MegaSceptileMerc
Mega Sceptile skin over Merc - Tail Physics - has some issues to resolve
By TailLover
Date uploaded | 3 years ago |
Version | 0.3.0 |
Download link | TailLover-MegaSceptileMerc-0.3.0.zip |
Downloads | 28335 |
Dependency string | TailLover-MegaSceptileMerc-0.3.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.3.1README
Info
A Mega Sceptile skin over Mercenary, has some issues and is an early build, but looks good enough for some early testing
Please be sure to check the "Known Issues" segment before raising any concerns to me
Screenshots
Installation
R2modman is recommended. Manual: 1 - Download and install BepInExPack and R2API 2 - Extract the "MegaSceptileMerc" dll to your plugins folder 3 - Load Game, place a present underneat the christmas tree tail, and play
Known Issues
This skin uses a new import method compared to other skins, as such this skin has the following known issues:
- Merc's Sword is missing (However, I like how he looks without the sword due to the leaf blades on the arm)
- The skin does not get effects applied on it - this includes things like Freeze, Burning, Stealth and turning invisible in stage openings and during Merc Eviscerate)
- Switching skins on Merc causes a massive mess of verticies - even with LobbySkinFix installed
Contact
You can reach me on discord! (Tail Lover#7108) I am always happy to chat with other tail lovers. Feel free to reach out to me if you have any issues with the mod as well.
Tools and Credits
Made with KingEnderBrine's template - Model edited in Blender and Unity Made with a new import method developed by Shifty#4812 on Discord, using RuneFox237 help for Dynamic Bones Model and Character by Nintendo, Gamefreak and the Pokemon Company.
Changelog
0.2.0 - Initial Release with Issues, still fully playable 0.3.0 - Changed language token to reflect the actual skin - Disbaled a mesh not being used that caused issues with MoistureUpset