Risk of Rain 2
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Details

Latest version
1.0.1
Last Updated
First Uploaded
Downloads
14.4K
Likes
1
Size
57KB
Dependants

Squeaky's Item Multiplier

It multiplies the items you pick up. It's on the box

Features

  • Flexible: 1x to 2,000,000,000x (I've only tested with a few thousand and works)
  • Filtering System:
    • Configurable lunar item multiplication
    • Configurable void item multiplication
  • Vanilla Friendly: Only the host needs to install the mod
  • Lightweight Performance: Optimized server-side processing ensures minimal impact on game performance - until it doesn't

Known Issues

  • Temp items persist - makes Junk Drones OP
    • If you pick up a junk drone item, it will multiply correctly, however when it expires, only 1 will go away. Looking into making this a configurable option
    • If you use a Temporary Item Dispenser, you'll get [qty] +1 and only the extra will disappear (this is working as inteded, but it does make the math a bit wonky)
      • Artifact of command will multiply each unique item selected. The last item will have the +1 that will be temprorary. All other items will be permanent x[qty]

Configuration

The configuration file is automatically created at BepInEx/config/com.squeakysquared.squeakyitemmultiplier.cfg after the first launch

Available Settings

Setting Default Range/Options Description
ItemMultiplier 5 1-2B Controls how many copies of each item you receive
MultiplyLunarItems true true/false Enable or disable multiplication for lunar (blue) items
MultiplyVoidItems true true/false Enable or disable multiplication for void (purple) items
EnableDebugLogging true true/false Provides detailed logging for troubleshooting purposes

Compatibility

  • Newest Version: Fully compatible with the Alloyed Collective update
  • Vanilla Clients: Seamless integration with vanilla co-op — only the host requires installation
  • Mod Compatibility: I've tested this with a couple other mods running as well and haven't had problems. Open an issue on the GitHub if you find one

Important Notes

  • Scrap item redemptions are intentionally excluded from multiplication to preserve intended game mechanics - looking into making this an option as well
  • World-unique items (such as artifact keys) are not multiplied to maintain progression balance

Source Code

Available on GitHub

Credits

Developed by Squeaky

Icon by Bahmbu

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