EnemiesReturns
Brings back a few guys lost on the way here.
Last updated | a week ago |
Total downloads | 101807 |
Total rating | 26 |
Categories | Enemies |
Dependency string | Risky_Sleeps-EnemiesReturns-0.3.9 |
Dependants | 19 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2116viliger-RestoreGrandparentRock
Randy Bobandy broke my gamandy. Restore Grandparent's rock projectile ghost.
Preferred version: 1.0.0RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.3.1README
EnemiesReturns
This mod adds enemies and bosses from Risk of Rain Returns.
Mod is in active development, please address all bugs and suggestions to @viliger in the modding discord or create an issue on GitHub page.
Roster
Small Enemies | Name | Description | Stages |
---|---|---|---|
Mechanical Spider | Re-programmable malware of the modern age. They will harass you at range and dash away from your attacks. | Verdant Falls, Viscous Falls, Rallypoint Delta, Sirens Call | |
Medium Enemies | Name | Description | Stages |
Spitter | Lobs acid spit that explodes and leaves a lingering puddle. | Wetland Aspect, Verdant Falls, Sulfur Pools, Abyssal Depths, Helminth Hatchery, Fogbound Lagoon | |
Bosses | Name | Description | Stages |
Colossus | The one and only. | Sky Meadow, Titanic Plains, Abandoned Aqueduct, Siphoned Forest, Rallypoint Delta, Shattered Abodes, Disturbed Impact, Bob-omb Battlefield, Fogbound Lagoon | |
Ifrit | Fiery spawn of Hell. He will burn you with every attack. | Abyssal Depths, Siphoned Forest, Rallypoint Delta, Helminth Hatchery, Catacombs, Gephyrophobia |
Credits
Spitter
Colossus
- Model by Jinazler
- Rigging and animation by Sentinel
- Code by viliger
- Help with AI pathfinding by DestroyedClone
- Additional sound design by rob
- Item pick model and texturing by FORCED_REASSEMBLY
- Majority of sounds come from RoR, RoRR and WoW
- Laser charge sound - https://pixabay.com/sound-effects/charged-laser-7125/
- Woosh sound - https://pixabay.com/sound-effects/long-whoosh-194554/
Ifrit
- Model by Jinazler
- Rigging and animation by Sentinel
- Code by viliger
- Item pickup model and texture, pillar model, texture and animations by FORCED_REASSEMBLY
- Majority of sounds come from RoR, RoRR and WoW
- Super natural explosion - https://pixabay.com/sound-effects/supernatural-explosion-104295/
- Monster breathing - https://pixabay.com/sound-effects/animal-breathing-monster-78392/
- hit sound(video game type) - https://pixabay.com/sound-effects/hit-soundvideo-game-type-230510/
Mechanical Spider
- Model, rigging and animation by FORCED_REASSEMBLY
- Code by viliger
- Majority of sounds come from Resident Evil 1, RoR and RoRR
- 07024 space laser charging.wav - https://freesound.org/people/Robinhood76/sounds/414293/
- Static Idle Loop Finished - https://pixabay.com/sound-effects/static-idle-loop-finished-40043/
- SciFi Door Opening - https://pixabay.com/sound-effects/scifi-door-opening-36171/
- Sci-Fi Weapon - Mechanism - Robotic Morph Medium Duration - https://pixabay.com/sound-effects/sci-fi-weapon-mechanism-robotic-morph-medium-duration-233840/
- Old Fan With Start Sound - https://pixabay.com/sound-effects/old-fan-with-start-sound-247598/
- Moffein - balance and design help
- rob - the fun guy
- TheTimesweeper - explaining how to make landing animation work
- /vm/ - telling me to fix my (viliger's) shit.
- Translations:
- pt-BR by Kauzok