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Decompiled source of Timed SeeS Chest v1.0.1
Timed_SeeS_Chest/Timed_Sees_Chest.dll
Decompiled 5 months agousing System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using EntityStates; using EntityStates.TimedChest; using On.EntityStates.TimedChest; using RoR2; using RoR2.ExpansionManagement; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("Timed_SeeS_Chest")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Timed_SeeS_Chest")] [assembly: AssemblyTitle("Timed_SeeS_Chest")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace TimedSeeSChest; internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInPlugin("Samuel17.Timed_SeeS_Chest", "Timed_SeeS_Chest", "1.0.1")] public class Main : BaseUnityPlugin { public static string itemString = "EquipmentMagazine"; public static int itemCount = 5; public void Awake() { //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); itemString = ((BaseUnityPlugin)this).Config.Bind<string>("Rewards", "Item Type", "EquipmentMagazine", "Specify the item dropped by the Timed Security Chest by entering its internal name.\nAlso accepts RandomWhite, RandomGreen and RandomRed as values.").Value; itemCount = ((BaseUnityPlugin)this).Config.Bind<int>("Rewards", "Item Count", 5, "The amount of items dropped by the Timed Security Chest.").Value; Opening.OnEnter += new hook_OnEnter(OpenChest); } private void OpenChest(orig_OnEnter orig, Opening self) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self); if (!NetworkServer.active) { return; } Vector3 val = ((EntityState)self).transform.position + Vector3.up * 1.5f; Vector3 val2 = Vector3.up * 24f + Vector3.forward * 4f; float y = ((EntityState)self).transform.eulerAngles.y; float num = itemCount switch { 1 => 0f, 2 => -30f, 3 => -45f, _ => -60f, }; for (int i = 0; i < itemCount; i++) { PickupIndex val3 = ChooseItem(); if (val3 != PickupIndex.none) { Vector3 val4 = Quaternion.AngleAxis(y + num, Vector3.up) * val2; PickupDropletController.CreatePickupDroplet(new UniquePickup(val3), val, val4, false, false); num = itemCount switch { 2 => num + 60f, 3 => num + 45f, _ => num + (float)(120 / (itemCount - 1)), }; } } } private PickupIndex ChooseItem() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_02a5: Unknown result type (might be due to invalid IL or missing references) //IL_02a6: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_02aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Invalid comparison between Unknown and I4 //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_029c: Unknown result type (might be due to invalid IL or missing references) //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Expected I4, but got Unknown //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Unknown result type (might be due to invalid IL or missing references) //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_01b9: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_0283: Unknown result type (might be due to invalid IL or missing references) PickupIndex result = PickupIndex.none; List<PickupIndex> list = null; Xoroshiro128Plus treasureRng = Run.instance.treasureRng; switch (itemString) { case "RandomWhite": list = Run.instance.availableTier1DropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; case "RandomGreen": list = Run.instance.availableTier2DropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; case "RandomRed": list = Run.instance.availableTier3DropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; default: { ItemIndex val = ItemCatalog.FindItemIndex(itemString); if ((int)val == -1) { break; } ItemDef itemDef = ItemCatalog.GetItemDef(val); if (!Object.op_Implicit((Object)(object)itemDef)) { break; } ExpansionDef requiredExpansion = itemDef.requiredExpansion; if (Object.op_Implicit((Object)(object)itemDef.requiredExpansion) && !Run.instance.IsExpansionEnabled(requiredExpansion)) { ItemTier tier = itemDef.tier; ItemTier val2 = tier; switch ((int)val2) { case 0: list = Run.instance.availableTier1DropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; case 1: list = Run.instance.availableTier2DropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; case 2: list = Run.instance.availableTier3DropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; case 4: list = Run.instance.availableBossDropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; case 3: list = Run.instance.availableLunarItemDropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; case 6: result = SwapToUncorruptedVariant(itemDef, list, treasureRng); break; case 7: result = SwapToUncorruptedVariant(itemDef, list, treasureRng); break; case 8: result = SwapToUncorruptedVariant(itemDef, list, treasureRng); break; case 9: list = Run.instance.availableBossDropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; } } else { result = PickupCatalog.FindPickupIndex("ItemIndex." + itemString); } break; } } return result; } private PickupIndex SwapToUncorruptedVariant(ItemDef itemDef, List<PickupIndex> list, Xoroshiro128Plus treasureRng) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Expected I4, but got Unknown //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) PickupIndex result = PickupIndex.none; Pair[] array = ItemCatalog.itemRelationships[ItemRelationshipTypes.ContagiousItem]; Pair[] array2 = array; foreach (Pair val in array2) { if (!((Object)(object)val.itemDef2 == (Object)(object)itemDef)) { continue; } result = PickupCatalog.FindPickupIndex(val.itemDef1.itemIndex); itemDef = val.itemDef1; ExpansionDef requiredExpansion = itemDef.requiredExpansion; if (!Object.op_Implicit((Object)(object)itemDef.requiredExpansion) || Run.instance.IsExpansionEnabled(requiredExpansion)) { break; } ItemTier tier = itemDef.tier; ItemTier val2 = tier; switch ((int)val2) { case 0: list = Run.instance.availableTier1DropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; case 1: list = Run.instance.availableTier2DropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; case 2: list = Run.instance.availableTier3DropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; case 4: list = Run.instance.availableBossDropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; case 3: list = Run.instance.availableLunarItemDropList; if (list.Count > 0) { result = treasureRng.NextElementUniform<PickupIndex>(list); } break; } break; } return result; } }