Decompiled source of Virga v1.0.5
ChallengeMode.dll
Decompiled 11 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using ChallengeMode.Buffs; using ChallengeMode.CharacterMasters; using ChallengeMode.Interactables; using ChallengeMode.Modifiers; using ChallengeMode.Modifiers.Special; using ChallengeMode.Modifiers.Unique; using ChallengeMode.PostProcessing; using EntityStates; using EntityStates.BrotherMonster; using EntityStates.BrotherMonster.Weapon; using EntityStates.LunarWisp; using EntityStates.Missions.BrotherEncounter; using EntityStates.Turret1; using EntityStates.VoidRaidCrab; using EntityStates.VoidRaidCrab.Weapon; using HG; using HG.Reflection; using IL.RoR2; using KinematicCharacterController; using Mono.Cecil.Cil; using MonoMod.Cil; using MonoMod.RuntimeDetour; using MysticsRisky2Utils; using MysticsRisky2Utils.BaseAssetTypes; using MysticsRisky2Utils.ContentManagement; using MysticsRisky2Utils.SoftDependencies; using On.EntityStates; using On.EntityStates.BrotherMonster; using On.EntityStates.BrotherMonster.Weapon; using On.EntityStates.Missions.BrotherEncounter; using On.EntityStates.VoidRaidCrab; using On.EntityStates.VoidRaidCrab.Weapon; using On.RoR2; using On.RoR2.Projectile; using On.RoR2.UI; using R2API; using R2API.Networking; using R2API.Networking.Interfaces; using R2API.Utils; using Rewired; using RiskOfOptions; using RiskOfOptions.Options; using RoR2; using RoR2.Artifacts; using RoR2.Audio; using RoR2.CharacterAI; using RoR2.ContentManagement; using RoR2.Hologram; using RoR2.Navigation; using RoR2.Projectile; using RoR2.Skills; using RoR2.UI; using RoR2.UI.SkinControllers; using TMPro; using ThreeEyedGames; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.Events; using UnityEngine.Networking; using UnityEngine.Rendering.PostProcessing; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: OptIn] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")] [assembly: AssemblyCompany("ChallengeMode")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ChallengeMode")] [assembly: AssemblyTitle("ChallengeMode")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace ChallengeMode { public class BrotherEXAssets : BaseLoadableAsset { public class ChallengeModeSkyLeapHomingController : MonoBehaviour { public CharacterBody body; public GameObject warningCircle; public Transform warningCircleTransform; public float leapAcceleration = 40f; public float leapMaxSpeed = 30f; public Vector3 leapSpeed = Vector3.zero; public Vector3 homingPosition = Vector3.zero; private Vector3 spareVector = Vector3.zero; public void Start() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) warningCircle = Object.Instantiate<GameObject>(leapWarningCircle, new Vector3(((Component)this).transform.position.x, 0f, ((Component)this).transform.position.z), Quaternion.identity); warningCircleTransform = warningCircle.transform; } public void FixedUpdate() { //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_022f: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01d2: Unknown result type (might be due to invalid IL or missing references) //IL_01dc: Unknown result type (might be due to invalid IL or missing references) //IL_0260: Unknown result type (might be due to invalid IL or missing references) //IL_0287: Unknown result type (might be due to invalid IL or missing references) //IL_029d: Unknown result type (might be due to invalid IL or missing references) //IL_02af: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)body) && body.master.aiComponents.Length != 0 && body.master.aiComponents[0].currentEnemy != null) { homingPosition = body.master.aiComponents[0].currentEnemy.lastKnownBullseyePosition.Value; homingPosition.y = 0f; } Vector3 position = ((Component)this).transform.position; position.y = 0f; Vector3 val = leapSpeed; Vector3 val2 = homingPosition - position; leapSpeed = val + ((Vector3)(ref val2)).normalized * leapAcceleration * Time.fixedDeltaTime; if (Mathf.Abs(leapSpeed.x) > leapMaxSpeed) { leapSpeed.x = Mathf.Sign(leapSpeed.x) * leapMaxSpeed; } if (Mathf.Abs(leapSpeed.z) > leapMaxSpeed) { leapSpeed.z = Mathf.Sign(leapSpeed.z) * leapMaxSpeed; } Transform transform = ((Component)this).transform; transform.position += leapSpeed * Time.fixedDeltaTime; if (Object.op_Implicit((Object)(object)body) && body.hasEffectiveAuthority) { ((BaseCharacterController)body.characterMotor).Motor.SetPosition(new Vector3(((Component)this).transform.position.x, body.transform.position.y, ((Component)this).transform.position.z), true); } float y = 491f; RaycastHit val3 = default(RaycastHit); if (Physics.Raycast(new Ray(new Vector3(((Component)this).transform.position.x, 560f, ((Component)this).transform.position.z), Vector3.down), ref val3, 500f, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask), (QueryTriggerInteraction)0)) { y = ((RaycastHit)(ref val3)).point.y; } spareVector.x = ((Component)this).transform.position.x; spareVector.y = y; spareVector.z = ((Component)this).transform.position.z; ((Component)this).transform.position = spareVector; warningCircleTransform.position = spareVector; } public void OnEnable() { InstanceTracker.Add<ChallengeModeSkyLeapHomingController>(this); } public void OnDisable() { InstanceTracker.Remove<ChallengeModeSkyLeapHomingController>(this); } public void OnDestroy() { if (Object.op_Implicit((Object)(object)warningCircle)) { Object.Destroy((Object)(object)warningCircle); } } } public static GameObject arenaEffectsPrefab; public static ModdedDamageType destroyItemDamageType; public static SkillDef playerStunLockedSkill; public static GameObject skyLeapHomingController; public static GameObject leapWarningCircle; public override void OnPluginAwake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) ((BaseLoadableAsset)this).OnPluginAwake(); destroyItemDamageType = DamageAPI.ReserveDamageType(); skyLeapHomingController = Utils.CreateBlankPrefab("ChallengeMode_SkyLeapHomingController", true); skyLeapHomingController.AddComponent<NetworkTransform>(); skyLeapHomingController.GetComponent<NetworkIdentity>().localPlayerAuthority = true; skyLeapHomingController.AddComponent<ChallengeModeSkyLeapHomingController>(); } public override void Load() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Expected O, but got Unknown arenaEffectsPrefab = ChallengeModePlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/ChallengeMode/Modifiers/BrotherEX/BrotherEXArenaEffects.prefab"); playerStunLockedSkill = ScriptableObject.CreateInstance<SkillDef>(); playerStunLockedSkill.skillName = "ChallengeMode_StunLocked"; playerStunLockedSkill.skillNameToken = "CHALLENGEMODE_SKILL_PLAYERSTUNLOCKED_NAME"; playerStunLockedSkill.skillDescriptionToken = "CHALLENGEMODE_SKILL_PLAYERSTUNLOCKED_DESCRIPTION"; playerStunLockedSkill.icon = Addressables.LoadAssetAsync<SkillDef>((object)"RoR2/Base/Engi/EngiCancelTargetingDummy.asset").WaitForCompletion().icon; playerStunLockedSkill.activationStateMachineName = "Weapon"; playerStunLockedSkill.activationState = new SerializableEntityStateType(typeof(Idle)); playerStunLockedSkill.interruptPriority = (InterruptPriority)0; playerStunLockedSkill.baseRechargeInterval = 0f; playerStunLockedSkill.baseMaxStock = 0; playerStunLockedSkill.rechargeStock = 0; playerStunLockedSkill.requiredStock = 0; playerStunLockedSkill.stockToConsume = 0; playerStunLockedSkill.resetCooldownTimerOnUse = false; playerStunLockedSkill.fullRestockOnAssign = false; playerStunLockedSkill.dontAllowPastMaxStocks = false; playerStunLockedSkill.beginSkillCooldownOnSkillEnd = false; playerStunLockedSkill.cancelSprintingOnActivation = false; playerStunLockedSkill.forceSprintDuringState = false; playerStunLockedSkill.canceledFromSprinting = false; playerStunLockedSkill.isCombatSkill = false; playerStunLockedSkill.mustKeyPress = true; ChallengeModeContent.Resources.skillDefs.Add(playerStunLockedSkill); GenericGameEvents.OnTakeDamage += new DamageReportEventHandler(GenericGameEvents_OnTakeDamage); leapWarningCircle = ChallengeModePlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/ChallengeMode/Modifiers/BrotherEX/SkyLeapWarning.prefab"); ((BaseLoadableAsset)this).OnLoad(); base.asset = arenaEffectsPrefab; } private static void GenericGameEvents_OnTakeDamage(DamageReport damageReport) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) if (NetworkServer.active && DamageAPI.HasModdedDamageType(damageReport.damageInfo, destroyItemDamageType) && Object.op_Implicit((Object)(object)damageReport.victimMaster) && Object.op_Implicit((Object)(object)damageReport.victimMaster.inventory)) { List<ItemDef> list = (from x in damageReport.victimMaster.inventory.itemAcquisitionOrder select ItemCatalog.GetItemDef(x) into x where (Object)(object)x != (Object)null && x.canRemove && !x.hidden select x).ToList(); if (list.Count > 0) { ItemDef val = RoR2Application.rng.NextElementUniform<ItemDef>(list); damageReport.victimMaster.inventory.RemoveItem(val, 1); damageReport.victimMaster.inventory.GiveItem(Items.ScrapWhite, 1); CharacterMasterNotificationQueue.SendTransformNotification(damageReport.victimMaster, val.itemIndex, Items.ScrapWhite.itemIndex, (TransformationType)0); } } } } public static class ChallengeModeConfig { public static ConfigurableValue<int> modifiersPerStage = ConfigurableValue.CreateInt("com.themysticsword.challengemode", "Virga", ChallengeModePlugin.config, "General", "Random Modifiers", 3, 0, 5, "Amount of random modifiers to add", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<int>)null); public static ConfigurableValue<float> uniqueModifierChance = ConfigurableValue.CreateFloat("com.themysticsword.challengemode", "Virga", ChallengeModePlugin.config, "General", "Stage Modifier Chance", 20f, 0f, 100f, "Chance for stage-unique modifiers to appear additionally on top of the random modifiers", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)null); public static ConfigurableValue<float> uniqueModifierRareChance = ConfigurableValue.CreateFloat("com.themysticsword.challengemode", "Virga", ChallengeModePlugin.config, "General", "Stage Modifier Rare Chance", 5f, 0f, 100f, "Same as Stage Modifier Chance, but for modifiers that appear very rarely in some other stages (for example, Frostbite can have 20% in Rallypoint Delta, and 5% in Siphoned Forest)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)null); public static ConfigurableValue<float> specialModifierChance = ConfigurableValue.CreateFloat("com.themysticsword.challengemode", "Virga", ChallengeModePlugin.config, "General", "Boss Modifier Chance", 100f, 0f, 100f, "Chance for final boss modifiers to appear additionally on top of the random modifiers", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)null); public static ConfigurableValue<bool> permanentBrotherEX = ConfigurableValue.CreateBool("com.themysticsword.challengemode", "Virga", ChallengeModePlugin.config, "Permanent Toggles", "Mithrix EX", false, "Should the reworked Mithrix fight be active outside of the game mode? (Takes effect only if set before the run starts!)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<bool>)null); public static ConfigurableValue<bool> permanentVoidRaidCrabEX = ConfigurableValue.CreateBool("com.themysticsword.challengemode", "Virga", ChallengeModePlugin.config, "Permanent Toggles", "Voidling EX", false, "Should the reworked Voidling fight be active outside of the game mode? (Takes effect only if set before the run starts!)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<bool>)null); public static ConfigEntry<int> petLevel; public static ConfigEntry<float> petExp; public static ConfigEntry<int> petFood; public static ConfigEntry<float> petHappiness; public static ConfigEntry<float> petWakefulness; public static ConfigEntry<float> petLastLoginTime; public static ConfigEntry<string> petPalette; public static void Init() { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Expected O, but got Unknown //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Expected O, but got Unknown Run.onRunStartGlobal += Run_onRunStartGlobal; Run.onRunDestroyGlobal += Run_onRunDestroyGlobal; ModSettingsManager.AddOption((BaseOption)new GenericButtonOption("PetGame", "General", "", "Play", new UnityAction(PetGame.Activate))); Language.GetLocalizedStringByToken += new hook_GetLocalizedStringByToken(Language_GetLocalizedStringByToken); petLevel = ChallengeModePlugin.config.Bind<int>("PetGame", "Level", 1, (ConfigDescription)null); petExp = ChallengeModePlugin.config.Bind<float>("PetGame", "Exp", 0f, (ConfigDescription)null); petFood = ChallengeModePlugin.config.Bind<int>("PetGame", "Food", 0, (ConfigDescription)null); petHappiness = ChallengeModePlugin.config.Bind<float>("PetGame", "Happiness", 0.5f, (ConfigDescription)null); petWakefulness = ChallengeModePlugin.config.Bind<float>("PetGame", "Wakefulness", 0.5f, (ConfigDescription)null); petLastLoginTime = ChallengeModePlugin.config.Bind<float>("PetGame", "LastLoginTime", 0f, (ConfigDescription)null); petPalette = ChallengeModePlugin.config.Bind<string>("PetGame", "Palette", "Retro", (ConfigDescription)null); } private static void Run_onRunStartGlobal(Run run) { ChallengeRun challengeRun = run as ChallengeRun; if ((Object)(object)challengeRun == (Object)null) { ProcessPermanentModifier(ConfigurableValue<bool>.op_Implicit(permanentBrotherEX), "BrotherEX"); ProcessPermanentModifier(ConfigurableValue<bool>.op_Implicit(permanentVoidRaidCrabEX), "VoidRaidCrabEX"); } static void ProcessPermanentModifier(bool shouldBeActive, string modifierName) { if (shouldBeActive && ChallengeRunModifierCatalog.nameToModifier.TryGetValue(modifierName, out var value) && !value.isActive) { value.OnEnable(); } } } private static void Run_onRunDestroyGlobal(Run run) { ChallengeRun challengeRun = run as ChallengeRun; if ((Object)(object)challengeRun == (Object)null) { ProcessPermanentModifier("BrotherEX"); ProcessPermanentModifier("VoidRaidCrabEX"); } static void ProcessPermanentModifier(string modifierName) { if (ChallengeRunModifierCatalog.nameToModifier.TryGetValue(modifierName, out var value) && value.isActive) { value.OnDisable(); } } } private static string Language_GetLocalizedStringByToken(orig_GetLocalizedStringByToken orig, Language self, string token) { if (token == "RISK_OF_OPTIONS.COM.THEMYSTICSWORD.CHALLENGEMODE.GENERAL.PETGAME.GENERIC_BUTTON.NAME") { return self.GetLocalizedStringByToken("CHALLENGEMODE_PETGAME_TITLE"); } if (token == "RISK_OF_OPTIONS.COM.THEMYSTICSWORD.CHALLENGEMODE.GENERAL.PETGAME.GENERIC_BUTTON.SUB_BUTTON.NAME") { return self.GetLocalizedStringByToken("CHALLENGEMODE_PETGAME_PLAY"); } return orig.Invoke(self, token); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.themysticsword.challengemode", "Virga", "1.0.5")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class ChallengeModePlugin : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static CollectContentPackProvidersDelegate <>9__11_0; internal void <Awake>b__11_0(AddContentPackProviderDelegate addContentPackProvider) { addContentPackProvider.Invoke((IContentPackProvider)(object)new ChallengeModeContent()); } } public const string PluginGUID = "com.themysticsword.challengemode"; public const string PluginName = "Virga"; public const string PluginVersion = "1.0.5"; public static Assembly executingAssembly; internal static Type declaringType; internal static PluginInfo pluginInfo; internal static ManualLogSource logger; internal static ConfigFile config; private static AssetBundle _assetBundle; public static AssetBundle AssetBundle { get { if ((Object)(object)_assetBundle == (Object)null) { _assetBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(pluginInfo.Location), "challengemodeassetbundle")); } return _assetBundle; } } public void Awake() { //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0173: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) pluginInfo = ((BaseUnityPlugin)this).Info; logger = ((BaseUnityPlugin)this).Logger; config = ((BaseUnityPlugin)this).Config; executingAssembly = Assembly.GetExecutingAssembly(); declaringType = MethodBase.GetCurrentMethod().DeclaringType; if (RiskOfOptionsDependency.enabled) { Sprite val = null; string path = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "icon.png"); if (File.Exists(path)) { Texture2D val2 = new Texture2D(2, 2); ImageConversion.LoadImage(val2, File.ReadAllBytes(path)); val = Sprite.Create(val2, new Rect(0f, 0f, (float)((Texture)val2).width, (float)((Texture)val2).height), new Vector2(0f, 0f), 100f); } RiskOfOptionsDependency.RegisterModInfo("com.themysticsword.challengemode", "Virga", "Challenge game mode with random modifiers", val); } ChallengeModeConfig.Init(); ChallengeRunModifierCatalog.Init(); TMProEffects.Init(); ContentLoadHelper.PluginAwakeLoad<BaseItem>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<BaseEquipment>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<BaseBuff>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<BaseInteractable>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<BaseCharacterBody>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<BaseCharacterMaster>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<ChallengeRunLoadable>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<BrotherEXAssets>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<VoidRaidCrabEXAssets>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<PetGame>(executingAssembly); object obj = <>c.<>9__11_0; if (obj == null) { CollectContentPackProvidersDelegate val3 = delegate(AddContentPackProviderDelegate addContentPackProvider) { addContentPackProvider.Invoke((IContentPackProvider)(object)new ChallengeModeContent()); }; <>c.<>9__11_0 = val3; obj = (object)val3; } ContentManager.collectContentPackProviders += (CollectContentPackProvidersDelegate)obj; } } public class ChallengeModeContent : IContentPackProvider { public static class Resources { public static List<GameObject> bodyPrefabs = new List<GameObject>(); public static List<GameObject> masterPrefabs = new List<GameObject>(); public static List<GameObject> projectilePrefabs = new List<GameObject>(); public static List<GameObject> effectPrefabs = new List<GameObject>(); public static List<GameObject> gameModePrefabs = new List<GameObject>(); public static List<GameObject> networkedObjectPrefabs = new List<GameObject>(); public static List<NetworkSoundEventDef> networkSoundEventDefs = new List<NetworkSoundEventDef>(); public static List<UnlockableDef> unlockableDefs = new List<UnlockableDef>(); public static List<Type> entityStateTypes = new List<Type>(); public static List<SkillDef> skillDefs = new List<SkillDef>(); public static List<SkillFamily> skillFamilies = new List<SkillFamily>(); public static List<SceneDef> sceneDefs = new List<SceneDef>(); public static List<GameEndingDef> gameEndingDefs = new List<GameEndingDef>(); } public static class Items { public static ItemDef ChallengeMode_PermanentImmuneToVoidDeath; } public static class Buffs { public static BuffDef ChallengeMode_BackpackWeight; public static BuffDef ChallengeMode_BlockNextDamage; public static BuffDef ChallengeMode_CommsJammed; public static BuffDef ChallengeMode_CommsJammedVisuals; public static BuffDef ChallengeMode_CurseCooldown; public static BuffDef ChallengeMode_DefenseDamage; public static BuffDef ChallengeMode_Disarmed; public static BuffDef ChallengeMode_EXBoss; public static BuffDef ChallengeMode_Frostbite; public static BuffDef ChallengeMode_KillRemorse; public static BuffDef ChallengeMode_LowHPStress; public static BuffDef ChallengeMode_PlayerKnockupStun; public static BuffDef ChallengeMode_ProcLimitIndicator; public static BuffDef ChallengeMode_Stamina; public static BuffDef ChallengeMode_SuperArmor; public static BuffDef ChallengeMode_SuperArmorGained; public static BuffDef ChallengeMode_VoidRaidCrabScare; } private ContentPack contentPack = new ContentPack(); public string identifier => "Virga"; public IEnumerator LoadStaticContentAsync(LoadStaticContentAsyncArgs args) { contentPack.identifier = identifier; ContentLoadHelper contentLoadHelper = new ContentLoadHelper(); Action[] loadDispatchers = new Action[13] { delegate { contentLoadHelper.DispatchLoad<ItemDef>(ChallengeModePlugin.executingAssembly, typeof(BaseItem), (Action<ItemDef[]>)delegate(ItemDef[] x) { contentPack.itemDefs.Add(x); }); }, delegate { contentLoadHelper.DispatchLoad<EquipmentDef>(ChallengeModePlugin.executingAssembly, typeof(BaseEquipment), (Action<EquipmentDef[]>)delegate(EquipmentDef[] x) { contentPack.equipmentDefs.Add(x); }); }, delegate { contentLoadHelper.DispatchLoad<BuffDef>(ChallengeModePlugin.executingAssembly, typeof(BaseBuff), (Action<BuffDef[]>)delegate(BuffDef[] x) { contentPack.buffDefs.Add(x); }); }, delegate { contentLoadHelper.DispatchLoad<GameObject>(ChallengeModePlugin.executingAssembly, typeof(BaseInteractable), (Action<GameObject[]>)null); }, delegate { contentLoadHelper.DispatchLoad<GameObject>(ChallengeModePlugin.executingAssembly, typeof(BaseCharacterBody), (Action<GameObject[]>)delegate(GameObject[] x) { contentPack.bodyPrefabs.Add(x); }); }, delegate { contentLoadHelper.DispatchLoad<GameObject>(ChallengeModePlugin.executingAssembly, typeof(BaseCharacterMaster), (Action<GameObject[]>)delegate(GameObject[] x) { contentPack.masterPrefabs.Add(x); }); }, delegate { contentLoadHelper.DispatchLoad<GameObject>(ChallengeModePlugin.executingAssembly, typeof(ChallengeRunLoadable), (Action<GameObject[]>)delegate(GameObject[] x) { contentPack.gameModePrefabs.Add(x); }); }, delegate { contentLoadHelper.DispatchLoad<GameObject>(ChallengeModePlugin.executingAssembly, typeof(EXBossAssets), (Action<GameObject[]>)null); }, delegate { contentLoadHelper.DispatchLoad<GameObject>(ChallengeModePlugin.executingAssembly, typeof(BrotherEXAssets), (Action<GameObject[]>)null); }, delegate { contentLoadHelper.DispatchLoad<GameObject>(ChallengeModePlugin.executingAssembly, typeof(VoidRaidCrabEXAssets), (Action<GameObject[]>)null); }, delegate { contentLoadHelper.DispatchLoad<GameObject>(ChallengeModePlugin.executingAssembly, typeof(PetGame), (Action<GameObject[]>)null); }, delegate { ChallengeModePostProcessing.Init(); }, delegate { Thunder.InitAssets(); } }; int i = 0; while (i < loadDispatchers.Length) { loadDispatchers[i](); args.ReportProgress(Util.Remap((float)(i + 1), 0f, (float)loadDispatchers.Length, 0f, 0.05f)); yield return null; int num = i + 1; i = num; } while (contentLoadHelper.coroutine.MoveNext()) { args.ReportProgress(Util.Remap(contentLoadHelper.progress.value, 0f, 1f, 0.05f, 0.9f)); yield return contentLoadHelper.coroutine.Current; } loadDispatchers = new Action[15] { delegate { ContentLoadHelper.PopulateTypeFields<ItemDef>(typeof(Items), contentPack.itemDefs, (Func<string, string>)null); }, delegate { ContentLoadHelper.PopulateTypeFields<BuffDef>(typeof(Buffs), contentPack.buffDefs, (Func<string, string>)null); }, delegate { contentPack.bodyPrefabs.Add(Resources.bodyPrefabs.ToArray()); }, delegate { contentPack.masterPrefabs.Add(Resources.masterPrefabs.ToArray()); }, delegate { contentPack.projectilePrefabs.Add(Resources.projectilePrefabs.ToArray()); }, delegate { contentPack.gameModePrefabs.Add(Resources.gameModePrefabs.ToArray()); }, delegate { contentPack.networkedObjectPrefabs.Add(Resources.networkedObjectPrefabs.ToArray()); }, delegate { contentPack.effectDefs.Add(Resources.effectPrefabs.ConvertAll((Converter<GameObject, EffectDef>)((GameObject x) => new EffectDef(x))).ToArray()); }, delegate { contentPack.networkSoundEventDefs.Add(Resources.networkSoundEventDefs.ToArray()); }, delegate { contentPack.unlockableDefs.Add(Resources.unlockableDefs.ToArray()); }, delegate { contentPack.entityStateTypes.Add(Resources.entityStateTypes.ToArray()); }, delegate { contentPack.skillDefs.Add(Resources.skillDefs.ToArray()); }, delegate { contentPack.skillFamilies.Add(Resources.skillFamilies.ToArray()); }, delegate { contentPack.sceneDefs.Add(Resources.sceneDefs.ToArray()); }, delegate { contentPack.gameEndingDefs.Add(Resources.gameEndingDefs.ToArray()); } }; int j = 0; while (j < loadDispatchers.Length) { loadDispatchers[j](); args.ReportProgress(Util.Remap((float)(j + 1), 0f, (float)loadDispatchers.Length, 0.9f, 0.95f)); yield return null; int num = j + 1; j = num; } loadDispatchers = new Action[4] { delegate { ContentLoadHelper.InvokeAfterContentPackLoaded<BaseItem>(ChallengeModePlugin.executingAssembly); }, delegate { ContentLoadHelper.InvokeAfterContentPackLoaded<BaseEquipment>(ChallengeModePlugin.executingAssembly); }, delegate { ContentLoadHelper.InvokeAfterContentPackLoaded<BaseBuff>(ChallengeModePlugin.executingAssembly); }, delegate { ContentLoadHelper.InvokeAfterContentPackLoaded<BaseInteractable>(ChallengeModePlugin.executingAssembly); } }; int k = 0; while (k < loadDispatchers.Length) { loadDispatchers[k](); args.ReportProgress(Util.Remap((float)(k + 1), 0f, (float)loadDispatchers.Length, 0.95f, 0.99f)); yield return null; int num = k + 1; k = num; } } public IEnumerator GenerateContentPackAsync(GetContentPackAsyncArgs args) { ContentPack.Copy(contentPack, args.output); args.ReportProgress(1f); yield break; } public IEnumerator FinalizeAsync(FinalizeAsyncArgs args) { args.ReportProgress(1f); yield break; } } public static class ChallengeModeUtils { public static event Func<CharacterBody, bool> onGetBodyIsHot; public static event Func<CharacterBody, bool> onGetBodyIsCold; public static bool CurrentStageNameMatches(string stageName) { return Object.op_Implicit((Object)(object)Stage.instance) && (Object)(object)Stage.instance.sceneDef != (Object)null && Stage.instance.sceneDef.baseSceneName == stageName; } public static bool CurrentStageHasCommonInteractables() { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Invalid comparison between Unknown and I4 if (Object.op_Implicit((Object)(object)Stage.instance) && (Object)(object)Stage.instance.sceneDef != (Object)null && (int)Stage.instance.sceneDef.sceneType != 1) { return false; } List<string> list = new List<string> { "moon2", "voidstage", "voidraid", "arena" }; foreach (string item in list) { if (CurrentStageNameMatches(item)) { return false; } } return true; } public static bool CurrentStageHasBosses() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Invalid comparison between Unknown and I4 //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Invalid comparison between Unknown and I4 if (Object.op_Implicit((Object)(object)Stage.instance) && (Object)(object)Stage.instance.sceneDef != (Object)null && ((int)Stage.instance.sceneDef.sceneType == 3 || (int)Stage.instance.sceneDef.sceneType == 0 || (int)Stage.instance.sceneDef.sceneType == -1)) { return false; } List<string> list = new List<string> { "bazaar", "arena", "voidstage" }; foreach (string item in list) { if (CurrentStageNameMatches(item)) { return false; } } return true; } public static void RemoveFromArray<T>(ref T[] array, T element) { int num = Array.IndexOf(array, element); if (num != -1) { ArrayUtils.ArrayRemoveAtAndResize<T>(ref array, num, 1); } } public static float MoveNumberTowards(float current, float target, float speed) { if (current < target) { current = Mathf.Min(current + speed, target); } else if (current > target) { current = Mathf.Max(current - speed, target); } return current; } public static bool IsBodyUnderCeiling(CharacterBody body) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) return Physics.Raycast(new Ray(body.corePosition + Vector3.up * body.radius, Vector3.up), 500f, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask), (QueryTriggerInteraction)1); } public static bool BodyIsHot(CharacterBody body) { bool flag = body.HasBuff(Buffs.OnFire) || body.HasBuff(Buffs.StrongerBurn); if (!flag) { DotController val = DotController.FindDotController(((Component)body).gameObject); if (Object.op_Implicit((Object)(object)val) && val.HasDotActive((DotIndex)2)) { flag = true; } } if (!flag && ChallengeModeUtils.onGetBodyIsHot != null) { flag = ChallengeModeUtils.onGetBodyIsHot(body); } return flag; } public static bool BodyIsCold(CharacterBody body) { bool flag = body.HasBuff(Buffs.Slow80) || (Object.op_Implicit((Object)(object)body.healthComponent) && body.healthComponent.isInFrozenState); if (!flag && ChallengeModeUtils.onGetBodyIsCold != null) { flag = ChallengeModeUtils.onGetBodyIsCold(body); } return flag; } } public class ChallengeRunLoadable : BaseLoadableAsset { public static GameObject challengeRunPrefab; public static GameObject modifierListPrefab; public static GameObject extraGameModeMenu; public override void OnPluginAwake() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown ((BaseLoadableAsset)this).OnPluginAwake(); challengeRunPrefab = Utils.CreateBlankPrefab("xChallengeRun", true); NetworkingAPI.RegisterMessageType<ChallengeRun.SyncSetNewModifiers>(); NetworkingAPI.RegisterMessageType<ChallengeRun.SyncDisableAllModifiers>(); GameModeCatalog.SetGameModes += new hook_SetGameModes(GameModeCatalog_SetGameModes); } private void GameModeCatalog_SetGameModes(orig_SetGameModes orig, Run[] newGameModePrefabComponents) { Array.Sort(newGameModePrefabComponents, (Run a, Run b) => string.CompareOrdinal(((Object)a).name, ((Object)b).name)); orig.Invoke(newGameModePrefabComponents); } public override void Load() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) Run component = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/ClassicRun/ClassicRun.prefab").WaitForCompletion().GetComponent<Run>(); ChallengeRun challengeRun = challengeRunPrefab.AddComponent<ChallengeRun>(); ((Run)challengeRun).nameToken = "GAMEMODE_CHALLENGEMODE_NAME"; ((Run)challengeRun).userPickable = true; ((Run)challengeRun).startingSceneGroup = component.startingSceneGroup; ((Run)challengeRun).gameOverPrefab = component.gameOverPrefab; ((Run)challengeRun).lobbyBackgroundPrefab = component.lobbyBackgroundPrefab; ((Run)challengeRun).uiPrefab = component.uiPrefab; challengeRunPrefab.AddComponent<TeamManager>(); challengeRunPrefab.AddComponent<RunCameraManager>(); SetUpAlternateGameModeButton(); SetUpModifierList(); ((BaseLoadableAsset)this).OnLoad(); base.asset = challengeRunPrefab; } public void SetUpAlternateGameModeButton() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown LanguageTextMeshController.Start += new hook_Start(LanguageTextMeshController_Start); } private void LanguageTextMeshController_Start(orig_Start orig, LanguageTextMeshController self) { orig.Invoke(self); if (self.token == "TITLE_ECLIPSE" && Object.op_Implicit((Object)(object)((Component)self).GetComponent<HGButton>())) { ((Component)((Component)self).transform.parent).gameObject.AddComponent<ChallengeRunButtonAdder>(); } } public void SetUpModifierList() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) GameObject val = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/ClassicRun/ClassicRunInfoHudPanel.prefab").WaitForCompletion(); modifierListPrefab = ChallengeModePlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/ChallengeMode/ModifierListPanel.prefab"); modifierListPrefab.GetComponent<Image>().sprite = ((Component)val.transform.Find("RightInfoBar/ObjectivePanel")).GetComponent<Image>().sprite; ((Component)modifierListPrefab.transform.Find("StripContainer/ModifierStrip")).GetComponent<Image>().sprite = ((Component)val.transform.Find("RightInfoBar/ObjectivePanel/StripContainer/ObjectiveStrip")).GetComponent<Image>().sprite; ((Graphic)((Component)modifierListPrefab.transform.Find("StripContainer/ModifierStrip")).GetComponent<Image>()).material = ((Graphic)((Component)val.transform.Find("RightInfoBar/ObjectivePanel/StripContainer/ObjectiveStrip")).GetComponent<Image>()).material; FixLabel(((Component)modifierListPrefab.transform.Find("Label")).gameObject, (LabelType)1); ((Component)modifierListPrefab.transform.Find("Label")).gameObject.AddComponent<LanguageTextMeshController>()._token = "CHALLENGEMODE_MODIFIER_LIST_TITLE"; FixLabel(((Component)modifierListPrefab.transform.Find("StripContainer/ModifierStrip/Name")).gameObject, (LabelType)0); ((Component)modifierListPrefab.transform.Find("StripContainer/ModifierStrip/Name")).gameObject.AddComponent<LanguageTextMeshController>(); FixLabel(((Component)modifierListPrefab.transform.Find("StripContainer/ModifierStrip/Description")).gameObject, (LabelType)2); ((Component)modifierListPrefab.transform.Find("StripContainer/ModifierStrip/Description")).gameObject.AddComponent<LanguageTextMeshController>(); ChallengeRunModifierListPanelController challengeRunModifierListPanelController = modifierListPrefab.AddComponent<ChallengeRunModifierListPanelController>(); challengeRunModifierListPanelController.stripPrefab = ((Component)modifierListPrefab.transform.Find("StripContainer/ModifierStrip")).gameObject; challengeRunModifierListPanelController.stripContainer = modifierListPrefab.transform.Find("StripContainer"); static void FixLabel(GameObject labelObject, LabelType labelType) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) TextMeshProUGUI component = labelObject.GetComponent<TextMeshProUGUI>(); TextAlignmentOptions alignment = ((TMP_Text)component).alignment; Object.DestroyImmediate((Object)(object)component); HGTextMeshProUGUI val2 = labelObject.AddComponent<HGTextMeshProUGUI>(); ((TMP_Text)val2).alignment = alignment; ((TMP_Text)val2).enableWordWrapping = true; LabelSkinController val3 = labelObject.AddComponent<LabelSkinController>(); val3.labelType = labelType; val3.useRecommendedAlignment = false; ((BaseSkinController)val3).skinData = Addressables.LoadAssetAsync<UISkinData>((object)"RoR2/Base/UI/skinObjectivePanel.asset").WaitForCompletion(); val3.label = (TextMeshProUGUI)(object)labelObject.GetComponent<HGTextMeshProUGUI>(); ((BaseSkinController)val3).DoSkinUI(); } } } public class ChallengeRunButtonAdder : MonoBehaviour { public void Start() { GameObject val = Object.Instantiate<GameObject>(((Component)((Component)this).transform.Find("GenericMenuButton (Eclipse)")).gameObject, ((Component)this).transform); val.AddComponent<ChallengeRunButton>(); val.GetComponent<LanguageTextMeshController>().token = "TITLE_CHALLENGEMODE"; val.GetComponent<HGButton>().hoverToken = "TITLE_CHALLENGEMODE_DESC"; } } public class ChallengeRunButton : MonoBehaviour { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__1_0; internal void <Start>b__1_0() { Util.PlaySound("Play_UI_menuClick", ((Component)RoR2Application.instance).gameObject); Console.instance.SubmitCmd((NetworkUser)null, "transition_command \"gamemode xChallengeRun; host 0; \"", false); } } public HGButton hgButton; public void Start() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown hgButton = ((Component)this).GetComponent<HGButton>(); ((Button)hgButton).onClick = new ButtonClickedEvent(); ButtonClickedEvent onClick = ((Button)hgButton).onClick; object obj = <>c.<>9__1_0; if (obj == null) { UnityAction val = delegate { Util.PlaySound("Play_UI_menuClick", ((Component)RoR2Application.instance).gameObject); Console.instance.SubmitCmd((NetworkUser)null, "transition_command \"gamemode xChallengeRun; host 0; \"", false); }; <>c.<>9__1_0 = val; obj = (object)val; } ((UnityEvent)onClick).AddListener((UnityAction)obj); } } public class ChallengeRun : Run { public class SyncSetNewModifiers : INetMessage, ISerializableObject { private NetworkInstanceId objID; private int networkingCycle; private List<int> modifierIndices; public SyncSetNewModifiers() { } public SyncSetNewModifiers(NetworkInstanceId objID, int networkingCycle, List<int> modifierIndices) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) this.objID = objID; this.networkingCycle = networkingCycle; this.modifierIndices = modifierIndices; } public void Deserialize(NetworkReader reader) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) objID = reader.ReadNetworkId(); networkingCycle = reader.ReadInt32(); int num = reader.ReadInt32(); modifierIndices = new List<int>(); for (int i = 0; i < num; i++) { modifierIndices.Add(reader.ReadInt32()); } } public void OnReceived() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) if (NetworkServer.active) { return; } GameObject val = Util.FindNetworkObject(objID); if (!Object.op_Implicit((Object)(object)val)) { return; } ChallengeRun component = val.GetComponent<ChallengeRun>(); if (!Object.op_Implicit((Object)(object)component) || component.networkingCycle >= networkingCycle) { return; } component.networkingCycle = networkingCycle; component.DisableAllModifiers(); foreach (int modifierIndex in modifierIndices) { if (ChallengeRunModifierCatalog.indexToModifier.TryGetValue(modifierIndex, out var value)) { value.OnEnable(); component.currentModifiers.Add(value); } } ChallengeRunModifierListPanelController.MarkDirty(); } public void Serialize(NetworkWriter writer) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) writer.Write(objID); writer.Write(networkingCycle); writer.Write(modifierIndices.Count); foreach (int modifierIndex in modifierIndices) { writer.Write(modifierIndex); } } } public class SyncDisableAllModifiers : INetMessage, ISerializableObject { private NetworkInstanceId objID; private int networkingCycle; public SyncDisableAllModifiers() { } public SyncDisableAllModifiers(NetworkInstanceId objID, int networkingCycle) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) this.objID = objID; this.networkingCycle = networkingCycle; } public void Deserialize(NetworkReader reader) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) objID = reader.ReadNetworkId(); networkingCycle = reader.ReadInt32(); } public void OnReceived() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) if (NetworkServer.active) { return; } GameObject val = Util.FindNetworkObject(objID); if (Object.op_Implicit((Object)(object)val)) { ChallengeRun component = val.GetComponent<ChallengeRun>(); if (Object.op_Implicit((Object)(object)component) && component.networkingCycle < networkingCycle) { component.networkingCycle = networkingCycle; component.DisableAllModifiers(); } } } public void Serialize(NetworkWriter writer) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) writer.Write(objID); writer.Write(networkingCycle); } } public Xoroshiro128Plus modifierRng; private int networkingCycle = 0; public List<ChallengeRunModifier> currentModifiers = new List<ChallengeRunModifier>(); public List<ChallengeRunModifier> modifierPool = new List<ChallengeRunModifier>(); public List<ChallengeRunModifier> additionalModifierPool = new List<ChallengeRunModifier>(); public float markHUDDirtyTimer = 0f; public float markHUDDirtyInterval = 1f; public float markHUDDirtyLimit = 15f; public override void Start() { Stage.onServerStageBegin += Stage_onServerStageBegin; Stage.onServerStageComplete += Stage_onServerStageComplete; HUD.onHudTargetChangedGlobal += HUD_onHudTargetChangedGlobal; ((Run)this).Start(); if (NetworkServer.active) { GenerateStageRNGChallengeRun(); } } public override void OnDestroy() { Stage.onServerStageBegin -= Stage_onServerStageBegin; Stage.onServerStageComplete -= Stage_onServerStageComplete; HUD.onHudTargetChangedGlobal -= HUD_onHudTargetChangedGlobal; DisableAllModifiers(); ((Run)this).OnDestroy(); } public override void OnFixedUpdate() { ((Run)this).OnFixedUpdate(); if (markHUDDirtyLimit > 0f) { markHUDDirtyLimit -= Time.fixedDeltaTime; markHUDDirtyTimer += Time.fixedDeltaTime; if (markHUDDirtyTimer >= markHUDDirtyInterval) { markHUDDirtyTimer -= markHUDDirtyInterval; ChallengeRunModifierListPanelController.MarkDirty(); } } } public override void AdvanceStage(SceneDef nextScene) { ((Run)this).AdvanceStage(nextScene); GenerateStageRNGChallengeRun(); } public void GenerateStageRNGChallengeRun() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown modifierRng = new Xoroshiro128Plus(base.stageRng.nextUlong); } public override void OnClientGameOver(RunReport runReport) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) ((Run)this).OnClientGameOver(runReport); if (runReport.gameEnding.isWin) { int num = RoR2Application.rng.RangeInt(5, 15); if (((Run)this).loopClearCount > 0) { num *= ((Run)this).loopClearCount; } DifficultyDef difficultyDef = DifficultyCatalog.GetDifficultyDef(((Run)this).selectedDifficulty); if (difficultyDef != null) { num = Mathf.CeilToInt((float)num * difficultyDef.scalingValue); } ConfigEntry<int> petFood = ChallengeModeConfig.petFood; petFood.Value += num; } } private void Stage_onServerStageBegin(Stage stage) { RefreshModifierPools(); AddRandomNewModifiersForThisStageServer(); } private void Stage_onServerStageComplete(Stage stage) { DisableAllModifiers(); } private void HUD_onHudTargetChangedGlobal(HUD hud) { ChallengeRunModifierListPanelController.MarkDirty(); } public void RefreshModifierPools() { modifierPool.Clear(); additionalModifierPool.Clear(); for (int i = 0; i < ChallengeRunModifierCatalog.allModifiers.Count; i++) { ChallengeRunModifier challengeRunModifier = ChallengeRunModifierCatalog.allModifiers[i]; if (challengeRunModifier.IsAvailable() && challengeRunModifier.isEnabledInConfig) { if (challengeRunModifier.isAdditional) { additionalModifierPool.Add(challengeRunModifier); } else { modifierPool.Add(challengeRunModifier); } } } } public void AddRandomNewModifiersForThisStageServer() { if (!NetworkServer.active) { return; } List<ChallengeRunModifier> list = new List<ChallengeRunModifier>(); for (int i = 0; i < ConfigurableValue<int>.op_Implicit(ChallengeModeConfig.modifiersPerStage); i++) { if (modifierPool.Count <= 0) { break; } ChallengeRunModifier item = modifierRng.NextElementUniform<ChallengeRunModifier>(modifierPool); list.Add(item); modifierPool.Remove(item); } foreach (ChallengeRunModifier item2 in additionalModifierPool) { list.Add(item2); } AddNewModifiersServer(list); } public void AddNewModifierServer(ChallengeRunModifier newModifier) { AddNewModifiersServer(new List<ChallengeRunModifier> { newModifier }); } public void AddNewModifiersServer(List<ChallengeRunModifier> newModifiers) { //IL_00a4: Unknown result type (might be due to invalid IL or missing references) if (!NetworkServer.active) { return; } foreach (ChallengeRunModifier newModifier in newModifiers) { try { newModifier.OnEnable(); } catch (Exception ex) { ChallengeModePlugin.logger.LogError((object)("Error while enabling modifier " + newModifier.GetType().Name)); ChallengeModePlugin.logger.LogError((object)ex); } currentModifiers.Add(newModifier); } ChallengeRunModifierListPanelController.MarkDirty(); networkingCycle++; NetMessageExtensions.Send((INetMessage)(object)new SyncSetNewModifiers(((Component)this).gameObject.GetComponent<NetworkIdentity>().netId, networkingCycle, currentModifiers.Select((ChallengeRunModifier x) => x.modifierIndex).ToList()), (NetworkDestination)1); } public void DisableAllModifiers() { //IL_00a5: Unknown result type (might be due to invalid IL or missing references) foreach (ChallengeRunModifier currentModifier in currentModifiers) { try { currentModifier.OnDisable(); } catch (Exception ex) { ChallengeModePlugin.logger.LogError((object)("Error while disabling modifier " + currentModifier.GetType().Name)); ChallengeModePlugin.logger.LogError((object)ex); } } currentModifiers.Clear(); ChallengeRunModifierListPanelController.MarkDirty(); if (NetworkServer.active) { networkingCycle++; NetMessageExtensions.Send((INetMessage)(object)new SyncDisableAllModifiers(((Component)this).gameObject.GetComponent<NetworkIdentity>().netId, networkingCycle), (NetworkDestination)1); } } [ConCommand(/*Could not decode attribute arguments.*/)] public static void CCAddModifier(ConCommandArgs args) { if (!NetworkServer.active) { throw new Exception("This is a server-side command."); } ChallengeRun challengeRun = Run.instance as ChallengeRun; if ((Object)(object)challengeRun == (Object)null) { throw new Exception("Not in a ChallengeRun!"); } string argString = ((ConCommandArgs)(ref args)).GetArgString(0); ChallengeRunModifier value = null; if (!ChallengeRunModifierCatalog.nameToModifier.TryGetValue(argString, out value)) { throw new Exception($"Modifier not found. modifierName={argString}"); } if (!challengeRun.currentModifiers.Contains(value)) { challengeRun.AddNewModifierServer(value); } } [ConCommand(/*Could not decode attribute arguments.*/)] public static void CCDisableAllModifiers(ConCommandArgs args) { if (!NetworkServer.active) { throw new Exception("This is a server-side command."); } ChallengeRun challengeRun = Run.instance as ChallengeRun; if ((Object)(object)challengeRun == (Object)null) { throw new Exception("Not in a ChallengeRun!"); } challengeRun.DisableAllModifiers(); } [ConCommand(/*Could not decode attribute arguments.*/)] public static void CCRerollModifiers(ConCommandArgs args) { if (!NetworkServer.active) { throw new Exception("This is a server-side command."); } ChallengeRun challengeRun = Run.instance as ChallengeRun; if ((Object)(object)challengeRun == (Object)null) { throw new Exception("Not in a ChallengeRun!"); } challengeRun.DisableAllModifiers(); challengeRun.RefreshModifierPools(); challengeRun.AddRandomNewModifiersForThisStageServer(); } } public class ChallengeRunModifierListPanelController : MonoBehaviour { public class ModifierStrip { public ChallengeRunModifier modifier; public GameObject gameObject; } public class StripEnterAnimation { public float t; public float maxT = 1f; public float finalHeight; public LayoutElement layoutElement; public CanvasGroup canvasGroup; public ModifierStrip strip; public StripEnterAnimation(ModifierStrip strip) { this.strip = strip; layoutElement = strip.gameObject.GetComponent<LayoutElement>(); canvasGroup = strip.gameObject.GetComponent<CanvasGroup>(); finalHeight = layoutElement.minHeight; } public void SetT(float newT) { if (Object.op_Implicit((Object)(object)strip.gameObject)) { t = newT; float alpha = Mathf.Clamp01(Util.Remap(t / maxT, 0.75f, 1f, 0f, 1f)); canvasGroup.alpha = alpha; float num = Mathf.Clamp01(Util.Remap(t / maxT, 0.5f, 0.75f, 0f, 1f)); num *= num; layoutElement.minHeight = num * finalHeight; layoutElement.preferredHeight = layoutElement.minHeight; layoutElement.flexibleHeight = 0f; } } } public HUD hud; public GameObject stripPrefab; public Transform stripContainer; public List<ModifierStrip> strips = new List<ModifierStrip>(); public List<StripEnterAnimation> stripEnterAnimations = new List<StripEnterAnimation>(); public static bool isDirty; public void OnEnable() { InstanceTracker.Add<ChallengeRunModifierListPanelController>(this); } public void OnDisable() { InstanceTracker.Remove<ChallengeRunModifierListPanelController>(this); } public void Update() { if (stripEnterAnimations.Count <= 0) { return; } float num = 2f; float num2 = Time.deltaTime / num; for (int num3 = stripEnterAnimations.Count - 1; num3 >= 0; num3--) { float num4 = Mathf.Min(stripEnterAnimations[num3].t + num2, stripEnterAnimations[num3].maxT); stripEnterAnimations[num3].SetT(num4); if (num4 >= stripEnterAnimations[num3].maxT) { stripEnterAnimations.RemoveAt(num3); } } } public void SetModifiers(List<ChallengeRunModifier> newModifiers) { foreach (ModifierStrip strip in strips) { if (!newModifiers.Contains(strip.modifier)) { Object.Destroy((Object)(object)strip.gameObject); } } strips.RemoveAll((ModifierStrip x) => !newModifiers.Contains(x.modifier)); stripEnterAnimations.RemoveAll((StripEnterAnimation x) => (Object)(object)x.strip.gameObject == (Object)null); int num = 0; foreach (ChallengeRunModifier modifier in newModifiers) { if (!strips.Any((ModifierStrip x) => x.modifier == modifier)) { ModifierStrip modifierStrip = new ModifierStrip(); modifierStrip.modifier = modifier; modifierStrip.gameObject = Object.Instantiate<GameObject>(stripPrefab, stripContainer); modifierStrip.gameObject.SetActive(true); ((Component)modifierStrip.gameObject.transform.Find("Name")).GetComponent<LanguageTextMeshController>().token = modifier.nameToken; ((Component)modifierStrip.gameObject.transform.Find("Description")).GetComponent<LanguageTextMeshController>().token = modifier.descriptionToken; strips.Add(modifierStrip); StripEnterAnimation stripEnterAnimation = new StripEnterAnimation(modifierStrip); stripEnterAnimation.maxT += 0.2f * (float)num; stripEnterAnimations.Add(stripEnterAnimation); num++; } } } public static void MarkDirty() { if (!isDirty) { isDirty = true; RoR2Application.onNextUpdate += RefreshAll; } } private static void RefreshAll() { for (int i = 0; i < HUD.readOnlyInstanceList.Count; i++) { RefreshHUD(HUD.readOnlyInstanceList[i]); } isDirty = false; } private static void RefreshHUD(HUD hud) { if (Object.op_Implicit((Object)(object)hud.targetMaster)) { ChallengeRun challengeRun = Run.instance as ChallengeRun; if ((Object)(object)challengeRun != (Object)null) { SetDisplayDataForViewer(hud, challengeRun.currentModifiers); } } } private static void SetDisplayDataForViewer(HUD hud, List<ChallengeRunModifier> modifiers) { bool shouldDisplay = modifiers.Count > 0; ChallengeRunModifierListPanelController challengeRunModifierListPanelController = SetDisplayingOnHud(hud, shouldDisplay); if (Object.op_Implicit((Object)(object)challengeRunModifierListPanelController)) { challengeRunModifierListPanelController.SetModifiers(modifiers); } } private static ChallengeRunModifierListPanelController SetDisplayingOnHud(HUD hud, bool shouldDisplay) { List<ChallengeRunModifierListPanelController> instancesList = InstanceTracker.GetInstancesList<ChallengeRunModifierListPanelController>(); ChallengeRunModifierListPanelController challengeRunModifierListPanelController = null; for (int i = 0; i < instancesList.Count; i++) { ChallengeRunModifierListPanelController challengeRunModifierListPanelController2 = instancesList[i]; if ((Object)(object)challengeRunModifierListPanelController2.hud == (Object)(object)hud) { challengeRunModifierListPanelController = challengeRunModifierListPanelController2; break; } } if (Object.op_Implicit((Object)(object)challengeRunModifierListPanelController) != shouldDisplay) { if (!Object.op_Implicit((Object)(object)challengeRunModifierListPanelController)) { Transform val = null; if (Object.op_Implicit((Object)(object)hud.gameModeUiInstance)) { ChildLocator component = hud.gameModeUiInstance.GetComponent<ChildLocator>(); if (Object.op_Implicit((Object)(object)component)) { Transform val2 = component.FindChild("RightInfoBar"); if (Object.op_Implicit((Object)(object)val2)) { val = (Transform)(object)((Component)val2).GetComponent<RectTransform>(); } } } if (Object.op_Implicit((Object)(object)val)) { ChallengeRunModifierListPanelController component2 = Object.Instantiate<GameObject>(ChallengeRunLoadable.modifierListPrefab, val).GetComponent<ChallengeRunModifierListPanelController>(); component2.hud = hud; challengeRunModifierListPanelController = component2; } } else { Object.Destroy((Object)(object)((Component)challengeRunModifierListPanelController).gameObject); challengeRunModifierListPanelController = null; } } return challengeRunModifierListPanelController; } } public class ChallengeRunModifier { internal int modifierIndex = -1; public bool isActive = false; internal ConfigurableValue<bool> configEnableOption; public virtual string nameToken => ""; public virtual string descriptionToken => ""; public virtual bool isAdditional => false; public bool isEnabledInConfig { get { if (configEnableOption != null) { return ConfigurableValue<bool>.op_Implicit(configEnableOption); } return true; } } public virtual void OnEnable() { isActive = true; } public virtual void OnDisable() { isActive = false; } public virtual bool IsAvailable() { return true; } } public static class ChallengeRunModifierCatalog { public static List<ChallengeRunModifier> allModifiers = new List<ChallengeRunModifier>(); public static Dictionary<int, ChallengeRunModifier> indexToModifier = new Dictionary<int, ChallengeRunModifier>(); public static Dictionary<string, ChallengeRunModifier> nameToModifier = new Dictionary<string, ChallengeRunModifier>(); public static event Action<List<ChallengeRunModifier>> onCollectModifiers; public static void Init() { allModifiers.Add(new AlwaysSlippery()); allModifiers.Add(new UtilityCooldown()); allModifiers.Add(new ChestFailChance()); allModifiers.Add(new NoOSP()); allModifiers.Add(new PrimaryStamina()); allModifiers.Add(new PrinterBug()); allModifiers.Add(new ChallengeMode.Modifiers.LowHPStress()); allModifiers.Add(new PerfectedOnPlanet()); allModifiers.Add(new UselessSteak()); allModifiers.Add(new MalachiteSpikeOnKill()); allModifiers.Add(new FireBackfire()); allModifiers.Add(new BossFocus()); allModifiers.Add(new DoubleJumpHurts()); allModifiers.Add(new CurseOnHeavyHit()); allModifiers.Add(new BlocksForHealth()); allModifiers.Add(new ExpensivePurchasables()); allModifiers.Add(new MissChance()); allModifiers.Add(new ReducedVision()); allModifiers.Add(new BurnChance()); allModifiers.Add(new AllChestsCloaked()); allModifiers.Add(new LoseGoldOverTime()); allModifiers.Add(new BombDrop()); allModifiers.Add(new NoGoingBack()); allModifiers.Add(new BigShot()); allModifiers.Add(new DroppingItems()); allModifiers.Add(new RandomMeteors()); allModifiers.Add(new DronePurgatory()); allModifiers.Add(new SteakReplacesRandomItems()); allModifiers.Add(new PurchasesInflictSlow()); allModifiers.Add(new RerollItems()); allModifiers.Add(new IncludeVoidReavers()); allModifiers.Add(new HalfHealingToShields()); allModifiers.Add(new ChallengeMode.Modifiers.DefenseDamage()); allModifiers.Add(new EnemiesHaveShield()); allModifiers.Add(new BossRevive()); allModifiers.Add(new EquipmentCDRandomized()); allModifiers.Add(new ChallengeMode.Modifiers.BackpackWeight()); allModifiers.Add(new ChallengeMode.Modifiers.KillRemorse()); allModifiers.Add(new HoldoutShrink()); allModifiers.Add(new TurnOffMyPainInhibitors()); allModifiers.Add(new BrokenSpine()); allModifiers.Add(new DebuffInTPRange()); allModifiers.Add(new NoCrits()); allModifiers.Add(new IncreasedKnockback()); allModifiers.Add(new EnemyMissileOnHit()); allModifiers.Add(new FlutterJumps()); allModifiers.Add(new FasterBarrierDecay()); allModifiers.Add(new EnemyLeech()); allModifiers.Add(new ProcLimit()); allModifiers.Add(new BossHalfHPArmor()); allModifiers.Add(new ChallengeMode.Modifiers.Unique.Frostbite()); allModifiers.Add(new AcidRain()); allModifiers.Add(new MountainWinds()); allModifiers.Add(new HotSand()); allModifiers.Add(new CommsJam()); allModifiers.Add(new Thunder()); allModifiers.Add(new BrotherEX()); allModifiers.Add(new VoidRaidCrabEX()); if (ChallengeRunModifierCatalog.onCollectModifiers != null) { ChallengeRunModifierCatalog.onCollectModifiers(allModifiers); } int num = 0; foreach (ChallengeRunModifier allModifier in allModifiers) { allModifier.modifierIndex = num; indexToModifier[num] = allModifier; nameToModifier[allModifier.GetType().Name] = allModifier; num++; } RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, (Action)delegate { Regex richTextRegex = new Regex("<[^>]*>"); List<char> forbiddenChars = new List<char> { '=', '\n', '\t', '\\', '"', '\'', '[', ']' }; foreach (ChallengeRunModifier allModifier2 in allModifiers) { allModifier2.configEnableOption = ConfigurableValue.CreateBool("com.themysticsword.challengemode", "Virga", ChallengeModePlugin.config, "Enabled Modifiers", GetFilteredString(Language.english.GetLocalizedStringByToken(allModifier2.nameToken)), true, GetFilteredString(Language.english.GetLocalizedStringByToken(allModifier2.descriptionToken)), (List<string>)null, (ConfigEntry<bool>)null, false, (Action<bool>)null); } string GetFilteredString(string inputString) { inputString = richTextRegex.Replace(inputString, string.Empty); foreach (char item in forbiddenChars) { inputString = inputString.Replace(item, ' '); } return inputString; } }); } } public class EXBossAssets : BaseLoadableAsset { public static GameObject fightEffectsPrefab; public static GameObject fightEffectsInstance; public static bool fightEffectsActive { get { return (Object)(object)fightEffectsInstance != (Object)null; } set { if (Object.op_Implicit((Object)(object)fightEffectsInstance) == value) { return; } if (value) { if (Object.op_Implicit((Object)(object)fightEffectsPrefab)) { fightEffectsInstance = Object.Instantiate<GameObject>(fightEffectsPrefab); WeatherParticles val = fightEffectsInstance.AddComponent<WeatherParticles>(); val.lockPosition = true; val.lockRotation = false; } } else if (Object.op_Implicit((Object)(object)fightEffectsInstance)) { Object.Destroy((Object)(object)fightEffectsInstance); } } } public override void Load() { fightEffectsPrefab = ChallengeModePlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/ChallengeMode/EXBoss/EXBossFightEffects.prefab"); ((BaseLoadableAsset)this).OnLoad(); base.asset = fightEffectsPrefab; } } public class PetGame : BaseLoadableAsset { public class ChallengeModePetGameController : MonoBehaviour { public struct ButtonInfo { public Action onClick; public GameObject objectToBlink; } public enum State { SlideIn, Loading, Playing, SlideOut } public int level = 1; public float exp = 0f; public float expToLevelUp = 5f; public int food = 200; public float happiness = 0.5f; public float wakefulness = 0.5f; public GameObject mainGameHolder; public GameObject headpatHolder; public GameObject loadingHolder; public GameObject interactiveCanvasHolder; public GameObject interactiveCanvasButtonHolder; public GameObject meshHolder; public GameObject screenOffHolder; public Animator petAnimator; public RuntimeAnimatorController petBaseAnim; public AnimatorOverrideController petSleepAnim; public TextMeshProUGUI levelText; public TextMeshProUGUI foodText; public Image expBarFilling; public Image happinessBarFilling; public Image wakefulnessBarFilling; public Image loadingBarFilling; public float headpatTimer = 0f; public float headpatHappinessRecharge = 0.09f; public float timeForFullSadness = 172800f; public bool sleeping = false; public float sleepWakefulnessRecharge = 0.04f; public float timeForFullSleepiness = 32400f; public float loadingProgress = 0f; public float loadingPerSecond = 1f / 3f; public List<ButtonInfo> inGameButtons; public int currentButtonIndex = 0; public float buttonBlinkTimer = 0f; public float buttonBlinkInterval = 0.5f; public bool canUseButtons = true; public static List<string> paletteNames = new List<string> { "Retro", "Virtual", "Pink", "Orange", "Sky", "Toxic", "FlowerField", "Trans", "Acid", "Neo", "Mocha", "Void" }; public int currentPaletteIndex = 0; public Material displayMaterial; public State currentState; public Transform consoleTransform; public float stateAge = 0f; public AnimationCurve smooth01Curve; public void Awake() { //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Expected O, but got Unknown //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Expected O, but got Unknown //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Expected O, but got Unknown //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_019b: Expected O, but got Unknown //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Expected O, but got Unknown inGameButtons = new List<ButtonInfo> { new ButtonInfo { onClick = OnFeed, objectToBlink = ((Component)mainGameHolder.transform.Find("HUD/Buttons/Feed/Text (TMP)")).gameObject }, new ButtonInfo { onClick = OnHeadpat, objectToBlink = ((Component)mainGameHolder.transform.Find("HUD/Buttons/Pet/Text (TMP)")).gameObject }, new ButtonInfo { onClick = OnSleep, objectToBlink = ((Component)mainGameHolder.transform.Find("HUD/Buttons/Sleep/Text (TMP)")).gameObject } }; ((UnityEvent)((Button)((Component)interactiveCanvasButtonHolder.transform.Find("Up")).GetComponent<MPButton>()).onClick).AddListener((UnityAction)delegate { ChangeCurrentButtonIndex(currentButtonIndex - 1); }); ((UnityEvent)((Button)((Component)interactiveCanvasButtonHolder.transform.Find("Down")).GetComponent<MPButton>()).onClick).AddListener((UnityAction)delegate { ChangeCurrentButtonIndex(currentButtonIndex + 1); }); ((UnityEvent)((Button)((Component)interactiveCanvasButtonHolder.transform.Find("OK")).GetComponent<MPButton>()).onClick).AddListener(new UnityAction(ClickCurrentButton)); ((UnityEvent)((Button)((Component)interactiveCanvasButtonHolder.transform.Find("Palette")).GetComponent<MPButton>()).onClick).AddListener(new UnityAction(SwapPalette)); ((UnityEvent)((Button)((Component)interactiveCanvasButtonHolder.transform.Find("On Off")).GetComponent<MPButton>()).onClick).AddListener(new UnityAction(OnQuit)); level = ChallengeModeConfig.petLevel.Value; exp = ChallengeModeConfig.petExp.Value; food = ChallengeModeConfig.petFood.Value; float value = ChallengeModeConfig.petLastLoginTime.Value; float currentLoginTime = GetCurrentLoginTime(); float num = 0f; if (value != 0f) { num = currentLoginTime - value; } happiness = Mathf.Clamp01(ChallengeModeConfig.petHappiness.Value - num / timeForFullSadness); wakefulness = Mathf.Clamp01(ChallengeModeConfig.petWakefulness.Value - num / timeForFullSleepiness); currentPaletteIndex = paletteNames.IndexOf(ChallengeModeConfig.petPalette.Value); if (currentPaletteIndex == -1) { currentPaletteIndex = 0; } UpdateMaterialPalette(); smooth01Curve = AnimationCurve.EaseInOut(0f, 0f, 1f, 1f); ((TMP_Text)((Component)mainGameHolder.transform.Find("HUD/Buttons/Feed/Text (TMP)")).GetComponent<TextMeshProUGUI>()).text = Language.currentLanguage.GetLocalizedStringByToken("CHALLENGEMODE_PETGAME_BUTTON_FEED"); ((TMP_Text)((Component)mainGameHolder.transform.Find("HUD/Buttons/Pet/Text (TMP)")).GetComponent<TextMeshProUGUI>()).text = Language.currentLanguage.GetLocalizedStringByToken("CHALLENGEMODE_PETGAME_BUTTON_PET"); ((TMP_Text)((Component)mainGameHolder.transform.Find("HUD/Buttons/Sleep/Text (TMP)")).GetComponent<TextMeshProUGUI>()).text = Language.currentLanguage.GetLocalizedStringByToken("CHALLENGEMODE_PETGAME_BUTTON_SLEEP"); ((TMP_Text)((Component)loadingHolder.transform.Find("GameTitle")).GetComponent<TextMeshProUGUI>()).text = Language.currentLanguage.GetLocalizedStringByToken("CHALLENGEMODE_PETGAME_TITLE_ONSCREEN"); ((TMP_Text)((Component)meshHolder.transform.Find("OK Button/Text")).GetComponent<TextMeshPro>()).text = Language.currentLanguage.GetLocalizedStringByToken("CHALLENGEMODE_PETGAME_CONSOLE_BUTTON_CONFIRM"); ((TMP_Text)((Component)meshHolder.transform.Find("Palette Button/Text")).GetComponent<TextMeshPro>()).text = Language.currentLanguage.GetLocalizedStringByToken("CHALLENGEMODE_PETGAME_CONSOLE_BUTTON_PALETTESWAP"); ((TMP_Text)((Component)meshHolder.transform.Find("On Off Button/Text")).GetComponent<TextMeshPro>()).text = Language.currentLanguage.GetLocalizedStringByToken("CHALLENGEMODE_PETGAME_CONSOLE_BUTTON_POWER"); } public void Start() { currentState = State.SlideIn; screenOffHolder.SetActive(true); MPButton[] componentsInChildren = interactiveCanvasButtonHolder.GetComponentsInChildren<MPButton>(); foreach (MPButton val in componentsInChildren) { ((Selectable)val).interactable = false; } UpdateStatVisuals(); UpdateLevelData(); } public void Update() { //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_036d: Unknown result type (might be due to invalid IL or missing references) stateAge += Time.deltaTime; float num = 0f; switch (currentState) { case State.SlideIn: num = Mathf.Clamp01(stateAge / 2f); ((Component)consoleTransform).transform.localPosition = new Vector3(0f, -10f + 10f * smooth01Curve.Evaluate(num), 11.46f); ((Component)consoleTransform).transform.localRotation = Quaternion.Euler(new Vector3(0f, -270f + 360f * smooth01Curve.Evaluate(num), 0f)); if (num >= 1f) { screenOffHolder.SetActive(false); loadingHolder.SetActive(true); mainGameHolder.SetActive(false); stateAge = 0f; currentState = State.Loading; } break; case State.Loading: loadingProgress += loadingPerSecond * Time.deltaTime; loadingBarFilling.fillAmount = loadingProgress; if (loadingProgress >= 1f) { loadingHolder.SetActive(false); mainGameHolder.SetActive(true); canUseButtons = true; MPButton[] componentsInChildren = interactiveCanvasButtonHolder.GetComponentsInChildren<MPButton>(); foreach (MPButton val in componentsInChildren) { ((Selectable)val).interactable = true; } stateAge = 0f; currentState = State.Playing; } break; case State.Playing: if (headpatTimer > 0f) { headpatTimer -= Time.deltaTime; happiness = Mathf.Clamp01(happiness + headpatHappinessRecharge * Time.deltaTime); UpdateStatVisuals(); if (headpatTimer <= 0f) { headpatHolder.SetActive(false); } } if (sleeping) { wakefulness = Mathf.Clamp01(wakefulness + sleepWakefulnessRecharge * Time.deltaTime); UpdateStatVisuals(); if (wakefulness >= 1f) { sleeping = false; petAnimator.runtimeAnimatorController = petBaseAnim; } } buttonBlinkTimer += Time.deltaTime; if (!(buttonBlinkTimer >= buttonBlinkInterval)) { break; } buttonBlinkTimer -= buttonBlinkInterval; if (currentButtonIndex >= 0 && currentButtonIndex < inGameButtons.Count) { GameObject objectToBlink = inGameButtons[currentButtonIndex].objectToBlink; if (Object.op_Implicit((Object)(object)objectToBlink)) { objectToBlink.SetActive(!objectToBlink.activeSelf); } } break; case State.SlideOut: num = Mathf.Clamp01(stateAge / 1f); ((Component)consoleTransform).transform.localPosition = new Vector3(0f, -10f * smooth01Curve.Evaluate(num), 11.46f); if (num >= 1f) { Deactivate(); } break; } } public void OnFeed() { if (food > 0) { sleeping = false; headpatTimer = 0.001f; petAnimator.runtimeAnimatorController = petBaseAnim; food--; exp += 1f * ((happiness + wakefulness) / 2f); UpdateLevelData(); } } public void OnHeadpat() { sleeping = false; petAnimator.runtimeAnimatorController = petBaseAnim; headpatHolder.SetActive(true); headpatTimer = 3f; } public void OnSleep() { if (!(wakefulness >= 1f)) { headpatTimer = 0.001f; petAnimator.runtimeAnimatorController = (RuntimeAnimatorController)(object)petSleepAnim; sleeping = true; } } public void ChangeCurrentButtonIndex(int newButtonIndex) { if (currentButtonIndex >= 0 && currentButtonIndex < inGameButtons.Count) { GameObject objectToBlink = inGameButtons[currentButtonIndex].objectToBlink; if (Object.op_Implicit((Object)(object)objectToBlink)) { objectToBlink.SetActive(true); } } currentButtonIndex = newButtonIndex; if (currentButtonIndex >= inGameButtons.Count) { currentButtonIndex = 0; } else if (currentButtonIndex < 0) { currentButtonIndex = inGameButtons.Count - 1; } } public void ClickCurrentButton() { if (canUseButtons && currentButtonIndex >= 0 && currentButtonIndex < inGameButtons.Count && inGameButtons[currentButtonIndex].onClick != null) { inGameButtons[currentButtonIndex].onClick(); } } public void UpdateMaterialPalette() { if (Object.op_Implicit((Object)(object)displayMaterial)) { Texture2D val = ChallengeModePlugin.AssetBundle.LoadAsset<Texture2D>("Assets/Mods/ChallengeMode/GrovetenderTender/ColourPalettes/texPalette" + paletteNames[currentPaletteIndex] + ".png"); if (Object.op_Implicit((Object)(object)val)) { displayMaterial.SetTexture("_RemapTex", (Texture)(object)val); } } } public void SwapPalette() { currentPaletteIndex++; if (currentPaletteIndex >= paletteNames.Count) { currentPaletteIndex = 0; } UpdateMaterialPalette(); } public void OnQuit() { screenOffHolder.SetActive(true); MPButton[] componentsInChildren = interactiveCanvasButtonHolder.GetComponentsInChildren<MPButton>(); foreach (MPButton val in componentsInChildren) { ((Selectable)val).interactable = false; } canUseButtons = false; stateAge = 0f; currentState = State.SlideOut; } public void RecalculateExpToLevelUp() { expToLevelUp = Mathf.Floor(5f + 2f * Mathf.Pow((float)(level - 1), 1.15f)); UpdateStatVisuals(); } public void OnLevelUp() { RecalculateExpToLevelUp(); UpdateStatVisuals(); } public void UpdateStatVisuals() { ((TMP_Text)levelText).text = Language.currentLanguage.GetLocalizedFormattedStringByToken("CHALLENGEMODE_PETGAME_LEVEL", new object[1] { level.ToString() }); ((TMP_Text)foodText).text = Language.currentLanguage.GetLocalizedFormattedStringByToken("CHALLENGEMODE_PETGAME_FOOD", new object[1] { food.ToString() }); expBarFilling.fillAmount = exp / expToLevelUp; happinessBarFilling.fillAmount = happiness; wakefulnessBarFilling.fillAmount = wakefulness; } public void UpdateLevelData() { RecalculateExpToLevelUp(); if (exp >= expToLevelUp) { exp -= expToLevelUp; level++; OnLevelUp(); } } public float GetCurrentLoginTime() { return (float)(DateTime.Now - DateTime.MinValue).TotalSeconds; } public void OnDestroy() { ChallengeModeConfig.petLevel.Value = level; ChallengeModeConfig.petExp.Value = exp; ChallengeModeConfig.petFood.Value = food; ChallengeModeConfig.petHappiness.Value = happiness; ChallengeModeConfig.petWakefulness.Value = wakefulness; ChallengeModeConfig.petLastLoginTime.Value = GetCurrentLoginTime(); ChallengeModeConfig.petPalette.Value = paletteNames[currentPaletteIndex]; } } public static GameObject gameSystemPrefab; public static GameObject gameSystemInstance; public override void OnPluginAwake() { ((BaseLoadableAsset)this).OnPluginAwake(); } public override void Load() { //IL_0303: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Unknown result type (might be due to invalid IL or missing references) gameSystemPrefab = ChallengeModePlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/ChallengeMode/GrovetenderTender/PetGameSystem.prefab"); ChallengeModePetGameController challengeModePetGameController = ((Component)gameSystemPrefab.transform.Find("PetGameCanvas/GameController")).gameObject.AddComponent<ChallengeModePetGameController>(); challengeModePetGameController.mainGameHolder = ((Component)((Component)challengeModePetGameController).transform.Find("MainGame")).gameObject; challengeModePetGameController.headpatHolder = ((Component)challengeModePetGameController.mainGameHolder.transform.Find("HeadpatAnimation")).gameObject; challengeModePetGameController.loadingHolder = ((Component)((Component)challengeModePetGameController).transform.Find("LoadingScreen")).gameObject; challengeModePetGameController.interactiveCanvasHolder = ((Component)gameSystemPrefab.transform.Find("InteractiveCanvas")).gameObject; challengeModePetGameController.interactiveCanvasButtonHolder = ((Component)gameSystemPrefab.transform.Find("InteractiveCanvas/MainGame/Buttons")).gameObject; challengeModePetGameController.meshHolder = ((Component)gameSystemPrefab.transform.Find("MeshRenderingSystem/mdlMiniGameConsole")).gameObject; challengeModePetGameController.screenOffHolder = ((Component)gameSystemPrefab.transform.Find("MeshRenderingSystem/mdlMiniGameConsole/ScreenOff")).gameObject; challengeModePetGameController.petAnimator = ((Component)challengeModePetGameController.mainGameHolder.transform.Find("Pet")).GetComponent<Animator>(); challengeModePetGameController.petBaseAnim = ChallengeModePlugin.AssetBundle.LoadAsset<RuntimeAnimatorController>("Assets/Mods/ChallengeMode/GrovetenderTender/Textures/texPet_0.controller"); challengeModePetGameController.petSleepAnim = ChallengeModePlugin.AssetBundle.LoadAsset<AnimatorOverrideController>("Assets/Mods/ChallengeMode/GrovetenderTender/Textures/AnimatorOverrides/PetSleep.overrideController"); challengeModePetGameController.levelText = ((Component)challengeModePetGameController.mainGameHolder.transform.Find("HUD/LevelText")).GetComponent<TextMeshProUGUI>(); challengeModePetGameController.foodText = ((Component)challengeModePetGameController.mainGameHolder.transform.Find("HUD/FoodText")).GetComponent<TextMeshProUGUI>(); challengeModePetGameController.expBarFilling = ((Component)challengeModePetGameController.mainGameHolder.transform.Find("HUD/ExpBar/Filling")).GetComponent<Image>(); challengeModePetGameController.happinessBarFilling = ((Component)challengeModePetGameController.mainGameHolder.transform.Find("HUD/Stats/Happiness/Bar/Filling")).GetComponent<Image>(); challengeModePetGameController.wakefulnessBarFilling = ((Component)challengeModePetGameController.mainGameHolder.transform.Find("HUD/Stats/Wakefulness/Bar/Filling")).GetComponent<Image>(); challengeModePetGameController.loadingBarFilling = ((Component)challengeModePetGameController.loadingHolder.transform.Find("ProgressBar/Filling")).GetComponent<Image>(); challengeModePetGameController.displayMaterial = ChallengeModePlugin.AssetBundle.LoadAsset<Material>("Assets/Mods/ChallengeMode/GrovetenderTender/matPetGameRender.mat"); challengeModePetGameController.consoleTransform = gameSystemPrefab.transform.Find("MeshRenderingSystem/mdlMiniGameConsole"); HGifyButton(((Component)challengeModePetGameController.interactiveCanvasHolder.transform.Find("MainGame/Buttons/Up")).GetComponent<Button>()); HGifyButton(((Component)challengeModePetGameController.interactiveCanvasHolder.transform.Find("MainGame/Buttons/Down")).GetComponent<Button>()); HGifyButton(((Component)challengeModePetGameController.interactiveCanvasHolder.transform.Find("MainGame/Buttons/OK")).GetComponent<Button>()); HGifyButton(((Component)challengeModePetGameController.interactiveCanvasHolder.transform.Find("MainGame/Buttons/Palette")).GetComponent<Button>()); HGifyButton(((Component)challengeModePetGameController.interactiveCanvasHolder.transform.Find("MainGame/Buttons/On Off")).GetComponent<Button>()); gameSystemPrefab.transform.Find("PetGameCamera").position = new Vector3(23042f, -29341f, 44953f); gameSystemPrefab.transform.Find("MeshRenderingSystem").position = new Vector3(23092f, -29341f, 44953f); base.asset = gameSystemPrefab; static void HGifyButton(Button oldButton) { GameObject gameObject = ((Component)oldButton).gameObject; Object.DestroyImmediate((Object)(object)oldButton); MPButton val = gameObject.AddComponent<MPButton>(); ((Selectable)val).transition = (Transition)0; ((Selectable)val).interactable = true; val.allowAllEventSystems = true; } } public static void Activate() { gameSystemInstance = Object.Instantiate<GameObject>(gameSystemPrefab); } public static void Deactivate() { if (Object.op_Implicit((Object)(object)gameSystemInstance)) { Object.Destroy((Object)(object)gameSystemInstance); } } } public static class TMProEffects { public class ChallengeModeTextEffects : MonoBehaviour { public TMP_Text textComponent; public bool textChanged; public TMP_MeshInfo[] cachedMeshInfo; public float updateTimer = 0f; public float updateFrequency = 0.016f; public List<TMP_LinkInfo> linksToUpdate = new List<TMP_LinkInfo>(); public float currentTime = 0f; public void Awake() { textComponent = ((Component)this).GetComponent<TMP_Text>(); textChanged = true; } public void Start() { if (Object.op_Implicit((Object)(object)textComponent) && ((Behaviour)textComponent).isActiveAndEnabled) { textComponent.ForceMeshUpdate(false, false); } } public void OnEnable() { TMPro_EventManager.TEXT_CHANGED_EVENT.Add((Action<Object>)ON_TEXT_CHANGED); } public void OnDisable() { TMPro_EventManager.TEXT_CHANGED_EVENT.Remove((Action<Object>)ON_TEXT_CHANGED); } public void ON_TEXT_CHANGED(Object obj) { if (obj == (Object)(object)textComponent) { textChanged = true; } } public void Update() { //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_027b: Unknown result type (might be due to invalid IL or missing references) //IL_0293: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01a9: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_037e: Unknown result type (might be due to invalid IL or missing references) //IL_0385: Unknown result type (might be due to invalid IL or missing references) //IL_01cf: Unknown result type (might be due to invalid IL or missing references) //IL_01e8: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_0220: Unknown result type (might be due to invalid IL or missing references) //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_02aa: Unknown result type (might be due to invalid IL or missing references) //IL_02af: Unknown result type (might be due to invalid IL or missing references) //IL_02b1: Unknown result type (might be due to invalid IL or missing references) //IL_03ce: Unknown result type (might be due to invalid IL or missing references) //IL_03d3: Unknown result type (might be due to invalid IL or missing references) //IL_03d5: Unknown result type (might be due to invalid IL or missing references) //IL_03dc: Unknown result type (might be due to invalid IL or missing references) //IL_03e9: Unknown result type (might be due to invalid IL or missing references) //IL_03f0: Unknown result type (might be due to invalid IL or missing references) //IL_0403: Unknown result type (might be due to invalid IL or missing references) //IL_02ce: Unknown result type (might be due to invalid IL or missing references) //IL_02e7: Unknown result type (might be due to invalid IL or missing references) //IL_022f: Unknown result type (might be due to invalid IL or missing references) //IL_023b: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_0302: Unknown result type (might be due to invalid IL or missing references) //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_0318: Unknown result type (might be due to invalid IL or missing references) //IL_031d: Unknown result type (might be due to invalid IL or missing references) //IL_0347: Unknown result type (might be due to invalid IL or missing references) //IL_0351: Unknown result type (might be due to invalid IL or missing references) //IL_0356: Unknown result type (might be due to invalid IL or missing references) //IL_035b: Unknown result type (might be due to invalid IL or missing references) currentTime += Time.deltaTime; updateTimer -= Time.deltaTime; while (updateTimer <= 0f) { updateTimer += updateFrequency; if (!Object.op_Implicit((Object)(object)textComponent) || !((Behaviour)textComponent).isActiveAndEnabled) { continue; } TMP_TextInfo textInfo = textComponent.textInfo; if (textInfo == null || textInfo.meshInfo == null || textInfo.meshInfo.Length == 0 || textInfo.meshInfo[0].vertices == null) { break; } if (textChanged) { textChanged = false; cachedMeshInfo = textInfo.CopyMeshInfoVertexData(); linksToUpdate.Clear(); for (int i = 0; i < textInfo.linkCount; i++) { TMP_LinkInfo item = textInfo.linkInfo[i]; string linkID = ((TMP_LinkInfo)(ref item)).GetLinkID(); if (linkID == "ChallengeModeShaky" || linkID == "ChallengeModeRainbow") { linksToUpdate.Add(item); } } } bool flag = false; foreach (TMP_LinkInfo item2 in linksToUpdate) { TMP_LinkInfo current = item2; string linkID2 = ((TMP_LinkInfo)(ref current)).GetLinkID(); string text = linkID2; string text2 = text; if (!(text2 == "ChallengeModeShaky")) { if (!(text2 == "ChallengeModeRainbow")) { continue; } for (int j = current.linkTextfirstCharacterIndex; j < current.linkTextfirstCharacterIndex + current.linkTextLength; j++) { TMP_CharacterInfo val = textInfo.characterInfo[j]; if (val.isVisible) { flag = true; Color32[] colors = cachedMeshInfo[val.materialReferenceIndex].colors32; Color32[] colors2 = textInfo.meshInfo[val.materialReferenceIndex].colors32; for (int k = 0; k <= 3; k++) { colors2[val.vertexIndex + k] = Color32.op_Implicit(Color.Lerp(Color32.op_Implicit(colors[val.vertexIndex + k]), Color.HSVToRGB((Time.time * 0.15f + 0.06f * (float)j) % 1f, 1f, 1f), 0.2f)); } } } continue; } for (int l = current.linkTextfirstCharacterIndex; l < current.linkTextfirstCharacterIndex + current.linkTextLength; l++) { TMP_CharacterInfo val2 = textInfo.characterInfo[l]; if (val2.isVisible) { flag = true; float num = 2f; Vector3[] vertices = cachedMeshInfo[val2.materialReferenceIndex].vertices; Vector3[] vertices2 = textInfo.meshInfo[val2.materialReferenceIndex].vertices; Vector3 val3 = new Vector3(Random.Range(0f - num, num), Random.Range(0f - num, num), 0f) * val2.scale; for (int m = 0; m <= 3; m++) { vertices2[val2.vertexIndex + m] = vertices[val2.vertexIndex + m] + val3; } } } } if (flag) { for (int n = 0; n < textInfo.meshInfo.Length; n++) { TMP_MeshInfo val4 = textInfo.meshInfo[n]; val4.mesh.vertices = val4.vertices; val4.mesh.colors32 = val4.colors32; textComponent.UpdateGeometry(val4.mesh, n); textComponent.UpdateVertexData((TMP_VertexDataUpdateFlags)16); } } } } } public static void Init() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown ChatBox.Start += new hook_Start(ChatBox_Start); HGTextMeshProUGUI.Awake += new hook_Awake(HGTextMeshProUGUI_Awake); } private static void ChatBox_Start(orig_Start orig, ChatBox self) { orig.Invoke(self); ((Component)self.messagesText.textComponent).gameObject.AddComponent<ChallengeModeTextEffects>(); } private static void HGTextMeshProUGUI_Awake(orig_Awake orig, HGTextMeshProUGUI self) { orig.Invoke(self); ChallengeModeTextEffects component = ((Component)self).GetComponent<ChallengeModeTextEffects>(); if (!Object.op_Implicit((Object)(object)component)) { component = ((Component)self).gameObject.AddComponent<ChallengeModeTextEffects>(); component.textComponent = (TMP_Text)(object)self; } } } public class VoidRaidCrabEXAssets : BaseLoadableAsset { public class ChallengeModeDisarmingProjectile : MonoBehaviour, IOnDamageInflictedServerReceiver { public void OnDamageInflictedServer(DamageReport damageReport) { CharacterBody victimBody = damageReport.victimBody; if (Object.op_Implicit((Object)(object)victimBody)) { victimBody.AddTimedBuff(ChallengeModeContent.Buffs.ChallengeMode_Disarmed, 4f * damageReport.damageInfo.procCoefficient); } } } public class FireDisarmingOrb : BaseState { public static GameObject muzzleFlashPrefab; public static GameObject projectilePrefab; public static float baseDuration = 0.12f; public static float baseDurationLastFired = 2f; public float duration; public Transform muzzle; public float damageCoefficient = 0.3f; public float force = 100f; public float coneSpreadAngle = 6.5f; public override void OnEnter() { //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) ((BaseState)this).OnEnter(); duration = baseDuration / base.attackSpeedStat; if (((EntityState)this).skillLocator.primaryBonusStockSkill.stock <= 0) { duration = baseDurationLastFired / base.attackSpeedStat; } muzzle = ((BaseState)this).FindModelChild("EyeProjectileCenter"); if (!Object.op_Implicit((Object)(object)muzzle)) { muzzle = ((EntityState)this).characterBody.coreTransform; } ((EntityState)this).PlayAnimation("Gesture", "FireEyeBlast", "Eyeblast.playbackRate", duration); EffectManager.SimpleMuzzleFlash(muzzleFlashPrefab, ((EntityState)this).gameObject, "EyeProjectileCenter", false); if (((EntityState)this).isAuthority) { Ray aimRay = ((BaseState)this).GetAimRay(); Quaternion val = Util.QuaternionSafeLookRotation(((Ray)(ref aimRay)).direction); FireProjectileInfo val2 = default(FireProjectileInfo); val2.projectilePrefab = projectilePrefab; val2.position = muzzle.position; val2.owner = ((EntityState)this).gameObject; val2.damage = base.damageStat * damageCoefficient; val2.force = force; val2.crit = ((EntityState)this).characterBody.RollCrit(); val2.rotation = val * GetRandomRollPitch(); FireProjectileInfo val3 = val2; ProjectileManager.instance.FireProjectile(val3); } } public override void FixedUpdate() { ((EntityState)this).FixedUpdate(); if (((EntityState)this).isAuthority && ((EntityState)this).fixedAge >= duration) { ((EntityState)this).outer.SetNextStateToMain(); } } public Quaternion GetRandomRollPitch() { //IL_0010: Unknown result type (might be due t