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1.4 - 2R4R : Enemies
Updated 2 weeks agoSee also:
- (SpeedyBeetles) https://thunderstore.io/package/RiskOfBrainrot/2R4R/wiki/5175-submods-speedy-beetles/
- (Stage Spawnlists) https://thunderstore.io/package/RiskOfBrainrot/2R4R/wiki/5209-2r4r-stagesspawnlists/
- (Elite Reworks) https://thunderstore.io/package/RiskOfBrainrot/2R4R/wiki/5164-submods-elite-reworks/
Enemies
Beetle Queen
- Reduced max Beetle Guard summon count: ??? -> 2
- Reduced spit projectile damage coefficient: 130% -> 40%
- Increased spit projectile acid radius: 1m -> 2m
- Increased acid damage multiplier: 100% -> 250%
- Increased acid damage frequency: 2/s -> 4/s
Blind Pest
- Reduced spit projectile velocity: 100 -> 70
- Reduced base max health: 80 -> 50
- Reduced base damage: 15 -> 6
- Reduced base speed: 6m/s -> 4m/s
Chimera Wisp
- Reduced base damage: 15 -> 5
Clay Templar
- Reduced base damage: 16 -> 9
- Increased minigun base windup duration: 1s -> 1.5s
Gup
- Geeps and Gips created from Gup deaths will no longer drop ANY money
- Increased spawn cost: 150 credits -> 200 credits
- Increased base movement speed: 12m/s -> 14m/s
- Reduced base health regeneration: 0.6hp/s -> 0hp/s
(Geep)
- Increased base damage: 6 -> 8
- Increased base movement speed: 8m/s -> 10m/s
- Reduced base health regeneration: 0.6hp/s -> 0hp/s
(Gip)
- Increased base damage: 3 -> 5
- Increased base movement speed: 5m/s -> 6m/s
- Reduced base health regeneration: 0.6hp/s -> 0hp/s
Lesser Wisp
- Reduced base damage: 3.5 -> 2.0
Solus Prospector
- Reduced base max health: 160 -> 110
Solus Scorcher
- Reduced base max health: 175 -> 111
- Reduced base movement speed: 15 -> 9
Void Barnacle
- Reduced base health regeneration: 7.5hp/s -> 0hp/s
Void Reaver
- Increased nullifier bomb count: ??? -> 10
Wandering Vagrant
- Jellynuke no longer scales with attack speed
- Reduced base max health: 2100 -> 1600
Pages
- 0.1 - 2R4R : A Foreword (Read First)
- 0.2 - 2R4R : A Brief Guide to All That Is Known
- 1.1 - 2R4R : Difficulty
- 1.2 - 2R4R : Items : Damage/AutoPlay
- 1.2 - 2R4R : Items : Healing/Defense/Mobility
- 1.2 - 2R4R : Items : Utility/Economy
- 1.3 - 2R4R : Items : Equipment
- 1.4 - 2R4R : Enemies
- 1.4 - 2R4R : Interactables
- 1.4 - 2R4R : Stages/Spawnlists
- 2.1 - SwanSongExtended : Core
- 2.1 - SwanSongExtended : Item Reworks
- 2.2 - SwanSongExtended : Artifacts
- 2.2 - SwanSongExtended : Elites
- 2.2 - SwanSongExtended : Interactables
- 2.2 - SwanSongExtended : Items
- SubMods : Abyssal Depths
- SubMods : Adaptive Chest
- SubMods : Block Chance Reworks
- SubMods : Elite Reworks
- SubMods : Ending Reworks
- SubMods : Green Alien Head
- SubMods : Inventory Sorting
- SubMods : Jump Reworks
- SubMods : Missile Reworks
- SubMods : Modular Eclipse
- SubMods : Proc Chain Nerfs
- SubMods : Speedy Beetles
- SubMods : Sprint Rework
- SubMods : Survivor Reworks
- SubMods : Trophy Item Acquisition
- SubMods : Void Cradle Reworks