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EnemyCritFix
Fixes some enemy attacks never inflicting crits.
| Last updated | 2 months ago |
| Total downloads | 473 |
| Total rating | 0 |
| Categories | Mods Tweaks Enemies |
| Dependency string | Samuel17-EnemyCritFix-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121README
EnemyCritFix
Affects the following enemies:
- Beetle
- Jellyfish
- Beetle Guard (slam attack)
- Bighorn Bison
- Stone Golem
- Parent
- Clay Apothecary (melee part of the slam)
- Halcyonite (laser & whirlwind)
- Magma/Overloading Worm (contact damage)
- Xi Construct (laser finisher)
- Solus Amalgamator (shock pulse & energy orbs)
- Also fixes the shock pluse inflicting ownerless damage.
- Severed Breaker
- Mithrix (hammer slam)
As a treat, I've included a config that grants a bonus crit chance to all enemies. It's disabled by default, but if you want to have some fun...
Credits
- .score, for suggesting that enemies should have random crits.
- The denizens of
#development, for answering my questions.
Contact
Direct your feedback & bug reports to samuel17 on Discord, either through DMs or the Risk of Rain 2 Modding Discord.