using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SimulacrumConfig")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SimulacrumConfig")]
[assembly: AssemblyTitle("SimulacrumConfig")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace RemoveMonsterLevelCap
{
[BepInPlugin("idolfan.SimulacrumConfig", "SimulacrumConfig", "1.0.0")]
internal class DifficultyExample : BaseUnityPlugin
{
public const string PluginGUID = "idolfan.SimulacrumConfig";
public const string PluginAuthor = "idolfan";
public const string PluginName = "SimulacrumConfig";
public const string PluginVersion = "1.0.0";
public static FogDamageController fogDamageController;
public static ConfigEntry<float> healthFractionPerSecond { get; set; }
public static ConfigEntry<float> dangerBuffDuration { get; set; }
public static ConfigEntry<float> healthFractionRampCoefficientPerSecond { get; set; }
public static ConfigEntry<float> tickPeriodSeconds { get; set; }
public static ConfigEntry<bool> incrementExponentially { get; set; }
public static ConfigEntry<float> extraVoidFieldsDamageMultiplier { get; set; }
public static ConfigEntry<float> healthFractionRampIncreaseCooldown { get; set; }
public static ConfigEntry<bool> debug { get; set; }
public static bool rooInstalled => Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions");
private void Awake()
{
//IL_0138: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Expected O, but got Unknown
healthFractionPerSecond = ((BaseUnityPlugin)this).Config.Bind<float>("Void Fog", "Health Fraction per Second", 0.1f, "The base percentage of health lost per second.");
dangerBuffDuration = ((BaseUnityPlugin)this).Config.Bind<float>("Void Fog", "Debuff duration", 0.4f, "How long the fog-debuff will lasts.");
healthFractionRampCoefficientPerSecond = ((BaseUnityPlugin)this).Config.Bind<float>("Void Fog", "Ramp Coefficient", 1.25f, "The coefficient to increase the damage for each tick inside the void fog.");
tickPeriodSeconds = ((BaseUnityPlugin)this).Config.Bind<float>("Void Fog", "Tick Period", 0.2f, "The time (in seconds) between each tick");
incrementExponentially = ((BaseUnityPlugin)this).Config.Bind<bool>("Void Fog", "Exponential damage", false, "Whether exponential damage increase is enabled. \n false -> ramp_coefficient * stacks \n true -> ramp_coefficient ** stacks ");
extraVoidFieldsDamageMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Void Fog", "Void Fields extra Damage", 0f, "How often the damage is exponentially increased by 25% inside the Void Fields");
healthFractionRampIncreaseCooldown = ((BaseUnityPlugin)this).Config.Bind<float>("Void Fog", "Cooldown between stacks", 5f, "The cooldown in seconds between gaining another Fog-Debuff Stack ( -> to increase damage ).");
debug = ((BaseUnityPlugin)this).Config.Bind<bool>("Debug", "Logs", false, "Enables debug logs. For development.");
if (rooInstalled)
{
initRiskOfOptions();
}
InfiniteTowerRun.OnPrePopulateSceneServer += new hook_OnPrePopulateSceneServer(InfiniteTowerRun_OnPrePopulateSceneServer);
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
private void initRiskOfOptions()
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Expected O, but got Unknown
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Expected O, but got Unknown
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Expected O, but got Unknown
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Expected O, but got Unknown
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Expected O, but got Unknown
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Expected O, but got Unknown
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Expected O, but got Unknown
//IL_011b: Unknown result type (might be due to invalid IL or missing references)
//IL_012f: Expected O, but got Unknown
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
//IL_013a: Unknown result type (might be due to invalid IL or missing references)
//IL_0145: Unknown result type (might be due to invalid IL or missing references)
//IL_0150: Unknown result type (might be due to invalid IL or missing references)
//IL_0160: Expected O, but got Unknown
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_016f: Expected O, but got Unknown
//IL_0175: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Unknown result type (might be due to invalid IL or missing references)
//IL_0185: Unknown result type (might be due to invalid IL or missing references)
//IL_0190: Unknown result type (might be due to invalid IL or missing references)
//IL_01a0: Expected O, but got Unknown
//IL_019b: Unknown result type (might be due to invalid IL or missing references)
//IL_01af: Expected O, but got Unknown
//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
//IL_01c9: Expected O, but got Unknown
ModSettingsManager.SetModDescription("Change the workings of the SimulacrumConfig mod", "idolfan.SimulacrumConfig", "SimulacrumConfig");
ModSettingsManager.AddOption((BaseOption)new StepSliderOption(healthFractionPerSecond, new StepSliderConfig
{
increment = 0.01f,
min = 0.01f,
max = 1f
}), "idolfan.SimulacrumConfig", "SimulacrumConfig");
ModSettingsManager.AddOption((BaseOption)new StepSliderOption(dangerBuffDuration, new StepSliderConfig
{
increment = 0.05f,
min = 0.1f,
max = 2f
}), "idolfan.SimulacrumConfig", "SimulacrumConfig");
ModSettingsManager.AddOption((BaseOption)new StepSliderOption(healthFractionRampCoefficientPerSecond, new StepSliderConfig
{
increment = 0.05f,
min = 0.1f,
max = 10f
}), "idolfan.SimulacrumConfig", "SimulacrumConfig");
ModSettingsManager.AddOption((BaseOption)new StepSliderOption(tickPeriodSeconds, new StepSliderConfig
{
increment = 0.05f,
min = 0.05f,
max = 1f
}), "idolfan.SimulacrumConfig", "SimulacrumConfig");
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(incrementExponentially), "idolfan.SimulacrumConfig", "SimulacrumConfig");
ModSettingsManager.AddOption((BaseOption)new StepSliderOption(extraVoidFieldsDamageMultiplier, new StepSliderConfig
{
increment = 1f,
min = 0f,
max = 10f
}), "idolfan.SimulacrumConfig", "SimulacrumConfig");
ModSettingsManager.AddOption((BaseOption)new StepSliderOption(healthFractionRampIncreaseCooldown, new StepSliderConfig
{
increment = 1f,
min = 1f,
max = 30f
}), "idolfan.SimulacrumConfig", "SimulacrumConfig");
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(debug), "idolfan.SimulacrumConfig", "SimulacrumConfig");
healthFractionPerSecond.SettingChanged += delegate
{
EditFogDamageController();
};
dangerBuffDuration.SettingChanged += delegate
{
EditFogDamageController();
};
healthFractionRampCoefficientPerSecond.SettingChanged += delegate
{
EditFogDamageController();
};
tickPeriodSeconds.SettingChanged += delegate
{
EditFogDamageController();
};
incrementExponentially.SettingChanged += delegate
{
EditFogDamageController();
};
extraVoidFieldsDamageMultiplier.SettingChanged += delegate
{
EditFogDamageController();
};
healthFractionRampIncreaseCooldown.SettingChanged += delegate
{
EditFogDamageController();
};
}
private void InfiniteTowerRun_OnPrePopulateSceneServer(orig_OnPrePopulateSceneServer orig, InfiniteTowerRun self, SceneDirector sceneDirector)
{
orig.Invoke(self, sceneDirector);
Run instance = Run.instance;
InfiniteTowerRun val = (InfiniteTowerRun)(object)((instance is InfiniteTowerRun) ? instance : null);
fogDamageController = val.fogDamageController;
Debug.Log((object)("SimulacrumConfig, FogDamageController: " + (object)fogDamageController));
EditFogDamageController();
}
private void EditFogDamageController()
{
if (!Object.op_Implicit((Object)(object)fogDamageController))
{
if (debug.Value)
{
Debug.Log((object)"SimulacrumConfig, FogDamageController is null, cannot edit fields.");
}
return;
}
FogDamageController val = fogDamageController;
if (debug.Value)
{
Debug.Log((object)("SimulacrumConfig, Fields before edit: " + val.healthFractionPerSecond + ", " + val.dangerBuffDuration + ", " + val.healthFractionRampCoefficientPerSecond + ", " + val.tickPeriodSeconds + ", " + val.incrementExponentially + ", " + val.extraVoidFieldsDamageMultiplier + ", " + val.healthFractionRampIncreaseCooldown));
}
val.healthFractionPerSecond = healthFractionPerSecond.Value;
val.dangerBuffDuration = dangerBuffDuration.Value;
val.healthFractionRampCoefficientPerSecond = healthFractionRampCoefficientPerSecond.Value;
val.tickPeriodSeconds = tickPeriodSeconds.Value;
val.incrementExponentially = incrementExponentially.Value;
val.extraVoidFieldsDamageMultiplier = (int)extraVoidFieldsDamageMultiplier.Value;
val.healthFractionRampIncreaseCooldown = healthFractionRampIncreaseCooldown.Value;
if (debug.Value)
{
Debug.Log((object)("SimulacrumConfig, Fields after edit: " + val.healthFractionPerSecond + ", " + val.dangerBuffDuration + ", " + val.healthFractionRampCoefficientPerSecond + ", " + val.tickPeriodSeconds + ", " + val.incrementExponentially + ", " + val.extraVoidFieldsDamageMultiplier + ", " + val.healthFractionRampIncreaseCooldown));
}
}
}
}
namespace ExamplePlugin
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}