You are viewing a potentially older version of this package. View all versions.
SouPig-Arti_Ice_Guillotine-1.1.0 icon

Arti Ice Guillotine

Makes Artificer's freeze execute threshold scale with Old Guillotine, now with Configs

By SouPig
Date uploaded 3 years ago
Version 1.1.0
Download link SouPig-Arti_Ice_Guillotine-1.1.0.zip
Downloads 17109
Dependency string SouPig-Arti_Ice_Guillotine-1.1.0

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3
tristanmcpherson-R2API-4.0.11 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 4.0.11
bbepis-BepInExPack-5.4.1901 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1901

README

Arti Ice Guillotine

This mod causes the Artificer's ice execution threshold (by default 0.3) to scale with the number of Old Guillotines you have. This should allow Snap Freeze to not become useless once you start getting guillotines. This change also buffs Nano Spear.

The ice execution threshold still begins at 30% and scales by 0.7 times the Old Guillotine execution threshold. This means it will not scale over 100% no matter how many guillotines you have.

Known Issues & Compatability

  • Currently none, but if you find anything please tell me on the modding discord!

Changelog

[1.1.0]

  • Added a config option to modify the linear rate at which Freeze scales with Guillotines

[1.0.0]

  • Initial Release

Special Thanks

  • duckduckgreyduck for telling me to use IL
  • ThinkInvis for helping me with matching IL instructions
  • iDeathHD for showing me how to do a null check with IL

This was my first mod, so I'm grateful for all of the help I received from the modding discord.