public static Func<int, int> <>9__1_2;

			public static Manipulator <>9__1_1;

			public static Func<Instruction, bool> <>9__2_2;

			public static Func<int, int> <>9__2_1;

			internal void <Awake>b__1_0(orig_CheckDotForUpgrade orig, Inventory inv, ref InflictDotInfo info)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Invalid comparison between Unknown and I4
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0011: Invalid comparison between Unknown and I4
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_001a: Invalid comparison between Unknown and I4
				if (((int)info.dotIndex == 1 || (int)info.dotIndex == 7 || (int)info.dotIndex == 2) && Object.op_Implicit((Object)(object)info.victimObject))
				{
					int num = Mathf.Max(1, info.victimObject.GetComponent<CharacterBody>().GetBuffCount(Buffs.Overheat) - 2);
					info.damageMultiplier *= num;
					info.totalDamage *= num;
					Debug.Log((object)("new burn at " + num));
				}
				orig.Invoke(inv, ref info);
			}

			internal void <Awake>b__1_1(ILContext il)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Expected O, but got Unknown
				ILCursor val = new ILCursor(il);
				int num = default(int);
				if (val.TryGotoNext(new Func<Instruction, bool>[2]
				{
					(Instruction x) => ILPatternMatchingExt.MatchSub(x),
					(Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref num)
				}))
				{
					int index = val.Index;
					val.Index = index + 1;
					val.EmitDelegate<Func<int, int>>((Func<int, int>)((int orig) => Mathf.Min(orig, 1)));
				}
			}

			internal bool <Awake>b__1_3(Instruction x)
			{
				return ILPatternMatchingExt.MatchSub(x);
			}

			internal bool <Awake>b__1_4(Instruction x)
			{
				int num = default(int);
				return ILPatternMatchingExt.MatchStloc(x, ref num);
			}

			internal int <Awake>b__1_2(int orig)
			{
				return Mathf.Min(orig, 1);
			}

			internal bool <PaladinCompat>b__2_2(Instruction x)
			{
				return ILPatternMatchingExt.MatchCallOrCallvirt(x, (MethodBase)typeof(CharacterBody).GetMethod("GetBuffCount", new Type[1] { typeof(BuffDef) }));
			}

			internal int <PaladinCompat>b__2_1(int orig)
			{
				return Mathf.Min(orig, 1);
			}
		}

		public ConfigEntry<bool> vanillaSun;

		private void Awake()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			vanillaSun = ((BaseUnityPlugin)this).Config.Bind<bool>("Balance/Compat", "Vanilla Sun Behavior", false, "If set to true,doesn't apply the hook that prevents the sun from applying extra burn.Set for compatibility or to buff grandparents.Default Value: False");
			object obj = <>c.<>9__1_0;
			if (obj == null)
			{
				hook_CheckDotForUpgrade val = delegate(orig_CheckDotForUpgrade orig, Inventory inv, ref InflictDotInfo info)
				{
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0008: Invalid comparison between Unknown and I4
					//IL_000b: Unknown result type (might be due to invalid IL or missing references)
					//IL_0011: Invalid comparison between Unknown and I4
					//IL_0014: Unknown result type (might be due to invalid IL or missing references)
					//IL_001a: Invalid comparison between Unknown and I4
					if (((int)info.dotIndex == 1 || (int)info.dotIndex == 7 || (int)info.dotIndex == 2) && Object.op_Implicit((Object)(object)info.victimObject))
					{
						int num2 = Mathf.Max(1, info.victimObject.GetComponent<CharacterBody>().GetBuffCount(Buffs.Overheat) - 2);
						info.damageMultiplier *= num2;
						info.totalDamage *= num2;
						Debug.Log((object)("new burn at " + num2));
					}
					orig.Invoke(inv, ref info);
				};
				<>c.<>9__1_0 = val;
				obj = (object)val;
			}
			StrengthenBurnUtils.CheckDotForUpgrade += (hook_CheckDotForUpgrade)obj;
			if (vanillaSun.Value)
			{
				return;
			}
			object obj2 = <>c.<>9__1_1;
			if (obj2 == null)
			{
				Manipulator val2 = delegate(ILContext il)
				{
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0008: Expected O, but got Unknown
					ILCursor val3 = new ILCursor(il);
					int num = default(int);
					if (val3.TryGotoNext(new Func<Instruction, bool>[2]
					{
						(Instruction x) => ILPatternMatchingExt.MatchSub(x),
						(Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref num)
					}))
					{
						int index = val3.Index;
						val3.Index = index + 1;
						val3.EmitDelegate<Func<int, int>>((Func<int, int>)((int orig) => Mathf.Min(orig, 1)));
					}
				};
				<>c.<>9__1_1 = val2;
				obj2 = (object)val2;
			}
			GrandParentSunController.ServerFixedUpdate += (Manipulator)obj2;
			if (Chainloader.PluginInfos.ContainsKey("com.rob.Paladin"))
			{
				PaladinCompat();
			}
		}

		private void PaladinCompat()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			new ILHook((MethodBase)typeof(PaladinSunController).GetMethod("ServerFixedUpdate", (BindingFlags)(-1)), (Manipulator)delegate(ILContext il)
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Expected O, but got Unknown
				ILCursor val = new ILCursor(il);
				int locIndex = -1;
				if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[3]
				{
					(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, (MethodBase)typeof(CharacterBody).GetMethod("GetBuffCount", new Type[1] { typeof(BuffDef) })),
					(Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref locIndex),
					(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, locIndex)
				}) && val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, locIndex)
				}))
				{
					val.EmitDelegate<Func<int, int>>((Func<int, int>)((int orig) => Mathf.Min(orig, 1)));
				}
				else
				{
					((BaseUnityPlugin)this).Logger.LogError((object)"Paladin compat hook failed,his sun will double dip into overheat damage");
				}
			});
		}
	}
}