Items
Updated a week agoItems
Eclipse Lite
- Barrier gain per second of cooldown increased on subsequent stacks. (0.25% -> 0.5%)
- Base barrier gain is left as-is, but can be configured.
This item stacks abysmally for a Common item; doubling the effect of subsequent stacks makes it a solid source of barrier.
Wax Quail
- Now applies to *all* jumps, not just base jumps.
Mods that have attempted to implement this in the past did so by turning mid-air jumps into base jumps. This unfortunately had the side effect of making them notably shorter.
Happiest Mask
- Proc chance increased. (7% -> 10%)
I personally don't mind the inconsistent RNG procs, but 7% is a little too inconsistent.
Sonorous Whispers
- Items only drop from *bosses* proper instead of Champion-class enemies.
* Naturally-spawned bosses are excluded, but Horde of Many spawns are fair game.
- Items no longer drop from Elite monsters.
- Effect is now team-wide; the item will drop as long as a team member inflicted the finishing blow.
- Stacking now improves item rarity in a similar manner to Shipping Request Form.
* Base odds are [60% Common / 38% Uncommon / 2% Legendary].
I am not a fan of the Sacrifice-lite gameplay this item forces. Swapping the drop restriction to full-on bosses forces players to actually make progress in the run to acquire the bonus items, since bosses don't spawn infinitely. As compensation, the item quality is slightly better and it is now a lot easier to work with in multiplayer.