1. General - Character Mechanics

Updated 10 months ago
  • True Oneshot Protection

    • No longer counts shields or barrier.
    • Now triggers if you go from >90% HP to 0% in under 0.5s
      • Grants 0.5s grace period when triggered.
    • Recharges when >90% HP and out of danger (no damage taken for 7s)
  • Shield Gating

    • Shields now gate against HP damage like in RoR1.
      • Superattacks from certain bosses (ex. Vagrant Nova, Mithrix's attacks) bypass it.
        • Transcendence disables True Oneshot Protection but allows you to shieldgate superattacks.
  • Barrier

    • Decays faster at high amounts and slower at low amounts.
  • Freeze

    • Counts as a debuff.
    • Can now execute bosses at 15% HP.
  • Shock

    • Removed force-exit HP threshold.