
M4A1
Adds M4A1 from Girls' Frontline.
CHANGELOG
Changelog
1.0.8: Build Your M4A1!
The concept of balance for survivors is a bit tricky for me, especially for M4A1, who is mechanically packed underneath the surface, and is somewhat finnicky to test. While I'm fiddling with the numbers, you are free to give feedback by configurating her numbers 😄
Configs
- Almost all of the values are now freely editable!
- You may now blacklist equipment, but I won't blacklist any equipment by default (Trophy Hunter SWEEP)
Assault Rifle
- Reload time is now affected by attack speed
- i.e. 200% attack speed (100% + ~7 Soldier Syringes) is a 50% cooldown reduction
- 3 * 1/(200%) = 1.5 seconds
Grenades
- Grenades can now be aimed, and it will go (not exactly) at wherever you look at.
- Dummy links should be smarter with throwing, aiming their grenades towards the closest enemy hitbox.
Dummy Links
- Now has a 2s delay on spawning dummy links, modified by cooldown reduction.
Stats Balance
- Base health regen: 0.1 -> 0.0
- Base Attack Damage: 17 -> 10
- Attack Damage Growth: 2.4 -> 2.0
- Dummy Link Assault Rifle damage: 80% -> 40%
Bug Fixes
- Fix an error caused by skill icon replacers attempting to check a non-existent skill, i.e. use MUL-T to swap primaries, causing a brief stream of it.

Versions broken by 1.3.8:
1.0.7: Some QOL things
Dummy Links
- Respawn sickness: 8 -> 20 seconds
- This shouldn't really matter unless you're against a boss
- Target chase distance: 256 -> 99999 units
- I don't think this does much, please experiment this lol
- Now locks onto their target BEFORE firing their weapon
- Attempt to make them a bit more responsive to sudden threats
Incendiary Grenade
- Make it ignite enemies on it, like it SHOULD have done!!!
SFX
- Sound effects now actually decrease in volume when they are far away from the player (wow!!! just like rea l life)
- Make the assault rifle a bit louder
Animations
- Update sprinting (with rifle), jumping, and falling animations.
- Fix the "laggy" landing into running animation stuff.
- Fix weapon visuals being on her back.

Broken Versions
- 1.0.6: Still has that logical error that causes her to put all of her weapons on her back, unless you install CustomEmotesAPI (my fault)
1.0.5: quirked up dolls with bits of swag bustin it down g&k style
SFX
- Now works properly with the sound slider
- In multiplayer, ensure players don't hear voicelines from other M4A1 players if configured not to.
Animations
- Fix the Particle Cannon clipping inside her chest. She just needed to lean the rest of her spine forward 😬
Misc
- Add CustomEmotesAPI support. Click the picture below to play it 😏
Broken Versions:
- 1.0.4: M4A1 emote icons are replacing ALL characters' icons instead of just her own
- 1.0.3: Mod is unable to run without CustomEmotesAPI
1.0.2: DAY ONE RELEASE CHANGES!!
Dummy Links
- Add a configurable blacklist that restricts the items dummies can copy.
- When you go to the next stage, the dummies will now actually follow through, i.e. go to bazaar or void fields, but they still wont necessarily spawn near you :)
Assault Rifle
- Decreased the volume of the assault rifle.
Particle Cannon
- Increase the volume of the particle cannon shooting and blast... by a tiny bit.
- Decreased the size of the Particle Cannon explosion effect.
- Increase the damage radius of the Particle Cannon blast.
SFX
- Attempt to make sounds play with positioning instead of globally blare out.

Broken Versions:
- 1.0.1: Broken folder structure, causing the mod to be installed incorrectly through Thunderstore.
1.0.0: Initial Release
M4A1 Mod
- Initial Release
