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SuperCyanTweaks
A collection of miscellaneous, self-indulgent and highly configurable changes that are either absent or too inconvenient to set up in other mods.
| Date uploaded | 6 days ago |
| Version | 1.0.4 |
| Download link | Samuel17-SuperCyanTweaks-1.0.4.zip |
| Downloads | 110 |
| Dependency string | Samuel17-SuperCyanTweaks-1.0.4 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.3.8RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0README
SuperCyanTweaks
My simpler tweaks will go inside this mod instead of polluting Thunderstore with a bunch of smaller mods. Refer to the Wiki tab for more information.
You may turn off each change at your convenience.
Credits
- .score, Moffein, Nuxlar & Wolfo, for writing helpful and sometimes yoinkable code.
- The denizens of
#development, for answering my questions. Shoutouts MysticalChicken.
Contact
Direct your feedback & bug reports to samuel17 on Discord, either through DMs or the Risk of Rain 2 Modding Discord.
CHANGELOG
1.0.4
- Added "Disable New Configs" config. If enabled, any newly-generated config will be disabled. Turn that on if you don't care about The Director's Vision, or don't want to deal with new updates introducing unwanted changes.
- Grandparent
- Rock velocity now also dynamically scales with distance.
- Made the target-searching logic for the rock throw attack functional. As a result, Grandparents will be able to more reliably chuck boulders at airborne targets, reducing the likelihood of falling back to throwing it absolutely nowhere near its current target.
- When looping, Solus Control Units will be able to spawn during the Solus Wing fight.
1.0.3
- Drone Scrapper
- Max count of 1 per stage.
- Can now spawn on Treeborn Colony & Golden Dieback.
- Foreign Fruit cooldown decreased. (45s -> 30s)
- Eclipse 4 & 7 modifiers now apply to every non-player team; this notably includes the Void team.
- Default config: Grandparent gravity orb pull force increased (-3000 -> -4000) so targets fall out of it less at higher velocities.
- Taking the fans on Rallypoint Delta grants a temporary speed boost.
- Cauldrons on Commencement will never contain items tagged with OnStageBeginEffect.
- Further refined Best Buddy's behavior. Still a little clingy, but we love them for that.
- Sonorous Whispers rework
- Allowed an exception case for downed Solus Heart; it'll now drop an item when defeated, just like the other final bosses.
- Solus Wing will eject the items far enough to not end up completely buried.
- Halcyon Seed
- Ally Aurelionite now grabs the attention of every enemy within 60m upon spawning, as well as any subsequently struck target. Taunt effect lasts for 15s.
- Removed ally Aurelionite's minimum distance requirement to use the laser. (10m -> 0m)
- Halcyonite
- Spawns on Prime Meridian pre-loop.
- Is now categorized as a Miniboss on every vanilla stage, instead of being categorized as a Champion most of the time. For some reason.
- When looping, they will also spawn during False Son Phase 2 alongside Stone Golems.
- False Son Phase 2: enemy count scales with stage count, effectively amounting to 4 (+5 per loop).
- Clay Apothecary
- Now uses the slam/mortar attack at range regardless of health.
- Slam/mortar attack no longer inflicts self-damage.
1.0.2
- Old War Stealthkit activation threshold increased. (25% -> 50%)
- Wake of Vultures buff duration increased from 8s (+5s per stack) to 12s (+6s per stack).
- Orphaned Core
- Ram damage coefficient increased. (400%/1000% -> 600%/1500%)
- Rehit delay decreased. (1.5s -> 1s)
- Increased hitbox size to roughly match the kinetic aura generated around Best Buddy.
- AI is slightly more competent.
1.0.1
- Empathy Cores damage boost only affects skill damage instead of base damage.
- War Bonds is no longer inheritable.
- Eccentric Vase
- Cooldown decreased. (45s -> 30s)
- Distance increased. (1000m -> 2000m)
- Improved acceleration while traveling.
- Grants invisibility & intangibility while traveling.
- Grants brief (0.5s) fall damage immunity on exit.
- Molotov (6-Pack)
- Fire residue duration increased. (7s -> 10s)
- Fire residue size multiplied by x1.75.
- Fire residue tickrate increased to 2/s. Believe it or not, it's actually just 1/s right now.
- Added a config to adjust the impact explosion damage, though it is unchanged by default.
1.0.0
- Release.