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Decompiled source of SunStroke v1.0.1
SunStroke.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using IL.RoR2; using Microsoft.CodeAnalysis; using Mono.Cecil.Cil; using MonoMod.Cil; using MonoMod.RuntimeDetour; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("SunStroke")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SunStroke")] [assembly: AssemblyTitle("SunStroke")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SunStroke { [BepInPlugin("xyz.yekoc.SunStroke", "Unmatched Power of the Sun's Heat", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class SunStrokePlugin : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static hook_CheckDotForUpgrade <>9__1_0; public static Func<Instruction, bool> <>9__1_3; public static Func<Instruction, bool> <>9__1_4; public static Func<int, int> <>9__1_2; public static Manipulator <>9__1_1; public static Func<Instruction, bool> <>9__2_2; public static Func<int, int> <>9__2_1; internal void <Awake>b__1_0(orig_CheckDotForUpgrade orig, Inventory inv, ref InflictDotInfo info) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Invalid comparison between Unknown and I4 //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Invalid comparison between Unknown and I4 if (((int)info.dotIndex == 1 || (int)info.dotIndex == 7 || (int)info.dotIndex == 2) && Object.op_Implicit((Object)(object)info.victimObject)) { int num = Mathf.Max(1, info.victimObject.GetComponent<CharacterBody>().GetBuffCount(Buffs.Overheat) - 2); info.damageMultiplier *= num; info.totalDamage *= num; Debug.Log((object)("new burn at " + num)); } orig.Invoke(inv, ref info); } internal void <Awake>b__1_1(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown ILCursor val = new ILCursor(il); int num = default(int); if (val.TryGotoNext(new Func<Instruction, bool>[2] { (Instruction x) => ILPatternMatchingExt.MatchSub(x), (Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref num) })) { int index = val.Index; val.Index = index + 1; val.EmitDelegate<Func<int, int>>((Func<int, int>)((int orig) => Mathf.Min(orig, 1))); } } internal bool <Awake>b__1_3(Instruction x) { return ILPatternMatchingExt.MatchSub(x); } internal bool <Awake>b__1_4(Instruction x) { int num = default(int); return ILPatternMatchingExt.MatchStloc(x, ref num); } internal int <Awake>b__1_2(int orig) { return Mathf.Min(orig, 1); } internal bool <PaladinCompat>b__2_2(Instruction x) { return ILPatternMatchingExt.MatchCallOrCallvirt(x, (MethodBase)typeof(CharacterBody).GetMethod("GetBuffCount", new Type[1] { typeof(BuffDef) })); } internal int <PaladinCompat>b__2_1(int orig) { return Mathf.Min(orig, 1); } } public ConfigEntry<bool> vanillaSun; private void Awake() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown vanillaSun = ((BaseUnityPlugin)this).Config.Bind<bool>("Balance/Compat", "Vanilla Sun Behavior", false, "If set to true,doesn't apply the hook that prevents the sun from applying extra burn.Set for compatibility or to buff grandparents.Default Value: False"); object obj = <>c.<>9__1_0; if (obj == null) { hook_CheckDotForUpgrade val = delegate(orig_CheckDotForUpgrade orig, Inventory inv, ref InflictDotInfo info) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Invalid comparison between Unknown and I4 //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Invalid comparison between Unknown and I4 if (((int)info.dotIndex == 1 || (int)info.dotIndex == 7 || (int)info.dotIndex == 2) && Object.op_Implicit((Object)(object)info.victimObject)) { int num2 = Mathf.Max(1, info.victimObject.GetComponent<CharacterBody>().GetBuffCount(Buffs.Overheat) - 2); info.damageMultiplier *= num2; info.totalDamage *= num2; Debug.Log((object)("new burn at " + num2)); } orig.Invoke(inv, ref info); }; <>c.<>9__1_0 = val; obj = (object)val; } StrengthenBurnUtils.CheckDotForUpgrade += (hook_CheckDotForUpgrade)obj; if (vanillaSun.Value) { return; } object obj2 = <>c.<>9__1_1; if (obj2 == null) { Manipulator val2 = delegate(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown ILCursor val3 = new ILCursor(il); int num = default(int); if (val3.TryGotoNext(new Func<Instruction, bool>[2] { (Instruction x) => ILPatternMatchingExt.MatchSub(x), (Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref num) })) { int index = val3.Index; val3.Index = index + 1; val3.EmitDelegate<Func<int, int>>((Func<int, int>)((int orig) => Mathf.Min(orig, 1))); } }; <>c.<>9__1_1 = val2; obj2 = (object)val2; } GrandParentSunController.ServerFixedUpdate += (Manipulator)obj2; if (Chainloader.PluginInfos.ContainsKey("com.rob.Paladin")) { PaladinCompat(); } } private void PaladinCompat() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown //IL_0022: Unknown result type (might be due to invalid IL or missing references) new ILHook((MethodBase)typeof(PaladinSunController).GetMethod("ServerFixedUpdate", (BindingFlags)(-1)), (Manipulator)delegate(ILContext il) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Expected O, but got Unknown ILCursor val = new ILCursor(il); int locIndex = -1; if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[3] { (Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, (MethodBase)typeof(CharacterBody).GetMethod("GetBuffCount", new Type[1] { typeof(BuffDef) })), (Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref locIndex), (Instruction x) => ILPatternMatchingExt.MatchLdloc(x, locIndex) }) && val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1] { (Instruction x) => ILPatternMatchingExt.MatchLdloc(x, locIndex) })) { val.EmitDelegate<Func<int, int>>((Func<int, int>)((int orig) => Mathf.Min(orig, 1))); } else { ((BaseUnityPlugin)this).Logger.LogError((object)"Paladin compat hook failed,his sun will double dip into overheat damage"); } }); } } }