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IAmBecomeMissiles

New ICBM-inspired artifact and multitudes of changes to existing missile items!

CHANGELOG

CHANGELOG

1.3.1

    AtG Missile Mk.3
- Increased damage per missile: 300%+0% BASE -> 300%+300% TOTAL
- Reduced missiles fired: 1+1 per 200% -> 1+0 per 300%
- Reduced max missile storage: 100 -> 40
- Attempted to fix NRE spam
* AtG Mk3 doesn't hold the same purpose as it used to, with Vanilla having many viable replacements. 
I want the new version to feel like it packs a punch like Mk.1 used to, as well as having less projectile spam, 
while still feeling awesome for firing several missiles at once. *

1.3.0

- Added Changelog tab
- Migrated Artifact of Warfare hooks to RainrotSUL with extended API
- Updated AtG Mk.3 Proc Rate calculation when ProcSolver is not installed
- Fixed Pocket ICBM removal method
- Added config to re-enable Pocket ICBM (does not provide the additional projectiles from Artifact of Warfare)

1.2.8

- fixed missing dll

1.2.7

    Artifact of Warfare:
- Added support for Preon Accumulator
- Added support for Primordial Cube
- Added support for Molotov (6-Pack)
- Added support for Goobo Jr
- Added support for Huntress Primaries
- Added support for Acrid Spit
- Added support for Gup Splitting
- Added support for Greater Wisp Fireballs
- Added support for various Mithrix attacks

1.2.6

- Fixed for Alloyed Collective patch

1.2.5

- Fixed for Alloyed Collective
- Watch for the backblast.

1.2.4

Reduced atg mk3 proc coefficient

1.2.3

- Fixed issues affecting Artificer's secondary attacks

1.2.1

- Fixed ProcSolver soft compat

1.2.0

- Updated AtG Rework
- AtG Mk.3 now rolls for proc before calculating missile total
- AtG Mk.3 now always fires a minimum of 1 volley on low-damage attacks 
- AtG Mk.3 now fires more volleys for every 200% damage dealt rather than using a total damage formula
- AtG Mk.3 now fires more missiles per stack rather than using a total damage formula
- AtG Mk.3 now compatible with ProcSolver
- Fixed Plasma Shrimp description
- Now depends on MoreStats Utilities

1.1.1

- Fixed CHEF's cleavers always firing three, even without Artifact of Warfare

1.1.0

- Fixed for SOTS. Includes warfare support for new survivors and enemies

1.0.2

- Warfare ArtifactDef is public

1.0.1

- Removed hard dependency on ModularEclipse (go check out that mod though...)

1.0.0

- :3