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FadeEmptyChests
(Working again :D) Makes chests and barrels partially fade out after being opened.
| Last updated | 2 weeks ago |
| Total downloads | 152546 |
| Total rating | 14 |
| Categories | Mods Tweaks Client-side Alloyed Collective |
| Dependency string | SSM24-FadeEmptyChests-1.2.0 |
| Dependants | 62 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.3.1Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.0README
Fade Empty Chests
This mod will make empty chests and barrels gradually fade out after they are opened, becoming darker and partially transparent.
This mod is intended to be an alternative to EmptyChestsBeGone, which simply deletes opened containers. I made this because I wanted to be able to still see where containers have been. If you don't care about that, consider using EmptyChestsBeGone instead—it's simpler and probably less prone to weird stuff happening :p
Tested and works in multiplayer! (Well, mostly; see Known Issues on GitHub.)
If you have any issues or suggestions, ping me on Discord (ssm24) or open an issue on GitHub.
Config options
- Fade Multiplier: How much containers should fade out (i.e. how transparent they are).
- Drifter Fade Multiplier: How much containers should fade out specifically when playing as Drifter (since she wants to be able to see opened containers).
- Brightness Multiplier: How much containers should be darkened.
- Fade Out Time: How long containers should take to fade out.
- Should Apply To Multishops: Whether this should also apply to multishop terminals (off by default).
- Should Apply To Adaptive Chests: Whether this should also apply to adaptive chests (off by default).