Spikestrip2 0
A content mod that should not exist. New items, monsters, skills, and more!
Date uploaded | 2 years ago |
Version | 1.0.8 |
Download link | SpikestripModding-Spikestrip2_0-1.0.8.zip |
Downloads | 12880 |
Dependency string | SpikestripModding-Spikestrip2_0-1.0.8 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2103README
A content mod from SpikestripModding. Contains new items, enemies, elites, and more. To discuss the mod or share feedback/bug reports, find us here: https://discord.gg/me7P53smzk
17 unique items and equipment to spice up your runs, spanning across all different rarities. And yes, we added Perma-Spike Factory…
Test yourself against 2 deadly new monsters and encounter 4 challenging new elite types. Find 3 new interactables throughout your adventures, offering anything from small bonuses to rare and powerful gambles.
Discover unfamiliar playstyles with 7 new alternate skills. Learn to master a new subset of alternate skills to drastically reshape characters’ dynamics, with a complementary set of skill unlocks. Diversify the game with 2 new artifacts.
Credits
- Main Team - Groove_Salad, PlasmaCore, Heyimnoop, literallyeurope
- Additional Models - Dotflare, 2cute2game, Gummies, SkeletorChampion
- Lore Assistance - swuff★, Dexterity
- Elite Ramp Implementation - Nebby
- Early Testing - literallyeurope, SteamStream, swuff★ & more
- Some Concepts From - Xanderpitz
- Made Possible Through - Hopoo the Game
Changelog
1.0.8
- Choke
- Fixed particle effects not ending properly
- Sigma Construct
- Fixed hurtboxes being disabled
1.0.7
- Deeprot
- Now slows move and attack speed by 10% per stacking
- Now lasts longer: 7s => 12s
- Stacks to apply Soulrot: 6 => 5
- Choke
- Fixed bad override priority causing all stacks to be consumed at once
1.0.6
- Rewrite to no longer depend on proper file structure. Sorry for all the updates!
1.0.5
- Attempting to fix load issues caused by file structure
1.0.4
- Bloody Surgical Mask
- Fixed cooldown buff preventing the player's stats from recalculating, often preventing the player from getting the sprinting speed boost
- Cloaked Shrine
- Fixed max spawns per stage being set to 0
- Sigma Construct
- Fixed warning spam on clients
- Fixed eviscerate not properly targeting their hurtboxes
- Fixed weakpoints being non-functional
- Fixed hurtboxes sometimes disappearing for clients
- Added support for spawning on Fogbound Lagoon
- Imperfect Construct
- Fixed health to shield conversion rarely causing deaths/jank
- Abyssal Cartridge
- Fixed cleansed debuffs count resetting between stages
- Blessing stat up 5% -> 3%
- Fixed Blessings affecting some stats in unexpected ways
- Veiled Elites
- Invisibility on hit -> invisibility and speed for 20 seconds after spawn
- Aragonite Elites
- Lightning strike projectiles now use team area indicators
- Lightning strikes on death spawn in staggered waves
- Lightning strike on death count 15 -> 24
- Increased lightning strike on death spawn radius
- Fixed spawning pre-loop with Aetherium
- Lunar Vault
- Opening time 120s -> 90s
- Torpor
- New skill icon courtesy of literallyeurope
- Potmobile
- Increased size
- Trail dps 150% -> 100%
- Reduced intensity of sfx
- Removed Spikestrip 2.0
1.0.3
- Fixed Readme
1.0.2
- New Item: Bloody Surgical mask
- New Skill: Deeprot
- New Elites: Veiled
- Removed Spikestrip 1.0 from the industrial sabotage mission type
- Fixed Various Bugs
1.0.1
- New Item: Abyssal Cartridge
- New item: Pewter Bracelet
- Sigma Construct
- No longer spawns before stage 4
- Beam Range increased by 5m
- Beam fire rate doubled
- Beam properly networked
- Improved AI
- Can be properly targeted by auto-aim abilities
- Lively Pot
- Can be properly stunned, shocked, and frozen
- Fixed various issues with death, notably corpses persisting when they clearly shouldn’t
- Tar trail duration 12s -> 9s
- Slightly improved tar trail visuals
- Reduced Intensity of sfx
- Sun Blade
- Burn damage reduced
- Description updated to include stacking
- No longer stacks damage on the initial hit
- Quartz Rabbit
- New logbook courtesy of Dexterity
- Impulse Frost Shield
- Fixed latency compensation
- Infinity Codex
- Slightly fancier vfx
- Box of Agony
- Now properly provides armor
- Smouldering Comet
- Blue Lemurian is now 100% more blue!
- Lunar Vault
- No longer spawns when sacrifice artifact is enabled
- Torpor
- Fixed dormant applying to other railgunner secondaries
- Reduced randomization of the reload bar by 0.1s
- Deeprot
- New icon by Plasma
- Soulrot duration increased
- Conduit
- Beam dps reduced 600% -> 500%
- Removed Item: Spikestrip
1.0.0
- Initial Release
- Removed Spikestrip 1.0