This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
ConfigurableDifficulty
Adds a new difficulty with many configurable values to make the game easier or harder.Adds a new configurable difficulty, Pluviculture.
Configurable values:
- Difficulty Scaling
- Teleporter Radius
- Teleporter Charge Speed
- Teleporter Discharge Speed
- Ambient Level Cap
- Player/Ally/Enemy Stats
- Player/Ally/Enemy Starting Items
- Player Starting Equipment
- Ally/Enemy Starting Health
- Ally/Enemy Healing
- Ally/Enemy Fall Damage
- Ally/Enemy Fall Damage Is Lethal
- Ally/Enemy Permanent Damage
- Enemy Gold Drops
- Whether completing a run will unlock the Mastery skin for the selected character or not
