Mods that depend on HookGenPatcher
Adds a couple more useful buttons to the main menu
Last updated: 2 months ago
Provides simple customisation of the lunar coins behaviour through the BepInEx config or Risk of Options, turning them into a per-run currency by default.
Last updated: a month ago
Provides a config for removing, or repositioning ANY buttons you want from the title screen!
Last updated: 2 months ago
Adds an Alternate primary as Bandit's Revolver with 6 shots for 600% damage each (Reload and firing speed scale with attack speed). not tested for multiplayer
Last updated: 2 months ago
Shrine that lets you reroll white, green, and red items. With a chance to upgrade them, downgrade them, or even destroy them!
Last updated: 2 months ago
Companion mod for Gauntlet pod racing, adds an artifact that forces Eulogy Zero into the player's inventory at the start of the run then removes Eulogy Zero (and Beads of Fealty) from the item pool.
Last updated: 2 months ago
Creates an alternate primary skill for Commando, where he wields dual revolvers and fires for more damage at a slower pace, with an ammo system similar to Bandit
Last updated: 2 months ago
Ancient Lemurian burial ground. It was a mistake to crashland here...
Last updated: 9 hours ago
Adds a sticky grenade skill to Commando
Last updated: 3 months ago
Stage 5 inspired by Sunken Tombs from Risk of Rain 1
Last updated: 3 months ago
Changes to make simulacrum feel less sluggish and more tower defense-y. Compatible with Wolfo's SimulacrumAdditions.
Last updated: 3 months ago
Turns Symbiotic Scorpion into a void item of Shattering Justice.
Last updated: 2 months ago
Fixes Magma/Overloading Worms' crit spots not working properly.
Last updated: 3 months ago
Adds the unused Major Construct boss to spawn pool.
Last updated: 3 months ago
Lunar wisp chimera has less range on minigun
Last updated: 3 months ago
Obscures the pickup models and inventory icons, for items and equipments, by replacing them with '?' to add a cursed challenge where you don't know what you're picking up (scrapping/printing) until you have done so.
Last updated: 3 months ago
Makes Charged Perforator procs inherit the crit state of the damage that procced it instead of rolling a crit seperately
Last updated: 3 months ago
Reworks the director to spawn a variety of enemies, bosses, and elites instead of groups.
Last updated: 2 months ago
Changes credit cost for pests. Configurable.
Last updated: 3 months ago
Teammates revive as a gunner drone, similarly to in RoR Returns. Inventory disabled by default.
Last updated: 3 months ago
A mod that adds music from the first game.
Last updated: a month ago
The Mortician is a slow, yet durable melee necromancer who excels at controlling territory with his army of undead.
Last updated: 3 months ago