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TeamCloudburst-Cloudburst-0.1.7 icon

Cloudburst

Content update mod, featuring a brand new survivor, new items, new loadout skills, and an alternate Mithrix battle.

Date uploaded 3 years ago
Version 0.1.7
Download link TeamCloudburst-Cloudburst-0.1.7.zip
Downloads 31280
Dependency string TeamCloudburst-Cloudburst-0.1.7

This mod requires the following mods to function

RiskofThunder-R2API_Unlockable-1.0.0 icon
RiskofThunder-R2API_Unlockable

API for adding custom achievements and unlockables

Preferred version: 1.0.0
RiskofThunder-R2API_TempVisualEffect-1.0.0 icon
RiskofThunder-R2API_TempVisualEffect

API for adding custom temporary visual effects for characters.

Preferred version: 1.0.0
RiskofThunder-R2API_Sound-1.0.0 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.0
RiskofThunder-R2API_RecalculateStats-1.0.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.0.0
RiskofThunder-R2API_Language-1.0.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.0
RiskofThunder-R2API_Items-1.0.0 icon
RiskofThunder-R2API_Items

API for adding custom items

Preferred version: 1.0.0
RiskofThunder-R2API_DamageType-1.0.0 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.0.0
RiskofThunder-R2API_Prefab-1.0.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.1
RiskofThunder-R2API_Core-5.0.3 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.0.3
bbepis-BepInExPack-5.4.2113 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2113

README

Cloudburst

TRAILER: https://www.youtube.com/watch?v=3p3MuZMaL5w&feature=youtu.be

To preface this readme, I'd (Enigma) like to say that this mod is still in development, as we am still actively adding content and polishing existing content. This is a passion project of ours, and we want it to be the best it can be, criticism and feedback is NEEDED to reach that goal. With that being said, I can now detail the changes and additions in this mod!

Major Content

Added 12 new Items, 1 Survivor, 1 new enemy, new Mithrix battle, and 1 Elite to the game

Weather the Cloudburst with new items!

Name Description Tier
Extractor On death, bosses have a chance to drop an item. Nearby projectiles are also destroyed, gain barrier for each destroyed projectile. Red
Mechanical Trinket Increase teleporter radius Green
Fabinhoru's Dagger Chance to cripple enemies on hit. Green
Jape's Cloak Gain a buff that grants armor and healing on item pickup. Green
Blastboot Shell On hit, spawn an explosion beneath you if in midair. Green
[REDACTED] Nearby enemies with low health have a chance to become overwhelmed, slowing them and inflicting with with a Damage-Over-Time Red
Enigmatic Keycard Chance to spawn a void orb on hit. Green
Lucky Rabbits Food Gain barrier on critical hits Green
Broken Body Armor Gain an armor buff when hurt White
Glass Harvester Gain experience on hit White
Lemdog Chance for debuffs to become beneficial buffs when applied Red
Magician's Earrings Extend positive buff duration Green

Mithrix

  • Alternate boss battle implemented.

Survivors

Clean the never ending mess with custodian!

enter image description here The Custodian! They come to the planet in search of a hidden item! Will he find it? Only you can find out! WIP

Elites

Face the Cloudburst!

  • Added Ruby elites

Added 3 Lore Entries to the game

Learn more about the universe of RoR2!

  • New Item Lore Entry: Jape's Cloak
  • New Item Lore Entry: ???

Gameplay Changes

Newt

  • Newt now speaks

KNOWN ISSUES (READ ME)

  • Lots of stuff in the mod is unfinished.

CHANGE LOG:

0.1.7

ITEMS:

  • Some item icons have been upscaled and made better.
  • Universal Keycard can no longer proc (lmao)
  • Universal Keycard can no longer drop from utility chests.
  • Universal Keycard is now a green item.
  • [REDACTED] rework with new log.
  • Magician's Earrings rework
  • Magician's Earrings can no longer proc on invincibility buffs (Merc's iframes)
  • Blastboot Shells are no longer an on hit, they activate when you use your secondary
  • Universal Keycard's chance to proc lowered to 5%
  • Added lore log for Magician's Earrings

Custodian:

  • Added real description for Custodian (rip moonfall)
  • Modified Custodian's outro line
  • Custodian no longer does the Pelvis Thrust Bust

ALT SKILLS:

  • Engineer's immolator turrets no longer override TR58 Carbonizer turrets
  • Updated Engineer's alternate primary description to properly reflect the skill.

Nilthnix:

  • Multiple changes to the Nilthnix fight

MISC:

  • Fixed incompatibility with SS2...?
  • Performance increase
  • Removed unneeded logs from the console

0.1.6:

  • Fixed ReadMe (thank you KingEnderBrine).
  • Go play Seals of the Bygone. NOW.
  • Added link to trailer.

0.1.5:

  • Fixed Lemdog (first of many!)

0.1.4:

Team Cloudburst is...

  • Enigma
  • Jello Fox
  • Rinz
  • DarkLordLui
  • LucidInceptor
  • TheTimesweeper
  • TiltedHat

Special thanks

Thank you: Jud Bruh Varhmiel Pikmin88 WhiteIce Denizu (overall cool dude!) Saturnyoshi (creator of the Risk of Rain 1 modloader) Jot Enforcer Gang (luv u) Hyperinvox literallyeurope shooty Harb IDeathHD Starlight River development team (go check out Starlight River, it's a really cool Terraria mod) Hopoo Games

CHANGELOG

0.4.1

  • fixed error with fabinhoru's dagger
  • fixed errors and inconsistent behavior with Custodian m2 spiking stationary enemies
  • fixed Custodian m2 not spiking certain modded enemies (potmobile, frost wisp, probably others)
  • added French (thanks StyleMyk!)
  • added Chinese (simpliifed) (thanks Meteorite1014!)
  • previously added Russian but never mentioned it (thanks HEXXEDUDE!)

0.4.0

  • fixed for sots
  • Custodian's flow now plays a unique jingle based on each stage
    • huge thanks to NAIRB for the idea and for creating all the jingles!
  • Added a volume slider for Flow jingles, use Risk of Options to see it
  • Added config to mute Flow jingles completely
  • fixed flow jingle persisting between stages
  • heavily reduced attack speed slow on gravity'd enemies
  • reduced hitstop on m1, hopefully combatting the amount of times an air jump is eaten during hitstop
  • buffed spike impact damage per meter fell (0.32 -> 0.36), spike impact now has sweetspot falloff
    • spike configs were reset
    • damage was conservative because spiking a group of enemies would stack way too quickly. now with damage falloff each spike can afford to do more damage
    • 4% might not seem like much but it's for every meter fallen. this could get crazy. let me know how it feels
  • Added Blast Boot (wip, disabled for now)
  • Fabinhoru's dagger fixed to its actual description
    • no longer stacks on every hit. now applies [itemcount] amount of stacks, and repeated hits just refresh this stack amount.
    • also stacks were previously only increasing duration, which was dumb
  • removed giant portal from enigmatic keycard projectile spawn, toned down impact effect
  • decoupled english from language file. damage numbers and stuff should update based on config now (after restart)

0.3.3

  • null checks galore. hopefully fixed errors from glass harvester, enigmatic keycard, and fabinhoru's dagger
  • fixed bismuth earrings not properly adding barrier on applying bleed
  • added Brazilian Portuguese translation (thanks Kauzok!)

0.3.2

  • all items are now in their proper tiers
    • including broken glass harvester, removing it from the item pool
  • added per-item configs

0.3.1

  • added animations for MAID
  • added config to disable jingle when activating flow
  • Bismuth Earrings reworked
  • Glass harvester reworked
  • fixed wyatt becoming eldritch aboniation when emoting
  • fixed issues with fabinhoru's dagger visuals
  • fixed error caused fabinhoru's dagger and/or enigmatic keycard

0.3.0

  • redid the whole fuckin thing.