1. General - Character Mechanics
Updated 10 months ago-
True Oneshot Protection
- No longer counts shields or barrier.
- Now triggers if you go from >90% HP to 0% in under 0.5s
- Grants 0.5s grace period when triggered.
- Recharges when >90% HP and out of danger (no damage taken for 7s)
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Shield Gating
- Shields now gate against HP damage like in RoR1.
- Superattacks from certain bosses (ex. Vagrant Nova, Mithrix's attacks) bypass it.
- Transcendence disables True Oneshot Protection but allows you to shieldgate superattacks.
- Superattacks from certain bosses (ex. Vagrant Nova, Mithrix's attacks) bypass it.
- Shields now gate against HP damage like in RoR1.
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Barrier
- Decays faster at high amounts and slower at low amounts.
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Freeze
- Counts as a debuff.
- Can now execute bosses at 15% HP.
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Shock
- Removed force-exit HP threshold.