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Date uploaded | 4 years ago |
Version | 0.1.1 |
Download link | TheTimesweeper-DimmaBandit-0.1.1.zip |
Downloads | 8046 |
Dependency string | TheTimesweeper-DimmaBandit-0.1.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
That's Right! Doug Dimmadome, owner of the Dimmsdale Dimmadome!
Every time an enemy dies your hat gets taller.
Intended for Moff's BanditReloaded but works on original unfinished guy as well.
Inspired by the best Risk of Rain 1 mod of the same name (find it on rainfusion.ml)
Reach out to me on discord TheTimesweeper#5727
if you have any horrible crashes or other issues I didn't catch. (or to say hi I'm lonely).
###Things I may or may not do: Fix:
- Parent hat properly when you die and it falls off.
- Material doesn't change with the model (when he cloaks, gets hidden for volcanic egg, gets tarred (it's sillyitems all over again))
- Option to move the camera to the side so the hat doesn't cover your crosshair
- Map hat to original hat's material so color carries over (currently all custom skins still just have a blue pillar coming out)
- Make hat size persist through stages
Add:
- Doug Dimmadome achievement for getting the hat off screen
- Rearrange some item displays that got covered by the hat. (and make quail sit on top even as it grows)
- Make hat grow on successful skill reset rather than on klls, turning this silly joke mod into a silly joke mod with meaningful gameplay feedback.
Changelog:
0.1.1
- c: