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Decompiled source of RegalsSonorousTweaks v1.0.0
plugins/RegalsSonorousTweaks/RegalsSonorousTweaks.dll
Decompiled 2 months agousing System; using System.Collections.ObjectModel; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using Mono.Cecil.Cil; using MonoMod.Cil; using MonoMod.RuntimeDetour.HookGen; using RoR2; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("RegalsSonorousTweaks")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RegalsSonorousTweaks")] [assembly: AssemblyTitle("RegalsSonorousTweaks")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RegalsSonorousTweaks { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInPlugin("RegalTurtle.RegalsSonorousTweaks", "RegalsSonorousTweaks", "1.0.0")] public class RegalsSonorousTweaks : BaseUnityPlugin { public const string PluginGUID = "RegalTurtle.RegalsSonorousTweaks"; public const string PluginAuthor = "RegalTurtle"; public const string PluginName = "RegalsSonorousTweaks"; public const string PluginVersion = "1.0.0"; public static readonly MethodInfo OnCharacterDeath = typeof(GlobalEventManager).GetMethod("OnCharacterDeath", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); public void Awake() { Log.Init(((BaseUnityPlugin)this).Logger); if (OnCharacterDeath == null) { Log.Error("[Init] Failed to find method: GlobalEventManager.OnCharacterDeath"); } } public void Start() { HookEndpointManager.Modify((MethodBase)OnCharacterDeath, (Delegate)new Action<ILContext>(OnCharacterDeathEdit)); } public void Destroy() { HookEndpointManager.Unmodify((MethodBase)OnCharacterDeath, (Delegate)new Action<ILContext>(OnCharacterDeathEdit)); } private static int CalculateTeamSonorouses(TeamIndex teamIndex) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) int num = 0; ReadOnlyCollection<CharacterMaster> readOnlyInstancesList = CharacterMaster.readOnlyInstancesList; for (int i = 0; i < readOnlyInstancesList.Count; i++) { CharacterMaster val = readOnlyInstancesList[i]; if (val.teamIndex == teamIndex) { num += val.inventory.GetItemCountEffective(Items.ItemDropChanceOnKill); } } return num; } private static void OnCharacterDeathEdit(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_01b0: Unknown result type (might be due to invalid IL or missing references) ILCursor val = new ILCursor(il); ILLabel val2 = default(ILLabel); if (!val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[5] { (Instruction x) => ILPatternMatchingExt.MatchCallvirt<CharacterMaster>(x, "get_inventory"), (Instruction x) => ILPatternMatchingExt.MatchLdsfld(x, typeof(Items), "ItemDropChanceOnKill"), (Instruction x) => ILPatternMatchingExt.MatchCallvirt<Inventory>(x, "GetItemCountEffective"), (Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 0), (Instruction x) => ILPatternMatchingExt.MatchBle(x, ref val2) })) { Log.Error("Failed to find Sonorous Whispers OnCharacterDeath hook (condition)"); return; } val.EmitDelegate<Func<CharacterMaster, int>>((Func<CharacterMaster, int>)((CharacterMaster attackerMaster) => CalculateTeamSonorouses(attackerMaster.teamIndex))); val.RemoveRange(3); int num = default(int); if (!val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[4] { (Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num), (Instruction x) => ILPatternMatchingExt.MatchCallvirt<CharacterMaster>(x, "get_inventory"), (Instruction x) => ILPatternMatchingExt.MatchLdsfld(x, typeof(Items), "ItemDropChanceOnKill"), (Instruction x) => ILPatternMatchingExt.MatchCallvirt<Inventory>(x, "GetItemCountEffective") })) { Log.Error("Failed to find Sonorous Whispers OnCharacterDeath hook (item amt calc)"); return; } val.Emit(OpCodes.Ldloc_S, (byte)17); val.EmitDelegate<Func<int, CharacterMaster, int>>((Func<int, CharacterMaster, int>)((int _prevCount, CharacterMaster attackerMaster) => CalculateTeamSonorouses(attackerMaster.teamIndex))); } } }