Decompiled source of LoaderRuler v1.1.1

plugins/LoaderRuler.dll

Decompiled 4 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dolso;
using Dolso.RiskofOptions;
using EntityStates;
using EntityStates.Loader;
using HG.GeneralSerializer;
using HG.Reflection;
using Mono.Cecil;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using RiskOfOptions;
using RiskOfOptions.Components.Options;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using RoR2.Projectile;
using RoR2.UI;
using TMPro;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Events;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LoaderRuler")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+3d2a6753a22fa5569e757a66b68d86891bc97849")]
[assembly: AssemblyProduct("LoaderRuler")]
[assembly: AssemblyTitle("LoaderRuler")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Dolso
{
	internal static class log
	{
		private static ManualLogSource logger;

		internal static void start(ManualLogSource logSource)
		{
			logger = logSource;
		}

		internal static void start(string name)
		{
			logger = Logger.CreateLogSource(name);
		}

		internal static void debug(object data)
		{
			logger.LogDebug(data);
		}

		internal static void info(object data)
		{
			logger.LogInfo(data);
		}

		internal static void message(object data)
		{
			logger.LogMessage(data);
		}

		internal static void warning(object data)
		{
			logger.LogWarning(data);
		}

		internal static void error(object data)
		{
			logger.LogError(data);
		}

		internal static void fatal(object data)
		{
			logger.LogFatal(data);
		}

		internal static void LogError(this ILCursor c, object data)
		{
			logger.LogError((object)string.Format($"ILCursor failure: {data}\n{c}"));
		}

		internal static void LogErrorCaller(this ILCursor c, object data, [CallerMemberName] string callerName = "")
		{
			logger.LogError((object)string.Format($"ILCursor failure in {callerName}: {data}\n{c}"));
		}
	}
	internal static class HookManager
	{
		internal const BindingFlags allFlags = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;

		private static readonly List<IDetour> hooks = new List<IDetour>();

		private static ILHookConfig ilHookConfig = new ILHookConfig
		{
			ManualApply = true
		};

		private static HookConfig onHookConfig = new HookConfig
		{
			ManualApply = true
		};

		internal static void Hook(Type typeFrom, string methodFrom, Manipulator ilHook)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			try
			{
				ILHook val = new ILHook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), ilHook, ref ilHookConfig);
				try
				{
					val.Apply();
					hooks.Add((IDetour)(object)val);
				}
				catch (Exception ex)
				{
					log.error($"Failed to apply ILHook: {val.Method.DeclaringType}.{val.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
				}
			}
			catch (Exception ex2)
			{
				log.error($"Failed to make ILHook {typeFrom}.{methodFrom} - {((Delegate)(object)ilHook).Method.Name}\n{ex2}");
			}
		}

		internal static void Hook(MethodBase methodFrom, Manipulator ilHook)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			try
			{
				ILHook val = new ILHook(methodFrom, ilHook, ref ilHookConfig);
				try
				{
					val.Apply();
					hooks.Add((IDetour)(object)val);
				}
				catch (Exception ex)
				{
					log.error($"Failed to apply ILHook: {val.Method.DeclaringType}.{val.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
				}
			}
			catch (Exception ex2)
			{
				log.error($"Failed to make ILHook {methodFrom.DeclaringType}.{methodFrom.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex2}");
			}
		}

		internal static void Hook(Delegate from, Manipulator ilHook)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			try
			{
				ILHook val = new ILHook((MethodBase)from.Method, ilHook, ref ilHookConfig);
				try
				{
					val.Apply();
					hooks.Add((IDetour)(object)val);
				}
				catch (Exception ex)
				{
					log.error($"Failed to apply ILHook: {val.Method.DeclaringType}.{val.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
				}
			}
			catch (Exception ex2)
			{
				log.error($"Failed to make ILHook {from.Method.DeclaringType}.{from.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex2}");
			}
		}

		internal static void Hook<T>(Expression<Action<T>> from, Manipulator ilHook)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			MethodInfo method = ((MethodCallExpression)from.Body).Method;
			try
			{
				ILHook val = new ILHook((MethodBase)method, ilHook, ref ilHookConfig);
				try
				{
					val.Apply();
					hooks.Add((IDetour)(object)val);
				}
				catch (Exception ex)
				{
					log.error($"Failed to apply ILHook: {val.Method.DeclaringType}.{val.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
				}
			}
			catch (Exception ex2)
			{
				log.error($"Failed to make ILHook: {method.DeclaringType}.{method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex2}");
			}
		}

		internal static void Hook(Type typeFrom, string methodFrom, Delegate onHook)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			try
			{
				Hook val = new Hook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), onHook, ref onHookConfig);
				try
				{
					val.Apply();
					hooks.Add((IDetour)(object)val);
				}
				catch (Exception ex)
				{
					log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onHook.Method.Name}\n{ex}");
				}
			}
			catch (Exception ex2)
			{
				log.error($"Failed to make onHook {typeFrom}.{methodFrom} - {onHook.Method.Name}\n{ex2}");
			}
		}

		internal static void Hook(MethodInfo methodFrom, MethodInfo onHook)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			try
			{
				Hook val = new Hook((MethodBase)methodFrom, onHook, ref onHookConfig);
				try
				{
					val.Apply();
					hooks.Add((IDetour)(object)val);
				}
				catch (Exception ex)
				{
					log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {val.Target.Name}\n{ex}");
				}
			}
			catch (Exception ex2)
			{
				log.error($"Failed to make onHook {methodFrom.DeclaringType}.{methodFrom.Name} - {onHook.Name}\n{ex2}");
			}
		}

		internal static void Hook(MethodBase methodFrom, Delegate onHook)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			try
			{
				Hook val = new Hook(methodFrom, onHook, ref onHookConfig);
				try
				{
					val.Apply();
					hooks.Add((IDetour)(object)val);
				}
				catch (Exception ex)
				{
					log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onHook.Method.Name}\n{ex}");
				}
			}
			catch (Exception ex2)
			{
				log.error($"Failed to make onHook {methodFrom.DeclaringType}.{methodFrom.Name} - {onHook.Method.Name}\n{ex2}");
			}
		}

		internal static void Hook(Delegate from, Delegate onHook)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			try
			{
				Hook val = new Hook((MethodBase)from.Method, onHook, ref onHookConfig);
				try
				{
					val.Apply();
					hooks.Add((IDetour)(object)val);
				}
				catch (Exception ex)
				{
					log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onHook.Method.Name}\n{ex}");
				}
			}
			catch (Exception ex2)
			{
				log.error($"Failed to make onHook {from.Method.DeclaringType}.{from.Method.Name} - {onHook.Method.Name}\n{ex2}");
			}
		}

		internal static void Hook<T>(Expression<Action<T>> from, Delegate onto)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			try
			{
				Hook val = new Hook((MethodBase)((MethodCallExpression)from.Body).Method, onto, ref onHookConfig);
				try
				{
					val.Apply();
					hooks.Add((IDetour)(object)val);
				}
				catch (Exception ex)
				{
					log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onto.Method.Name}\n{ex}");
				}
			}
			catch (Exception ex2)
			{
				log.error($"Failed to make onHook {((MethodCallExpression)from.Body).Method.DeclaringType}.{((MethodCallExpression)from.Body).Method.Name} - {onto.Method.Name}\n{ex2}");
			}
		}

		internal static void Hook(Type typeFrom, string methodFrom, Delegate onHook, object instance)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			try
			{
				Hook val = new Hook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), onHook.Method, instance, ref onHookConfig);
				try
				{
					val.Apply();
					hooks.Add((IDetour)(object)val);
				}
				catch (Exception ex)
				{
					log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onHook.Method.Name}\n{ex}");
				}
			}
			catch (Exception ex2)
			{
				log.error($"Failed to make onHook {typeFrom}.{methodFrom} - {onHook.Method.Name}\n{ex2}");
			}
		}

		internal static void HookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, Type typeFrom, string methodFrom, Manipulator ilHook)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			try
			{
				configEntry.AddHookConfig<T>(enabled, (IDetour)new ILHook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), ilHook, ref ilHookConfig));
			}
			catch (Exception ex)
			{
				log.error($"Failed to ILHook {typeFrom}.{methodFrom} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
			}
		}

		internal static void HookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, MethodBase methodFrom, Manipulator ilHook)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			try
			{
				configEntry.AddHookConfig<T>(enabled, (IDetour)new ILHook(methodFrom, ilHook, ref ilHookConfig));
			}
			catch (Exception ex)
			{
				log.error($"Failed to ILHook {methodFrom.DeclaringType}.{methodFrom.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
			}
		}

		internal static void HookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, Type typeFrom, string methodFrom, Delegate onHook)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			try
			{
				configEntry.AddHookConfig<T>(enabled, (IDetour)new Hook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), onHook, ref onHookConfig));
			}
			catch (Exception ex)
			{
				log.error($"Failed to onHook {typeFrom}.{methodFrom} - {onHook.Method.Name}\n{ex}");
			}
		}

		internal static void HookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, MethodBase methodFrom, Delegate onHook)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			try
			{
				configEntry.AddHookConfig<T>(enabled, (IDetour)new Hook(methodFrom, onHook, ref onHookConfig));
			}
			catch (Exception ex)
			{
				log.error($"Failed to onHook {methodFrom.DeclaringType}.{methodFrom.Name} - {onHook.Method.Name}\n{ex}");
			}
		}

		internal static void HookConfig(this ConfigEntry<bool> configEntry, Type typeFrom, string methodFrom, Manipulator ilHook)
		{
			configEntry.HookConfig<bool>(() => configEntry.Value, typeFrom, methodFrom, ilHook);
		}

		internal static void HookConfig(this ConfigEntry<bool> configEntry, MethodBase methodFrom, Manipulator ilHook)
		{
			configEntry.HookConfig<bool>(() => configEntry.Value, methodFrom, ilHook);
		}

		internal static void HookConfig(this ConfigEntry<bool> configEntry, Type typeFrom, string methodFrom, Delegate onHook)
		{
			configEntry.HookConfig<bool>(() => configEntry.Value, typeFrom, methodFrom, onHook);
		}

		internal static void HookConfig(this ConfigEntry<bool> configEntry, MethodBase methodFrom, Delegate onHook)
		{
			configEntry.HookConfig<bool>(() => configEntry.Value, methodFrom, onHook);
		}

		private static void AddHookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, IDetour detour)
		{
			hooks.Add(detour);
			configEntry.SettingChanged += delegate
			{
				UpdateHook(detour, enabled());
			};
			if (enabled())
			{
				detour.Apply();
			}
		}

		private static void UpdateHook(IDetour hook, bool enabled)
		{
			if (enabled)
			{
				if (!hook.IsApplied)
				{
					hook.Apply();
				}
			}
			else if (hook.IsApplied)
			{
				hook.Undo();
			}
		}

		internal static void PriorityFirst()
		{
			ilHookConfig.Before = new string[1] { "*" };
			onHookConfig.Before = new string[1] { "*" };
		}

		internal static void PriorityLast()
		{
			ilHookConfig.After = new string[1] { "*" };
			onHookConfig.After = new string[1] { "*" };
		}

		internal static void PriorityNormal()
		{
			ilHookConfig.Before = null;
			onHookConfig.Before = null;
			ilHookConfig.After = null;
			onHookConfig.After = null;
		}

		internal static IDetour ManualDetour(Type typeFrom, string methodFrom, Delegate onHook)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			try
			{
				return (IDetour)new Hook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), onHook, ref onHookConfig);
			}
			catch (Exception ex)
			{
				log.error($"Failed to make onHook {typeFrom}.{methodFrom} - {onHook.Method.Name}\n{ex}");
			}
			return null;
		}
	}
	internal static class Utilities
	{
		private static GameObject _prefabParent;

		internal static GameObject CreatePrefab(GameObject gameObject)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			if (!Object.op_Implicit((Object)(object)_prefabParent))
			{
				_prefabParent = new GameObject("DolsoPrefabs");
				Object.DontDestroyOnLoad((Object)(object)_prefabParent);
				((Object)_prefabParent).hideFlags = (HideFlags)61;
				_prefabParent.SetActive(false);
			}
			return Object.Instantiate<GameObject>(gameObject, _prefabParent.transform);
		}

		internal static GameObject CreatePrefab(GameObject gameObject, string name)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			if (!Object.op_Implicit((Object)(object)_prefabParent))
			{
				_prefabParent = new GameObject("DolsoPrefabs");
				Object.DontDestroyOnLoad((Object)(object)_prefabParent);
				((Object)_prefabParent).hideFlags = (HideFlags)61;
				_prefabParent.SetActive(false);
			}
			return Object.Instantiate<GameObject>(gameObject, _prefabParent.transform);
		}

		internal static MethodInfo GetGenericMethod<T>(this Type type, string methodName, params Type[] parameters)
		{
			return type.GetMethod(methodName, parameters).MakeGenericMethod(typeof(T));
		}

		internal static AssetBundle LoadAssetBundle(string bundlePathName)
		{
			AssetBundle result = null;
			try
			{
				result = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), bundlePathName));
			}
			catch (Exception ex)
			{
				log.error("Failed to load assetbundle\n" + ex);
			}
			return result;
		}

		internal static Obj GetAddressable<Obj>(string addressable) where Obj : Object
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return Addressables.LoadAssetAsync<Obj>((object)addressable).WaitForCompletion();
		}

		internal static GameObject GetAddressable(string addressable)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return Addressables.LoadAssetAsync<GameObject>((object)addressable).WaitForCompletion();
		}

		internal static void GetAddressable<Obj>(string addressable, Action<AsyncOperationHandle<Obj>> callback) where Obj : Object
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<Obj> val = Addressables.LoadAssetAsync<Obj>((object)addressable);
			val.Completed += callback;
		}

		internal static void GetAddressable(string addressable, Action<AsyncOperationHandle<GameObject>> callback)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
			val.Completed += callback;
		}

		internal static void AddressableAddComp<Comp>(string addressable) where Comp : Component
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
			val.Completed += delegate(AsyncOperationHandle<GameObject> a)
			{
				a.Result.AddComponent<Comp>();
			};
		}

		internal static void AddressableAddCompSingle<Comp>(string addressable) where Comp : Component
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
			val.Completed += delegate(AsyncOperationHandle<GameObject> a)
			{
				if (!Object.op_Implicit((Object)(object)a.Result.GetComponent<Comp>()))
				{
					a.Result.AddComponent<Comp>();
				}
			};
		}

		internal static void SetStateConfigIndex(this EntityStateConfiguration stateConfig, string fieldName, string newValue)
		{
			ref SerializedField[] serializedFields = ref stateConfig.serializedFieldsCollection.serializedFields;
			for (int i = 0; i < serializedFields.Length; i++)
			{
				if (serializedFields[i].fieldName == fieldName)
				{
					serializedFields[i].fieldValue.stringValue = newValue;
					return;
				}
			}
			log.error("failed to find " + fieldName + " for " + ((Object)stateConfig).name);
		}

		internal static void SetStateConfigIndex(this EntityStateConfiguration stateConfig, string fieldName, Object newValue)
		{
			ref SerializedField[] serializedFields = ref stateConfig.serializedFieldsCollection.serializedFields;
			for (int i = 0; i < serializedFields.Length; i++)
			{
				if (serializedFields[i].fieldName == fieldName)
				{
					serializedFields[i].fieldValue.objectValue = newValue;
					return;
				}
			}
			log.error("failed to find " + fieldName + " for " + ((Object)stateConfig).name);
		}
	}
	public class TextHud
	{
		public static HUD hud;

		private static bool hudVisibility;

		private static Queue<TextHud> hudsToUpdate;

		private GameObject objhud;

		private readonly string hudName;

		private HGTextMeshProUGUI textMesh;

		private string textToUpdate;

		private ConfigEntry<int> fontsizeEntry;

		private ConfigEntry<Vector2> positionEntry;

		public ConfigEntry<bool> toggleEntry { get; private set; }

		public bool resetOnTargetChanged
		{
			set
			{
				if (value)
				{
					HUD.onHudTargetChangedGlobal += OnHudTargetChanged_DoReset;
				}
				else
				{
					HUD.onHudTargetChangedGlobal -= OnHudTargetChanged_DoReset;
				}
			}
		}

		public bool enabled
		{
			get
			{
				if (toggleEntry == null)
				{
					return true;
				}
				return toggleEntry.Value;
			}
		}

		public int fontSize
		{
			get
			{
				if (fontsizeEntry == null)
				{
					return -1;
				}
				return fontsizeEntry.Value;
			}
		}

		public Vector2 position
		{
			get
			{
				//IL_001e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				if (positionEntry == null)
				{
					return new Vector2(1776.5f, 173f);
				}
				return positionEntry.Value;
			}
		}

		public static event Action onAwake;

		public static event Action onOnDisable;

		public static event Action<bool> onVisibilityChanged;

		static TextHud()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			hudVisibility = true;
			hudsToUpdate = new Queue<TextHud>();
			HookConfig val = new HookConfig
			{
				ManualApply = false
			};
			new Hook((MethodBase)typeof(HUD).GetMethod("Awake", BindingFlags.Instance | BindingFlags.NonPublic), typeof(TextHud).GetMethod("On_HUD_Awake", BindingFlags.Static | BindingFlags.NonPublic), val);
			new Hook((MethodBase)typeof(HUD).GetMethod("OnDisable", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic), typeof(TextHud).GetMethod("On_HUD_OnDisable", BindingFlags.Static | BindingFlags.NonPublic), val);
			RoR2Application.onLateUpdate += LateUpdate;
		}

		private TextHud(string name, ConfigFile configFile, Vector2? defaultPosition, bool? defaultToggle, int? defaultFontSize)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			hudName = name;
			if (defaultPosition.HasValue)
			{
				positionEntry = configFile.Bind<Vector2>(name, "Position", defaultPosition.Value, "Position of " + name + ", starting from bottom left corner");
			}
			if (defaultToggle.HasValue)
			{
				toggleEntry = configFile.Bind<bool>(name, "Toggle", defaultToggle.Value, "Toggles " + name);
			}
			if (defaultFontSize.HasValue)
			{
				fontsizeEntry = configFile.Bind<int>(name, "Font size", defaultFontSize.Value, "Font size of " + name);
			}
			DoHooks(configFile);
		}

		public TextHud(ConfigFile configFile, string name)
			: this(name, configFile, null, null, null)
		{
		}

		public TextHud(ConfigFile configFile, string name, Vector2 defaultPosition)
			: this(name, configFile, defaultPosition, null, null)
		{
		}//IL_0003: Unknown result type (might be due to invalid IL or missing references)


		public TextHud(ConfigFile configFile, string name, Vector2 defaultPosition, bool defaultToggle)
			: this(name, configFile, defaultPosition, defaultToggle, null)
		{
		}//IL_0003: Unknown result type (might be due to invalid IL or missing references)


		public TextHud(ConfigFile configFile, string name, Vector2 defaultPosition, int defaultFontSize)
			: this(name, configFile, defaultPosition, null, defaultFontSize)
		{
		}//IL_0003: Unknown result type (might be due to invalid IL or missing references)


		public TextHud(ConfigFile configFile, string name, Vector2 defaultPosition, bool defaultToggle, int defaultFontSize)
			: this(name, configFile, defaultPosition, defaultToggle, defaultFontSize)
		{
		}//IL_0003: Unknown result type (might be due to invalid IL or missing references)


		public void UpdateText(string text)
		{
			if (!hudsToUpdate.Contains(this))
			{
				hudsToUpdate.Enqueue(this);
			}
			textToUpdate = text;
		}

		public void UpdateText(StringBuilder text)
		{
			if (!hudsToUpdate.Contains(this))
			{
				hudsToUpdate.Enqueue(this);
			}
			textToUpdate = text.ToString();
		}

		private static void LateUpdate()
		{
			while (hudsToUpdate.Count > 0)
			{
				TextHud textHud = hudsToUpdate.Dequeue();
				if (textHud.enabled)
				{
					if ((Object)(object)textHud.objhud == (Object)null)
					{
						textHud.InitHud();
					}
					((TMP_Text)textHud.textMesh).SetText(textHud.textToUpdate, true);
				}
				textHud.textToUpdate = null;
			}
			if (Object.op_Implicit((Object)(object)hud) && hud.mainUIPanel.activeInHierarchy != hudVisibility)
			{
				hudVisibility = hud.mainUIPanel.activeInHierarchy;
				TextHud.onVisibilityChanged?.Invoke(hudVisibility);
			}
		}

		public void DestroyHUD()
		{
			Object.Destroy((Object)(object)objhud);
		}

		private void InitHud()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			objhud = new GameObject(hudName);
			if (Object.op_Implicit((Object)(object)hud))
			{
				objhud.transform.SetParent(hud.mainContainer.transform, false);
			}
			RectTransform obj = objhud.AddComponent<RectTransform>();
			obj.anchorMin = Vector2.zero;
			obj.anchorMax = Vector2.zero;
			obj.sizeDelta = Vector2.zero;
			obj.pivot = new Vector2(0.5f, 0.5f);
			obj.anchoredPosition = position;
			textMesh = objhud.AddComponent<HGTextMeshProUGUI>();
			((TMP_Text)textMesh).fontSizeMin = 6f;
			if (fontSize >= 0)
			{
				((TMP_Text)textMesh).fontSize = fontSize;
			}
			((TMP_Text)textMesh).outlineColor = Color32.op_Implicit(Color.black);
			((TMP_Text)textMesh).outlineWidth = 0.1f;
			((TMP_Text)textMesh).enableWordWrapping = false;
		}

		private void DoHooks(ConfigFile configFile)
		{
			onAwake += HUDAwakened;
			HUD.onHudTargetChangedGlobal += OnHudTargetChanged_DoReset;
			onVisibilityChanged += OnHudVisibilityChanged;
			if (toggleEntry != null)
			{
				toggleEntry.SettingChanged += EntryToggle_Changed;
			}
			if (positionEntry != null)
			{
				positionEntry.SettingChanged += EntryPosition_Changed;
			}
			if (fontsizeEntry != null)
			{
				fontsizeEntry.SettingChanged += EntryFontSize_Changed;
			}
		}

		private void HUDAwakened()
		{
			if (Object.op_Implicit((Object)(object)objhud))
			{
				objhud.transform.SetParent(hud.mainContainer.transform, false);
			}
		}

		private void OnHudTargetChanged_DoReset(HUD obj)
		{
			if (Object.op_Implicit((Object)(object)objhud))
			{
				UpdateText("");
			}
		}

		private void OnHudVisibilityChanged(bool visibility)
		{
			if (Object.op_Implicit((Object)(object)objhud))
			{
				objhud.SetActive(visibility);
			}
		}

		private void EntryToggle_Changed(object sender, EventArgs e)
		{
			if (Object.op_Implicit((Object)(object)objhud) && !enabled)
			{
				Object.Destroy((Object)(object)objhud);
			}
		}

		private void EntryPosition_Changed(object sender, EventArgs e)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)objhud))
			{
				objhud.GetComponent<RectTransform>().anchoredPosition = position;
			}
		}

		private void EntryFontSize_Changed(object sender, EventArgs e)
		{
			if (Object.op_Implicit((Object)(object)objhud) && fontSize > 0)
			{
				((TMP_Text)textMesh).fontSize = fontSize;
			}
		}

		private static void On_HUD_Awake(Action<HUD> orig, HUD self)
		{
			orig(self);
			hud = self;
			TextHud.onAwake?.Invoke();
		}

		private static void On_HUD_OnDisable(Action<HUD> orig, HUD self)
		{
			orig(self);
			hud = null;
			TextHud.onOnDisable?.Invoke();
		}

		public void AddRoOVector2Option()
		{
			AddRoOVector2Option(hudName);
		}

		public void AddRoOVector2Option(string category)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			new Vector2ScreenOption(positionEntry, hudName + " text", category, new Vector2ScreenOption.DotInfo(new Vector2(0f, 1f), new Vector2(0f, 0f), new Vector2(0.5f, 0.5f), Vector2.op_Implicit(Vector3.zero)), toggleEntry, fontsizeEntry);
		}
	}
}
namespace Dolso.RiskofOptions
{
	internal static class RiskofOptions
	{
		internal const string rooGuid = "com.rune580.riskofoptions";

		internal static bool enabled => Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions");

		internal static void SetSprite(Sprite sprite)
		{
			ModSettingsManager.SetModIcon(sprite);
		}

		internal static void SetSpriteDefaultIcon()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			DirectoryInfo directoryInfo = new DirectoryInfo(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location));
			string path = ((!(directoryInfo.Name == "plugins")) ? directoryInfo.FullName : directoryInfo.Parent.FullName);
			Texture2D val = new Texture2D(256, 256);
			if (ImageConversion.LoadImage(val, File.ReadAllBytes(Path.Combine(path, "icon.png"))))
			{
				ModSettingsManager.SetModIcon(Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f)));
			}
			else
			{
				log.error("Failed to load icon.png");
			}
		}

		internal static void AddBool(ConfigEntry<bool> entry)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(entry, new CheckBoxConfig
			{
				description = ((ConfigEntryBase)(object)entry).DescWithDefault()
			}));
		}

		internal static void AddBool(ConfigEntry<bool> entry, string categoryName, string name)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(entry, new CheckBoxConfig
			{
				category = categoryName,
				name = name,
				description = ((ConfigEntryBase)(object)entry).DescWithDefault()
			}));
		}

		internal static void AddEnum<T>(ConfigEntry<T> entry) where T : Enum
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new ChoiceOption((ConfigEntryBase)(object)entry, new ChoiceConfig
			{
				description = ((ConfigEntryBase)(object)entry).DescWithDefault()
			}));
		}

		internal static void AddColor(ConfigEntry<Color> entry)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new ColorOption(entry, new ColorOptionConfig
			{
				description = ((ConfigEntryBase)(object)entry).DescWithDefault()
			}));
		}

		internal static void AddKey(ConfigEntry<KeyboardShortcut> entry)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(entry, new KeyBindConfig
			{
				description = ((ConfigEntryBase)(object)entry).DescWithDefault()
			}));
		}

		internal static void AddFloat(ConfigEntry<float> entry, float min, float max, string format = "{0:f2}")
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new SliderOption(entry, new SliderConfig
			{
				min = min,
				max = max,
				formatString = format,
				description = ((ConfigEntryBase)(object)entry).DescWithDefault(format)
			}));
		}

		internal static void AddFloat(ConfigEntry<float> entry, string categoryName, float min, float max, string format = "{0:f2}")
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new SliderOption(entry, new SliderConfig
			{
				min = min,
				max = max,
				formatString = format,
				category = categoryName,
				description = ((ConfigEntryBase)(object)entry).DescWithDefault(format)
			}));
		}

		internal static void AddFloatField(ConfigEntry<float> entry, float min = float.MinValue, float max = float.MaxValue, string format = "{0:f2}")
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			FloatFieldConfig val = new FloatFieldConfig();
			((NumericFieldConfig<float>)val).Min = min;
			((NumericFieldConfig<float>)val).Max = max;
			((BaseOptionConfig)val).description = ((ConfigEntryBase)(object)entry).DescWithDefault(format);
			ModSettingsManager.AddOption((BaseOption)new FloatFieldOption(entry, val));
		}

		internal static void AddInt(ConfigEntry<int> entry, int min = int.MinValue, int max = int.MaxValue)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			IntFieldConfig val = new IntFieldConfig();
			((NumericFieldConfig<int>)val).Min = min;
			((NumericFieldConfig<int>)val).Max = max;
			((BaseOptionConfig)val).description = ((ConfigEntryBase)(object)entry).DescWithDefault();
			ModSettingsManager.AddOption((BaseOption)new IntFieldOption(entry, val));
		}

		internal static void AddIntSlider(ConfigEntry<int> entry, int min, int max)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new IntSliderOption(entry, new IntSliderConfig
			{
				min = min,
				max = max,
				description = ((ConfigEntryBase)(object)entry).DescWithDefault()
			}));
		}

		internal static void AddIntSlider(ConfigEntry<int> entry, string categoryName, int min, int max)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new IntSliderOption(entry, new IntSliderConfig
			{
				min = min,
				max = max,
				category = categoryName,
				description = ((ConfigEntryBase)(object)entry).DescWithDefault()
			}));
		}

		internal static void AddString(ConfigEntry<string> entry)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(entry, new InputFieldConfig
			{
				submitOn = (SubmitEnum)6,
				lineType = (LineType)0,
				description = ((ConfigEntryBase)(object)entry).DescWithDefault()
			}));
		}

		internal static void AddOption(ConfigEntry<bool> entry)
		{
			AddBool(entry);
		}

		internal static void AddOption(ConfigEntry<bool> entry, string categoryName, string name)
		{
			AddBool(entry, categoryName, name);
		}

		internal static void AddOption<T>(ConfigEntry<T> entry) where T : Enum
		{
			AddEnum<T>(entry);
		}

		internal static void AddOption(ConfigEntry<Color> entry)
		{
			AddColor(entry);
		}

		internal static void AddOption(ConfigEntry<KeyboardShortcut> entry)
		{
			AddKey(entry);
		}

		internal static void AddOption(ConfigEntry<int> entry)
		{
			AddInt(entry);
		}

		internal static void AddOption(ConfigEntry<string> entry)
		{
			AddString(entry);
		}

		private static string DescWithDefault(this ConfigEntryBase entry)
		{
			return $"{entry.Description.Description}\n[Default: {entry.DefaultValue}]";
		}

		private static string DescWithDefault(this ConfigEntryBase entry, string format)
		{
			return string.Format("{1}\n[Default: " + format + "]", entry.DefaultValue, entry.Description.Description);
		}
	}
	public class RooSliderInput2 : MonoBehaviour
	{
		[Serializable]
		public class SliderInputEvent : UnityEvent<float>
		{
		}

		public Slider slider;

		public TMP_InputField inputField;

		public string formatString = "{0}";

		public float sliderMin;

		public float sliderMax;

		public float valueMin;

		public float valueMax;

		public SliderInputEvent onValueChanged = new SliderInputEvent();

		private float _value;

		public float Value
		{
			get
			{
				return _value;
			}
			set
			{
				if (_value != value)
				{
					_value = value;
					((UnityEvent<float>)onValueChanged).Invoke(_value);
				}
				UpdateControls();
			}
		}

		public void SetUnmappedValue(float value)
		{
			Value = value;
		}

		public void Setup(float min, float max)
		{
			valueMin = min;
			sliderMin = min;
			slider.minValue = min;
			valueMax = max;
			sliderMax = max;
			slider.maxValue = max;
			((UnityEvent<float>)(object)slider.onValueChanged).AddListener((UnityAction<float>)SliderChanged);
			((UnityEvent<string>)(object)inputField.onEndEdit).AddListener((UnityAction<string>)OnTextEdited);
			((UnityEvent<string>)(object)inputField.onSubmit).AddListener((UnityAction<string>)OnTextEdited);
		}

		private void UpdateControls()
		{
			if (formatString.StartsWith("F"))
			{
				slider.value = Value;
				inputField.text = Value.ToString(formatString, CultureInfo.InvariantCulture);
			}
			else
			{
				int num = (int)Value;
				slider.value = num;
				inputField.text = string.Format(CultureInfo.InvariantCulture, formatString, num);
			}
		}

		private void SliderChanged(float newValue)
		{
			Value = newValue;
		}

		private void OnTextEdited(string newText)
		{
			if (float.TryParse(newText, out var result))
			{
				result = Mathf.Clamp(result, slider.minValue, slider.maxValue);
				Value = result;
			}
			else
			{
				Value = _value;
			}
		}
	}
	public class Vector2ScreenBehaviour : MonoBehaviour
	{
		public static GameObject prefab;

		private static Sprite checkOn;

		private static Sprite checkOff;

		private ChildLocator childLocator;

		private RectTransform positionDot;

		private RectTransform positionRect;

		private Vector2ScreenOption option;

		private RooSliderInput2 sliderX;

		private RooSliderInput2 sliderY;

		private RooSliderInput2 sliderSize;

		private Image checkBox;

		private bool boxState;

		private ConfigEntry<Vector2> positionEntry => option.positionEntry;

		private Vector2ScreenOption.DotInfo dotinfo => option.dotInfo;

		private ConfigEntry<bool> toggleEntry => option.toggleEntry;

		private ConfigEntry<int> fontSizeEntry => option.fontSizeEntry;

		private ConfigEntry<float> scaleEntry => option.scaleEntry;

		public static void LoadAssets(string assetFolder)
		{
			AssetBundle obj = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), assetFolder, "dolso"));
			prefab = obj.LoadAsset<GameObject>("TextHud Screen");
			obj.Unload(false);
			LoadImages();
		}

		public static void LoadAssets(GameObject vector2WindowPrefab)
		{
			prefab = vector2WindowPrefab;
			LoadImages();
		}

		private static void LoadImages()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			CarouselController component = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/UI/SettingsEntryButton, Bool.prefab").WaitForCompletion().GetComponent<CarouselController>();
			checkOn = component.choices[1].customSprite;
			checkOff = component.choices[0].customSprite;
		}

		internal void SetStartingValues(Vector2ScreenOption option)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0166: Unknown result type (might be due to invalid IL or missing references)
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b9: Expected O, but got Unknown
			//IL_0377: Unknown result type (might be due to invalid IL or missing references)
			//IL_037c: Unknown result type (might be due to invalid IL or missing references)
			this.option = option;
			positionDot.anchorMin = dotinfo.dotAnchor;
			positionDot.anchorMax = dotinfo.dotAnchor;
			positionDot.pivot = dotinfo.dotAnchor;
			positionRect.anchorMin = dotinfo.rectAnchor;
			positionRect.anchorMax = dotinfo.rectAnchor;
			positionRect.pivot = dotinfo.rectPivot;
			positionRect.sizeDelta = dotinfo.rectSize;
			sliderX = BuildSlider("PositionX");
			CalcAndSetSliderMinMax(sliderX, 1920f, 0);
			sliderX.formatString = "F0";
			((UnityEvent<float>)sliderX.onValueChanged).AddListener((UnityAction<float>)XChanged);
			sliderY = BuildSlider("PositionY");
			CalcAndSetSliderMinMax(sliderY, 1080f, 1);
			sliderY.formatString = "F0";
			((UnityEvent<float>)sliderY.onValueChanged).AddListener((UnityAction<float>)YChanged);
			sliderX.Value = positionEntry.Value.x;
			sliderY.Value = positionEntry.Value.y;
			if (toggleEntry != null)
			{
				boxState = toggleEntry.Value;
				((UnityEvent)((Button)((Component)childLocator.FindChild("Toggle")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(ToggleChanged));
				checkBox = ((Component)childLocator.FindChild("ToggleBox")).GetComponent<Image>();
				checkBox.sprite = (boxState ? checkOn : checkOff);
			}
			else
			{
				((Component)childLocator.FindChild("ToggleParent")).gameObject.SetActive(false);
				((Component)childLocator.FindChild("ToggleText")).gameObject.SetActive(false);
				RectTransform component = ((Component)childLocator.FindChild("Size")).GetComponent<RectTransform>();
				component.anchoredPosition += new Vector2(0f, 66f);
			}
			if (fontSizeEntry != null)
			{
				sliderSize = BuildSlider("Size");
				sliderSize.Setup(5f, option.maxScale);
				sliderSize.formatString = "{0}";
				((UnityEvent<float>)sliderSize.onValueChanged).AddListener((UnityAction<float>)FontSizeChanged);
				sliderSize.Value = fontSizeEntry.Value;
			}
			else if (scaleEntry != null)
			{
				sliderSize = BuildSlider("Size");
				sliderSize.Setup(0f, option.maxScale);
				sliderSize.formatString = "F1";
				((UnityEvent<float>)sliderSize.onValueChanged).AddListener((UnityAction<float>)ScaleChanged);
				sliderSize.slider.wholeNumbers = false;
				sliderSize.Value = scaleEntry.Value;
			}
			else
			{
				((Component)childLocator.FindChild("Size")).gameObject.SetActive(false);
				SetSize(option.maxScale * Vector2.one);
			}
		}

		private void Awake()
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Expected O, but got Unknown
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Expected O, but got Unknown
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Expected O, but got Unknown
			childLocator = ((Component)this).GetComponent<ChildLocator>();
			positionDot = ((Component)childLocator.FindChild("PositionDot")).GetComponent<RectTransform>();
			positionRect = ((Component)childLocator.FindChild("PositionRect")).GetComponent<RectTransform>();
			((UnityEvent)((Button)((Component)childLocator.FindChild("Apply")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(Apply));
			((UnityEvent)((Button)((Component)childLocator.FindChild("Cancel")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(Close));
			((UnityEvent)((Button)((Component)childLocator.FindChild("Default")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(SetToDefault));
			((Component)this).GetComponent<RooEscapeRouter>().escapePressed.AddListener(new UnityAction(Close));
		}

		private RooSliderInput2 BuildSlider(string childName)
		{
			Transform val = childLocator.FindChild(childName);
			RooSliderInput2 rooSliderInput = ((Component)val).gameObject.AddComponent<RooSliderInput2>();
			rooSliderInput.slider = ((Component)val).GetComponentInChildren<Slider>();
			rooSliderInput.inputField = ((Component)val).GetComponentInChildren<TMP_InputField>();
			return rooSliderInput;
		}

		private void CalcAndSetSliderMinMax(RooSliderInput2 slider, float length, int index)
		{
			float num = (0f - ((Vector2)(ref dotinfo.rectSize))[index]) * (((Vector2)(ref dotinfo.dotAnchor))[index] - ((Vector2)(ref dotinfo.rectPivot))[index]);
			float min = (0f - length) * ((Vector2)(ref dotinfo.rectAnchor))[index] + num;
			float max = length * (1f - ((Vector2)(ref dotinfo.rectAnchor))[index]) + num;
			slider.Setup(min, max);
		}

		private void XChanged(float newValue)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			Vector2 anchoredPosition = positionRect.anchoredPosition;
			anchoredPosition.x = newValue;
			positionRect.anchoredPosition = anchoredPosition;
		}

		private void YChanged(float newValue)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			Vector2 anchoredPosition = positionRect.anchoredPosition;
			anchoredPosition.y = newValue;
			positionRect.anchoredPosition = anchoredPosition;
		}

		private void ToggleChanged()
		{
			boxState = !boxState;
			checkBox.sprite = (boxState ? checkOn : checkOff);
		}

		private void FontSizeChanged(float newValue)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			SetSize(newValue * Vector2.one);
		}

		private void ScaleChanged(float newValue)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			SetSize(newValue * dotinfo.rectSize);
		}

		private void SetToDefault()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			Vector2 val = (Vector2)((ConfigEntryBase)positionEntry).DefaultValue;
			sliderX.Value = val.x;
			sliderY.Value = val.y;
			if (toggleEntry != null)
			{
				boxState = (bool)((ConfigEntryBase)toggleEntry).DefaultValue;
				checkBox.sprite = (boxState ? checkOn : checkOff);
			}
			if (fontSizeEntry != null)
			{
				sliderSize.Value = (int)((ConfigEntryBase)fontSizeEntry).DefaultValue;
			}
			else if (scaleEntry != null)
			{
				sliderSize.Value = (float)((ConfigEntryBase)scaleEntry).DefaultValue;
			}
		}

		private void SetSize(Vector2 size)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			if (((Vector2)(ref size)).sqrMagnitude < 16f)
			{
				positionDot.sizeDelta = ((Vector2)(ref size)).normalized * 4f;
			}
			else
			{
				positionDot.sizeDelta = size;
			}
		}

		private void Apply()
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			positionEntry.Value = new Vector2((float)Math.Round(sliderX.Value, 2), (float)Math.Round(sliderY.Value, 2));
			if (toggleEntry != null)
			{
				toggleEntry.Value = boxState;
			}
			if (fontSizeEntry != null)
			{
				fontSizeEntry.Value = Mathf.RoundToInt(sliderSize.Value);
			}
			else if (scaleEntry != null)
			{
				scaleEntry.Value = sliderSize.Value;
			}
			Close();
		}

		private void Close()
		{
			Object.DestroyImmediate((Object)(object)((Component)this).gameObject);
		}
	}
	public class Vector2ScreenOption
	{
		public class DotInfo
		{
			internal Vector2 dotAnchor;

			internal Vector2 rectAnchor;

			internal Vector2 rectPivot;

			internal Vector2 rectSize;

			public DotInfo(Vector2 dotAnchor, Vector2 rectAnchor, Vector2 rectPivot, Vector2 rectSize)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0015: Unknown result type (might be due to invalid IL or missing references)
				//IL_0016: Unknown result type (might be due to invalid IL or missing references)
				//IL_001c: Unknown result type (might be due to invalid IL or missing references)
				//IL_001e: Unknown result type (might be due to invalid IL or missing references)
				this.dotAnchor = dotAnchor;
				this.rectAnchor = rectAnchor;
				this.rectPivot = rectPivot;
				this.rectSize = rectSize;
			}
		}

		internal ConfigEntry<Vector2> positionEntry;

		internal ConfigEntry<bool> toggleEntry;

		internal ConfigEntry<int> fontSizeEntry;

		internal ConfigEntry<float> scaleEntry;

		internal DotInfo dotInfo;

		internal float maxScale;

		public Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, DotInfo dotInfo, float dotSize = 16f)
			: this(positionEntry, ((ConfigEntryBase)positionEntry).Definition.Key, ((ConfigEntryBase)positionEntry).Definition.Section, dotInfo, null, null, null, dotSize)
		{
		}

		public Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, float dotSize = 16f)
			: this(positionEntry, name, category, dotInfo, null, null, null, dotSize)
		{
		}

		public Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, DotInfo dotInfo, ConfigEntry<float> scaleEntry, float maxScale = 3f)
			: this(positionEntry, ((ConfigEntryBase)positionEntry).Definition.Key, ((ConfigEntryBase)positionEntry).Definition.Section, dotInfo, null, null, scaleEntry, maxScale)
		{
		}

		public Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, ConfigEntry<float> scaleEntry, float maxScale = 3f)
			: this(positionEntry, name, category, dotInfo, null, null, scaleEntry, maxScale)
		{
		}

		public Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, ConfigEntry<bool> toggleEntry = null, ConfigEntry<int> fontSizeEntry = null)
			: this(positionEntry, name, category, dotInfo, toggleEntry, fontSizeEntry, null, (fontSizeEntry == null) ? 16 : 36)
		{
		}

		private Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, ConfigEntry<bool> toggleEntry, ConfigEntry<int> fontSizeEntry, ConfigEntry<float> scaleEntry, float maxScale)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			this.positionEntry = positionEntry;
			this.dotInfo = dotInfo;
			this.maxScale = maxScale;
			this.toggleEntry = toggleEntry;
			this.fontSizeEntry = fontSizeEntry;
			this.scaleEntry = scaleEntry;
			ModSettingsManager.AddOption((BaseOption)new GenericButtonOption(name, category, "Position of " + name, "Open", new UnityAction(CreateOptionWindow)));
		}

		private void CreateOptionWindow()
		{
			Object.Instantiate<GameObject>(Vector2ScreenBehaviour.prefab).AddComponent<Vector2ScreenBehaviour>().SetStartingValues(this);
		}
	}
}
namespace LoaderRuler
{
	internal class Grapple
	{
		private static readonly IDetour[] hooks = (IDetour[])(object)new IDetour[2];

		internal static TextHud grappleDurationHud;

		internal static TextHud grappleLengthHud;

		private static float lastHeight = 0f;

		private static bool eenabled
		{
			get
			{
				if (!grappleDurationHud.enabled)
				{
					return grappleLengthHud.enabled;
				}
				return true;
			}
		}

		[SetupElement]
		private static void SetupElement()
		{
			hooks[0] = HookManager.ManualDetour(typeof(ProjectileGrappleController), "OnDestroy", new Action<Action<ProjectileGrappleController>, ProjectileGrappleController>(On_Grapple_OnDestroy));
			hooks[1] = HookManager.ManualDetour(typeof(BaseState), "FixedUpdate", new Action<Action<BaseState>, BaseState>(On_State_FixedUpdate));
			grappleDurationHud.toggleEntry.SettingChanged += delegate
			{
				LoadElement(fromSetting: true);
			};
			grappleLengthHud.toggleEntry.SettingChanged += delegate
			{
				LoadElement(fromSetting: true);
			};
			LoadElement(fromSetting: false);
		}

		private static void LoadElement(bool fromSetting)
		{
			if (eenabled)
			{
				IDetour[] array = hooks;
				foreach (IDetour val in array)
				{
					if (!val.IsApplied)
					{
						val.Apply();
					}
				}
			}
			else
			{
				if (!fromSetting)
				{
					return;
				}
				IDetour[] array = hooks;
				foreach (IDetour val2 in array)
				{
					if (val2.IsApplied)
					{
						val2.Undo();
					}
				}
			}
		}

		private static void On_State_FixedUpdate(Action<BaseState> orig, BaseState self)
		{
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			orig(self);
			BaseState val = (BaseState)(object)((self is BaseState) ? self : null);
			GameObject gameObject = val.owner.gameObject;
			HUD hud = TextHud.hud;
			if ((Object)(object)gameObject != (Object)(object)((hud != null) ? hud.targetBodyObject : null))
			{
				return;
			}
			ProjectileSimple projectileSimple = val.grappleController.projectileSimple;
			float num = 1f - projectileSimple.stopwatch / projectileSimple.lifetime;
			Color val2 = default(Color);
			((Color)(ref val2))..ctor(1f, 3f * num, 3f * num);
			float num2 = projectileSimple.lifetime - projectileSimple.stopwatch;
			grappleDurationHud.UpdateText(Util.GenerateColoredString(num2.ToString("0"), Color32.op_Implicit(val2)));
			if (!grappleLengthHud.enabled)
			{
				return;
			}
			float num3 = Vector3.Distance(val.aimOrigin, val.position);
			StringBuilder stringBuilder = new StringBuilder();
			if (LRConfig.GLLengthToggle.Value)
			{
				if (num3 < 10f)
				{
					stringBuilder.AppendLine(num3.ToString("0.0"));
				}
				else
				{
					stringBuilder.AppendLine(num3.ToString("0"));
				}
			}
			if ((Object)(object)((EntityState)self).characterBody == (Object)(object)LocalUserManager.GetFirstLocalUser().cachedBody || LRConfig.GLEnergyToggle.Value)
			{
				Ray val3 = new Ray(val.owner.characterBody.footPosition, Vector3.down);
				LayerIndex world = LayerIndex.world;
				RaycastHit val4 = default(RaycastHit);
				if (Physics.Raycast(val3, ref val4, 300f, LayerMask.op_Implicit(((LayerIndex)(ref world)).mask), (QueryTriggerInteraction)2))
				{
					lastHeight = ((RaycastHit)(ref val4)).distance;
				}
				float num4 = ((LRConfig.GLSlamToggle.Value && val.owner.characterMotor.airControl == GroundSlam.airControl) ? GroundSlam.verticalAcceleration : 0f);
				stringBuilder.Append(((((Vector3)(ref val.owner.characterMotor.velocity)).sqrMagnitude / 2f + val.grappleController.acceleration * num3 - (Physics.gravity.y + num4) * lastHeight) / 100f).ToString("0"));
			}
			grappleLengthHud.UpdateText(stringBuilder);
		}

		private static void On_Grapple_OnDestroy(Action<ProjectileGrappleController> orig, ProjectileGrappleController self)
		{
			orig(self);
			if (grappleDurationHud.enabled)
			{
				grappleDurationHud.UpdateText("");
			}
			if (grappleLengthHud.enabled)
			{
				grappleLengthHud.UpdateText("");
			}
		}
	}
	internal class LoaderFixes
	{
		private class ApplyListenersToLoaderChargingCrosshair : MonoBehaviour
		{
			public Image image;

			private void Awake()
			{
				//IL_0022: Unknown result type (might be due to invalid IL or missing references)
				//IL_002c: Expected O, but got Unknown
				//IL_002d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0037: Expected O, but got Unknown
				//IL_0044: Unknown result type (might be due to invalid IL or missing references)
				//IL_004e: Expected O, but got Unknown
				//IL_005a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0064: Expected O, but got Unknown
				LoaderHookCrosshairController component = ((Component)this).GetComponent<LoaderHookCrosshairController>();
				image = ((Component)((Component)this).transform.Find("HookIndicatorInRange(Clone)")).GetComponent<Image>();
				component.onEnterRange = new UnityEvent();
				component.onExitRange = new UnityEvent();
				component.onEnterRange.AddListener(new UnityAction(EnableImage));
				component.onExitRange.AddListener(new UnityAction(DisableImage));
			}

			private void EnableImage()
			{
				((Behaviour)image).enabled = LRConfig.improveCrosshair.Value;
			}

			private void DisableImage()
			{
				((Behaviour)image).enabled = false;
			}
		}

		private static GameObject chargeFistCrosshair;

		private static BodyIndex loaderBodyIndex = (BodyIndex)(-1);

		[SetupElement]
		private static void SetupElement()
		{
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Expected O, but got Unknown
			LRConfig.fixGrappleLength.HookConfig(typeof(FlyState), "FixedUpdateBehavior", (Delegate)new Action<Action<FlyState>, FlyState>(On_FlyState_FixedUpdate_ModifyDuration));
			LRConfig.improveCrosshair.SettingChanged += delegate
			{
				LoadCrosshairToggle(fromSetting: true);
			};
			LRConfig.improveCrosshair.HookConfig(typeof(CrosshairManager), "UpdateCrosshair", new Manipulator(IL_Crosshair_Update_DisableSprint));
			LRConfig.improveCrosshair.HookConfig(typeof(LoaderHookCrosshairController), "Update", new Manipulator(IL_LoaderCrosshair_Update_FixLength));
			LoadCrosshairToggle(fromSetting: false);
		}

		private static void LoadCrosshairToggle(bool fromSetting)
		{
			if (LRConfig.improveCrosshair.Value)
			{
				if (!Object.op_Implicit((Object)(object)chargeFistCrosshair))
				{
					chargeFistCrosshair = Utilities.CreatePrefab(Utilities.GetAddressable("RoR2/Base/UI/StraightBracketCrosshair.prefab"), "LoaderChargingCrosshair");
					chargeFistCrosshair.AddComponent<ApplyListenersToLoaderChargingCrosshair>();
					chargeFistCrosshair.AddComponent<LoaderHookCrosshairController>().range = 80f;
					Object.Instantiate<GameObject>(((Component)Utilities.GetAddressable("RoR2/Base/Loader/LoaderCrosshair.prefab").transform.Find("HookIndicatorInRange")).gameObject, chargeFistCrosshair.transform);
				}
				EntityStateConfiguration addressable = Utilities.GetAddressable<EntityStateConfiguration>("RoR2/Base/Loader/EntityStates.Loader.BaseChargeFist.asset");
				addressable.SetStateConfigIndex("crosshairOverridePrefab", (Object)(object)chargeFistCrosshair);
				if (fromSetting)
				{
					EntityStateCatalog.ApplyEntityStateConfiguration(addressable);
				}
			}
			else if (fromSetting)
			{
				EntityStateConfiguration addressable2 = Utilities.GetAddressable<EntityStateConfiguration>("RoR2/Base/Loader/EntityStates.Loader.BaseChargeFist.asset");
				addressable2.SetStateConfigIndex("crosshairOverridePrefab", (Object)(object)Utilities.GetAddressable("RoR2/Base/UI/StraightBracketCrosshair.prefab"));
				EntityStateCatalog.ApplyEntityStateConfiguration(addressable2);
			}
		}

		private static void IL_Crosshair_Update_DisableSprint(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			if (!val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[2]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 1),
				(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<CharacterBody>(x, "get_isSprinting")
			}))
			{
				log.error("Failed to IL hook sprint crosshair");
				return;
			}
			val.Emit(OpCodes.Ldarg_1);
			val.EmitDelegate<Func<CharacterBody, bool>>((Func<CharacterBody, bool>)delegate(CharacterBody body)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0006: Invalid comparison between Unknown and I4
				//IL_000d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				if ((int)loaderBodyIndex == -1)
				{
					loaderBodyIndex = BodyCatalog.FindBodyIndex("LoaderBody");
				}
				return (!LRConfig.improveCrosshair.Value || body.bodyIndex != loaderBodyIndex) ? true : false;
			});
			val.Emit(OpCodes.And);
		}

		private static void IL_LoaderCrosshair_Update_FixLength(ILContext il)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			if (val.TryGotoNext(new Func<Instruction, bool>[2]
			{
				(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<GenericSkill>(a, "CanExecute"),
				(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<LoaderHookCrosshairController>(a, "SetAvailable")
			}))
			{
				int index = val.Index;
				val.Index = index + 1;
				val.Emit(OpCodes.Pop);
				Instruction next = val.Next;
				FieldReference val5 = default(FieldReference);
				if (val.TryGotoPrev(new Func<Instruction, bool>[2]
				{
					(Instruction a) => ILPatternMatchingExt.MatchLdarg(a, 0),
					(Instruction a) => ILPatternMatchingExt.MatchLdfld(a, ref val5)
				}))
				{
					val.Emit(OpCodes.Dup);
					val.EmitDelegate<Func<LoaderHookCrosshairController, bool>>((Func<LoaderHookCrosshairController, bool>)((LoaderHookCrosshairController self) => self.hudElement.targetCharacterBody.skillLocator.secondary.stateMachine.IsInMainState() || self.hudElement.targetCharacterBody.skillLocator.utility.stateMachine.IsInMainState()));
					val.Emit(OpCodes.Br, next);
					int flag = 0;
					ILLabel branchTarget = null;
					if (val.TryGotoNext(new Func<Instruction, bool>[2]
					{
						(Instruction a) => ILPatternMatchingExt.MatchLdcI4(a, 0),
						(Instruction a) => ILPatternMatchingExt.MatchStloc(a, ref flag)
					}) && val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[3]
					{
						(Instruction a) => ILPatternMatchingExt.MatchLdarg(a, 0),
						(Instruction a) => ILPatternMatchingExt.MatchLdfld<LoaderHookCrosshairController>(a, "isAvailable"),
						(Instruction a) => ILPatternMatchingExt.MatchBrfalse(a, ref branchTarget)
					}))
					{
						val.Emit(OpCodes.Ldarg_0);
						val.EmitDelegate<Func<LoaderHookCrosshairController, bool>>((Func<LoaderHookCrosshairController, bool>)delegate(LoaderHookCrosshairController self)
						{
							//IL_001d: Unknown result type (might be due to invalid IL or missing references)
							//IL_0028: Unknown result type (might be due to invalid IL or missing references)
							//IL_002d: Unknown result type (might be due to invalid IL or missing references)
							//IL_0045: Unknown result type (might be due to invalid IL or missing references)
							//IL_004a: Unknown result type (might be due to invalid IL or missing references)
							//IL_004d: Unknown result type (might be due to invalid IL or missing references)
							//IL_0057: Unknown result type (might be due to invalid IL or missing references)
							//IL_005c: Unknown result type (might be due to invalid IL or missing references)
							//IL_005f: Unknown result type (might be due to invalid IL or missing references)
							//IL_006a: Unknown result type (might be due to invalid IL or missing references)
							CharacterBody targetCharacterBody = self.hudElement.targetCharacterBody;
							GameObject targetBodyObject = self.hudElement.targetBodyObject;
							Ray val2 = new Ray(targetCharacterBody.inputBank.aimOrigin, targetCharacterBody.inputBank.aimDirection);
							float num = self.range + 4f;
							LayerIndex val3 = LayerIndex.world;
							int num2 = LayerMask.op_Implicit(((LayerIndex)(ref val3)).mask);
							val3 = LayerIndex.entityPrecise;
							RaycastHit val4 = default(RaycastHit);
							return Util.CharacterSpherecast(targetBodyObject, val2, 0.25f, ref val4, num, LayerMask.op_Implicit(num2 | LayerMask.op_Implicit(((LayerIndex)(ref val3)).mask)), (QueryTriggerInteraction)1);
						});
						val.Emit(OpCodes.Stloc, flag);
						val.Emit(OpCodes.Br, (object)branchTarget);
						return;
					}
				}
			}
			log.error("Failed to IL hook fix loader crosshair");
		}

		private static void On_FlyState_FixedUpdate_ModifyDuration(Action<FlyState> orig, FlyState self)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			if (((EntityState)self).isAuthority)
			{
				Vector3 velocity = ((EntityState)self).rigidbody.velocity;
				if (((Vector3)(ref velocity)).sqrMagnitude == 0f)
				{
					self.duration += Time.fixedDeltaTime / 2f;
				}
			}
			orig(self);
		}
	}
	internal static class LRConfig
	{
		public static ConfigFile configFile;

		private const string PUNCH = "PunchHud";

		public static ConfigEntry<int> LRPunchHudCount;

		private const string GRAPPLE = "Grapple Length";

		public static ConfigEntry<bool> GLLengthToggle;

		public static ConfigEntry<bool> GLEnergyToggle;

		public static ConfigEntry<bool> GLSlamToggle;

		private const string VELOCITY = "VelocityIndicator";

		public static ConfigEntry<bool> velocityToggle;

		public static ConfigEntry<float> velocityScale;

		public static ConfigEntry<string> velocityIcon;

		public static ConfigEntry<bool> velocityStaticColor;

		public static ConfigEntry<Color> velocityColor;

		private const string SPEED = "Speed Text";

		public static ConfigEntry<int> speedFontSize;

		public static ConfigEntry<float> speedDot;

		private const string FIXES = "Fixes";

		public static ConfigEntry<bool> improveCrosshair;

		public static ConfigEntry<bool> fixGrappleLength;

		internal static void DoConfig(ConfigFile bepConfigFile)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_019a: Unknown result type (might be due to invalid IL or missing references)
			configFile = bepConfigFile;
			PunchText.punchTextHud = new TextHud(configFile, "PunchHud", new Vector2(650f, 250f), defaultToggle: true);
			Grapple.grappleDurationHud = new TextHud(configFile, "GrappleDurationHud", new Vector2(750f, 650f), defaultToggle: true, 15);
			Grapple.grappleLengthHud = new TextHud(configFile, "Grapple Length", new Vector2(1070f, 490f), defaultToggle: false, 15);
			SpeedText.speedTextHud = new TextHud(configFile, "Speed Text", new Vector2(870f, 590f), defaultToggle: true);
			LRPunchHudCount = configFile.Bind<int>("PunchHud", "Count", 3, "How many previous punches to display");
			GLLengthToggle = configFile.Bind<bool>("Grapple Length", "Length text", false, "Display length text");
			GLEnergyToggle = configFile.Bind<bool>("Grapple Length", "Energy text", true, "Display your \"energy\". Kinetic + grapple length * grapple acceleration + height * gravity");
			GLSlamToggle = configFile.Bind<bool>("Grapple Length", "Include Slam energy", true, "If in slam state, include slam acceleration in gravity potential");
			velocityToggle = configFile.Bind<bool>("VelocityIndicator", "Toggle", true, "Toggle display of velocity indicator, may require game restart");
			velocityScale = configFile.Bind<float>("VelocityIndicator", "Scale", 0.25f, "Scale of icon");
			velocityStaticColor = configFile.Bind<bool>("VelocityIndicator", "Static Color", false, "If color of icon should be static");
			velocityColor = configFile.Bind<Color>("VelocityIndicator", "Color", new Color(0.49f, 1f, 0.49f, 0f), "Color rgba of icon. Static Color must be enabled for this to apply");
			velocityIcon = configFile.Bind<string>("VelocityIndicator", "IconPath", "Textures/MiscIcons/texBarrelIcon", "Path to icon. Must be sprite or Texture2D.\nAddressables at: https://xiaoxiao921.github.io/GithubActionCacheTest/assetPathsDump.html filter for '.png', include full path.");
			speedFontSize = configFile.Bind<int>("Speed Text", "Font size", 15, "Base font size of speed text");
			speedDot = configFile.Bind<float>("Speed Text", "Punch angle duration", 1f, "How long after punching should the 'angle :' portion linger");
			improveCrosshair = configFile.Bind<bool>("Fixes", "Improve Crosshair", true, "Improves the grapple crosshair so that it correctly shows grapple range, work while charging fist, and not get overridden by sprinting");
			fixGrappleLength = configFile.Bind<bool>("Fixes", "Fix Grapple Range", true, "Fixes grapple range getting reduced by network latency. Client-side");
			if (RiskofOptions.enabled)
			{
				DoOptions();
			}
		}

		private static void DoOptions()
		{
			RiskofOptions.SetSpriteDefaultIcon();
			Vector2ScreenBehaviour.LoadAssets("Assets");
			PunchText.punchTextHud.AddRoOVector2Option();
			Grapple.grappleDurationHud.AddRoOVector2Option("Grapple");
			Grapple.grappleLengthHud.AddRoOVector2Option("Grapple");
			SpeedText.speedTextHud.AddRoOVector2Option();
			RiskofOptions.AddOption(LRPunchHudCount);
			RiskofOptions.AddBool(GLLengthToggle, "Grapple", ((ConfigEntryBase)GLLengthToggle).Definition.Key);
			RiskofOptions.AddBool(GLEnergyToggle, "Grapple", ((ConfigEntryBase)GLEnergyToggle).Definition.Key);
			RiskofOptions.AddBool(GLSlamToggle, "Grapple", ((ConfigEntryBase)GLSlamToggle).Definition.Key);
			RiskofOptions.AddOption(velocityToggle);
			RiskofOptions.AddFloat(velocityScale, 0f, 1.5f);
			RiskofOptions.AddOption(velocityStaticColor);
			RiskofOptions.AddOption(velocityColor);
			RiskofOptions.AddOption(velocityIcon);
			RiskofOptions.AddOption(speedFontSize);
			RiskofOptions.AddFloat(speedDot, 0f, 3f);
			RiskofOptions.AddOption(improveCrosshair);
			RiskofOptions.AddOption(fixGrappleLength);
		}

		[ConCommand(/*Could not decode attribute arguments.*/)]
		private static void LRReloadConfig(ConCommandArgs args)
		{
			configFile.Reload();
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("dolso.loaderruler", "LoaderRuler", "1.1.1")]
	public class LRMain : BaseUnityPlugin
	{
		private void Awake()
		{
			log.start(((BaseUnityPlugin)this).Logger);
			LRConfig.DoConfig(((BaseUnityPlugin)this).Config);
			SetupElementAttribute.ScanAndExecute();
			log.info("LoaderRuler finished");
		}
	}
	internal class PunchText
	{
		internal class PunchTrack
		{
			internal string normal;

			internal bool slamedFirst;

			internal bool hasHit;

			internal void Reset(float dot)
			{
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_0057: Unknown result type (might be due to invalid IL or missing references)
				if (dot < 0f)
				{
					dot = 0f;
				}
				normal = (dot * 100f).ToString("0");
				Color val = default(Color);
				((Color)(ref val))..ctor(2f * (1f - dot), 2f * (dot - 0.5f), 0f);
				normal = Util.GenerateColoredString(normal, Color32.op_Implicit(val));
				slamedFirst = false;
				hasHit = false;
			}

			internal PunchTrack()
			{
				normal = string.Empty;
				slamedFirst = false;
				hasHit = true;
			}
		}

		internal static TextHud punchTextHud;

		private static PunchTrack punchTrack = new PunchTrack();

		private static List<string> textlist = new List<string>();

		private static bool eenabled => punchTextHud.enabled;

		[SetupElement]
		private static void SetupElement()
		{
			punchTextHud.toggleEntry.SettingChanged += delegate
			{
				LoadElement(fromSetting: true);
			};
			punchTextHud.toggleEntry.HookConfig(typeof(BaseSwingChargedFist), "OnEnter", (Delegate)new Action<Action<BaseSwingChargedFist>, BaseSwingChargedFist>(On_BaseSwingChargedFist_OnEnter_Start));
			punchTextHud.toggleEntry.HookConfig(typeof(GroundSlam), "DetonateAuthority", (Delegate)new Func<Func<GroundSlam, Result>, GroundSlam, Result>(On_GroundSlam_DetonateAuthority_Failure));
			LoadElement(fromSetting: false);
		}

		private static void LoadElement(bool fromSetting)
		{
			if (eenabled)
			{
				TextHud.onOnDisable += ClearTextList;
				BaseSwingChargedFist.onHitAuthorityGlobal += _BaseSwingChargedFist_OnMeleeHitAuthority_Hit;
			}
			else if (fromSetting)
			{
				TextHud.onOnDisable -= ClearTextList;
				BaseSwingChargedFist.onHitAuthorityGlobal -= _BaseSwingChargedFist_OnMeleeHitAuthority_Hit;
			}
		}

		private static void UpdatePunchText(string text)
		{
			int value = LRConfig.LRPunchHudCount.Value;
			if (textlist.Count >= value)
			{
				textlist.RemoveRange(value - 1, textlist.Count - value + 1);
			}
			textlist.Insert(0, text);
			string text2 = "";
			foreach (string item in textlist)
			{
				text2 = text2 + "\n" + item;
			}
			punchTextHud.UpdateText(text2);
		}

		private static void On_BaseSwingChargedFist_OnEnter_Start(Action<BaseSwingChargedFist> orig, BaseSwingChargedFist self)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)((EntityState)self).characterBody != (Object)(object)LocalUserManager.GetFirstLocalUser().cachedBody)
			{
				orig(self);
				return;
			}
			Vector3 normalized = ((Vector3)(ref ((EntityState)self).characterMotor.velocity)).normalized;
			Ray aimRay = ((BaseState)self).GetAimRay();
			float dot = Vector3.Dot(normalized, ((Ray)(ref aimRay)).direction);
			orig(self);
			punchTrack.Reset(dot);
			SpeedText.recentNormal = punchTrack.normal;
			SpeedText.timestamp = TimeStamp.now + LRConfig.speedDot.Value;
		}

		private static Result On_GroundSlam_DetonateAuthority_Failure(Func<GroundSlam, Result> orig, GroundSlam self)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			Result val = orig(self);
			if (!punchTrack.hasHit && val.hitCount > 0)
			{
				punchTrack.slamedFirst = true;
			}
			return val;
		}

		private static void _BaseSwingChargedFist_OnMeleeHitAuthority_Hit(BaseSwingChargedFist self)
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)((EntityState)self).characterBody != (Object)(object)LocalUserManager.GetFirstLocalUser().cachedBody) && !punchTrack.hasHit)
			{
				Color val = (punchTrack.slamedFirst ? Color.gray : Color.white);
				int num = (punchTrack.slamedFirst ? 16 : ((int)(30.0 - 15.0 * Math.Cos(Math.Min(self.punchSpeed, 600f) * 0.005f))));
				string arg = self.punchSpeed.ToString("0");
				UpdatePunchText(Util.GenerateColoredString($"<size=16>{punchTrack.normal} : <size={num}>{arg}</size></size>", Color32.op_Implicit(val)));
				punchTrack.hasHit = true;
			}
		}

		private static void ClearTextList()
		{
			textlist.Clear();
		}
	}
	[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
	internal class SetupElementAttribute : Attribute
	{
		public static void ScanAndExecute()
		{
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			foreach (Type type in types)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.IsDefined(typeof(SetupElementAttribute)))
					{
						try
						{
							methodInfo.Invoke(null, null);
						}
						catch (Exception ex)
						{
							log.error(type.Name + " failed to setup\r\n\r\n" + ex);
						}
					}
				}
			}
		}
	}
	internal class SpeedText : MonoBehaviour
	{
		internal static TextHud speedTextHud;

		internal static string recentNormal = "";

		internal static TimeStamp timestamp = TimeStamp.negativeInfinity;

		private CharacterMotor motor;

		private Vector3 prevposition = Vector3.zero;

		private void OnEnable()
		{
			motor = ((Component)this).GetComponent<CharacterMotor>();
			if (!Object.op_Implicit((Object)(object)motor))
			{
				log.error("failed to get motor");
			}
		}

		private void FixedUpdate()
		{
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			if (!speedTextHud.enabled)
			{
				return;
			}
			HUD hud = TextHud.hud;
			if ((Object)(object)((hud != null) ? hud.targetBodyObject : null) != (Object)(object)((Component)this).gameObject)
			{
				return;
			}
			float num;
			if ((Object)(object)((Component)this).gameObject == (Object)(object)LocalUserManager.GetFirstLocalUser().cachedBodyObject && Object.op_Implicit((Object)(object)motor))
			{
				num = ((Vector3)(ref motor.velocity)).magnitude;
			}
			else
			{
				Vector3 val = ((Component)this).transform.position - prevposition;
				num = ((Vector3)(ref val)).magnitude / Time.fixedDeltaTime;
				prevposition = ((Component)this).transform.position;
			}
			int num2 = (int)((double)LRConfig.speedFontSize.Value * (2.0 - Math.Cos(Math.Min(num, MathF.PI * 200f) * 0.005f)));
			if (recentNormal != "")
			{
				speedTextHud.UpdateText($"<size={LRConfig.speedFontSize.Value}>{recentNormal} : <size={num2}>{num:0}</size></size>");
				if (((TimeStamp)(ref timestamp)).hasPassed)
				{
					recentNormal = "";
				}
			}
			else
			{
				speedTextHud.UpdateText($"<size={num2}>{num:0}</size>");
			}
		}
	}
	internal class VelocityVectorDisplay : MonoBehaviour
	{
		private static GameObject prefab;

		private GameObject indicator;

		private CharacterMotor motor;

		private Vector3 prevposition = Vector3.zero;

		private static bool eenabled
		{
			get
			{
				if (!LRConfig.velocityToggle.Value)
				{
					return SpeedText.speedTextHud.enabled;
				}
				return true;
			}
		}

		[SetupElement]
		private static void SetupElement()
		{
			LRConfig.velocityToggle.SettingChanged += delegate
			{
				LoadElement(fromSetting: true);
			};
			SpeedText.speedTextHud.toggleEntry.SettingChanged += delegate
			{
				LoadElement(fromSetting: true);
			};
			LoadElement(fromSetting: false);
			LRConfig.velocityIcon.SettingChanged += delegate
			{
				DoPrefab();
			};
			LRConfig.velocityScale.SettingChanged += delegate
			{
				DoPrefab();
			};
		}

		private static void LoadElement(bool fromSetting)
		{
			if (eenabled)
			{
				GameObject addressable = Utilities.GetAddressable("RoR2/Base/Loader/LoaderBody.prefab");
				if (LRConfig.velocityToggle.Value)
				{
					if (!Object.op_Implicit((Object)(object)addressable.GetComponent<VelocityVectorDisplay>()))
					{
						addressable.AddComponent<VelocityVectorDisplay>();
					}
					if (!Object.op_Implicit((Object)(object)prefab))
					{
						DoPrefab();
					}
				}
				if (SpeedText.speedTextHud.enabled && !Object.op_Implicit((Object)(object)addressable.GetComponent<SpeedText>()))
				{
					addressable.AddComponent<SpeedText>();
				}
			}
			else if (fromSetting && Object.op_Implicit((Object)(object)prefab))
			{
				Object.Destroy((Object)(object)prefab);
			}
		}

		internal static void DoPrefab()
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Expected O, but got Unknown
			//IL_0166: Expected O, but got Unknown
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			log.info("Loading sprite");
			Sprite val = ((!LRConfig.velocityIcon.Value.Contains(".png")) ? LegacyResourcesAPI.Load<Sprite>(LRConfig.velocityIcon.Value) : Addressables.LoadAssetAsync<Sprite>((object)LRConfig.velocityIcon.Value).WaitForCompletion());
			if (!Object.op_Implicit((Object)(object)val))
			{
				Texture2D val2 = ((!LRConfig.velocityIcon.Value.Contains(".png")) ? LegacyResourcesAPI.Load<Texture2D>(LRConfig.velocityIcon.Value) : Addressables.LoadAssetAsync<Texture2D>((object)LRConfig.velocityIcon.Value).WaitForCompletion());
				if (Object.op_Implicit((Object)(object)val2))
				{
					Rect val3 = default(Rect);
					((Rect)(ref val3))..ctor(0f, 0f, (float)((Texture)val2).width, (float)((Texture)val2).height);
					val = Sprite.Create(val2, val3, new Vector2(0.5f, 0.5f));
				}
			}
			if (!Object.op_Implicit((Object)(object)val))
			{
				Debug.LogError((object)"Failed to load sprite, using default instead");
				val = LegacyResourcesAPI.Load<Sprite>("Textures/MiscIcons/texBarrelIcon");
			}
			else
			{
				log.info("Loaded " + ((Object)val).name);
			}
			GameObject val4 = new GameObject("VelocitySprite")
			{
				layer = LayerIndex.ui.intVal
			};
			Transform transform = val4.transform;
			transform.localScale *= LRConfig.velocityScale.Value / 10f;
			val4.AddComponent<SpriteRenderer>().sprite = val;
			prefab = Utilities.CreatePrefab(val4, "VelocitySprite");
			Object.Destroy((Object)val4);
		}

		private void OnEnable()
		{
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			indicator = Object.Instantiate<GameObject>(prefab);
			if (!Object.op_Implicit((Object)(object)indicator))
			{
				log.error("vi indicator did not instantiate");
				return;
			}
			motor = ((Component)this).GetComponent<CharacterMotor>();
			if (!Object.op_Implicit((Object)(object)motor))
			{
				log.error("failed to get motor");
				return;
			}
			UICamera.onUICameraPreCull += new UICameraDelegate(CamUpdate);
			CameraRigController.onCameraTargetChanged += CamTargetChanged;
		}

		private void OnDestroy()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			Object.Destroy((Object)(object)indicator);
			UICamera.onUICameraPreCull -= new UICameraDelegate(CamUpdate);
			CameraRigController.onCameraTargetChanged -= CamTargetChanged;
		}

		internal void CamUpdate(UICamera uiCamera)
		{
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_015f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			if (!LRConfig.velocityToggle.Value)
			{
				return;
			}
			CameraRigController cameraRigController = uiCamera.cameraRigController;
			if ((Object)(object)cameraRigController.target != (Object)(object)((Component)this).gameObject)
			{
				return;
			}
			Camera sceneCam = cameraRigController.sceneCam;
			Camera camera = uiCamera.camera;
			SpriteRenderer component = indicator.GetComponent<SpriteRenderer>();
			float num;
			Vector3 normalized;
			if ((Object)(object)LocalUserManager.GetFirstLocalUser().cachedBodyObject == (Object)(object)((Component)this).gameObject)
			{
				num = ((Vector3)(ref motor.velocity)).magnitude;
				normalized = ((Vector3)(ref motor.velocity)).normalized;
			}
			else
			{
				Vector3 val = ((Component)this).transform.position - prevposition;
				num = ((Vector3)(ref val)).magnitude / Time.fixedDeltaTime;
				normalized = ((Vector3)(ref val)).normalized;
				prevposition = ((Component)this).transform.position;
			}
			Vector3 val2 = ((Component)cameraRigController).transform.position + normalized * 100f;
			Vector3 val3 = sceneCam.WorldToScreenPoint(val2);
			if (val3.z <= 0f)
			{
				((Renderer)component).enabled = false;
				return;
			}
			val3.z = 1f;
			Vector3 val4 = camera.ScreenToWorldPoint(val3);
			InputBankTest component2 = ((Component)this).GetComponent<InputBankTest>();
			if (LRConfig.velocityStaticColor.Value || !Object.op_Implicit((Object)(object)component2))
			{
				component.color = LRConfig.velocityColor.Value + new Color(0f, 0f, 0f, num / 100f);
			}
			else
			{
				float num2 = Vector3.Dot(normalized, component2.aimDirection);
				component.color = new Color(2f * (1f - num2), 2f * (num2 - 0.5f), 0f, num / 100f);
			}
			((Renderer)component).enabled = true;
			indicator.transform.SetPositionAndRotation(val4, ((Component)uiCamera).transform.rotation);
		}

		private void CamTargetChanged(CameraRigController camrig, GameObject target)
		{
			((Renderer)indicator.GetComponent<SpriteRenderer>()).enabled = false;
		}
	}
}