Last updated | 3 hours ago |
Total downloads | 9 |
Total rating | 0 |
Categories | Tweaks Items Seekers of the Storm Update |
Dependency string | Skeletogne-SeekersoftheStormNerfs-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
Seekers of the Storm Nerfs
A item-tweaking mod targetting Seekers of the Storm items for v1.3.6, following the first balance wave. All stats are fully configurable, and item changes can be individually disabled. This is my first mod, so expect many bugs, and please report any that you find!
Mod Goals
- Bring the power level of the SotS items more in line with that of the base game.
- Remove any bugs or seemingly unintended item effects associated with these items.
- Provide configuration options that both tweak existing stats, and can provide additional functionality.
Tweaks - Tier 1
Bolstering Lantern
- Additional Functionality: Grants 10% attack speed (+10% per stack).
- Max Allies/Enemies: 4 (+2 per stack) => 1 (+1 per stack).
- Range: 20m (+5 per stack) => 10m (+5 per stack).
- Range Scaling: Hyperbolic => Linear.
Chronic Expansion
- Damage per Kill: 3.5% (+1% per stack) => 5%.
- Max Kills: 10 (+5 per stack) => 5 (+5 per stack).
- Buff Duration: 7s => 7s (+0.5s per stack).
- Refresh Method: On Damage Dealt => On Kill.
- Config option for disabling the timeout sound effect.
Elusive Antlers
- Movement Speed: 7% (+7% per stack) => 6% (+6% per stack).
- Max Wisps: 3 (+1 per stack) => 1 (+1 per stack).
- Orb Interval: 10s (-10% per stack) => 10s.
- Buff Duration: 12s => 15s.
Warped Echo
- Additional Functionality: Only activated by instances of damage that deal more than 25% max health, after armour.
- Additional Functionality: The first echo is delayed by 2s.
- Damage Reduction: 30% => 4% (+4% per stack) (scaling hyperbolically).
- Echo Count: 3 (+1 per stack) => 4 (+2 per stack).
- Echo Interval: 0.75s => 0.25s.
- Cooldown: 15s (-3% per stack) => 10s.
Tweaks - Tier 2
Breaching Fin
- Cooldown: 10s => 15s.
Chance Doll
- No changes, but proc chance can be changed via the config.
Luminous Shot
- Total Damage: 175% (+50% per stack) => 125% (+50% per stack).
- Secondary CDR: 20% => 25%.
- Proc Coefficient: 1 => 0.7.
- Strike Interval: 0.2s => 0.1s.
- Config option for charging upon Utility and Special usage.
Noxious Thorn
- No changes, although all stats can be tweaked via config.
- Config option for adding an independent burn chance.
Prayer Beads
- Item description overhaul to include previously hidden information.
- Bonus Stats: 20% (+5% per stack) => 10% (+10% per stack)
- Bonus Stat Calculation: Based on stacks before removal => Based on number of stacks removed.
Sale Star
- No changes, but base bonus items and chance of extra items can be tweaked via the config.
Unstable Transmitter
- Temporary Health: 75% => 25% (+5% per stack)
- Bleed Stacks Applied: 3 => 1 (+1 per stack)
- Cooldown: 45s (-10% per stack) => 75s.
Tweaks - Tier 3
Electric Boomerang
- Base Damage: 120% (+120% per stack) => 100% (+100% per stack)
- Spin Percentage Damage: 42% => 25%.
- No longer applies bleed when Sawmerang is the active equipment.
Growth Nectar
- Stat Boost: 7% (+7% per stack) => 5% (+5% per stack).
- Max Buffs: 4 (+4 per stack) => 5.
Runic Lens
- Activation Chance: 3% => 2%.
- Overspill Activation Chance: 3% (+3% per stack) => 2% (+2% per stack)
Sonorous Whispers
- Boss Drop Chance: 100% => 75% (+25% per stack)
War Bonds
- Missile %Health Damage: 2.5% (+2.5% per stack) => 10%.
- Base Missiles: 5 => 2.
- Max Missiles: 20 (+5 per stack) => 10 (+5 per stack).
- Missile Gold Requirement: 25 => 150.
- Missile Interval: 0.3s => 0.75s.
- Proc Coefficient: 1 => 0.
- Now explodes on contact with enemies.
- No longer deals pass-through damage.
- Can no longer gain additional missiles on stages where the teleporter has begun charging.
Potential Future Changes
- Include configuration options for Longstanding Solitude and Seed of Life.
- Fix Bolstering Lantern's somewhat inaccurate enemy detection.
- Increase the travel speed of Elusive Antler's orbs to prevent players outrunning them.
- Provide configuration options for Warped Echo to respect Armor and Block.
- Provide configuration options for Chance Doll to tweak shrine of chance success.
- Fix War Bonds projectiles consistently whiffing against Magma & Overloading Worms.
Known Bugs
- Disabling Chronic Expansion timeout sound effects also disables the visual flashing timeout effect.
- The first echo of Warped Echo does not register if the first hit delay is set to less than ~0.2s.
- Increasing the area of effect of Luminous Shot and Runic Lens does not update the VFX.
- War Bonds Missiles deflect erratically off Xi Construct shields (it does look cool as hell though).
- More to come, I'm certain.
Changelog
v1.0.0
- Now exists!
Credits
- .score for creating a Plugin Config template.