Samuel17-EnemyCritFix icon

EnemyCritFix

Fixes some enemy attacks never inflicting crits.

Last updated 2 months ago
Total downloads 473
Total rating 0 
Categories Mods Tweaks Enemies
Dependency string Samuel17-EnemyCritFix-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2121 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2121
RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9
RiskofThunder-R2API_Core-5.3.0 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.3.0
RiskofThunder-R2API_RecalculateStats-1.6.6 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.6.6

README

EnemyCritFix

Affects the following enemies:

  • Beetle
  • Jellyfish
  • Beetle Guard (slam attack)
  • Bighorn Bison
  • Stone Golem
  • Parent
  • Clay Apothecary (melee part of the slam)
  • Halcyonite (laser & whirlwind)
  • Magma/Overloading Worm (contact damage)
  • Xi Construct (laser finisher)
  • Solus Amalgamator (shock pulse & energy orbs)
    • Also fixes the shock pluse inflicting ownerless damage.
  • Severed Breaker
  • Mithrix (hammer slam)

As a treat, I've included a config that grants a bonus crit chance to all enemies. It's disabled by default, but if you want to have some fun...

Credits

  • .score, for suggesting that enemies should have random crits.
  • The denizens of #development, for answering my questions.

Contact

Direct your feedback & bug reports to samuel17 on Discord, either through DMs or the Risk of Rain 2 Modding Discord.