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Decompiled source of StickyBombYipeeSound v1.0.1
Yipee.dll
Decompiled 2 years agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using R2API; using R2API.Utils; using RoR2; using RoR2.Projectile; using UnityEngine; using UnityEngine.AddressableAssets; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")] [assembly: AssemblyCompany("Yipee")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Yipee")] [assembly: AssemblyTitle("Yipee")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Yipee; [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.Dragonyck.YipeeStickyBomb", "YipeeStickyBomb", "1.0.0")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class MainPlugin : BaseUnityPlugin { public const string MODUID = "com.Dragonyck.YipeeStickyBomb"; public const string MODNAME = "YipeeStickyBomb"; public const string VERSION = "1.0.0"; public uint Play_StickyBomb_Yip = 1125897664u; public uint Play_StickyBomb_Yipeee = 3269075147u; private void Awake() { //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) Assembly executingAssembly = Assembly.GetExecutingAssembly(); using (Stream stream = executingAssembly.GetManifestResourceStream("Yipee.Yipee.bnk")) { byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); SoundBanks.Add(array); } GameObject val = PrefabAPI.InstantiateClone(Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/StickyBomb/BehemothVFX.prefab").WaitForCompletion(), "YipeeExplosion", false); val.GetComponent<EffectComponent>().soundName = "Play_StickyBomb_Yipeee"; ContentAddition.AddEffect(val); GameObject val2 = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/StickyBomb/StickyBomb.prefab").WaitForCompletion(); val2.GetComponent<LoopSound>().akSoundString = "Play_StickyBomb_Yip"; val2.GetComponent<ProjectileImpactExplosion>().impactEffect = val; } }