MegaSceptileMerc
Mega Sceptile skin over Merc - Tail Physics - Remade from ground up to work with anniversary update. Sorry if you liked old one more
By TailLover
Date uploaded | 3 years ago |
Version | 1.0.1 |
Download link | TailLover-MegaSceptileMerc-1.0.1.zip |
Downloads | 26618 |
Dependency string | TailLover-MegaSceptileMerc-1.0.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.3.1README
Info
A Mega Sceptile skin over Mercenary! Remade from the ground up using the old method for use in the anniversary update, as well as fixing the previous known issues.
Mainly an excuse to give Mercenary a big tail
Screenshots
Installation
R2modman is recommended. Manual: 1 - Download and install BepInExPack and R2API 2 - Extract the "MegaSceptileMerc" dll to your plugins folder 3 - Load Game, place a present underneat the christmas tree tail, and play
Known Issues
Some clipping issues, and the neck looks a liiitle funky in the select screen (looks fine in-game)
Sword is disabled intentionally.
Contact
You can reach me on discord! (Tail Lover#7108) I am always happy to chat with other tail lovers. Feel free to reach out to me if you have any issues with the mod as well.
Tools and Credits
Made with KingEnderBrine's template - Model edited in Blender and Unity Dynamic Bones script by Runefox Model and Character by Nintendo, Gamefreak and the Pokemon Company.
Changelog
0.2.0 - Initial Release with Issues, still fully playable 0.3.0 - Changed language token to reflect the actual skin - Disbaled a mesh not being used that caused issues with MoistureUpset
1.0.0 - Significant update, skin remade from scratch - now using the old import method, fixing all past known issues. Since the implementation is different the skin will also look slightly different, apologies if you liked the old one more.
1.0.1 - Altered Dynamic bones - tail is now much more animated - enabled shadow casting so the skin can now cast shadows