ConfigurableDifficulty
Adds a new difficulty with many configurable values to make the game easier or harder.
CHANGELOG
1.2.0
- Added missing LanguageAPI dependency
- Added Risk of Options support
- Removed the
mod_cfgdif_reload
console command - Fixed MonsoonPlayerHelper item being given to players if CountsAsHardMode is enabled
1.1.0
- Added config options for all player, ally and enemy stats
- Added config options: Teleporter Charge Speed, Teleporter Discharge Speed, Player/Ally/Enemy Starting Items, Player Starting Equipment
- Organized config options into sections
- Fixed Player Regen being capped between 0% and 100% values instead of Ally Starting Health
- Fixed missing RecalculateStatsAPI module dependency causing stat changes to not apply without certain other mods
1.0.1
- Added new configurable values: Ally Fall Damage, Ally Fall Damage Is Lethal, Ally Permanent Damage
- Fixed Enemy Gold Drops and Teleporter Radius using Ally Healing values in the game instead of their own
- Fixed basic stat changes affecting allies and enemies even when not playing on Pluviculture