Decompiled source of TinkersSatchel v5.1.1
TinkersSatchel.dll
Decompiled 2 months ago
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using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using AncientScepter; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using EntityStates; using EntityStates.Bandit2; using EntityStates.Captain.Weapon; using EntityStates.CaptainSupplyDrop; using EntityStates.Commando; using EntityStates.Commando.CommandoWeapon; using EntityStates.Croco; using EntityStates.Drone; using EntityStates.Engi.EngiBubbleShield; using EntityStates.Engi.EngiMissilePainter; using EntityStates.Engi.EngiWeapon; using EntityStates.GlobalSkills.LunarNeedle; using EntityStates.GolemMonster; using EntityStates.Gup; using EntityStates.Headstompers; using EntityStates.Huntress; using EntityStates.Huntress.HuntressWeapon; using EntityStates.LaserTurbine; using EntityStates.Loader; using EntityStates.Mage.Weapon; using EntityStates.Merc; using EntityStates.SiphonItem; using EntityStates.Toolbot; using EntityStates.Treebot; using EntityStates.Treebot.Weapon; using EntityStates.VoidSurvivor.Vent; using EntityStates.VoidSurvivor.Weapon; using HG; using IL.EntityStates.Drone; using IL.RoR2; using KinematicCharacterController; using Microsoft.CodeAnalysis; using Mono.Cecil.Cil; using MonoMod.Cil; using MonoMod.RuntimeDetour; using On.EntityStates; using On.EntityStates.Bandit2; using On.EntityStates.Captain.Weapon; using On.EntityStates.Commando; using On.EntityStates.Croco; using On.EntityStates.Drone; using On.EntityStates.Engi.EngiBubbleShield; using On.EntityStates.Engi.EngiMissilePainter; using On.EntityStates.Engi.EngiWeapon; using On.EntityStates.Headstompers; using On.EntityStates.Huntress; using On.EntityStates.Huntress.HuntressWeapon; using On.EntityStates.LaserTurbine; using On.EntityStates.Loader; using On.EntityStates.Mage.Weapon; using On.EntityStates.Merc; using On.EntityStates.SiphonItem; using On.EntityStates.Toolbot; using On.EntityStates.Treebot; using On.EntityStates.Treebot.Weapon; using On.EntityStates.VoidSurvivor.Vent; using On.EntityStates.VoidSurvivor.Weapon; using On.RoR2; using On.RoR2.CharacterAI; using On.RoR2.Orbs; using On.RoR2.Projectile; using On.RoR2.UI; using R2API; using R2API.Networking; using R2API.Networking.Interfaces; using R2API.Utils; using Rewired; using RoR2; using RoR2.Achievements; using RoR2.CharacterAI; using RoR2.EntitlementManagement; using RoR2.ExpansionManagement; using RoR2.Navigation; using RoR2.Orbs; using RoR2.Projectile; using RoR2.Skills; using RoR2.Stats; using RoR2.UI; using TILER2; using TMPro; using ThinkInvisible.Dronemeld; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.Events; using UnityEngine.Networking; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("TinkersSatchel")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("TinkersSatchel")] [assembly: AssemblyTitle("TinkersSatchel")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ThinkInvisible.TinkersSatchel { public class AntiAir : Artifact<AntiAir> { [AutoConfig(/*Could not decode attribute arguments.*/)] public float hurtMod { get; private set; } = 5f; public AntiAir() { ((CatalogBoilerplate)this).iconResource = TinkersSatchelPlugin.resources.LoadAsset<Sprite>("Assets/TinkersSatchel/Textures/ArtifactIcons/antiair_on.png"); ((Artifact)this).iconResourceDisabled = TinkersSatchelPlugin.resources.LoadAsset<Sprite>("Assets/TinkersSatchel/Textures/ArtifactIcons/antiair_off.png"); } public override void Install() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown ((Artifact)this).Install(); HealthComponent.TakeDamage += new hook_TakeDamage(On_HCTakeDamage); } public override void Uninstall() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown ((Artifact)this).Uninstall(); HealthComponent.TakeDamage -= new hook_TakeDamage(On_HCTakeDamage); } private void On_HCTakeDamage(orig_TakeDamage orig, HealthComponent self, DamageInfo damageInfo) { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Invalid comparison between Unknown and I4 if (((Artifact)this).IsActiveAndEnabled() && (Object)(object)self.body != (Object)null && (Object)(object)self.body.teamComponent != (Object)null && (int)self.body.teamComponent.teamIndex == 1 && (Object)(object)self.body.characterMotor != (Object)null && !self.body.characterMotor.isGrounded) { damageInfo.damage *= hurtMod; } orig.Invoke(self, damageInfo); } } public class Butterknife : Artifact<Butterknife> { private readonly MethodInfo cbDamageSetter; private readonly MethodInfo cbAttackSetter; public Butterknife() { ((CatalogBoilerplate)this).iconResource = TinkersSatchelPlugin.resources.LoadAsset<Sprite>("Assets/TinkersSatchel/Textures/ArtifactIcons/butterknife_on.png"); ((Artifact)this).iconResourceDisabled = TinkersSatchelPlugin.resources.LoadAsset<Sprite>("Assets/TinkersSatchel/Textures/ArtifactIcons/butterknife_off.png"); cbDamageSetter = Reflection.GetPropertyCached(typeof(CharacterBody), "damage").GetSetMethod(nonPublic: true); cbAttackSetter = Reflection.GetPropertyCached(typeof(CharacterBody), "attackSpeed").GetSetMethod(nonPublic: true); } public override void Install() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown ((Artifact)this).Install(); CharacterBody.RecalculateStats += new hook_RecalculateStats(On_CBRecalcStats); } public override void Uninstall() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown ((Artifact)this).Uninstall(); CharacterBody.RecalculateStats -= new hook_RecalculateStats(On_CBRecalcStats); } private void On_CBRecalcStats(orig_RecalculateStats orig, CharacterBody self) { orig.Invoke(self); if (((Artifact)this).IsActiveAndEnabled()) { cbDamageSetter.Invoke(self, new object[1] { self.damage / 20f }); cbAttackSetter.Invoke(self, new object[1] { self.attackSpeed * 10f }); } } } public class Danger : Artifact<Danger> { public Danger() { ((CatalogBoilerplate)this).iconResource = TinkersSatchelPlugin.resources.LoadAsset<Sprite>("Assets/TinkersSatchel/Textures/ArtifactIcons/danger_on.png"); ((Artifact)this).iconResourceDisabled = TinkersSatchelPlugin.resources.LoadAsset<Sprite>("Assets/TinkersSatchel/Textures/ArtifactIcons/danger_off.png"); } public override void Install() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown ((Artifact)this).Install(); CharacterBody.RecalculateStats += new Manipulator(IL_CBRecalcStats); } public override void Uninstall() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown ((Artifact)this).Uninstall(); CharacterBody.RecalculateStats -= new Manipulator(IL_CBRecalcStats); } private void IL_CBRecalcStats(ILContext il) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) ILCursor val = new ILCursor(il); if (val.TryGotoNext(new Func<Instruction, bool>[1] { (Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<CharacterBody>(x, "set_hasOneShotProtection") })) { val.Emit(OpCodes.Ldarg_0); val.EmitDelegate<Func<bool, CharacterBody, bool>>((Func<bool, CharacterBody, bool>)((bool origSet, CharacterBody body) => body.isPlayerControlled && !((Artifact)this).IsActiveAndEnabled())); } else { TinkersSatchelPlugin._logger.LogError((object)"failed to apply IL patch (Artifact of Danger, set OHP flag)! Artifact will not prevent OHP while enabled."); } } } public class DelayLoot : Artifact<DelayLoot> { public enum AnnounceItemsMode { Nothing, Vague, ItemTier, ItemName } public enum AnnounceDropMode { Nothing, TotalItemCount } private bool shouldDeferDrops = true; private Vector3 lootShowerLoc = Vector3.zero; private float lootShowerTimer; private readonly List<GameObject> deferredDrops = new List<GameObject>(); private List<Vector3> launchVelocities = new List<Vector3>(); [AutoConfig(/*Could not decode attribute arguments.*/)] public AnnounceItemsMode announceItems { get; private set; } = AnnounceItemsMode.ItemName; [AutoConfig(/*Could not decode attribute arguments.*/)] public AnnounceDropMode announceDrop { get; private set; } = AnnounceDropMode.TotalItemCount; public DelayLoot() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) ((CatalogBoilerplate)this).iconResource = TinkersSatchelPlugin.resources.LoadAsset<Sprite>("Assets/TinkersSatchel/Textures/ArtifactIcons/delayitems_on.png"); ((Artifact)this).iconResourceDisabled = TinkersSatchelPlugin.resources.LoadAsset<Sprite>("Assets/TinkersSatchel/Textures/ArtifactIcons/delayitems_off.png"); } public override void Install() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown ((Artifact)this).Install(); Stage.onServerStageBegin += Stage_onServerStageBegin; PickupDropletController.CreatePickupDroplet_CreatePickupInfo_Vector3_Vector3 += new Manipulator(PickupDropletController_CreatePickupDroplet_CreatePickupInfo_Vector3_Vector3); GlobalEventManager.onCharacterDeathGlobal += GlobalEventManager_onCharacterDeathGlobal; Run.FixedUpdate += new hook_FixedUpdate(Run_FixedUpdate); } public override void Uninstall() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown ((Artifact)this).Uninstall(); Stage.onServerStageBegin -= Stage_onServerStageBegin; PickupDropletController.CreatePickupDroplet_CreatePickupInfo_Vector3_Vector3 -= new Manipulator(PickupDropletController_CreatePickupDroplet_CreatePickupInfo_Vector3_Vector3); GlobalEventManager.onCharacterDeathGlobal -= GlobalEventManager_onCharacterDeathGlobal; Run.FixedUpdate -= new hook_FixedUpdate(Run_FixedUpdate); } private void Run_FixedUpdate(orig_FixedUpdate orig, Run self) { //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self); if (!NetworkServer.active || !((Artifact)this).IsActiveAndEnabled() || shouldDeferDrops || deferredDrops.Count <= 0) { return; } lootShowerTimer -= Time.fixedDeltaTime; if (!(lootShowerTimer <= 0f)) { return; } if (!Object.op_Implicit((Object)(object)deferredDrops[0])) { deferredDrops.RemoveAt(0); return; } Vector3 val = launchVelocities[0]; launchVelocities.RemoveAt(0); launchVelocities.Add(val); Rigidbody component = deferredDrops[0].GetComponent<Rigidbody>(); if (Object.op_Implicit((Object)(object)component)) { component.velocity = val; component.drag = 0f; } ((Behaviour)deferredDrops[0].GetComponent<ConstantForce>()).enabled = false; deferredDrops[0].transform.position = lootShowerLoc; deferredDrops[0].SetActive(true); deferredDrops.RemoveAt(0); lootShowerTimer = 0.125f; } private void Stage_onServerStageBegin(Stage obj) { shouldDeferDrops = true; } private void GlobalEventManager_onCharacterDeathGlobal(DamageReport report) { //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_026a: Expected O, but got Unknown //IL_021f: Unknown result type (might be due to invalid IL or missing references) //IL_0220: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_01d7: Unknown result type (might be due to invalid IL or missing references) if (!((Artifact)this).IsActiveAndEnabled() || !report.victimIsBoss || !Object.op_Implicit((Object)(object)TeleporterInteraction.instance) || TeleporterInteraction.instance.bossGroup.combatSquad.memberCount > 1) { return; } shouldDeferDrops = false; lootShowerLoc = ((Component)report.victim).transform.position + Vector3.up * 3f; NodeGraph nodeGraph = SceneInfo.instance.GetNodeGraph((GraphType)0); launchVelocities = MiscUtil.CollectNearestNodeLaunchVelocities(nodeGraph, deferredDrops.Count, 10f, 1000f, lootShowerLoc, 5f, 0.625f, 3f, 10, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask) | LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.entityPrecise)).mask), (QueryTriggerInteraction)1, (HullMask)1); if (launchVelocities.Count < deferredDrops.Count) { Vector3 val = ((Component)TeleporterInteraction.instance).transform.position + Vector3.up * 3f; List<Vector3> list = MiscUtil.CollectNearestNodeLaunchVelocities(nodeGraph, deferredDrops.Count, 10f, 1000f, val, 5f, 0.625f, 3f, 10, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask) | LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.entityPrecise)).mask), (QueryTriggerInteraction)1, (HullMask)1); if (launchVelocities.Count == 0 && list.Count == 0) { TinkersSatchelPlugin._logger.LogWarning((object)"DelayLoot: found no free navnodes to drop items at, using fallback circle"); lootShowerLoc = val; for (int i = 0; i < deferredDrops.Count; i++) { float num = (float)i / (float)deferredDrops.Count * MathF.PI * 2f; launchVelocities.Add(new Vector3(Mathf.Cos(num) * 10f, 20f, Mathf.Sin(num) * 10f)); } } else if (list.Count > launchVelocities.Count) { TinkersSatchelPlugin._logger.LogWarning((object)"DelayLoot: couldn't find enough free navnodes to drop items at from boss, falling back to TP"); launchVelocities = list; lootShowerLoc = val; } if (launchVelocities.Count < deferredDrops.Count) { TinkersSatchelPlugin._logger.LogWarning((object)"DelayLoot: couldn't find enough free navnodes to drop items at from any source, some items will stack"); } } if (announceDrop == AnnounceDropMode.TotalItemCount && deferredDrops.Count > 0) { SimpleChatMessage val2 = new SimpleChatMessage(); val2.paramTokens = new string[1] { deferredDrops.Count.ToString() }; val2.baseToken = "TKSAT_DELAYLOOT_MSG_KILL"; Chat.SendBroadcastChat((ChatMessageBase)(object)val2); } } private void PickupDropletController_CreatePickupDroplet_CreatePickupInfo_Vector3_Vector3(ILContext il) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0039: Unknown result type (might be due to invalid IL or missing references) ILCursor val = new ILCursor(il); if (val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1] { (Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<NetworkServer>(x, "Spawn") })) { val.Emit(OpCodes.Dup); val.EmitDelegate<Action<GameObject>>((Action<GameObject>)delegate(GameObject obj) { if (((Artifact)this).IsActiveAndEnabled() && shouldDeferDrops && Object.op_Implicit((Object)(object)TeleporterInteraction.instance)) { DeferDroplet(obj); } }); } else { TinkersSatchelPlugin._logger.LogError((object)"DelayLoot failed to apply IL hook (PickupDropletController_CreatePickupDroplet): couldn't find target instructions"); } } private void DeferDroplet(GameObject droplet) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Expected O, but got Unknown //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)droplet)) { return; } deferredDrops.Add(droplet); droplet.SetActive(false); PickupDropletController component = droplet.GetComponent<PickupDropletController>(); if (!Object.op_Implicit((Object)(object)component)) { return; } PickupDef pickupDef = PickupCatalog.GetPickupDef(component.pickupIndex); if (pickupDef != null && announceItems != 0) { string text = Language.GetString((announceItems == AnnounceItemsMode.ItemName) ? pickupDef.nameToken : "TKSAT_DELAYLOOT_MSG_DELAY_VAGUE"); if (announceItems != AnnounceItemsMode.Vague) { text = "<color=#" + Util.RGBToHex(Color32.op_Implicit(pickupDef.baseColor)) + ">" + text + "</color>"; } SimpleChatMessage val = new SimpleChatMessage(); val.paramTokens = new string[1] { text }; val.baseToken = "TKSAT_DELAYLOOT_MSG_DELAY"; Chat.SendBroadcastChat((ChatMessageBase)(object)val); } } } public class DisposableEquip : Artifact<DisposableEquip> { [AutoConfigRoOIntSlider("{0:N0}", 0, 10, null, null)] [AutoConfigUpdateActions(/*Could not decode attribute arguments.*/)] [AutoConfig(/*Could not decode attribute arguments.*/)] public int rucksackCount { get; private set; } = 2; [AutoConfigRoOIntSlider("{0:N0}", 0, 10, null, null)] [AutoConfigUpdateActions(/*Could not decode attribute arguments.*/)] [AutoConfig(/*Could not decode attribute arguments.*/)] public int extraEquipmentSpawnCount { get; private set; } = 3; [AutoConfigRoOSlider("{0:P0}", 0f, 1f, null, null)] [AutoConfig(/*Could not decode attribute arguments.*/)] public float multishopChance { get; private set; } = 0.2f; protected override string[] GetDescStringArgs(string langID = null) { return new string[1] { (rucksackCount + 1).ToString("N0") }; } public DisposableEquip() { ((CatalogBoilerplate)this).iconResource = TinkersSatchelPlugin.resources.LoadAsset<Sprite>("Assets/TinkersSatchel/Textures/ArtifactIcons/DisposableEquip_on.png"); ((Artifact)this).iconResourceDisabled = TinkersSatchelPlugin.resources.LoadAsset<Sprite>("Assets/TinkersSatchel/Textures/ArtifactIcons/DisposableEquip_off.png"); } public override void Install() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown ((Artifact)this).Install(); Run.onPlayerFirstCreatedServer += Run_onPlayerFirstCreatedServer; EquipmentSlot.PerformEquipmentAction += new hook_PerformEquipmentAction(EquipmentSlot_PerformEquipmentAction); SceneDirector.PopulateScene += new hook_PopulateScene(SceneDirector_PopulateScene); } public override void Uninstall() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown ((Artifact)this).Uninstall(); Run.onPlayerFirstCreatedServer -= Run_onPlayerFirstCreatedServer; EquipmentSlot.PerformEquipmentAction -= new hook_PerformEquipmentAction(EquipmentSlot_PerformEquipmentAction); SceneDirector.PopulateScene -= new hook_PopulateScene(SceneDirector_PopulateScene); } private void SceneDirector_PopulateScene(orig_PopulateScene orig, SceneDirector self) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Expected O, but got Unknown //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Invalid comparison between Unknown and I4 orig.Invoke(self); if (!Object.op_Implicit((Object)(object)Run.instance) || !((Artifact)this).IsActiveAndEnabled()) { return; } DirectorPlacementRule val = new DirectorPlacementRule { placementMode = (PlacementMode)4 }; InteractableSpawnCard val2 = LegacyResourcesAPI.Load<InteractableSpawnCard>("SpawnCards/InteractableSpawnCard/iscEquipmentBarrel"); InteractableSpawnCard val3 = LegacyResourcesAPI.Load<InteractableSpawnCard>("SpawnCards/InteractableSpawnCard/iscTripleShopEquipment"); int participatingPlayerCount = Run.instance.participatingPlayerCount; PurchaseInteraction val5 = default(PurchaseInteraction); for (int i = 0; i < participatingPlayerCount * extraEquipmentSpawnCount; i++) { for (int j = 0; j < 10; j++) { GameObject val4 = DirectorCore.instance.TrySpawnObject(new DirectorSpawnRequest((SpawnCard)(object)((self.rng.nextNormalizedFloat > multishopChance) ? val2 : val3), val, self.rng)); if (Object.op_Implicit((Object)(object)val4)) { if (val4.TryGetComponent<PurchaseInteraction>(ref val5) && (int)val5.costType == 1) { val5.Networkcost = Run.instance.GetDifficultyScaledCost(val5.cost); } break; } } } } private void Run_onPlayerFirstCreatedServer(Run run, PlayerCharacterMasterController pcmc) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) if (((Artifact)this).IsActiveAndEnabled() && Object.op_Implicit((Object)(object)pcmc) && Object.op_Implicit((Object)(object)pcmc.master)) { pcmc.master.inventory.GiveItem(((Item)Item<ExtraEquipment>.instance).catalogIndex, rucksackCount); } } private bool EquipmentSlot_PerformEquipmentAction(orig_PerformEquipmentAction orig, EquipmentSlot self, EquipmentDef equipmentDef) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) bool num = orig.Invoke(self, equipmentDef); if (num && ((Artifact)this).IsActiveAndEnabled()) { self.inventory.SetEquipment(new EquipmentState((EquipmentIndex)(-1), FixedTimeStamp.now, (byte)0, false), (uint)self.inventory.activeEquipmentSlot); } return num; } } public class PackTactics : Artifact<PackTactics> { [AutoConfig(/*Could not decode attribute arguments.*/)] public float baseRadius { get; private set; } = 25f; [AutoConfig(/*Could not decode attribute arguments.*/)] public float speedMod { get; private set; } = 0.05f; [AutoConfig(/*Could not decode attribute arguments.*/)] public float damageMod { get; private set; } = 0.1f; [AutoConfig(/*Could not decode attribute arguments.*/)] public float armorMod { get; private set; } = 15f; public BuffDef tacticsBuff { get; private set; } public GameObject tacticsWardPrefab { get; private set; } public PackTactics() { ((CatalogBoilerplate)this).iconResource = TinkersSatchelPlugin.resources.LoadAsset<Sprite>("Assets/TinkersSatchel/Textures/ArtifactIcons/tactics_on.png"); ((Artifact)this).iconResourceDisabled = TinkersSatchelPlugin.resources.LoadAsset<Sprite>("Assets/TinkersSatchel/Textures/ArtifactIcons/tactics_off.png"); } public override void SetupConfig() { ((Artifact)this).SetupConfig(); ((AutoConfigContainer)this).ConfigEntryChanged += delegate(object sender, AutoConfigUpdateActionEventArgs args) { if (args.target.boundProperty.Name == "baseRadius" && NetworkServer.active) { foreach (TacticsWard instance in TacticsWard.instances) { ((Component)instance).GetComponent<BuffWard>().Networkradius = (float)args.newValue; } } }; } public override void SetupAttributes() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Expected O, but got Unknown ((Artifact)this).SetupAttributes(); tacticsBuff = ScriptableObject.CreateInstance<BuffDef>(); tacticsBuff.buffColor = Color.white; tacticsBuff.canStack = true; tacticsBuff.isDebuff = false; ((Object)tacticsBuff).name = ((T2Module)this).modInfo.shortIdentifier + "TacticsBuff"; tacticsBuff.iconSprite = ((CatalogBoilerplate)this).iconResource; ContentAddition.AddBuffDef(tacticsBuff); GameObject val = new GameObject("TacticsAuraPrefabPrefab"); val.AddComponent<NetworkIdentity>(); val.AddComponent<TeamFilter>(); val.AddComponent<NetworkedBodyAttachment>().forceHostAuthority = true; val.AddComponent<TacticsWard>(); BuffWard obj = val.AddComponent<BuffWard>(); obj.invertTeamFilter = false; obj.expires = false; obj.animateRadius = false; obj.radius = baseRadius; obj.rangeIndicator = null; obj.Networkradius = baseRadius; obj.buffDuration = 1f; obj.interval = 1f; obj.buffDef = tacticsBuff; tacticsWardPrefab = PrefabAPI.InstantiateClone(val, "TacticsAuraPrefab", true); Object.Destroy((Object)(object)val); } public override void Install() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Expected O, but got Unknown ((Artifact)this).Install(); RecalculateStatsAPI.GetStatCoefficients += new StatHookEventHandler(Evt_TILER2GetStatCoefficients); if (((Artifact)this).IsActiveAndEnabled()) { foreach (CharacterMaster item in MiscUtil.AliveList(false)) { if (item.hasBody) { AddWard(item.GetBody()); } } } CharacterMaster.OnBodyStart += new hook_OnBodyStart(On_CMOnBodyStart); } public override void Uninstall() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Expected O, but got Unknown ((Artifact)this).Uninstall(); CharacterMaster.OnBodyStart -= new hook_OnBodyStart(On_CMOnBodyStart); foreach (TacticsWard instance in TacticsWard.instances) { Object.Destroy((Object)(object)((Component)instance).gameObject); } RecalculateStatsAPI.GetStatCoefficients -= new StatHookEventHandler(Evt_TILER2GetStatCoefficients); } private void Evt_TILER2GetStatCoefficients(CharacterBody sender, StatHookEventArgs args) { if (Object.op_Implicit((Object)(object)sender)) { int num = Mathf.Max(sender.GetBuffCount(tacticsBuff) - 1, 0); args.moveSpeedMultAdd += (float)num * speedMod; args.baseDamageAdd += (float)num * damageMod; args.armorAdd += (float)num * armorMod; } } private void On_CMOnBodyStart(orig_OnBodyStart orig, CharacterMaster self, CharacterBody body) { orig.Invoke(self, body); if (NetworkServer.active && ((Artifact)this).IsActiveAndEnabled()) { AddWard(body); } } private void AddWard(CharacterBody body) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)body)) { TacticsWard componentInChildren = ((Component)body).GetComponentInChildren<TacticsWard>(); if (!Object.op_Implicit((Object)(object)componentInChildren) || !Object.op_Implicit((Object)(object)((Component)componentInChildren).gameObject)) { GameObject obj = Object.Instantiate<GameObject>(tacticsWardPrefab); obj.GetComponent<TeamFilter>().teamIndex = body.teamComponent.teamIndex; obj.GetComponent<NetworkedBodyAttachment>().AttachToGameObjectAndSpawn(((Component)body).gameObject, (string)null); } } } } internal class TacticsWard : MonoBehaviour { internal static List<TacticsWard> instances = new List<TacticsWard>(); private void Awake() { instances.Add(this); } private void OnDestroy() { instances.Remove(this); } } public class BulwarkDrone : T2Module<BulwarkDrone> { public GameObject bulwarkDroneInteractablePrefab { get; private set; } public GameObject bulwarkDroneBodyPrefab { get; private set; } public GameObject bulwarkDroneMasterPrefab { get; private set; } public InteractableSpawnCard bulwarkDroneSpawnCard { get; private set; } public DirectorCard bulwarkDroneDirectorCard { get; private set; } public DirectorCardHolder bulwarkDroneDCH { get; private set; } internal CommonCode.ConditionalDirectorCardHolder bulwarkDroneCDCH { get; private set; } public override void SetupAttributes() { ((T2Module)this).SetupAttributes(); bulwarkDroneBodyPrefab = TinkersSatchelPlugin.resources.LoadAsset<GameObject>("Assets/TinkersSatchel/Prefabs/Characters/BulwarkDrone/BulwarkDroneBody.prefab"); ModifyBodyPrefabWithVanillaAssets(); bulwarkDroneMasterPrefab = TinkersSatchelPlugin.resources.LoadAsset<GameObject>("Assets/TinkersSatchel/Prefabs/Characters/BulwarkDrone/BulwarkDroneMaster.prefab"); bulwarkDroneInteractablePrefab = TinkersSatchelPlugin.resources.LoadAsset<GameObject>("Assets/TinkersSatchel/Prefabs/Characters/BulwarkDrone/BulwarkDroneBroken.prefab"); ModifyInteractablePrefabWithVanillaAssets(); SetupSpawnCard(); ContentAddition.AddBody(bulwarkDroneBodyPrefab); ContentAddition.AddMaster(bulwarkDroneMasterPrefab); ContentAddition.AddNetworkedObject(bulwarkDroneInteractablePrefab); } public override void SetupBehavior() { ((T2Module)this).SetupBehavior(); } public override void SetupConfig() { ((T2Module)this).SetupConfig(); } public override void Install() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown ((T2Module)this).Install(); DeathState.OnImpactServer += new hook_OnImpactServer(DeathState_OnImpactServer); CommonCode.dchList.Add(bulwarkDroneCDCH); if (Object.op_Implicit((Object)(object)ClassicStageInfo.instance)) { Helpers.TryApplyChangesNow(); } } public override void Uninstall() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown ((T2Module)this).Uninstall(); DeathState.OnImpactServer -= new hook_OnImpactServer(DeathState_OnImpactServer); CommonCode.dchList.Remove(bulwarkDroneCDCH); if (Object.op_Implicit((Object)(object)ClassicStageInfo.instance)) { Helpers.TryApplyChangesNow(); } } private void ModifyBodyPrefabWithVanillaAssets() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_01d6: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Unknown result type (might be due to invalid IL or missing references) //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_0261: Unknown result type (might be due to invalid IL or missing references) //IL_0266: Unknown result type (might be due to invalid IL or missing references) //IL_027c: Unknown result type (might be due to invalid IL or missing references) //IL_0281: Unknown result type (might be due to invalid IL or missing references) //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_029c: Unknown result type (might be due to invalid IL or missing references) //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Unknown result type (might be due to invalid IL or missing references) //IL_02ad: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Unknown result type (might be due to invalid IL or missing references) //IL_02c4: Unknown result type (might be due to invalid IL or missing references) //IL_02cf: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Unknown result type (might be due to invalid IL or missing references) //IL_02ea: Unknown result type (might be due to invalid IL or missing references) //IL_02f6: Unknown result type (might be due to invalid IL or missing references) //IL_02fb: Unknown result type (might be due to invalid IL or missing references) //IL_0326: Unknown result type (might be due to invalid IL or missing references) //IL_032b: Unknown result type (might be due to invalid IL or missing references) //IL_0341: Unknown result type (might be due to invalid IL or missing references) //IL_0346: Unknown result type (might be due to invalid IL or missing references) //IL_035c: Unknown result type (might be due to invalid IL or missing references) //IL_0361: Unknown result type (might be due to invalid IL or missing references) //IL_0366: Unknown result type (might be due to invalid IL or missing references) //IL_0368: Unknown result type (might be due to invalid IL or missing references) //IL_0371: Unknown result type (might be due to invalid IL or missing references) //IL_037a: Unknown result type (might be due to invalid IL or missing references) //IL_0386: Unknown result type (might be due to invalid IL or missing references) //IL_038b: Unknown result type (might be due to invalid IL or missing references) //IL_03b6: Unknown result type (might be due to invalid IL or missing references) //IL_03bb: Unknown result type (might be due to invalid IL or missing references) //IL_03d1: Unknown result type (might be due to invalid IL or missing references) //IL_03d6: Unknown result type (might be due to invalid IL or missing references) //IL_03ec: Unknown result type (might be due to invalid IL or missing references) //IL_03f1: Unknown result type (might be due to invalid IL or missing references) //IL_03f6: Unknown result type (might be due to invalid IL or missing references) //IL_03f8: Unknown result type (might be due to invalid IL or missing references) //IL_0402: Unknown result type (might be due to invalid IL or missing references) //IL_0437: Unknown result type (might be due to invalid IL or missing references) //IL_043c: Unknown result type (might be due to invalid IL or missing references) GameObject val = PrefabAPI.InstantiateClone(LegacyResourcesAPI.Load<GameObject>("Prefabs/CharacterBodies/EquipmentDroneBody"), "TkSatTempSetupPrefab2", false); bulwarkDroneBodyPrefab.GetComponent<CameraTargetParams>().cameraParams = Addressables.LoadAssetAsync<CharacterCameraParams>((object)"RoR2/Base/Common/ccpStandard.asset").WaitForCompletion(); ((Collider)bulwarkDroneBodyPrefab.GetComponent<BoxCollider>()).material = Addressables.LoadAssetAsync<PhysicMaterial>((object)"RoR2/Base/Common/physmatItems.physicMaterial").WaitForCompletion(); AkEvent[] components = val.GetComponents<AkEvent>(); foreach (AkEvent val2 in components) { AkEvent obj = bulwarkDroneBodyPrefab.AddComponent<AkEvent>(); ((AkTriggerHandler)obj).triggerList = ((AkTriggerHandler)val2).triggerList.ToArray().ToList(); ((AkTriggerHandler)obj).useOtherObject = ((AkTriggerHandler)val2).useOtherObject; obj.actionOnEventType = val2.actionOnEventType; obj.curveInterpolation = val2.curveInterpolation; obj.enableActionOnEvent = val2.enableActionOnEvent; obj.data = val2.data; obj.useCallbacks = val2.useCallbacks; obj.Callbacks = val2.Callbacks.ToArray().ToList(); obj.playingId = val2.playingId; obj.soundEmitterObject = bulwarkDroneBodyPrefab; obj.transitionDuration = val2.transitionDuration; } Material val3 = Addressables.LoadAssetAsync<Material>((object)"RoR2/Base/Common/TrimSheets/matTrimSheetConstructionBlue.mat").WaitForCompletion(); CharacterModel component = ((Component)bulwarkDroneBodyPrefab.transform.Find("Model Base/BulwarkDrone")).GetComponent<CharacterModel>(); component.itemDisplayRuleSet.SetDisplayRuleGroup((Object)(object)Addressables.LoadAssetAsync<ItemDef>((object)"RoR2/DLC1/DroneWeapons/DroneWeaponsDisplay1.asset").WaitForCompletion(), new DisplayRuleGroup { rules = (ItemDisplayRule[])(object)new ItemDisplayRule[2] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC1/DroneWeapons/DisplayDroneWeaponLauncher.prefab").WaitForCompletion(), childName = "BulwarkDroneModel", localPos = new Vector3(0f, 0.78087f, 0.72665f), localAngles = new Vector3(356.5202f, 0f, 0f), localScale = new Vector3(1f, 1f, 1f) }, new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC1/DroneWeapons/DisplayDroneWeaponRobotArm.prefab").WaitForCompletion(), childName = "BulwarkDroneModel", localPos = new Vector3(0.48613f, 0f, 0.41692f), localAngles = new Vector3(82.44529f, 86.80688f, 0.00014f), localScale = new Vector3(1.5f, 1.5f, 1.5f) } } }); component.itemDisplayRuleSet.SetDisplayRuleGroup((Object)(object)Addressables.LoadAssetAsync<ItemDef>((object)"RoR2/DLC1/DroneWeapons/DroneWeaponsDisplay2.asset").WaitForCompletion(), new DisplayRuleGroup { rules = (ItemDisplayRule[])(object)new ItemDisplayRule[2] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC1/DroneWeapons/DisplayDroneWeaponMinigun.prefab").WaitForCompletion(), childName = "BulwarkDroneModel", localPos = new Vector3(0f, 0.37601f, 0f), localAngles = new Vector3(-1E-05f, 180f, 180f), localScale = new Vector3(1f, 1f, 1f) }, new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC1/DroneWeapons/DisplayDroneWeaponLauncher.prefab").WaitForCompletion(), childName = "BulwarkDroneModel", localPos = new Vector3(0f, 0.78087f, 0.72665f), localAngles = new Vector3(356.5202f, 0f, 0f), localScale = new Vector3(1f, 1f, 1f) } } }); component.baseRendererInfos[0].defaultMaterial = val3; component.baseRendererInfos[0].renderer.material = val3; Material material = Addressables.LoadAssetAsync<Material>((object)"RoR2/Base/Common/VFX/matOpaqueDustLargeDirectional.mat").WaitForCompletion(); ((Renderer)((Component)bulwarkDroneBodyPrefab.transform.Find("Model Base/BulwarkDrone/ThrusterExhaust")).GetComponent<ParticleSystemRenderer>()).material = material; Object.Destroy((Object)(object)val); } private void ModifyInteractablePrefabWithVanillaAssets() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) Material material = Addressables.LoadAssetAsync<Material>((object)"RoR2/Base/Drones/matDroneBrokenGeneric.mat").WaitForCompletion(); ((Renderer)((Component)bulwarkDroneInteractablePrefab.transform.Find("Model Base/BulwarkDrone")).GetComponent<MeshRenderer>()).material = material; Sprite visual = Addressables.LoadAssetAsync<Sprite>((object)"RoR2/Base/Common/MiscIcons/texDroneIconOutlined.png").WaitForCompletion(); bulwarkDroneInteractablePrefab.GetComponent<GenericInspectInfoProvider>().InspectInfo.Info.Visual = visual; } private void SetupSpawnCard() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown bulwarkDroneSpawnCard = TinkersSatchelPlugin.resources.LoadAsset<InteractableSpawnCard>("Assets/TinkersSatchel/Prefabs/Characters/BulwarkDrone/iscTkSatBulwarkDrone.asset"); bulwarkDroneDirectorCard = new DirectorCard { spawnCard = (SpawnCard)(object)bulwarkDroneSpawnCard, minimumStageCompletions = 0, preventOverhead = false, selectionWeight = 2, spawnDistance = (MonsterSpawnDistance)0 }; bulwarkDroneDCH = new DirectorCardHolder { Card = bulwarkDroneDirectorCard, InteractableCategory = (InteractableCategory)5, MonsterCategory = (MonsterCategory)0 }; bulwarkDroneCDCH = new CommonCode.ConditionalDirectorCardHolder(bulwarkDroneDCH, CommonCode.expansionDef); } private void DeathState_OnImpactServer(orig_OnImpactServer orig, DeathState self, Vector3 contactPoint) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Expected O, but got Unknown //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Invalid comparison between Unknown and I4 orig.Invoke(self, contactPoint); if (!Object.op_Implicit((Object)(object)((EntityState)self).characterBody) || !((Object)(object)BodyCatalog.GetBodyPrefab(((EntityState)self).characterBody.bodyIndex) == (Object)(object)bulwarkDroneBodyPrefab)) { return; } GameObject val = DirectorCore.instance.TrySpawnObject(new DirectorSpawnRequest((SpawnCard)(object)bulwarkDroneSpawnCard, new DirectorPlacementRule { placementMode = (PlacementMode)0, position = contactPoint }, ((T2Module)this).rng)); if (Object.op_Implicit((Object)(object)val)) { PurchaseInteraction component = val.GetComponent<PurchaseInteraction>(); if (Object.op_Implicit((Object)(object)component) && (int)component.costType == 1) { component.Networkcost = Run.instance.GetDifficultyScaledCost(component.cost); } } } } [RequireComponent(typeof(TeamComponent), typeof(CharacterBody))] public class TauntNearbyBehaviour : MonoBehaviour { public float range = 100f; public float tauntChancePerTargetPerInterval = 0.25f; public float scanInterval = 5f; public HurtBox hurtbox; private TeamComponent teamcpt; private CharacterBody body; private float stopwatch; private void Awake() { teamcpt = ((Component)this).GetComponent<TeamComponent>(); body = ((Component)this).GetComponent<CharacterBody>(); } private void FixedUpdate() { if (!NetworkServer.active) { return; } stopwatch -= Time.fixedDeltaTime; if (!(stopwatch <= 0f)) { return; } float rangeSq = range * range; stopwatch = scanInterval; IEnumerable<BaseAI> source = from x in CharacterBody.readOnlyInstancesList.Where(delegate(CharacterBody x) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Invalid comparison between Unknown and I4 Vector3 val = x.transform.position - ((Component)this).transform.position; return ((Vector3)(ref val)).sqrMagnitude < rangeSq && Object.op_Implicit((Object)(object)x.master) && x.teamComponent.teamIndex != teamcpt.teamIndex && (int)x.teamComponent.teamIndex > 0; }) select ((Component)x.master).GetComponent<BaseAI>() into x where Object.op_Implicit((Object)(object)x) select x; int num = (Object.op_Implicit((Object)(object)body.master) ? Compat_Dronemeld.SafeGetStackCount(body.master.inventory) : 0); float num2 = 1f - Mathf.Pow(1f - tauntChancePerTargetPerInterval, (float)(num + 1)); source = source.OrderBy((BaseAI t) => ((T2Module)T2Module<BulwarkDrone>.instance).rng.nextNormalizedFloat).Take(Mathf.RoundToInt((float)source.Count() * num2)); foreach (BaseAI item in source) { TauntDebuffController.ApplyTaunt(item, body, scanInterval); } } } public class ItemDrone : T2Module<ItemDrone> { [AutoConfigRoOString(null, null)] [AutoConfig(/*Could not decode attribute arguments.*/)] public string itemNameBlacklist { get; private set; } = "ScrapWhite, ScrapGreen, ScrapRed, ScrapYellow, ScrapWhiteSuppressed, ScrapGreenSuppressed, ScrapRedSuppressed, RegeneratingScrap, RegeneratingScrapConsumed, ExtraLifeConsumed, ExtraLifeVoidConsumed, FragileDamageBonusConsumed, HealingPotionConsumed, BeetleGland, RoboBallBuddy, MinorConstructOnKill, TitanGoldDuringTP"; [AutoConfigRoOString(null, null)] [AutoConfig(/*Could not decode attribute arguments.*/)] public string itemTierNameBlacklist { get; private set; } = "LunarTierDef, VoidTier1Def, VoidTier2Def, VoidTier3Def, VoidBossDef"; [AutoConfigRoOCheckbox(null, null)] [AutoConfig(/*Could not decode attribute arguments.*/)] public bool dropItemsOnDeath { get; private set; } = true; [AutoConfigRoOCheckbox(null, null)] [AutoConfig(/*Could not decode attribute arguments.*/)] public bool forceNoCommand { get; private set; } = true; [AutoConfigRoOSlider("{0:N0} m", 10f, 1000f, null, null)] [AutoConfig(/*Could not decode attribute arguments.*/)] public float range { get; private set; } = 1000f; public GameObject itemDroneInteractablePrefab { get; private set; } public GameObject itemDroneBodyPrefab { get; private set; } public GameObject itemDroneMasterPrefab { get; private set; } public InteractableSpawnCard itemDroneSpawnCard { get; private set; } public DirectorCard itemDroneDirectorCard { get; private set; } public GameObject itemDronePanelPrefab { get; private set; } public DirectorCardHolder itemDroneDCH { get; private set; } public HashSet<ItemDef> blacklistedItems { get; private set; } = new HashSet<ItemDef>(); internal CommonCode.ConditionalDirectorCardHolder itemDroneCDCH { get; private set; } public override void SetupAttributes() { ((T2Module)this).SetupAttributes(); LoadBodyPrefab(); ModifyBodyPrefabWithVanillaAssets(); itemDroneMasterPrefab = TinkersSatchelPlugin.resources.LoadAsset<GameObject>("Assets/TinkersSatchel/Prefabs/Characters/ItemDrone/ItemDroneMaster.prefab"); CreatePanelPrefab(); LoadInteractablePrefab(); ModifyInteractablePrefabWithVanillaAssets(); ContentAddition.AddBody(itemDroneBodyPrefab); ContentAddition.AddMaster(itemDroneMasterPrefab); ContentAddition.AddNetworkedObject(itemDroneInteractablePrefab); SetupSpawnCard(); ((ResourceAvailability)(ref ItemTierCatalog.availability)).CallWhenAvailable((Action)delegate { ((ResourceAvailability)(ref ItemCatalog.availability)).CallWhenAvailable((Action)SetupCatalogReady); }); } public override void SetupBehavior() { ((T2Module)this).SetupBehavior(); } public override void SetupConfig() { ((T2Module)this).SetupConfig(); ((AutoConfigContainer)this).ConfigEntryChanged += delegate(object nv, AutoConfigUpdateActionEventArgs args) { if (args.target.boundProperty.Name == "itemTierNameBlacklist" || args.target.boundProperty.Name == "itemNameBlacklist") { UpdateValidItems(); } }; } public void SetupCatalogReady() { UpdateValidItems(); } public override void Install() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown ((T2Module)this).Install(); CharacterBody.GetDisplayName += new hook_GetDisplayName(CharacterBody_GetDisplayName); CommonCode.dchList.Add(itemDroneCDCH); if (Object.op_Implicit((Object)(object)ClassicStageInfo.instance)) { Helpers.TryApplyChangesNow(); } } public override void Uninstall() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown ((T2Module)this).Uninstall(); CharacterBody.GetDisplayName -= new hook_GetDisplayName(CharacterBody_GetDisplayName); CommonCode.dchList.Remove(itemDroneCDCH); if (Object.op_Implicit((Object)(object)ClassicStageInfo.instance)) { Helpers.TryApplyChangesNow(); } } private void UpdateValidItems() { //IL_00a0: Unknown result type (might be due to invalid IL or missing references) if (!((ResourceAvailability)(ref ItemCatalog.availability)).available || !((ResourceAvailability)(ref ItemTierCatalog.availability)).available) { return; } IEnumerable<string> names = from x in itemNameBlacklist.Split(',') select x.Trim(); IEnumerable<string> tierNames = from x in itemTierNameBlacklist.Split(',') select x.Trim(); blacklistedItems.Clear(); blacklistedItems.UnionWith(((IEnumerable<ItemDef>)(object)ItemCatalog.allItemDefs).Where(delegate(ItemDef idef) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) if (names.Contains(((Object)idef).name)) { return true; } ItemTierDef itemTierDef = ItemTierCatalog.GetItemTierDef(idef.tier); return (Object.op_Implicit((Object)(object)itemTierDef) && tierNames.Contains(((Object)itemTierDef).name)) ? true : false; })); blacklistedItems.UnionWith(FakeInventory.blacklist); } private void LoadBodyPrefab() { itemDroneBodyPrefab = TinkersSatchelPlugin.resources.LoadAsset<GameObject>("Assets/TinkersSatchel/Prefabs/Characters/ItemDrone/ItemDroneBody.prefab"); } private void ModifyBodyPrefabWithVanillaAssets() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Unknown result type (might be due to invalid IL or missing references) //IL_01a9: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_0220: Unknown result type (might be due to invalid IL or missing references) //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_0275: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_0290: Unknown result type (might be due to invalid IL or missing references) //IL_0295: Unknown result type (might be due to invalid IL or missing references) //IL_02ab: Unknown result type (might be due to invalid IL or missing references) //IL_02b0: Unknown result type (might be due to invalid IL or missing references) //IL_02b5: Unknown result type (might be due to invalid IL or missing references) //IL_02b7: Unknown result type (might be due to invalid IL or missing references) //IL_02c1: Unknown result type (might be due to invalid IL or missing references) //IL_02d3: Unknown result type (might be due to invalid IL or missing references) //IL_02d8: Unknown result type (might be due to invalid IL or missing references) //IL_02e3: Unknown result type (might be due to invalid IL or missing references) //IL_02f5: Unknown result type (might be due to invalid IL or missing references) //IL_02fe: Unknown result type (might be due to invalid IL or missing references) //IL_030a: Unknown result type (might be due to invalid IL or missing references) //IL_030f: Unknown result type (might be due to invalid IL or missing references) //IL_033a: Unknown result type (might be due to invalid IL or missing references) //IL_033f: Unknown result type (might be due to invalid IL or missing references) //IL_0355: Unknown result type (might be due to invalid IL or missing references) //IL_035a: Unknown result type (might be due to invalid IL or missing references) //IL_0370: Unknown result type (might be due to invalid IL or missing references) //IL_0375: Unknown result type (might be due to invalid IL or missing references) //IL_037a: Unknown result type (might be due to invalid IL or missing references) //IL_037c: Unknown result type (might be due to invalid IL or missing references) //IL_0385: Unknown result type (might be due to invalid IL or missing references) //IL_038e: Unknown result type (might be due to invalid IL or missing references) //IL_039a: Unknown result type (might be due to invalid IL or missing references) //IL_039f: Unknown result type (might be due to invalid IL or missing references) //IL_03ca: Unknown result type (might be due to invalid IL or missing references) //IL_03cf: Unknown result type (might be due to invalid IL or missing references) //IL_03e5: Unknown result type (might be due to invalid IL or missing references) //IL_03ea: Unknown result type (might be due to invalid IL or missing references) //IL_0400: Unknown result type (might be due to invalid IL or missing references) //IL_0405: Unknown result type (might be due to invalid IL or missing references) //IL_040a: Unknown result type (might be due to invalid IL or missing references) //IL_040c: Unknown result type (might be due to invalid IL or missing references) //IL_0416: Unknown result type (might be due to invalid IL or missing references) //IL_04df: Unknown result type (might be due to invalid IL or missing references) //IL_04e4: Unknown result type (might be due to invalid IL or missing references) //IL_0521: Unknown result type (might be due to invalid IL or missing references) //IL_0544: Unknown result type (might be due to invalid IL or missing references) GameObject val = PrefabAPI.InstantiateClone(LegacyResourcesAPI.Load<GameObject>("Prefabs/CharacterBodies/EquipmentDroneBody"), "TkSatTempSetupPrefab2", false); itemDroneBodyPrefab.GetComponent<CameraTargetParams>().cameraParams = Addressables.LoadAssetAsync<CharacterCameraParams>((object)"RoR2/Base/Common/ccpStandard.asset").WaitForCompletion(); ((Collider)itemDroneBodyPrefab.GetComponent<CapsuleCollider>()).material = Addressables.LoadAssetAsync<PhysicMaterial>((object)"RoR2/Base/Common/physmatItems.physicMaterial").WaitForCompletion(); AkEvent[] components = val.GetComponents<AkEvent>(); foreach (AkEvent val2 in components) { AkEvent obj = itemDroneBodyPrefab.AddComponent<AkEvent>(); ((AkTriggerHandler)obj).triggerList = ((AkTriggerHandler)val2).triggerList.ToArray().ToList(); ((AkTriggerHandler)obj).useOtherObject = ((AkTriggerHandler)val2).useOtherObject; obj.actionOnEventType = val2.actionOnEventType; obj.curveInterpolation = val2.curveInterpolation; obj.enableActionOnEvent = val2.enableActionOnEvent; obj.data = val2.data; obj.useCallbacks = val2.useCallbacks; obj.Callbacks = val2.Callbacks.ToArray().ToList(); obj.playingId = val2.playingId; obj.soundEmitterObject = itemDroneBodyPrefab; obj.transitionDuration = val2.transitionDuration; } Material val3 = Addressables.LoadAssetAsync<Material>((object)"RoR2/Base/Common/TrimSheets/matTrimSheetConstructionBlue.mat").WaitForCompletion(); Material val4 = Addressables.LoadAssetAsync<Material>((object)"RoR2/Base/Drones/matDroneBrokenGeneric.mat").WaitForCompletion(); CharacterModel component = ((Component)itemDroneBodyPrefab.transform.Find("Model Base/ItemDroneArmature")).GetComponent<CharacterModel>(); component.itemDisplayRuleSet.SetDisplayRuleGroup((Object)(object)Addressables.LoadAssetAsync<ItemDef>((object)"RoR2/DLC1/DroneWeapons/DroneWeaponsDisplay1.asset").WaitForCompletion(), new DisplayRuleGroup { rules = (ItemDisplayRule[])(object)new ItemDisplayRule[2] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC1/DroneWeapons/DisplayDroneWeaponLauncher.prefab").WaitForCompletion(), childName = "ItemDrone", localPos = new Vector3(-0.22377f, 0.42059f, 0.29719f), localAngles = new Vector3(342.3488f, 335.3234f, 0.31212f), localScale = new Vector3(0.75f, 0.75f, 0.75f) }, new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC1/DroneWeapons/DisplayDroneWeaponRobotArm.prefab").WaitForCompletion(), childName = "ItemDrone", localPos = new Vector3(0.85892f, -0.34884f, 0f), localAngles = new Vector3(49.09578f, 44.96024f, 293.9472f), localScale = new Vector3(1.5f, 1.5f, 1.5f) } } }); component.itemDisplayRuleSet.SetDisplayRuleGroup((Object)(object)Addressables.LoadAssetAsync<ItemDef>((object)"RoR2/DLC1/DroneWeapons/DroneWeaponsDisplay2.asset").WaitForCompletion(), new DisplayRuleGroup { rules = (ItemDisplayRule[])(object)new ItemDisplayRule[2] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC1/DroneWeapons/DisplayDroneWeaponMinigun.prefab").WaitForCompletion(), childName = "ItemDrone", localPos = new Vector3(-1.53903f, 0.13204f, -0.02679f), localAngles = new Vector3(0f, 140.274f, 0f), localScale = new Vector3(1f, 1f, 1f) }, new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC1/DroneWeapons/DisplayDroneWeaponLauncher.prefab").WaitForCompletion(), childName = "ItemDrone", localPos = new Vector3(-0.22377f, 0.42059f, 0.29719f), localAngles = new Vector3(342.3488f, 335.3234f, 0.31212f), localScale = new Vector3(0.75f, 0.75f, 0.75f) } } }); component.baseRendererInfos[0].defaultMaterial = val3; component.baseRendererInfos[0].renderer.material = val3; for (int j = 1; j <= 3; j++) { component.baseRendererInfos[j].defaultMaterial = val4; component.baseRendererInfos[j].renderer.material = val4; } Object.Destroy((Object)(object)val); MeshRenderer component2 = ((Component)itemDroneBodyPrefab.transform.Find("WardRangeScale/WardRangeInd")).gameObject.GetComponent<MeshRenderer>(); ((Renderer)component2).material = ((Renderer)((Component)ItemWard.stockIndicatorPrefab.transform.Find("IndicatorSphere")).gameObject.GetComponent<MeshRenderer>()).material; ((Renderer)component2).material.SetTexture("_RemapTex", (Texture)(object)Addressables.LoadAssetAsync<Texture2D>((object)"RoR2/Base/Common/ColorRamps/texRampDefault.png").WaitForCompletion()); ((Renderer)component2).material.SetFloat("_AlphaBoost", 0.475f); ((Renderer)component2).material.SetColor("_CutoffScroll", new Color(0.8f, 0.8f, 0.85f)); ((Renderer)component2).material.SetColor("_RimColor", new Color(0.8f, 0.8f, 0.85f)); } private void CreatePanelPrefab() { GameObject val = PrefabAPI.InstantiateClone(LegacyResourcesAPI.Load<GameObject>("Prefabs/UI/ScrapperPickerPanel"), "TkSatTempSetupPrefab", false); ((TMP_Text)((Component)val.transform.Find("MainPanel/Juice/Label")).GetComponent<HGTextMeshProUGUI>()).text = "<b>Item Drone</b>\r\n<i>Pick an item to insert...</i>"; ((Component)val.transform.Find("MainPanel/Juice/Label")).GetComponent<LanguageTextMeshController>().token = "TKSAT_ITEMDRONE_POPUP_TEXT"; itemDronePanelPrefab = PrefabAPI.InstantiateClone(val, "TkSatItemDronePanel", false); Object.Destroy((Object)(object)val); } private void LoadInteractablePrefab() { itemDroneInteractablePrefab = TinkersSatchelPlugin.resources.LoadAsset<GameObject>("Assets/TinkersSatchel/Prefabs/Characters/ItemDrone/ItemDroneBroken.prefab"); PickupPickerController component = itemDroneInteractablePrefab.GetComponent<PickupPickerController>(); component.available = true; component.panelPrefab = itemDronePanelPrefab; } private void ModifyInteractablePrefabWithVanillaAssets() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) Material material = Addressables.LoadAssetAsync<Material>((object)"RoR2/Base/Drones/matDroneBrokenGeneric.mat").WaitForCompletion(); ((Renderer)((Component)itemDroneInteractablePrefab.transform.Find("Model Base/mdlItemDrone/Root/ItemDrone")).GetComponent<MeshRenderer>()).material = material; ((Renderer)((Component)itemDroneInteractablePrefab.transform.Find("Model Base/mdlItemDrone/Root/Prop1/Prop1 1")).GetComponent<MeshRenderer>()).material = material; ((Renderer)((Component)itemDroneInteractablePrefab.transform.Find("Model Base/mdlItemDrone/Root/Prop2/Prop2 1")).GetComponent<MeshRenderer>()).material = material; ((Renderer)((Component)itemDroneInteractablePrefab.transform.Find("Model Base/mdlItemDrone/Root/Prop3/Prop3 1")).GetComponent<MeshRenderer>()).material = material; Sprite visual = Addressables.LoadAssetAsync<Sprite>((object)"RoR2/Base/Common/MiscIcons/texDroneIconOutlined.png").WaitForCompletion(); itemDroneInteractablePrefab.GetComponent<GenericInspectInfoProvider>().InspectInfo.Info.Visual = visual; } private void SetupSpawnCard() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown itemDroneSpawnCard = TinkersSatchelPlugin.resources.LoadAsset<InteractableSpawnCard>("Assets/TinkersSatchel/Prefabs/Characters/ItemDrone/iscTkSatItemDrone.asset"); itemDroneDirectorCard = new DirectorCard { spawnCard = (SpawnCard)(object)itemDroneSpawnCard, minimumStageCompletions = 0, preventOverhead = false, selectionWeight = 2, spawnDistance = (MonsterSpawnDistance)0 }; itemDroneDCH = new DirectorCardHolder { Card = itemDroneDirectorCard, InteractableCategory = (InteractableCategory)5, MonsterCategory = (MonsterCategory)0 }; itemDroneCDCH = new CommonCode.ConditionalDirectorCardHolder(itemDroneDCH, CommonCode.expansionDef); } private string CharacterBody_GetDisplayName(orig_GetDisplayName orig, CharacterBody self) { //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) string text = orig.Invoke(self); if (((Object)self).name == "ItemDroneBody(Clone)") { ItemWard component = ((Component)self).GetComponent<ItemWard>(); if (!Object.op_Implicit((Object)(object)component) || component.itemcounts.Count == 0) { return text; } if (component.itemcounts.Count > 1) { IEnumerable<string> values = from kvp in component.itemcounts select (ItemCatalog.GetItemDef(kvp.Key), kvp.Value) into tDbC where (Object)(object)tDbC.itemDef != (Object)null group tDbC by tDbC.itemDef.tier into tDbC_gTier select (tDbC_gTier.Key, tDbC_gTier.Sum(((ItemDef itemDef, int count) tDbC) => tDbC.count)) into tTbC where tTbC.count > 0 select $"<color=#{ColorCatalog.GetColorHexString(ItemTierCatalog.GetItemTierDef(tTbC.itemTier).colorIndex)}>{tTbC.count}</color>"; return text + " (" + string.Join(", ", values) + ")"; } ItemDef itemDef = ItemCatalog.GetItemDef(component.itemcounts.First().Key); if ((Object)(object)itemDef == (Object)null) { return text; } string text2 = "FFFFFF"; ItemTierDef itemTierDef = ItemTierCatalog.GetItemTierDef(itemDef.tier); if (Object.op_Implicit((Object)(object)itemTierDef)) { text2 = ColorCatalog.GetColorHexString(itemTierDef.colorIndex); } return text + " (<color=#" + text2 + ">" + Language.GetString(itemDef.nameToken) + "</color>)"; } return text; } } public class ItemDronePurchaseController : NetworkBehaviour { private Interactor currentInteractor; public void SetInteractor(Interactor interactor) { currentInteractor = interactor; } public void HandlePurchase(int pind) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Invalid comparison between Unknown and I4 //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Invalid comparison between Unknown and I4 //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Invalid comparison between Unknown and I4 //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Expected I4, but got Unknown //IL_0189: Expected O, but got Unknown ItemDef val = default(ItemDef); if (!NetworkServer.active || !Object.op_Implicit((Object)(object)currentInteractor) || !CatalogUtil.TryGetItemDef(new PickupIndex(pind), ref val)) { return; } CharacterBody component = ((Component)currentInteractor).GetComponent<CharacterBody>(); if (!Object.op_Implicit((Object)(object)component) || !Object.op_Implicit((Object)(object)component.inventory)) { return; } int itemCount = component.inventory.GetItemCount(val.itemIndex); if (itemCount <= 0) { return; } ItemTier tier = val.tier; if ((int)tier <= 1) { if ((int)tier == 0) { goto IL_0082; } if ((int)tier == 1) { goto IL_0087; } } else { if ((int)tier == 6) { goto IL_0082; } if ((int)tier == 7) { goto IL_0087; } } int num = 1; goto IL_008f; IL_008f: int num2 = num; num2 = Mathf.Min(itemCount, num2); CharacterMaster val2; GameObject bodyObject; if (Compat_Dronemeld.enabled && (Object)(object)(val2 = Compat_Dronemeld.TryApply(component.master, "ItemDroneMaster")) != (Object)null) { ItemDroneWardPersist component2 = ((Component)val2).GetComponent<ItemDroneWardPersist>(); if (!Object.op_Implicit((Object)(object)component2)) { return; } component2.AddItems(val.itemIndex, num2); bodyObject = val2.GetBodyObject(); } else { SummonMasterBehavior component3 = ((Component)this).GetComponent<SummonMasterBehavior>(); CharacterMaster val3 = component3.OpenSummonReturnMaster(currentInteractor); ItemDroneWardPersist component4 = ((Component)val3).GetComponent<ItemDroneWardPersist>(); if (!Object.op_Implicit((Object)(object)component3) || !Object.op_Implicit((Object)(object)component4)) { return; } component.inventory.RemoveItem(val.itemIndex, num2); component4.AddItems(val.itemIndex, num2); bodyObject = val3.GetBodyObject(); } if (Object.op_Implicit((Object)(object)bodyObject)) { for (int i = 0; i < num2; i++) { EffectData val4 = new EffectData { origin = component.corePosition, genericFloat = Mathf.Lerp(1.5f, 2.5f, (float)i / (float)num2), genericUInt = (uint)(val.itemIndex + 1) }; val4.SetNetworkedObjectReference(bodyObject); EffectManager.SpawnEffect(LegacyResourcesAPI.Load<GameObject>("Prefabs/Effects/OrbEffects/ItemTakenOrbEffect"), val4, true); } } Object.Destroy((Object)(object)((Component)this).gameObject); return; IL_0082: num = 5; goto IL_008f; IL_0087: num = 3; goto IL_008f; } } [RequireComponent(typeof(CharacterBody))] public class ItemDroneDropOnDeath : MonoBehaviour, IOnKilledServerReceiver { private CharacterBody body; private void Awake() { body = ((Component)this).GetComponent<CharacterBody>(); } public void OnKilledServer(DamageReport damageReport) { //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) if (!T2Module<ItemDrone>.instance.dropItemsOnDeath || !Object.op_Implicit((Object)(object)body) || !Object.op_Implicit((Object)(object)body.master) || !body.master.IsDeadAndOutOfLivesServer()) { return; } ItemDroneWardPersist component = ((Component)body.master).GetComponent<ItemDroneWardPersist>(); if (!Object.op_Implicit((Object)(object)component)) { return; } int num = component.stacks.Sum(); if (num <= 0) { return; } float num2 = 360f / (float)num; float num3 = 0f; for (int i = 0; i < component.stacks.Length; i++) { for (int j = 0; j < component.stacks[i]; j++) { Vector3 val = Quaternion.AngleAxis((float)i * num3, Vector3.up) * new Vector3(5f, 5f); PickupIndex val2 = PickupCatalog.FindPickupIndex((ItemIndex)i); if (T2Module<ItemDrone>.instance.forceNoCommand) { CreatePickupInfo val3 = default(CreatePickupInfo); val3.rotation = Quaternion.identity; val3.position = ((Component)this).transform.position + val / 2f; ((CreatePickupInfo)(ref val3)).pickupIndex = val2; GenericPickupController.CreatePickup(ref val3); } else { PickupDropletController.CreatePickupDroplet(val2, ((Component)this).transform.position, val); } num3 += num2; } } Object.Destroy((Object)(object)this); } } [RequireComponent(typeof(CharacterMaster))] public class ItemDroneWardPersist : MonoBehaviour { [Obsolete("Replaced by stacks and AddItems.")] public ItemIndex index; [Obsolete("Replaced by stacks and AddItems.")] public int count; private CharacterMaster master; public int[] stacks { get; private set; } private void Awake() { master = ((Component)this).GetComponent<CharacterMaster>(); stacks = ItemCatalog.RequestItemStackArray(); if (Object.op_Implicit((Object)(object)master)) { master.onBodyStart += Master_onBodyStart; } } private void OnDestroy() { ItemCatalog.ReturnItemStackArray(stacks); stacks = null; if (Object.op_Implicit((Object)(object)master)) { master.onBodyStart -= Master_onBodyStart; } } private void Master_onBodyStart(CharacterBody obj) { GameObject bodyObject = master.GetBodyObject(); if (!Object.op_Implicit((Object)(object)bodyObject)) { return; } ItemWard component = bodyObject.GetComponent<ItemWard>(); if (Object.op_Implicit((Object)(object)component)) { if (component.radius != T2Module<ItemDrone>.instance.range) { component.radius = T2Module<ItemDrone>.instance.range; component.displayRadiusFracH = 0.005f * (100f / component.radius); } for (int i = 0; i < stacks.Length; i++) { CheckItemCount((ItemIndex)i); } } } public void AddItems(ItemIndex ind, int count) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) stacks[ind] += count; CheckItemCount(ind); } private void CheckItemCount(ItemIndex ind) { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) if (!master.hasBody) { return; } ItemWard component = master.GetBodyObject().GetComponent<ItemWard>(); component.itemcounts.TryGetValue(ind, out var value); int num = stacks[ind]; int num2 = Mathf.Abs(value - num); if (value < num) { for (int i = 0; i < num2; i++) { component.ServerAddItem(ind); } } else if (value > num) { for (int j = 0; j < num2; j++) { component.ServerRemoveItem(ind); } } } } [RequireComponent(typeof(PickupPickerController))] public class PickupPickerControllerFilteredSelector : MonoBehaviour { [Obsolete] public HashSet<ItemDef> blacklistedItems = new HashSet<ItemDef>(); private PickupPickerController ppc; private void Awake() { ppc = ((Component)this).GetComponent<PickupPickerController>(); } public void SetOptionsFromInteractor(Interactor activator) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Invalid comparison between Unknown and I4 //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)activator)) { return; } CharacterBody component = ((Component)activator).GetComponent<CharacterBody>(); if (!Object.op_Implicit((Object)(object)component) || !Object.op_Implicit((Object)(object)component.inventory)) { return; } List<Option> list = new List<Option>(); for (int i = 0; i < component.inventory.itemAcquisitionOrder.Count; i++) { ItemIndex val = component.inventory.itemAcquisitionOrder[i]; ItemDef itemDef = ItemCatalog.GetItemDef(val); PickupIndex val2 = PickupCatalog.FindPickupIndex(val); if (Object.op_Implicit((Object)(object)itemDef) && val2 != PickupIndex.none && itemDef.canRemove && !itemDef.hidden && (int)itemDef.tier != 5 && !T2Module<ItemDrone>.instance.blacklistedItems.Contains(itemDef)) { list.Add(new Option { available = true, pickupIndex = val2 }); } } ppc.SetOptionsServer(list.ToArray()); } } public class CommonCode : T2Module<CommonCode> { internal class ConditionalDirectorCardHolder { public DirectorCardHolder directorCardHolder; public ExpansionDef[] requiredExpansions; public ConditionalDirectorCardHolder(DirectorCardHolder dch, params ExpansionDef[] exps) { directorCardHolder = dch; requiredExpansions = exps; } } public static ExpansionDef expansionDef; public static ExpansionDef voidExpansionDef; public static DirectorCardCategorySelection globalInteractablesDccs; private static GameObject _worldSpaceWeaponDummy = null; internal static HashSet<ConditionalDirectorCardHolder> dchList = new HashSet<ConditionalDirectorCardHolder>(); public override bool managedEnable => false; [Obsolete("Replaced by TimedSkillDisableModule.disabledSkillDef.")] public static SkillDef disabledSkillDef => TimedSkillDisableModule.disabledSkillDef; [Obsolete("Replaced by TauntDebuffModule.tauntDebuff.")] public static BuffDef tauntDebuff => TauntDebuffModule.tauntDebuff; public static GameObject worldSpaceWeaponDummy { get { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown if (!Object.op_Implicit((Object)(object)_worldSpaceWeaponDummy)) { _worldSpaceWeaponDummy = new GameObject("Workaround for an Inconvenient Quirk of BulletAttack"); } return _worldSpaceWeaponDummy; } } private void _SetupExpansions() { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) expansionDef = TinkersSatchelPlugin.resources.LoadAsset<ExpansionDef>("Assets/TinkersSatchel/TinkersSatchelExpansion.asset"); voidExpansionDef = TinkersSatchelPlugin.resources.LoadAsset<ExpansionDef>("Assets/TinkersSatchel/TinkersSatchelVoidExpansion.asset"); Sprite disabledIconSprite = Addressables.LoadAssetAsync<Sprite>((object)"RoR2/Base/Common/MiscIcons/texUnlockIcon.png").WaitForCompletion(); expansionDef.disabledIconSprite = disabledIconSprite; voidExpansionDef.disabledIconSprite = disabledIconSprite; voidExpansionDef.requiredEntitlement = Addressables.LoadAssetAsync<EntitlementDef>((object)"RoR2/DLC1/Common/entitlementDLC1.asset").WaitForCompletion(); ContentAddition.AddExpansionDef(expansionDef); ContentAddition.AddExpansionDef(voidExpansionDef); } private void _SetupInteractablesCategory() { globalInteractablesDccs = TinkersSatchelPlugin.resources.LoadAsset<DirectorCardCategorySelection>("Assets/TinkersSatchel/dccsTkSatGlobalInteractables.asset"); DirectorAPI.InteractableActions += DirectorAPI_InteractableActions; } private void DirectorAPI_InteractableActions(DccsPool arg1, StageInfo arg2) { IEnumerable<ConditionalDirectorCardHolder> enumerable = dchList.Where((ConditionalDirectorCardHolder dch) => dch.requiredExpansions.All((ExpansionDef ed) => Run.instance.IsExpansionEnabled(ed))); Category[] poolCategories = arg1.poolCategories; foreach (Category val in poolCategories) { PoolEntry[] alwaysIncluded = val.alwaysIncluded; foreach (PoolEntry val2 in alwaysIncluded) { foreach (ConditionalDirectorCardHolder item in enumerable) { DirectorAPI.AddCard(val2.dccs, item.directorCardHolder); } } ConditionalPoolEntry[] includedIfConditionsMet = val.includedIfConditionsMet; foreach (ConditionalPoolEntry val3 in includedIfConditionsMet) { foreach (ConditionalDirectorCardHolder item2 in enumerable) { DirectorAPI.AddCard(((PoolEntry)val3).dccs, item2.directorCardHolder); } } alwaysIncluded = val.includedIfNoConditionsMet; foreach (PoolEntry val4 in alwaysIncluded) { foreach (ConditionalDirectorCardHolder item3 in enumerable) { DirectorAPI.AddCard(val4.dccs, item3.directorCardHolder); } } } } public override void SetupAttributes() { ((T2Module)this).SetupAttributes(); _SetupExpansions(); _SetupInteractablesCategory(); } public override void SetupBehavior() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown ((T2Module)this).SetupBehavior(); BulletAttack.FireSingle += new hook_FireSingle(BulletAttack_FireSingle); } private void BulletAttack_FireSingle(orig_FireSingle orig, BulletAttack self, Vector3 normal, int muzzleIndex) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)self.weapon == (Object)(object)worldSpaceWeaponDummy) { self.weapon = null; } orig.Invoke(self, normal, muzzleIndex); } internal static void RetrieveDefaultMaterials(ItemDisplay disp) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < disp.rendererInfos.Length; i++) { RendererInfo val = disp.rendererInfos[i]; val.defaultMaterial = val.renderer.material; disp.rendererInfos[i] = val; } } internal static GameObject FindNearestInteractable(GameObject senderObj, HashSet<string> validObjectNames, Ray aim, float maxAngle, float maxDistance, bool requireLoS) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) float num = default(float); aim = CameraRigController.ModifyAimRayIfApplicable(aim, senderObj, ref num); Collider[] array = Physics.OverlapSphere(((Ray)(ref aim)).origin, maxDistance + num, -1, (QueryTriggerInteraction)2); float num2 = Mathf.Cos(Mathf.Clamp(maxAngle, 0f, 180f) * MathF.PI / 180f); GameObject result = null; float num3 = float.MaxValue; Collider[] array2 = array; foreach (Collider val in array2) { if (!Object.op_Implicit((Object)(object)val) || !Object.op_Implicit((Object)(object)((Component)val).gameObject)) { continue; } GameObject rootWithLocators = MiscUtil.GetRootWithLocators(((Component)val).gameObject, 5); if (!validObjectNames.Contains(((Object)rootWithLocators).name.Replace("(Clone)", ""))) { continue; } Vector3 direction = ((Ray)(ref aim)).direction; Vector3 val2 = rootWithLocators.transform.position - ((Ray)(ref aim)).origin; float num4 = Vector3.Dot(direction, ((Vector3)(ref val2)).normalized); if (!(num4 < num2) && (!requireLoS || Physics.Linecast(((Ray)(ref aim)).origin, rootWithLocators.transform.position, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask)))) { float num5 = num4 * Vector3.Distance(rootWithLocators.transform.position, ((Ray)(ref aim)).origin); if (num5 < num3) { num3 = num5; result = rootWithLocators; } } } return result; } public static bool PickupIndexIsAISafe(PickupIndex pind) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) ItemDef val = default(ItemDef); if (CatalogUtil.TryGetItemDef(pind, ref val)) { return !val.ContainsTag((ItemTag)4); } return false; } public static PickupIndex GenerateAISafePickup(Xoroshiro128Plus rng, List<PickupIndex> selection) { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) IEnumerable<PickupIndex> source = selection.Where((PickupIndex pind) => PickupIndexIsAISafe(pind)); if (source.Count() == 0) { TinkersSatchelPlugin._logger.LogError((object)"GenerateAISafePickup (single uniform list): selection contained 0 valid items"); return PickupIndex.none; } return rng.NextElementUniform<PickupIndex>(source.ToArray()); } public static PickupIndex GenerateAISafePickup(Xoroshiro128Plus rng, WeightedSelection<List<PickupIndex>> selection) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) WeightedSelection<PickupIndex> val = new WeightedSelection<PickupIndex>(8); ChoiceInfo<List<PickupIndex>>[] choices = selection.choices; for (int i = 0; i < choices.Length; i++) { ChoiceInfo<List<PickupIndex>> val2 = choices[i]; foreach (PickupIndex item in val2.value) { if (PickupIndexIsAISafe(item)) { val.AddChoice(item, val2.weight); } } } if (val.choices.Length == 0) { TinkersSatchelPlugin._logger.LogError((object)"GenerateAISafePickup (single selection): selection contained 0 valid items"); return PickupIndex.none; } return val.Evaluate(rng.nextNormalizedFloat); } public static PickupIndex GenerateAISafePickup(Xoroshiro128Plus rng, PickupDropTable dropTable, WeightedSelection<List<PickupIndex>> fallback) { //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) WeightedSelection<PickupIndex> val = new WeightedSelection<PickupIndex>(8); BasicPickupDropTable val2 = (BasicPickupDropTable)(object)((dropTable is BasicPickupDropTable) ? dropTable : null); if (val2 != null) { foreach (ChoiceInfo<PickupIndex> item in val2.selector.choices.Where((ChoiceInfo<PickupIndex> c) => PickupIndexIsAISafe(c.value))) { val.AddChoice(item); } } else { ExplicitPickupDropTable val3 = (ExplicitPickupDropTable)(object)((dropTable is ExplicitPickupDropTable) ? dropTable : null); if (val3 != null) { foreach (ChoiceInfo<PickupIndex> item2 in val3.weightedSelection.choices.Where((ChoiceInfo<PickupIndex> c) => PickupIndexIsAISafe(c.value))) { val.AddChoice(item2); } } } if (val.choices.Length == 0) { ChoiceInfo<List<PickupIndex>>[] choices = fallback.choices; for (int i = 0; i < choices.Length; i++) { ChoiceInfo<List<PickupIndex>> val4 = choices[i]; foreach (PickupIndex item3 in val4.value) { if (PickupIndexIsAISafe(item3)) { val.AddChoice(item3, val4.weight); } } } } if (val.choices.Length == 0) { TinkersSatchelPlugin._logger.LogError((object)"GenerateAISafePickup (droptable and weighted fallback): both normal and fallback selections contained 0 valid items"); return PickupIndex.none; } return val.Evaluate(rng.nextNormalizedFloat); } public static PickupIndex GenerateAISafePickup(Xoroshiro1