Skell-GoldenCoastPlus icon

GoldenCoastPlus

Adds some things to Golden Coast in the hopes of making it a more interesting and fun environment to visit.

By Skell
Last updated 6 days ago
Total downloads 26188
Total rating 13 
Categories Mods Maps Tweaks Items
Dependency string Skell-GoldenCoastPlus-0.5.1
Dependants 4 other mods depend on this mod

This mod requires the following mods to function

bbepis-BepInExPack-5.3.1 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.3.1
tristanmcpherson-R2API-3.0.30 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.30

README

GoldenCoastPlus

This mod aims to improve Golden Coast and make it more interesting and fun.

Change list

  • Allied Aurelionite is now three times as strong, and its health and damage scales linearly.
  • Aurelionite can now drop three new items: Golden Knurl, Titanic Greatsword, and Guardian's Eye.
    • Golden Knurl grants the player +10% max health, +2.4 regen, and +20 armor.
    • Titanic Greatsword is an on-hit proc item that summons Aurelionite's sword when it triggers.
    • Guardian's Eye charges up a laser as you gain gold that fires at all nearby enemies when charged.
  • The unused Gold Elites now spawn in Golden Coast. They steal gold on hit and drop a lot of gold.
  • Changes to Aurelionite's fight.
    • Only four beacons spawn, and Aurelionite is vulnerable as soon as it spawns.
    • Aurelionite now has 2x more health.
    • Aurelionite now becomes invulnerable and turns the beacons off for every third of its health it loses. There is a grace period of 20 seconds after the beacons are turned back on during which they cannot be turned off again, allowing extra damage during a cycle if your DPS is high enough.
    • Removing Aurelionite's invulnerability by turning the beacons back on will debuff it with 1.5x damage taken for 10 seconds.
    • As the fight progresses, Aurelionite's attacks become more dangerous.
      • In phase 2, it summons more swords for its sword attack, fires more lasers for its laser attack, and fires lasers more often for its rock turret attack.
      • In phase 3, it now summons even more swords for its sword attack, its rock turret fires even more often, and its cooldowns are reduced by 25%.
    • For every phase skipped, all players will get a stack of Aurelionite's Blessing, which increases gold gain by 10%.

Known Issues

  • Gold elites will be called "ELITE_MODIFIER_GOLD" if pinged.
  • Gold elites aren't actually gold. Their unused skin is black, assumedly because its unfinished. I'll get around to making them actually gold at some point.

Future Plans

  • Make Gold Elites do something else more interesting (mostly for when the player gets Coven of Gold, their aspect).
  • Change the interactables in Golden Coast to make them more interesting.

Changelog

0.5.1
- Aurelionite will now use its third phase attacks if its first phase change happens when it is at the final third of its health.
0.5.0
- Changed the duration of the debuff Aurelionite gets upon its armor being broken to 10 seconds (down from 20).
- Increased Aurelionite's health by 2x.
- Changed Aurelionite's attacks as the phases of its fight progress (see Change List).
- Added a bonus reward for defeating Aurelionite in only 1 or 2 cycles.
- Fixed text color of Golden Knurl's description.
- Reduced Titanic Greatsword's damage from 2000% to 1250%.
- Added config for Aurelionite's fight changes and the items he can drop.
0.4.2
- Fixed issues with Golden Knurl's renderer materials (finally).
- Fixed Aurelionite's invincibilty triggering too early.
0.4.1
- Fixed the entire game breaking because I forgot to finish my TakeDamage hook.
0.4.0
- Reverted the changes to pickup and description text of the last update.
- Only Halcyon Seed contributes to allied Aurelionite's strength, like before, but it is still three times as powerful.
- Reworked Aurelionite's fight (see Change List).
0.3.3
- Updated pickup and description text of the items.
0.3.2
- All items that Aurelionite can drop now contribute to its allied version's strength. Only Halcyon Seed is removed from the player's inventory, and it now contributes 3 times as much to its strength.
- Updated icons for Golden Knurl and the Gold elite buff.
0.3.1
- Updated icon outlines (thanks to swuff for the icons themselves and rob for hooking me up).
0.3.0
- All items now have proper icons (thanks to Lamda Male) and item displays.
- Gold Elites now drop 5x the amount of gold that they did before, and have a proper buff icon (thanks to Lambda Male).
- Fixed issues with Coven of Gold's name tokens.
- Fixed issue with Golden Knurl not granting regen.
- Fixed issue with Aurelionite being unable to drop Halcyon Seed.
- Fixed plugin name.
0.2.2
- Fixed incompatibility issues with Aetherium.
0.2.1
- Golden Knurl now gives a 10% health increase rather than a flat 60.
0.2.0
- Gave the Gold Elites their unused skin.
- Updated Titanic Greatsword's model.
- Added Guardian's Eye.
0.1.1
- Fixed for RoR2 v1.1.1.2.
0.1.0
- Initial Unfinished Release

Credits

  • Lambda Male and swuff for the icons for the items and the Gold elite buff.

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2021-5-12 0.5.1 4258 Version 0.5.1 Install
2021-5-4 0.5.0 4988 Version 0.5.0 Install
2021-4-30 0.4.2 3860 Version 0.4.2 Install
2021-4-29 0.4.1 1675 Version 0.4.1 Install
2021-4-29 0.4.0 132 Version 0.4.0 Install
2021-4-25 0.3.3 2969 Version 0.3.3 Install
2021-4-25 0.3.2 942 Version 0.3.2 Install
2021-4-22 0.3.1 2493 Version 0.3.1 Install
2021-4-21 0.3.0 558 Version 0.3.0 Install
2021-4-15 0.2.2 2395 Version 0.2.2 Install
2021-4-14 0.2.1 276 Version 0.2.1 Install
2021-4-14 0.2.0 172 Version 0.2.0 Install
2021-4-13 0.1.1 769 Version 0.1.1 Install
2021-4-12 0.1.0 701 Version 0.1.0 Install