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Decompiled source of Eclipsed Shores v9.4.8
EclipsedShoresBaseMod.dll
Decompiled a week agousing System; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using Microsoft.CodeAnalysis; using On.RoR2.UI.MainMenu; using RoR2.UI.MainMenu; using UnityEngine; using UnityEngine.Rendering.PostProcessing; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("EclipsedShoresBaseMod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("EclipsedShoresBaseMod")] [assembly: AssemblyTitle("EclipsedShoresBaseMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EclipsedShoresBaseMod { [BepInPlugin("zzzzzzz.HIFU.EclipsedShoresBaseMod", "EclipsedShoresBaseMod", "1.0.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Main : BaseUnityPlugin { public const string PluginGUID = "zzzzzzz.HIFU.EclipsedShoresBaseMod"; public const string PluginAuthor = "zzzzzzz.HIFU"; public const string PluginName = "EclipsedShoresBaseMod"; public const string PluginVersion = "1.0.1"; public static AssetBundle assetBundle; public static ConfigFile esbmConfig; public static ConfigEntry<bool> mainMenuChanges { get; set; } public void Awake() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown esbmConfig = new ConfigFile(Paths.ConfigPath + "\\Smxrez.ESBM2.cfg", true); mainMenuChanges = esbmConfig.Bind<bool>("Main Menu Tweaks", "Enabled", true, "Enable main menu changes? This makes it darker and changes the logo."); if (mainMenuChanges.Value) { assetBundle = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Replace("EclipsedShoresBaseMod.dll", "eclipsedshoresbasemod")); MainMenuController.Start += new hook_Start(MainMenuController_Start); } } private void MainMenuController_Start(orig_Start orig, MainMenuController self) { orig.Invoke(self); ((MonoBehaviour)this).StartCoroutine(Changes()); } public IEnumerator Changes() { yield return (object)new WaitForSeconds(0.03f); Transform mainMenu = GameObject.Find("MainMenu").transform; if (Object.op_Implicit((Object)(object)mainMenu)) { Transform menuTitle = mainMenu.Find("MENU: Title"); if (Object.op_Implicit((Object)(object)menuTitle)) { Transform titleMenu = menuTitle.Find("TitleMenu"); if (Object.op_Implicit((Object)(object)titleMenu)) { Transform safeZone = titleMenu.Find("SafeZone"); if (Object.op_Implicit((Object)(object)safeZone)) { Transform imagePanelJuiced = safeZone.Find("ImagePanel (JUICED)"); if (Object.op_Implicit((Object)(object)imagePanelJuiced)) { Transform logoImage = imagePanelJuiced.Find("LogoImage"); RectTransform logoRect = ((Component)logoImage).GetComponent<RectTransform>(); ((Transform)logoRect).localPosition = new Vector3(0f, 30f, 0f); ((Transform)logoRect).localScale = Vector3.one * 1.1f; if (Object.op_Implicit((Object)(object)logoImage)) { Image logo = ((Component)logoImage).GetComponent<Image>(); if (Object.op_Implicit((Object)(object)logo)) { Sprite eclipsedShoresLogo = (logo.sprite = assetBundle.LoadAsset<Sprite>("texEclipsedShoresLogo.png")); logo.overrideSprite = eclipsedShoresLogo; } } } } } } } Transform mainCamera = GameObject.Find("Main Camera").transform; if (Object.op_Implicit((Object)(object)mainCamera)) { Transform globalPP = mainCamera.Find("GlobalPostProcessVolume, Base"); if (Object.op_Implicit((Object)(object)globalPP)) { ((Component)globalPP).gameObject.SetActive(false); PostProcessVolume postProcessVolume = ((Component)globalPP).GetComponent<PostProcessVolume>(); if (Object.op_Implicit((Object)(object)postProcessVolume)) { RampFog rampFog = default(RampFog); if (postProcessVolume.profile.TryGetSettings<RampFog>(ref rampFog)) { ((ParameterOverride<Color>)(object)rampFog.fogColorStart).value = Color32.op_Implicit(new Color32((byte)13, (byte)62, (byte)101, (byte)39)); ((ParameterOverride<Color>)(object)rampFog.fogColorMid).value = Color32.op_Implicit(new Color32((byte)15, (byte)50, (byte)79, (byte)201)); ((ParameterOverride<Color>)(object)rampFog.fogColorEnd).value = Color32.op_Implicit(new Color32((byte)2, (byte)18, (byte)49, byte.MaxValue)); ((ParameterOverride<float>)(object)rampFog.skyboxStrength).value = 0f; } Bloom bloom = default(Bloom); if (postProcessVolume.profile.TryGetSettings<Bloom>(ref bloom)) { ((ParameterOverride<bool>)(object)((PostProcessEffectSettings)bloom).enabled).value = false; } ((Component)globalPP).gameObject.SetActive(true); } } } Transform titleBackground = GameObject.Find("HOLDER: Title Background").transform; if (!Object.op_Implicit((Object)(object)titleBackground)) { yield break; } Transform FX = titleBackground.Find("FX"); if (!Object.op_Implicit((Object)(object)FX)) { yield break; } Transform directionalLight = FX.Find("Directional Light"); if (Object.op_Implicit((Object)(object)directionalLight)) { Light light = ((Component)directionalLight).GetComponent<Light>(); if (Object.op_Implicit((Object)(object)light)) { light.color = Color32.op_Implicit(new Color32((byte)133, (byte)242, (byte)252, byte.MaxValue)); light.intensity = 3f; } } } } }