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1.2 - 2R4R : Items : Damage/AutoPlay
Updated 2 weeks agoSee also:
- (Old Guillotine) https://thunderstore.io/package/RiskOfBrainrot/2R4R/wiki/5164-submods-elite-reworks/
- (Proc Chains) https://thunderstore.io/package/RiskOfBrainrot/2R4R/wiki/5171-submods-proc-chain-nerfs/
- (Missile Items) https://thunderstore.io/package/RiskOfBrainrot/2R4R/wiki/5169-submods-missile-reworks/
Items : Auto-Play
Damage items in this section are separated by whether we consider them to have the capability to "Auto-Play" the game. In other words, we believe these items have the potential to negatively impact combat interactions by killing enemies without requiring much player input. Accordingly, these items get special design treatment both to reduce their ability to "Auto-Play" and sometimes to give them greater utility outside of pure damage applications.
Ceremonial Dagger
- Reduced projectile lifetime: 10s -> 4s
Fireworks
- Reduced proc coefficient: 0.33 -> 0.2
Gasoline
- Reduced impact damage: 150% -> 50%
- Reduced ignition damage: 150%+75% -> 100%+100%
Little Disciple
- Now applies Kit Slow for 3 seconds on hit
- Now applies 5x force on hit
- Reduced proc coefficient: 1.0 -> 0.4
NKuhanas Opinion
- Now applies Kit Slow for 3 seconds on hit
- Now applies 10x force on hit
- Increased damage multiplier: 250% -> 350%
- Increased proc coefficient: 0.2 -> 0.75
Shatterspleen
- Reduced proc coefficient: 1.0 -> 0.0
Spare Drone Parts
- Removed
War Bonds
- Removed
Will-o-the-Wisp
- Reduced proc coefficient: 1.0 -> 0.75
- Increased damage coefficient: 350%+280% -> 480%+280%
- Changed blast range: 12+2.4m -> 16m+0m
Voidsent Flame
- Now Stuns
- Now has a chance to proc: 100% -> 33%
- Increased damage coefficient: 350%+280% -> 600%+400%
- Changed blast range: 12+2.4m -> 24m+0m
Items : Damage
Mechanics
(Attack Speed-Affected Cooldowns)
- No longer affected by attack speed
* This change is made on 2R4R's side rather than FruitySurvivorTweaks *
Box of Dynamite
- Increased damage coefficient: 240%+85% -> 350%+280%
Death Mark
- Status is now hidden
- Now deals 10% increased damage for each unique debuff
- Reduced damage bonus past threshold: 50%+0% -> 30%+30%
Genesis Loop
- No longer scales with attack speed
- Reduced blast proc coefficient: 1.0 -> 0.75
Hikers Boots
- Removed
Kjaros Band
- Reduced total damage coefficient: 300%+300% -> 100%+100%
- Increased base damage coefficient: 0% -> 600%+0%
Lost Seers Lenses
- Can no longer proc on enemies that are immune to void damage
Light Flux Pauldron
- Removed
Luminous Shot
- Increased damage per strike: 175%+50% -> 175%+100%
Polylute
- Reduced damage per hit: 60% -> 40%
Runalds Band
- Reduced total damage coefficient: 250%+250% -> 100%+100%
- Increased base damage coefficient: 0% -> 600%+0%
Shuriken
- Now Bleeds on hit
- Reduced damage coefficient: 400%+100% -> 80%+0%
- Increased proc coefficient: 1.0 -> 2.0
Symbiotic Scorpion
- Removed
Pages
- 0.1 - 2R4R : A Foreword (Read First)
- 0.2 - 2R4R : A Brief Guide to All That Is Known
- 1.1 - 2R4R : Difficulty
- 1.2 - 2R4R : Items : Damage/AutoPlay
- 1.2 - 2R4R : Items : Healing/Defense/Mobility
- 1.2 - 2R4R : Items : Utility/Economy
- 1.3 - 2R4R : Items : Equipment
- 1.4 - 2R4R : Enemies
- 1.4 - 2R4R : Interactables
- 1.4 - 2R4R : Stages/Spawnlists
- 2.1 - SwanSongExtended : Core
- 2.1 - SwanSongExtended : Item Reworks
- 2.2 - SwanSongExtended : Artifacts
- 2.2 - SwanSongExtended : Elites
- 2.2 - SwanSongExtended : Interactables
- 2.2 - SwanSongExtended : Items
- SubMods : Abyssal Depths
- SubMods : Adaptive Chest
- SubMods : Block Chance Reworks
- SubMods : Elite Reworks
- SubMods : Ending Reworks
- SubMods : Green Alien Head
- SubMods : Inventory Sorting
- SubMods : Jump Reworks
- SubMods : Missile Reworks
- SubMods : Modular Eclipse
- SubMods : Proc Chain Nerfs
- SubMods : Speedy Beetles
- SubMods : Sprint Rework
- SubMods : Survivor Reworks
- SubMods : Trophy Item Acquisition
- SubMods : Void Cradle Reworks