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FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Date uploaded | 3 years ago |
Version | 1.0.0 |
Download link | RiskofThunder-FixPluginTypesSerialization-1.0.0.zip |
Downloads | 13875 |
Dependency string | RiskofThunder-FixPluginTypesSerialization-1.0.0 |
This mod requires the following mods to function
README
FixPluginTypesSerialization
Hook into the native Unity engine for adding BepInEx plugin assemblies into the assembly list that is normally used for the assemblies sitting in the game Managed/ folder.
This solve a bug where custom Serializable structs and such stored in plugin assemblies are not properly getting deserialized by the engine.
Installation
- Copy the
BepInEx\patchers\FixPluginTypesSerialization
folder into yourBepInEx/patchers
folder.
Special Thanks
-
KingEnderBrine
-
Twiner
-
NebNeb for the icon