Risk of Rain 2
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Latest version
0.5.0
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Dependants

Cloudburst exists somewhat!

Read at the end for a little history lesson. All you need to know is there is a hip new survivor and a few fun baubles and trinkets.

Let us know what you think on our discord https://discord.gg/MNDh59sf2N.

Custodian

A [new] survivor finally back from the dead, and finally getting a full round of polish to his abilities.

His gameplay involves manipulating enemies' gravity to his advantage. Use your Grav-Broom and MAID to float enemies up higher and higher, then spike them down for heavy impact damage!

  • fully multiplayer compatible
  • Item displays and ragdoll
  • EmoteAPI

Items

Icon Name Description Tier
Glass Harvester Your 'Critical Strikes' deal an additional 40% damage. Breaks at low health, granting experience. Common
Blast Boot Firework-powered double jump upon Secondary Skill activation. Common
Bismuth Earrings Gain barrier on applying bleed Rare
Fabinhoru's Dagger Striking bleeding enemies reduces their armor. Rare
Jape's Cloak Gain a buff that grants armor and healing on item pickup. Rare
Enigmatic Keycard Chance to spawn an orb on hit that follows and shocks enemies. Rare

Beta Items!

These items will hopefully be added back in full release, but they are behind config while we test them out. Feel free to enable them in config and give feedback!

Icon Name Description Tier
Mechanical Trinket Increase the radius of any holdout zones and summon drones when the teleporter is activated. Rare
Restless Rings Every 10 seconds, gain a buff that can grant you armor, or regeneration, or attack speed. Rare
Lemdog Chance for debuffs to become beneficial buffs when applied. Also extend the duration of buffs. Legendary
Extractor Bosses have a chance to drop a boss item on death. Nearby projectiles are also destroyed, gain barrier for each destroyed projectile. (disabled by default, enable in config) Legendary
The Lumpkin And his screams were Brazilian... Equipment

Engineer

Two old Cloudburst Engineer skills are back (can be disabled in config):

  • Impact Grenades (Primary) - Fire an impact grenade from each cannon that explodes on contact.
  • TR27 Immolator Turret (Special) - Place a mobile flamethrower turret that ignites enemies and explodes on death. Can place up to 4.

Credits

  • Enigma - original creator
  • Dotflare - models textures and animation
  • Box - concept and design
  • f4uxx - concept and design
  • Tiltedhat - concept and design
  • SomeoneElse - recreating the mod. without him, this return wouldn't have happened
  • TheTimesweeper - nu-custodian. without him, this return would have happened 8 months earlier
  • Unknownglaze - custodian default jingle
  • NAIRB - custodian stage-specific jingles
  • Spanish Space Inquisition - MAID animations
  • Phreel - coding and fixes

Translations

BR Portuguese - Kauzok
Chinese (simplified) - Meteorite1014
French - StyleMyk
Russian - HEXXEDUDE

If you'd like to translate the mod to your language, see the language text files here.
Thanks to those that have and in advance to those that may!

What happened to this mod?

I wonder if there are people who don't even know about CUM right now?
Ages ago there were four nations that lived in harmony. Starstorm 2, Enforcer Gang, Cloudburst, and Hopoo, but everything changed when Hopoo attacked.
Just kidding there wasn't harmony at all shit was chaos.

Anyway there was an update that killed all mods, some of them didn't survive, one of which was Cloudburst, a content mod with a bunch of items, a survivor and a little extra content. Over the years, Enigma, the head of the project (and sole programmer) after a long time of trying to get this project back up and running (as well as being overly ambitious with adding new things) long story short ended up leaving the project.

So here we are. After a while, a few of us (SomeoneElse, TheTimesweeper, Dotflare) got together, grabbed some of the old content, put it in a new project, and released what we got. Custodian and a handful of items were revived, to varying levels of quality.

Over the years since, not much activity was shown, but the mod was spruced and polished up to a very acceptable level. And if any part of it is not, do let is know!

What's next

Now, a new challenger, Phreel, has come into the mix and started reviving even more content! Hopefully soon we will be able to present more, and I've always held this mod in the back of my mind for enemy implementation testing grounds. The future looks bright, even if it's far far away.

  • finish up beta items and enemy(s)
  • more wyatt polish, maybe ancient scepter and all that fun stuff
  • enemies if the enemy template happens

Have fun, and thanks for having fun
-Team Cloudburst

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