EnemiesReturns
Brings back a few guys lost on the way here.
| Last updated | 4 days ago | 
| Total downloads | 384569 | 
| Total rating | 43 | 
| Categories | Enemies | 
| Dependency string | Risky_Sleeps-EnemiesReturns-0.7.10 | 
| Dependants | 54 other packages depend on this package | 
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2120viliger-RestoreGrandparentRock
Randy Bobandy broke my gamandy. Restore Grandparent's rock projectile ghost.
Preferred version: 1.0.0RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.3.5RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.3RiskofThunder-R2API_TempVisualEffect
API for adding custom temporary visual effects for characters.
Preferred version: 1.0.3RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.1JaceDaDorito-LocationsOfPrecipitation
A utils mod that features editor and runtime tools I use for making stages!
Preferred version: 1.1.2README

This mod adds enemies and bosses from Risk of Rain Returns.
Mod is in active development, please address all bugs and suggestions to @viliger in the modding discord or create an issue on GitHub page.
Roster
| Small Enemies | Name | Description | Stages | 
|---|---|---|---|
| Mechanical Spider | Re-programmable malware of the modern age. They will harass you at range and dash away from your attacks. | Verdant Falls, Viscous Falls, Rallypoint Delta, Sirens Call | |
| Lynx Shaman | The leader of Lynx Tribe. His deep connection to N'kuhana empowers him. | Shattered Abodes, Disturbed Impact, Wetland Aspect, Treeborn Colony, Golden Dieback, Sundered Grove, Sky Meadow | |
| Archer Bug | An incessant pest. Shoots a spread of projectiles. | Aphelian Sanctuary, Sundered Grove, Treeborn Colony, Golden Dieback, Scorched Acres, Sirens Call, Sandtrap | |
| Swift | Stones...Flying stones! | Distant Roost, Rallypoint Delta, Aphelian Sanctuary, Siphoned Forest | |
| Medium Enemies | Name | Description | Stages | 
| Spitter | Lobs acid spit that explodes and leaves a lingering puddle. | Wetland Aspect, Verdant Falls, Sulfur Pools, Abyssal Depths, Helminth Hatchery, Fogbound Lagoon, Remote Village | |
| Sand Crab | Slows prey down and then chops it up with its giant claws. | Sulfur Pools, Distant Roost, Reformed Altar, Fogbound Lagoon | |
| Bosses | Name | Description | Stages | 
| Colossus | The one and only. | Sky Meadow, Titanic Plains, Abandoned Aqueduct, Siphoned Forest, Rallypoint Delta, Shattered Abodes, Disturbed Impact, Bob-omb Battlefield, Fogbound Lagoon | |
| Ifrit | Fiery spawn of Hell. He will burn you with every attack. | Abyssal Depths, Siphoned Forest, Rallypoint Delta, Helminth Hatchery, Catacombs, Gephyrophobia | |
| Lynx Totem | Lynx Tribe's object of worship. Do not be deceived, it is not as immobile and harmless as it seems. | Titanic Plains, Distant Roost, Shattered Abodes, Disturbed Impact, Wetland Aspect, Treeborn Colony, Golden Dieback, Sundered Grove, Sky Meadow | 
Credits
Spitter
- Model by Jinazler
 - Rigging and animation by Sentinel
 - Code by viliger
 - Additional animations and sounds by rob
 - Model fixes by FORCED_REASSEMBLY
 - Majority of sounds come from RoR and RoRR
 
Colossus
- Model by Jinazler
 - Rigging and animation by Sentinel
 - Code by viliger
 - Help with AI pathfinding by DestroyedClone
 - Additional sound design by rob
 - Item pick model and texturing by FORCED_REASSEMBLY
 - Majority of sounds come from RoR, RoRR and WoW
 - Laser charge sound - https://pixabay.com/sound-effects/charged-laser-7125/
 - Woosh sound - https://pixabay.com/sound-effects/long-whoosh-194554/
 
Ifrit
- Model by Jinazler
 - Rigging and animation by Sentinel
 - Code by viliger
 - Ifrit model fixes, item pickup model and texture, pillar model, texture and animations by FORCED_REASSEMBLY
 - Majority of sounds come from RoR, RoRR and WoW
 - Super natural explosion - https://pixabay.com/sound-effects/supernatural-explosion-104295/
 - Monster breathing - https://pixabay.com/sound-effects/animal-breathing-monster-78392/
 - hit sound(video game type) - https://pixabay.com/sound-effects/hit-soundvideo-game-type-230510/
 
Mechanical Spider
- Model, rigging and animation by FORCED_REASSEMBLY
 - Code by viliger
 - Majority of sounds come from Resident Evil 1, RoR and RoRR
 - 07024 space laser charging.wav - https://freesound.org/people/Robinhood76/sounds/414293/
 - Static Idle Loop Finished - https://pixabay.com/sound-effects/static-idle-loop-finished-40043/
 - SciFi Door Opening - https://pixabay.com/sound-effects/scifi-door-opening-36171/
 - Sci-Fi Weapon - Mechanism - Robotic Morph Medium Duration - https://pixabay.com/sound-effects/sci-fi-weapon-mechanism-robotic-morph-medium-duration-233840/
 - Old Fan With Start Sound - https://pixabay.com/sound-effects/old-fan-with-start-sound-247598/
 
Lynx Tribe
- Lynx Tribe models, rigging, texturing, animations (Shaman, Hunter), lore by FORCED_REASSEMBLY
 - Rigging, animations (Archer, Totem, Hunter, Scout) by Sentinel
 - Animations (Scout), code by viliger
 - Item model and texturing by Hyperinvox
 - Majority of sounds come from RoRR, WoW and Brutal Orchestra.
 - branch breaking forest twig snap crunch.wav - https://freesound.org/people/kyles/sounds/452570/
 - Raking leaves - https://pixabay.com/sound-effects/raking-leaves-29055/
 - Slide whistle 2 - https://pixabay.com/sound-effects/slide-whistle-2-68084/
 - SFX_wood_fall_pile_bunch_stone_floor_01.wav - https://freesound.org/people/EricsSoundschmiede/sounds/669461/
 - wood_plank_impact_ground.wav - https://freesound.org/people/marb7e/sounds/653128/
 - Battle Dagger Sharpen - https://pixabay.com/sound-effects/battle-dagger-sharpen-71954/
 - Knife being sharpened - https://pixabay.com/sound-effects/knife-being-sharpened-99632/
 - Hand digging dirt, leaves crunch - https://pixabay.com/sound-effects/hand-digging-dirt-leaves-crunch-32630/
 - Digging - https://pixabay.com/sound-effects/digging-6691/
 - Falling In Dirt - https://pixabay.com/sound-effects/falling-in-dirt-87202/
 
Archer Bug
- Model, texturing, rigging, animations, code and lore by FORCED_REASSEMBLY
 - Additional code by viliger
 - Jungle variant texturing by Synodii
 - Majority of sounds come from RoRR.
 
Judgement
- Model, rigging and animations by Sentinel
 - Additional modeling and texturing by FORCED_REASSEMBLY
 - Additional animations by TheTimesweeper
 - Elite icon by Glad
 - Code by viliger
 - Majority of sounds come from Ys 10, RoRR, Starstorm and WoW.
 - Lightsaber Hum and Swings 2 - https://freesound.org/people/Sheyvan/sounds/703384/
 - armor - https://pixabay.com/sound-effects/armor-6890/
 - palming football - https://pixabay.com/sound-effects/palming-football-34928/
 - Large Underground Fan - https://pixabay.com/ru/sound-effects/large-underground-fan-303764/
 - Debris Slide Sound - https://pixabay.com/ru/sound-effects/debris-slide-sound-196394/
 - Boiling Water Sound - https://pixabay.com/ru/sound-effects/boiling-water-sound-62556/
 - laser weld - https://pixabay.com/ru/sound-effects/laser-weld-103309/
 - Cinematic Impact Boom 04 - https://pixabay.com/ru/sound-effects/cinematic-impact-boom-4-326123/
 - Godzilla atomic breath 2014-2019 sound effect - https://www.youtube.com/watch?v=ISqg6CRPsOI
 - The Origin - Eviternity II OST (MAP30) - https://www.youtube.com/watch?v=n1C2Qp4GIss
 
Swift
- Animations by Sentinel
 - Modeling and rigging by FORCED_REASSEMBLY
 - Texturing by Hyperinvox
 - Code by viliger
 - Majority of sounds come from RoRR.
 - Dragon Wing Flap - https://pixabay.com/sound-effects/dragon-wing-flap-81642/
 - Fast Body Fall Impact - https://pixabay.com/ru/sound-effects/fast-body-fall-impact-352725/
 - stone on stone - https://pixabay.com/ru/sound-effects/stone-on-stone-62692/
 - Car interior sound - https://pixabay.com/sound-effects/car-interior-sound-246025/
 - Wind Sound - https://pixabay.com/sound-effects/wind-sound-301491/
 
Sand Crab
- Modeling, rigging, texturing and animations by Hyperinvox
 - Additional animation and additional code by FORCED_REASSEMBLY
 - Code by viliger
 - Majority of sounds come from RoRR, WoW and Starstorm
 - Heavy Bubbles - https://pixabay.com/sound-effects/heavy-bubbles-35889/
 - 071695_bubble bounce.wav - https://pixabay.com/sound-effects/071695-bubble-bouncewav-88131/
 - Boiling Water - https://pixabay.com/sound-effects/boiling-water-69115/
 - Boiling Water - https://pixabay.com/sound-effects/boiling-water-61271/
 - woosh - https://pixabay.com/sound-effects/woosh-260275/
 - Shaking a powder bottle - https://pixabay.com/sound-effects/shaking-a-powder-bottle-281274/
 - Pincer - https://pixabay.com/sound-effects/pincer-107960/
 
Special thanks to
- Moffein - balance and design help
 - rob - the fun guy
 - TheTimesweeper - explaining how to make landing animation work
 - Hyperinvox - new and shiny banner
 - /vm/ - telling me to fix my (viliger's) shit.
 - Translations:
 
If you would like to support us, you can do it here.