IAmBecomeMissiles
New ICBM-inspired artifact and multitudes of changes to existing missile items!
CHANGELOG
CHANGELOG
1.3.0
- Added Changelog tab
- Migrated Artifact of Warfare hooks to RainrotSUL with extended API
- Updated AtG Mk.3 Proc Rate calculation when ProcSolver is not installed
- Fixed Pocket ICBM removal method
- Added config to re-enable Pocket ICBM (does not provide the additional projectiles from Artifact of Warfare)
1.2.8
- fixed missing dll
1.2.7
Artifact of Warfare:
- Added support for Preon Accumulator
- Added support for Primordial Cube
- Added support for Molotov (6-Pack)
- Added support for Goobo Jr
- Added support for Huntress Primaries
- Added support for Acrid Spit
- Added support for Gup Splitting
- Added support for Greater Wisp Fireballs
- Added support for various Mithrix attacks
1.2.6
- Fixed for Alloyed Collective patch
1.2.5
- Fixed for Alloyed Collective
- Watch for the backblast.
1.2.4
Reduced atg mk3 proc coefficient
1.2.3
- Fixed issues affecting Artificer's secondary attacks
1.2.1
- Fixed ProcSolver soft compat
1.2.0
- Updated AtG Rework
- AtG Mk.3 now rolls for proc before calculating missile total
- AtG Mk.3 now always fires a minimum of 1 volley on low-damage attacks
- AtG Mk.3 now fires more volleys for every 200% damage dealt rather than using a total damage formula
- AtG Mk.3 now fires more missiles per stack rather than using a total damage formula
- AtG Mk.3 now compatible with ProcSolver
- Fixed Plasma Shrimp description
- Now depends on MoreStats Utilities
1.1.1
- Fixed CHEF's cleavers always firing three, even without Artifact of Warfare
1.1.0
- Fixed for SOTS. Includes warfare support for new survivors and enemies
1.0.2
- Warfare ArtifactDef is public
1.0.1
- Removed hard dependency on ModularEclipse (go check out that mod though...)
1.0.0
- :3