OldFathomlessVoidling
[PRE 1.0.0 Reuploaded with permission] Improved Voidling fight with some extras. Configurable
Date uploaded | 4 months ago |
Version | 0.9.1 |
Download link | Smxrez-OldFathomlessVoidling-0.9.1.zip |
Downloads | 972 |
Dependency string | Smxrez-OldFathomlessVoidling-0.9.1 |
This mod requires the following mods to function
Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.5.3RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1README
Old Fathomless Voidling
Pre 1.0 fathomless uploaded with permission from nuxlar all credit goes to them as they are the original author. (https://thunderstore.io/package/Nuxlar/)
Please do not report issues to them as they do not want to maintain this version.
Overview
A Voidling rework mod that makes the fight more fun. Stats are reduced by default but can be increased in either the in-game config or the R2Modman config (for those who want to tweak things even more). Makes the Void Locus an alternate moon by adding a stage 5 portal, removing void fog from void pillars, and adds item cauldrons (Can toggle the alt moon/void fog).
Phase info:
Phase 1:
- Primary: Disillusion
- Fires waves of void missiles and summons 3 large predictive death bombs
- Secondary: Vacuum (Vanilla)
- Creates a black hole underneath itself
- Utility: Transpose
- Slips deeper into the void, reappears near the target
- Special: Rend
- Fires an inaccurate barrage of lasers
Phase 2:
- Primary: Disill??usion
- Fires waves of void missiles and summons 3 faster predictive death bombs
- Secondary: Singularity
- Creates a black hole at the center of the donut
- Utility: Transpose
- Slips deeper into the void, reappears near the target
- Special: SpinBeam (Vanilla)
- Fires a giant laser and spins in a circle
Phase 3:
- Primary: ?Disill??usio?n
- Fires waves of void missiles and summons 3 tracking death bombs
- Secondary: Crush
- Pulls meteors from the surrounding area and launches them at the player
- Utility: Transpose
- Slips deeper into the void, reappears near the target
- Special: SpinBeam (Vanilla)
- Fires a giant laser and spins in a circle
CHANGELOG
0.9.1
- Stage 5 locus portal bug fix (thanks prod o7)
0.9.0
- Made Locus a Moon alternative
- Added 5 cauldrons (1 red to white, 2 green to red, 2 white to green)
- Void Locus portal spawns stage 5
- Removes void fog from void pillars
0.8.6
- Fixed Voidling not using its special ability in all phases
- AI Changes
0.8.5
- Fixed Phase 2 and 3 having extra HP
- Set up in-game configs (Toggles, Stats, CDs) (RiskOfOptions support)
- Removed some wonky AI changes
- Added singularity (center vacuum)
- README edit
0.8.0
- Rewrote a lot of the code (fixed console spam, makes sure things work properly, better organized, etc...)
- R2API updates
- Slightly buffs HP (1100 -> 1250 base | 325 -> 350 level)
- Slows down meteor speed (150 -> 100)
- Updates Disillusion to change death bombs each phase and actually be predictive
- Moves Crush to Phase 2/3
- Adds SpinBeam to Phase 2/3
- Adds more missile waves to Disillusion
- README Updates
0.6.2
- Fixes buffed HP value
0.6.2
- Fixes blink to stay near donut
- Fixes Interrupt States so blink doesn't interrupt skills mid-fire
- Increased CD for Transpose (20 sec total)
- Increased CD for Crush (40 sec total)
- Decreased CD for Desolate (30 sec total)
- Reduced Desolate duration (4 sec total)
- Increased Crush duration (6 sec total)
- Adds a charge state to Crush (more obvious when it's going to activate)
- Adds Captain abilities to the Planetarium (not really an alt boss if u can't use half ur kit)
0.6.1
- Reduces Crush AoE by 25%
- Reduces Crush damage
- Reduces Desolate laser damage by 50%
- Reduces Desolate pool damage by 75%
- Prevents Voidling from Blinking out of bounds and dying
- Adds a Deep Void portal to soup island so you can choose (to be polished)
0.6.0
- Phase 1 Kit and Stats completed