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StandaloneAncientScepter
1.1.21 - slight fixes | A full port of ThinkInvisible's Ancient Scepter, complete with a custom model, item displays, and no extra dependencies.
Last updated | 2 weeks ago |
Total downloads | 164610 |
Total rating | 40 |
Categories | Mods Items Survivors of the Void Skills |
Dependency string | amogus_lovers-StandaloneAncientScepter-1.1.21 |
Dependants | 61 other mods depend on this mod |
This mod requires the following mods to function

bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2103





RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.0
RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.0
RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1README
Standalone Ancient Scepter
- Adds the Ancient Scepter from Risk of Rain 1 as a standalone mod
- Code is almost entirely by ThinkInvisible, this is merely a port of that, without the TILER2 dependency and with a custom model
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Upgrades
Icon | Skill |
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<u>Commando</u>: Suppressive Fire > Death Blossom 2x shots, fire rate, and accuracy. 2x autoaim range, hold primary fire to fire normally |
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Grenade > Carpet Bomb 0.5x damage, throw a spread of 8 at once |
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<u>Huntress</u>: Arrow Rain > Burning Rain 1.5x duration and radius, burns |
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Ballista > Rabauld 5 extra weaker projectiles per shot, for 2.5x TOTAL damage |
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<u>Bandit</u>: Lights Out > Assassinate 2x bullets |
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Desperado > Renegade 25% (+0.35% per token) chance to ricochet to another enemy on hit up to 8 times within 30m. -10% distance & damage per bounce. Unaffected by luck. |
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<u>MUL-T</u>: Transport Mode > Breach Mode 0.5x incoming damage, 2x duration; after stopping, retaliate with a stunning explosion for 100% of unmodified damage taken |
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<u>Engineer</u>: TR12 Gauss Auto-Turret > TR12-C Gauss Compact +1 stock, +1 placed turret cap |
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TR58 Carbonizer Turret > TR58-C Carbonizer Mini +2 stock, +2 placed turret cap |
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<u>Artificer</u>: Flamethrower > Dragon's Breath hits leave lingering fire clouds |
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Ion Surge > Antimatter Surge 2x damage, 4x radius |
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<u>Mercenary</u>: Eviscerate > Massacre 2x duration, kills refresh duration [hold special to leave early] |
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Slicing Winds > Gale-Force 4x stock and recharge speed, fires all charges at once |
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<u>REX</u>: Tangling Growth > Chaotic Growth 2x radius, pulses additional random debuffs |
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DIRECTIVE: Harvest > COMMAND: Reap Spawns extra fruit that gives random buffs |
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<u>Loader</u>: Charged Gauntlet > Megaton Gauntlet 2x damage and lunge speed, 7x knockback |
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Thunder Gauntlet > Thundercrash 3x lightning bolts fired, cone AoE becomes sphere |
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<u>Acrid</u>: Epidemic > Plague victims become walking sources of Plague, chains infinitely |
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<u>Captain</u>: Orbital Probe > 21-Probe Salute 1/3 damage, 7x shots, hold primary to fire continuously |
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OGM-72 'DIABLO' Strike > PHN-8300 'Lilith' Strike 30s, 2x blast radius, 100,000% damage, blights everyone in line of sight |
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<u>Heretic</u>: Nevermore (Special) > Perish Song After 30 seconds, deals 5000% fatal damage to you and nearby enemies. |
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<u>Railgunner</u>: Supercharge (Special) > Hypercharge -20 armor on hit, +0.5 proc coefficient |
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Cryocharge > Permafrosted Cryocharge Explodes on contact with a frost blast, dealing 200% damage to all enemies within 6m. Slows on hit by 80% for 20 seconds. |
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<u>Void Fiend</u>: Crush/Corrupted Crush -> Reclaimed Crush/Forfeited Crush Also affects nearby enemies or allies within 25m. Corrupted Supress has +2 charges. |
- Alloy Vulture: Windblade > Repeated Windblade (50% chance to fire twice)
- Aurelionite: Eye Laser > Piercing Eye Laser (Additional 35% of damage dealt pierces walls)
Implemented ModCompat
This refers to compatibility that's included just with this mod, and will not be an exhaustive list of every mod that implements this.
- BetterUI ⚡
To-Do/Issues
- Mithrix Scepter
- CaptainBustedAirstrike support:
- Currently it uses the reduced cooldown from the standard alt airstrike.
- Further improvements to scepters(?)
- Fix Void Fiend's Scepter desyncing overrides if the Scepter is lost in corrupt mode
- Transformation Notification shows before the pickup notification for the subsequent Scepter
For Devs
- Adding a ScepterReplacer to a character that already has an existing ScepterReplacer for that slot and variant will replace it.
- This change allows developers that modify or outright change existing skills to have their own Scepter skill for existing characters.
- All icons for Scepter Skills in this mod are now publicly accessible. See the static class
Assets.SpriteAssets
.
Credits
- ThinkInvisible ⚡🐙 - Original code and implementation
- DestroyedClone ⚡🐙 - Porter, Maintainer
- rob - Fixed code
- bruh and redacted - Made the Scepter model
- swuff 🐙 - Updated Textures, Consultation
- QandQuestion - Lore
- Moffein ⚡🐙 - Consultation
- Mico27 ⚡🐙 - Orb creation help
- TheTimeSweeper ⚡🐙 - UnusedMode, Alternate Item Model, Item Displays, Other help
- /vm/ ⚡🐙 - Idea for Captain's Lilith Strike
- Zenithrium ⚡🐙 - Nemmando IDR
- RandomlyAwesome ⚡🐙 - BetterUI Compat Fix, Various Scepter Skill fixes
CHANGELOG
Changelog
1.1.21
- Better handling of broken defs from mods + logging
- Added nullcheck to removeclassicitemsscepter method to try to fix out of range exception
1.1.2
- Updated to latest libraries
- ➕Added IDR to Nemesis Commando¹
- 🛠️Make registration of scepter skills slot agnostic²
- Adds an overload for RegisterScepterSkill that takes (replacementdef,bodyname,targetdef)²
- 🛠️BetterUI Compat Fixed²
- Now loads properly if BetterUI is not installed
- Fixed BetterUI Mobile Turret compat
- 🛠️Fixed scepter affecting skills that inherit from their targeted skillstate²
- moved the responsibility of executing scepter skills from possession of the item to possession of the skilldef.
- 😎Thanks to Zenithrium¹ and RandomlyAwesome² for changes
- ➕Added config setting to show transformation notification on reroll
- 🛠️Fixed Tinker's Satchel Mostly Tame Mimic from duplicating the item, causing a reroll if reroll was enabled.
- 🛠️"COMMAND: Reap": Increased number of buff fruits from 1-8 to 2-10
- 🛠️Updated readme to use tables for readability
- ➕Added new icons for:
- Captain: PHN-8300 ‘Lilith’ Strike
- Commando: Death Blossom
- Heretic: Perish Song
- Mercenary: Massacre
- Railgunner: Hypercharge
- Railgunner: Permafrosted Cryocharge
- REX: Chaotic Growth
1.1.1
- 🛠️fixed BetterUI compat having issues when BetterUI isn't installed
1.1.0
- 🛠️Updated for SOTV
- Flamethrower: Copied updated IL code from ClassicItems
- ➕New Config:
- "Remove Classic Items' Ancient Scepter From Droplist": Enabled by default.
- ➕Added Item Displays for Heretic, Railgunner, and Void FIend
- ➕New Scepters (WIP)
- Railgunner:
- Supercharge -> Hypercharge: Permanently removes 10 armor, +0.5 proc coeff
- Cryocharge -> Permafrosted Cryocharge: Slows on hit, ice explosion
- Void Fiend
- Crush -> Reclaimed Crush: Heals nearby allies within 25m
- Corrupted Crush -> Reclaimed Crush (Corrupted): Damages nearby enemies within 25m. +2 stocks
- Railgunner:
- BetterUI Compat
- 🛠️Captain: PHN-8300 'Lilith' Strike
- Reduced blight duration (30s -> 20s) and stacks (10 -> 5)
1.0.9
- ➕Added new config setting: UnusedMode
- Keep: Non-sceptered characters keep scepter when picked up
- Reroll: Characters reroll according to the Reroll on pickup config
- Metamorphosis: characters without scepter upgrades will not reroll if metamorphosis is active
- Allowing you to play metamorphosis runs with sceptered characters
- ➕Added alternate model
- 🛠️Fixed the weird itemdef.modelpickupprefab warning thing
- ➕Added item displays to Enforcer and Nemforcer
1.0.8
- 🛠️Fixed Captain's Diablo Scepter Skill still inflicting Blight on allies when Captain Nuke Friendly Fire is disabled.
- 🛠️Recategorized the config. Requires refreshing your config.
1.0.7
- 🛠️Temporarily replaced the texture used for the glow on the Ancient Scepter to the purple fire texture used by the Ancient Wisp, while waiting on the next material fix.
1.0.6
- 🛠️Config setting
StridesTakesPrecedence
changed toHeresyTakesPrecedence
in accordance of RoR2 possessing more than one Heresy item - ➕Added configuration setting to blacklist AncientScepter from turrets, incorrectly causing the turrets to receive a reroll due to having no skill coded. (Disabled by default to maintain original behavior)
- 🛠️Fixed Unity Error complaining about trying to register it to network despite missing a networkidentity
- ➕Added configuration setting to Captain's Nuke skill whether or not it blights allies (Disabled by default)
- 🛠️(For Devs) Adding a ScepterReplacer to a character that already has an existing ScepterReplacer for that slot and variant will replace it, instead of throwing an error.
- This change allows developers that modify or outright change existing skills to have their own Scepter skill for existing characters.
- 🛠️(For Devs) All icons for Scepter Skills in this mod are now publicly accessible. See the static class
Assets.SpriteAssets
.
1.0.5
- 🛠️Restored the property accessor on the ItemDef of the ItemBase, which was preventing other mods from accessing the item properly.
1.0.4
- ❌Blacklisted from being copied by TinkersSatchel's "Mostly-Tame Mimic" to prevent accidental rerolls.
- 🛠️Merged config option to reroll duplicates into: Disabled, Random, and Scrap.
- Scrap option allows extra to reroll into red scrap.
- 🛠️Increased radius of Commando's "Death Blossom".
- Holding down primary fire while using the skill switches back to the vanilla aim radius.
- 🛠️Added option to Mercernary's "Massacre", allowing the user to exit early to prevent softlocks; especially with with SkillsPlusPlus.
- Hold down your special ability to exit early.
- ➕Added missing scepter skills for Captain's "Diablo Strike", Bandit's "Lights Out" and "Desperado", and Heretic's "Nevermore".
- ➕Added new skills for Aurelionite's Laser, and Alloy Vulture's Windblade.
- ➕Updated Assets and Lore
- ➕Updated Readme
- 🛠️Updated internal names to be more independent of ClassicItems
1.0.3
- 🛠️Made ItemDef public so other mods can access it for their display rules
1.0.2
- 🛠️Fixed for latest RoR2 version
1.0.1
- 🛠️Fixed REX's upgrade not applying debuffs
- 🛠️Fixed Captain's upgrade not having a skill icon
- ➕Added item display for Bandit
1.0.0
- Initial release
Available versions
Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.
Upload date | Version number | Downloads | Download link | |
---|---|---|---|---|
2023-1-16 | 1.1.21 | 10309 | Version 1.1.21 | Install |
2023-1-14 | 1.1.2 | 1710 | Version 1.1.2 | Install |
2022-5-15 | 1.1.1 | 43158 | Version 1.1.1 | Install |
2022-4-24 | 1.1.0 | 10420 | Version 1.1.0 | Install |
2022-1-19 | 1.0.9 | 20651 | Version 1.0.9 | Install |
2022-1-2 | 1.0.8 | 7036 | Version 1.0.8 | Install |
2021-12-5 | 1.0.7 | 7563 | Version 1.0.7 | Install |
2021-12-5 | 1.0.6 | 606 | Version 1.0.6 | Install |
2021-10-2 | 1.0.5 | 16305 | Version 1.0.5 | Install |
2021-10-1 | 1.0.4 | 196 | Version 1.0.4 | Install |
2021-4-18 | 1.0.3 | 25249 | Version 1.0.3 | Install |
2021-4-13 | 1.0.2 | 3592 | Version 1.0.2 | Install |
2021-2-26 | 1.0.1 | 17060 | Version 1.0.1 | Install |
2021-2-25 | 1.0.0 | 755 | Version 1.0.0 | Install |