using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dolso;
using Dolso.RiskofOptions;
using EntityStates;
using EntityStates.Loader;
using HG.GeneralSerializer;
using HG.Reflection;
using Mono.Cecil;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using RiskOfOptions;
using RiskOfOptions.Components.Options;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using RoR2.Projectile;
using RoR2.UI;
using TMPro;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Events;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LoaderRuler")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+3d2a6753a22fa5569e757a66b68d86891bc97849")]
[assembly: AssemblyProduct("LoaderRuler")]
[assembly: AssemblyTitle("LoaderRuler")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Dolso
{
internal static class log
{
private static ManualLogSource logger;
internal static void start(ManualLogSource logSource)
{
logger = logSource;
}
internal static void start(string name)
{
logger = Logger.CreateLogSource(name);
}
internal static void debug(object data)
{
logger.LogDebug(data);
}
internal static void info(object data)
{
logger.LogInfo(data);
}
internal static void message(object data)
{
logger.LogMessage(data);
}
internal static void warning(object data)
{
logger.LogWarning(data);
}
internal static void error(object data)
{
logger.LogError(data);
}
internal static void fatal(object data)
{
logger.LogFatal(data);
}
internal static void LogError(this ILCursor c, object data)
{
logger.LogError((object)string.Format($"ILCursor failure: {data}\n{c}"));
}
internal static void LogErrorCaller(this ILCursor c, object data, [CallerMemberName] string callerName = "")
{
logger.LogError((object)string.Format($"ILCursor failure in {callerName}: {data}\n{c}"));
}
}
internal static class HookManager
{
internal const BindingFlags allFlags = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
private static readonly List<IDetour> hooks = new List<IDetour>();
private static ILHookConfig ilHookConfig = new ILHookConfig
{
ManualApply = true
};
private static HookConfig onHookConfig = new HookConfig
{
ManualApply = true
};
internal static void Hook(Type typeFrom, string methodFrom, Manipulator ilHook)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Expected O, but got Unknown
try
{
ILHook val = new ILHook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), ilHook, ref ilHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply ILHook: {val.Method.DeclaringType}.{val.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make ILHook {typeFrom}.{methodFrom} - {((Delegate)(object)ilHook).Method.Name}\n{ex2}");
}
}
internal static void Hook(MethodBase methodFrom, Manipulator ilHook)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
try
{
ILHook val = new ILHook(methodFrom, ilHook, ref ilHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply ILHook: {val.Method.DeclaringType}.{val.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make ILHook {methodFrom.DeclaringType}.{methodFrom.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex2}");
}
}
internal static void Hook(Delegate from, Manipulator ilHook)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
try
{
ILHook val = new ILHook((MethodBase)from.Method, ilHook, ref ilHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply ILHook: {val.Method.DeclaringType}.{val.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make ILHook {from.Method.DeclaringType}.{from.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex2}");
}
}
internal static void Hook<T>(Expression<Action<T>> from, Manipulator ilHook)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
MethodInfo method = ((MethodCallExpression)from.Body).Method;
try
{
ILHook val = new ILHook((MethodBase)method, ilHook, ref ilHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply ILHook: {val.Method.DeclaringType}.{val.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make ILHook: {method.DeclaringType}.{method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex2}");
}
}
internal static void Hook(Type typeFrom, string methodFrom, Delegate onHook)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Expected O, but got Unknown
try
{
Hook val = new Hook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), onHook, ref onHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onHook.Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make onHook {typeFrom}.{methodFrom} - {onHook.Method.Name}\n{ex2}");
}
}
internal static void Hook(MethodInfo methodFrom, MethodInfo onHook)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
try
{
Hook val = new Hook((MethodBase)methodFrom, onHook, ref onHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {val.Target.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make onHook {methodFrom.DeclaringType}.{methodFrom.Name} - {onHook.Name}\n{ex2}");
}
}
internal static void Hook(MethodBase methodFrom, Delegate onHook)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
try
{
Hook val = new Hook(methodFrom, onHook, ref onHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onHook.Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make onHook {methodFrom.DeclaringType}.{methodFrom.Name} - {onHook.Method.Name}\n{ex2}");
}
}
internal static void Hook(Delegate from, Delegate onHook)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
try
{
Hook val = new Hook((MethodBase)from.Method, onHook, ref onHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onHook.Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make onHook {from.Method.DeclaringType}.{from.Method.Name} - {onHook.Method.Name}\n{ex2}");
}
}
internal static void Hook<T>(Expression<Action<T>> from, Delegate onto)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
try
{
Hook val = new Hook((MethodBase)((MethodCallExpression)from.Body).Method, onto, ref onHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onto.Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make onHook {((MethodCallExpression)from.Body).Method.DeclaringType}.{((MethodCallExpression)from.Body).Method.Name} - {onto.Method.Name}\n{ex2}");
}
}
internal static void Hook(Type typeFrom, string methodFrom, Delegate onHook, object instance)
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
try
{
Hook val = new Hook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), onHook.Method, instance, ref onHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onHook.Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make onHook {typeFrom}.{methodFrom} - {onHook.Method.Name}\n{ex2}");
}
}
internal static void HookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, Type typeFrom, string methodFrom, Manipulator ilHook)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
try
{
configEntry.AddHookConfig<T>(enabled, (IDetour)new ILHook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), ilHook, ref ilHookConfig));
}
catch (Exception ex)
{
log.error($"Failed to ILHook {typeFrom}.{methodFrom} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
}
}
internal static void HookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, MethodBase methodFrom, Manipulator ilHook)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Expected O, but got Unknown
try
{
configEntry.AddHookConfig<T>(enabled, (IDetour)new ILHook(methodFrom, ilHook, ref ilHookConfig));
}
catch (Exception ex)
{
log.error($"Failed to ILHook {methodFrom.DeclaringType}.{methodFrom.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
}
}
internal static void HookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, Type typeFrom, string methodFrom, Delegate onHook)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
try
{
configEntry.AddHookConfig<T>(enabled, (IDetour)new Hook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), onHook, ref onHookConfig));
}
catch (Exception ex)
{
log.error($"Failed to onHook {typeFrom}.{methodFrom} - {onHook.Method.Name}\n{ex}");
}
}
internal static void HookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, MethodBase methodFrom, Delegate onHook)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Expected O, but got Unknown
try
{
configEntry.AddHookConfig<T>(enabled, (IDetour)new Hook(methodFrom, onHook, ref onHookConfig));
}
catch (Exception ex)
{
log.error($"Failed to onHook {methodFrom.DeclaringType}.{methodFrom.Name} - {onHook.Method.Name}\n{ex}");
}
}
internal static void HookConfig(this ConfigEntry<bool> configEntry, Type typeFrom, string methodFrom, Manipulator ilHook)
{
configEntry.HookConfig<bool>(() => configEntry.Value, typeFrom, methodFrom, ilHook);
}
internal static void HookConfig(this ConfigEntry<bool> configEntry, MethodBase methodFrom, Manipulator ilHook)
{
configEntry.HookConfig<bool>(() => configEntry.Value, methodFrom, ilHook);
}
internal static void HookConfig(this ConfigEntry<bool> configEntry, Type typeFrom, string methodFrom, Delegate onHook)
{
configEntry.HookConfig<bool>(() => configEntry.Value, typeFrom, methodFrom, onHook);
}
internal static void HookConfig(this ConfigEntry<bool> configEntry, MethodBase methodFrom, Delegate onHook)
{
configEntry.HookConfig<bool>(() => configEntry.Value, methodFrom, onHook);
}
private static void AddHookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, IDetour detour)
{
hooks.Add(detour);
configEntry.SettingChanged += delegate
{
UpdateHook(detour, enabled());
};
if (enabled())
{
detour.Apply();
}
}
private static void UpdateHook(IDetour hook, bool enabled)
{
if (enabled)
{
if (!hook.IsApplied)
{
hook.Apply();
}
}
else if (hook.IsApplied)
{
hook.Undo();
}
}
internal static void PriorityFirst()
{
ilHookConfig.Before = new string[1] { "*" };
onHookConfig.Before = new string[1] { "*" };
}
internal static void PriorityLast()
{
ilHookConfig.After = new string[1] { "*" };
onHookConfig.After = new string[1] { "*" };
}
internal static void PriorityNormal()
{
ilHookConfig.Before = null;
onHookConfig.Before = null;
ilHookConfig.After = null;
onHookConfig.After = null;
}
internal static IDetour ManualDetour(Type typeFrom, string methodFrom, Delegate onHook)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Expected O, but got Unknown
try
{
return (IDetour)new Hook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), onHook, ref onHookConfig);
}
catch (Exception ex)
{
log.error($"Failed to make onHook {typeFrom}.{methodFrom} - {onHook.Method.Name}\n{ex}");
}
return null;
}
}
internal static class Utilities
{
private static GameObject _prefabParent;
internal static GameObject CreatePrefab(GameObject gameObject)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
if (!Object.op_Implicit((Object)(object)_prefabParent))
{
_prefabParent = new GameObject("DolsoPrefabs");
Object.DontDestroyOnLoad((Object)(object)_prefabParent);
((Object)_prefabParent).hideFlags = (HideFlags)61;
_prefabParent.SetActive(false);
}
return Object.Instantiate<GameObject>(gameObject, _prefabParent.transform);
}
internal static GameObject CreatePrefab(GameObject gameObject, string name)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
if (!Object.op_Implicit((Object)(object)_prefabParent))
{
_prefabParent = new GameObject("DolsoPrefabs");
Object.DontDestroyOnLoad((Object)(object)_prefabParent);
((Object)_prefabParent).hideFlags = (HideFlags)61;
_prefabParent.SetActive(false);
}
return Object.Instantiate<GameObject>(gameObject, _prefabParent.transform);
}
internal static MethodInfo GetGenericMethod<T>(this Type type, string methodName, params Type[] parameters)
{
return type.GetMethod(methodName, parameters).MakeGenericMethod(typeof(T));
}
internal static AssetBundle LoadAssetBundle(string bundlePathName)
{
AssetBundle result = null;
try
{
result = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), bundlePathName));
}
catch (Exception ex)
{
log.error("Failed to load assetbundle\n" + ex);
}
return result;
}
internal static Obj GetAddressable<Obj>(string addressable) where Obj : Object
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
return Addressables.LoadAssetAsync<Obj>((object)addressable).WaitForCompletion();
}
internal static GameObject GetAddressable(string addressable)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
return Addressables.LoadAssetAsync<GameObject>((object)addressable).WaitForCompletion();
}
internal static void GetAddressable<Obj>(string addressable, Action<AsyncOperationHandle<Obj>> callback) where Obj : Object
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
AsyncOperationHandle<Obj> val = Addressables.LoadAssetAsync<Obj>((object)addressable);
val.Completed += callback;
}
internal static void GetAddressable(string addressable, Action<AsyncOperationHandle<GameObject>> callback)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
val.Completed += callback;
}
internal static void AddressableAddComp<Comp>(string addressable) where Comp : Component
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
val.Completed += delegate(AsyncOperationHandle<GameObject> a)
{
a.Result.AddComponent<Comp>();
};
}
internal static void AddressableAddCompSingle<Comp>(string addressable) where Comp : Component
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
val.Completed += delegate(AsyncOperationHandle<GameObject> a)
{
if (!Object.op_Implicit((Object)(object)a.Result.GetComponent<Comp>()))
{
a.Result.AddComponent<Comp>();
}
};
}
internal static void SetStateConfigIndex(this EntityStateConfiguration stateConfig, string fieldName, string newValue)
{
ref SerializedField[] serializedFields = ref stateConfig.serializedFieldsCollection.serializedFields;
for (int i = 0; i < serializedFields.Length; i++)
{
if (serializedFields[i].fieldName == fieldName)
{
serializedFields[i].fieldValue.stringValue = newValue;
return;
}
}
log.error("failed to find " + fieldName + " for " + ((Object)stateConfig).name);
}
internal static void SetStateConfigIndex(this EntityStateConfiguration stateConfig, string fieldName, Object newValue)
{
ref SerializedField[] serializedFields = ref stateConfig.serializedFieldsCollection.serializedFields;
for (int i = 0; i < serializedFields.Length; i++)
{
if (serializedFields[i].fieldName == fieldName)
{
serializedFields[i].fieldValue.objectValue = newValue;
return;
}
}
log.error("failed to find " + fieldName + " for " + ((Object)stateConfig).name);
}
}
public class TextHud
{
public static HUD hud;
private static bool hudVisibility;
private static Queue<TextHud> hudsToUpdate;
private GameObject objhud;
private readonly string hudName;
private HGTextMeshProUGUI textMesh;
private string textToUpdate;
private ConfigEntry<int> fontsizeEntry;
private ConfigEntry<Vector2> positionEntry;
public ConfigEntry<bool> toggleEntry { get; private set; }
public bool resetOnTargetChanged
{
set
{
if (value)
{
HUD.onHudTargetChangedGlobal += OnHudTargetChanged_DoReset;
}
else
{
HUD.onHudTargetChangedGlobal -= OnHudTargetChanged_DoReset;
}
}
}
public bool enabled
{
get
{
if (toggleEntry == null)
{
return true;
}
return toggleEntry.Value;
}
}
public int fontSize
{
get
{
if (fontsizeEntry == null)
{
return -1;
}
return fontsizeEntry.Value;
}
}
public Vector2 position
{
get
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
if (positionEntry == null)
{
return new Vector2(1776.5f, 173f);
}
return positionEntry.Value;
}
}
public static event Action onAwake;
public static event Action onOnDisable;
public static event Action<bool> onVisibilityChanged;
static TextHud()
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
hudVisibility = true;
hudsToUpdate = new Queue<TextHud>();
HookConfig val = new HookConfig
{
ManualApply = false
};
new Hook((MethodBase)typeof(HUD).GetMethod("Awake", BindingFlags.Instance | BindingFlags.NonPublic), typeof(TextHud).GetMethod("On_HUD_Awake", BindingFlags.Static | BindingFlags.NonPublic), val);
new Hook((MethodBase)typeof(HUD).GetMethod("OnDisable", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic), typeof(TextHud).GetMethod("On_HUD_OnDisable", BindingFlags.Static | BindingFlags.NonPublic), val);
RoR2Application.onLateUpdate += LateUpdate;
}
private TextHud(string name, ConfigFile configFile, Vector2? defaultPosition, bool? defaultToggle, int? defaultFontSize)
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
hudName = name;
if (defaultPosition.HasValue)
{
positionEntry = configFile.Bind<Vector2>(name, "Position", defaultPosition.Value, "Position of " + name + ", starting from bottom left corner");
}
if (defaultToggle.HasValue)
{
toggleEntry = configFile.Bind<bool>(name, "Toggle", defaultToggle.Value, "Toggles " + name);
}
if (defaultFontSize.HasValue)
{
fontsizeEntry = configFile.Bind<int>(name, "Font size", defaultFontSize.Value, "Font size of " + name);
}
DoHooks(configFile);
}
public TextHud(ConfigFile configFile, string name)
: this(name, configFile, null, null, null)
{
}
public TextHud(ConfigFile configFile, string name, Vector2 defaultPosition)
: this(name, configFile, defaultPosition, null, null)
{
}//IL_0003: Unknown result type (might be due to invalid IL or missing references)
public TextHud(ConfigFile configFile, string name, Vector2 defaultPosition, bool defaultToggle)
: this(name, configFile, defaultPosition, defaultToggle, null)
{
}//IL_0003: Unknown result type (might be due to invalid IL or missing references)
public TextHud(ConfigFile configFile, string name, Vector2 defaultPosition, int defaultFontSize)
: this(name, configFile, defaultPosition, null, defaultFontSize)
{
}//IL_0003: Unknown result type (might be due to invalid IL or missing references)
public TextHud(ConfigFile configFile, string name, Vector2 defaultPosition, bool defaultToggle, int defaultFontSize)
: this(name, configFile, defaultPosition, defaultToggle, defaultFontSize)
{
}//IL_0003: Unknown result type (might be due to invalid IL or missing references)
public void UpdateText(string text)
{
if (!hudsToUpdate.Contains(this))
{
hudsToUpdate.Enqueue(this);
}
textToUpdate = text;
}
public void UpdateText(StringBuilder text)
{
if (!hudsToUpdate.Contains(this))
{
hudsToUpdate.Enqueue(this);
}
textToUpdate = text.ToString();
}
private static void LateUpdate()
{
while (hudsToUpdate.Count > 0)
{
TextHud textHud = hudsToUpdate.Dequeue();
if (textHud.enabled)
{
if ((Object)(object)textHud.objhud == (Object)null)
{
textHud.InitHud();
}
((TMP_Text)textHud.textMesh).SetText(textHud.textToUpdate, true);
}
textHud.textToUpdate = null;
}
if (Object.op_Implicit((Object)(object)hud) && hud.mainUIPanel.activeInHierarchy != hudVisibility)
{
hudVisibility = hud.mainUIPanel.activeInHierarchy;
TextHud.onVisibilityChanged?.Invoke(hudVisibility);
}
}
public void DestroyHUD()
{
Object.Destroy((Object)(object)objhud);
}
private void InitHud()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
objhud = new GameObject(hudName);
if (Object.op_Implicit((Object)(object)hud))
{
objhud.transform.SetParent(hud.mainContainer.transform, false);
}
RectTransform obj = objhud.AddComponent<RectTransform>();
obj.anchorMin = Vector2.zero;
obj.anchorMax = Vector2.zero;
obj.sizeDelta = Vector2.zero;
obj.pivot = new Vector2(0.5f, 0.5f);
obj.anchoredPosition = position;
textMesh = objhud.AddComponent<HGTextMeshProUGUI>();
((TMP_Text)textMesh).fontSizeMin = 6f;
if (fontSize >= 0)
{
((TMP_Text)textMesh).fontSize = fontSize;
}
((TMP_Text)textMesh).outlineColor = Color32.op_Implicit(Color.black);
((TMP_Text)textMesh).outlineWidth = 0.1f;
((TMP_Text)textMesh).enableWordWrapping = false;
}
private void DoHooks(ConfigFile configFile)
{
onAwake += HUDAwakened;
HUD.onHudTargetChangedGlobal += OnHudTargetChanged_DoReset;
onVisibilityChanged += OnHudVisibilityChanged;
if (toggleEntry != null)
{
toggleEntry.SettingChanged += EntryToggle_Changed;
}
if (positionEntry != null)
{
positionEntry.SettingChanged += EntryPosition_Changed;
}
if (fontsizeEntry != null)
{
fontsizeEntry.SettingChanged += EntryFontSize_Changed;
}
}
private void HUDAwakened()
{
if (Object.op_Implicit((Object)(object)objhud))
{
objhud.transform.SetParent(hud.mainContainer.transform, false);
}
}
private void OnHudTargetChanged_DoReset(HUD obj)
{
if (Object.op_Implicit((Object)(object)objhud))
{
UpdateText("");
}
}
private void OnHudVisibilityChanged(bool visibility)
{
if (Object.op_Implicit((Object)(object)objhud))
{
objhud.SetActive(visibility);
}
}
private void EntryToggle_Changed(object sender, EventArgs e)
{
if (Object.op_Implicit((Object)(object)objhud) && !enabled)
{
Object.Destroy((Object)(object)objhud);
}
}
private void EntryPosition_Changed(object sender, EventArgs e)
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
if (Object.op_Implicit((Object)(object)objhud))
{
objhud.GetComponent<RectTransform>().anchoredPosition = position;
}
}
private void EntryFontSize_Changed(object sender, EventArgs e)
{
if (Object.op_Implicit((Object)(object)objhud) && fontSize > 0)
{
((TMP_Text)textMesh).fontSize = fontSize;
}
}
private static void On_HUD_Awake(Action<HUD> orig, HUD self)
{
orig(self);
hud = self;
TextHud.onAwake?.Invoke();
}
private static void On_HUD_OnDisable(Action<HUD> orig, HUD self)
{
orig(self);
hud = null;
TextHud.onOnDisable?.Invoke();
}
public void AddRoOVector2Option()
{
AddRoOVector2Option(hudName);
}
public void AddRoOVector2Option(string category)
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
new Vector2ScreenOption(positionEntry, hudName + " text", category, new Vector2ScreenOption.DotInfo(new Vector2(0f, 1f), new Vector2(0f, 0f), new Vector2(0.5f, 0.5f), Vector2.op_Implicit(Vector3.zero)), toggleEntry, fontsizeEntry);
}
}
}
namespace Dolso.RiskofOptions
{
internal static class RiskofOptions
{
internal const string rooGuid = "com.rune580.riskofoptions";
internal static bool enabled => Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions");
internal static void SetSprite(Sprite sprite)
{
ModSettingsManager.SetModIcon(sprite);
}
internal static void SetSpriteDefaultIcon()
{
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
DirectoryInfo directoryInfo = new DirectoryInfo(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location));
string path = ((!(directoryInfo.Name == "plugins")) ? directoryInfo.FullName : directoryInfo.Parent.FullName);
Texture2D val = new Texture2D(256, 256);
if (ImageConversion.LoadImage(val, File.ReadAllBytes(Path.Combine(path, "icon.png"))))
{
ModSettingsManager.SetModIcon(Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f)));
}
else
{
log.error("Failed to load icon.png");
}
}
internal static void AddBool(ConfigEntry<bool> entry)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(entry, new CheckBoxConfig
{
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddBool(ConfigEntry<bool> entry, string categoryName, string name)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(entry, new CheckBoxConfig
{
category = categoryName,
name = name,
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddEnum<T>(ConfigEntry<T> entry) where T : Enum
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new ChoiceOption((ConfigEntryBase)(object)entry, new ChoiceConfig
{
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddColor(ConfigEntry<Color> entry)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new ColorOption(entry, new ColorOptionConfig
{
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddKey(ConfigEntry<KeyboardShortcut> entry)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new KeyBindOption(entry, new KeyBindConfig
{
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddFloat(ConfigEntry<float> entry, float min, float max, string format = "{0:f2}")
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Expected O, but got Unknown
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new SliderOption(entry, new SliderConfig
{
min = min,
max = max,
formatString = format,
description = ((ConfigEntryBase)(object)entry).DescWithDefault(format)
}));
}
internal static void AddFloat(ConfigEntry<float> entry, string categoryName, float min, float max, string format = "{0:f2}")
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new SliderOption(entry, new SliderConfig
{
min = min,
max = max,
formatString = format,
category = categoryName,
description = ((ConfigEntryBase)(object)entry).DescWithDefault(format)
}));
}
internal static void AddFloatField(ConfigEntry<float> entry, float min = float.MinValue, float max = float.MaxValue, string format = "{0:f2}")
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Expected O, but got Unknown
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Expected O, but got Unknown
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
FloatFieldConfig val = new FloatFieldConfig();
((NumericFieldConfig<float>)val).Min = min;
((NumericFieldConfig<float>)val).Max = max;
((BaseOptionConfig)val).description = ((ConfigEntryBase)(object)entry).DescWithDefault(format);
ModSettingsManager.AddOption((BaseOption)new FloatFieldOption(entry, val));
}
internal static void AddInt(ConfigEntry<int> entry, int min = int.MinValue, int max = int.MaxValue)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Expected O, but got Unknown
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
IntFieldConfig val = new IntFieldConfig();
((NumericFieldConfig<int>)val).Min = min;
((NumericFieldConfig<int>)val).Max = max;
((BaseOptionConfig)val).description = ((ConfigEntryBase)(object)entry).DescWithDefault();
ModSettingsManager.AddOption((BaseOption)new IntFieldOption(entry, val));
}
internal static void AddIntSlider(ConfigEntry<int> entry, int min, int max)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new IntSliderOption(entry, new IntSliderConfig
{
min = min,
max = max,
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddIntSlider(ConfigEntry<int> entry, string categoryName, int min, int max)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new IntSliderOption(entry, new IntSliderConfig
{
min = min,
max = max,
category = categoryName,
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddString(ConfigEntry<string> entry)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(entry, new InputFieldConfig
{
submitOn = (SubmitEnum)6,
lineType = (LineType)0,
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddOption(ConfigEntry<bool> entry)
{
AddBool(entry);
}
internal static void AddOption(ConfigEntry<bool> entry, string categoryName, string name)
{
AddBool(entry, categoryName, name);
}
internal static void AddOption<T>(ConfigEntry<T> entry) where T : Enum
{
AddEnum<T>(entry);
}
internal static void AddOption(ConfigEntry<Color> entry)
{
AddColor(entry);
}
internal static void AddOption(ConfigEntry<KeyboardShortcut> entry)
{
AddKey(entry);
}
internal static void AddOption(ConfigEntry<int> entry)
{
AddInt(entry);
}
internal static void AddOption(ConfigEntry<string> entry)
{
AddString(entry);
}
private static string DescWithDefault(this ConfigEntryBase entry)
{
return $"{entry.Description.Description}\n[Default: {entry.DefaultValue}]";
}
private static string DescWithDefault(this ConfigEntryBase entry, string format)
{
return string.Format("{1}\n[Default: " + format + "]", entry.DefaultValue, entry.Description.Description);
}
}
public class RooSliderInput2 : MonoBehaviour
{
[Serializable]
public class SliderInputEvent : UnityEvent<float>
{
}
public Slider slider;
public TMP_InputField inputField;
public string formatString = "{0}";
public float sliderMin;
public float sliderMax;
public float valueMin;
public float valueMax;
public SliderInputEvent onValueChanged = new SliderInputEvent();
private float _value;
public float Value
{
get
{
return _value;
}
set
{
if (_value != value)
{
_value = value;
((UnityEvent<float>)onValueChanged).Invoke(_value);
}
UpdateControls();
}
}
public void SetUnmappedValue(float value)
{
Value = value;
}
public void Setup(float min, float max)
{
valueMin = min;
sliderMin = min;
slider.minValue = min;
valueMax = max;
sliderMax = max;
slider.maxValue = max;
((UnityEvent<float>)(object)slider.onValueChanged).AddListener((UnityAction<float>)SliderChanged);
((UnityEvent<string>)(object)inputField.onEndEdit).AddListener((UnityAction<string>)OnTextEdited);
((UnityEvent<string>)(object)inputField.onSubmit).AddListener((UnityAction<string>)OnTextEdited);
}
private void UpdateControls()
{
if (formatString.StartsWith("F"))
{
slider.value = Value;
inputField.text = Value.ToString(formatString, CultureInfo.InvariantCulture);
}
else
{
int num = (int)Value;
slider.value = num;
inputField.text = string.Format(CultureInfo.InvariantCulture, formatString, num);
}
}
private void SliderChanged(float newValue)
{
Value = newValue;
}
private void OnTextEdited(string newText)
{
if (float.TryParse(newText, out var result))
{
result = Mathf.Clamp(result, slider.minValue, slider.maxValue);
Value = result;
}
else
{
Value = _value;
}
}
}
public class Vector2ScreenBehaviour : MonoBehaviour
{
public static GameObject prefab;
private static Sprite checkOn;
private static Sprite checkOff;
private ChildLocator childLocator;
private RectTransform positionDot;
private RectTransform positionRect;
private Vector2ScreenOption option;
private RooSliderInput2 sliderX;
private RooSliderInput2 sliderY;
private RooSliderInput2 sliderSize;
private Image checkBox;
private bool boxState;
private ConfigEntry<Vector2> positionEntry => option.positionEntry;
private Vector2ScreenOption.DotInfo dotinfo => option.dotInfo;
private ConfigEntry<bool> toggleEntry => option.toggleEntry;
private ConfigEntry<int> fontSizeEntry => option.fontSizeEntry;
private ConfigEntry<float> scaleEntry => option.scaleEntry;
public static void LoadAssets(string assetFolder)
{
AssetBundle obj = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), assetFolder, "dolso"));
prefab = obj.LoadAsset<GameObject>("TextHud Screen");
obj.Unload(false);
LoadImages();
}
public static void LoadAssets(GameObject vector2WindowPrefab)
{
prefab = vector2WindowPrefab;
LoadImages();
}
private static void LoadImages()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
CarouselController component = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/UI/SettingsEntryButton, Bool.prefab").WaitForCompletion().GetComponent<CarouselController>();
checkOn = component.choices[1].customSprite;
checkOff = component.choices[0].customSprite;
}
internal void SetStartingValues(Vector2ScreenOption option)
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
//IL_0166: Unknown result type (might be due to invalid IL or missing references)
//IL_0241: Unknown result type (might be due to invalid IL or missing references)
//IL_0250: Unknown result type (might be due to invalid IL or missing references)
//IL_0255: Unknown result type (might be due to invalid IL or missing references)
//IL_01af: Unknown result type (might be due to invalid IL or missing references)
//IL_01b9: Expected O, but got Unknown
//IL_0377: Unknown result type (might be due to invalid IL or missing references)
//IL_037c: Unknown result type (might be due to invalid IL or missing references)
this.option = option;
positionDot.anchorMin = dotinfo.dotAnchor;
positionDot.anchorMax = dotinfo.dotAnchor;
positionDot.pivot = dotinfo.dotAnchor;
positionRect.anchorMin = dotinfo.rectAnchor;
positionRect.anchorMax = dotinfo.rectAnchor;
positionRect.pivot = dotinfo.rectPivot;
positionRect.sizeDelta = dotinfo.rectSize;
sliderX = BuildSlider("PositionX");
CalcAndSetSliderMinMax(sliderX, 1920f, 0);
sliderX.formatString = "F0";
((UnityEvent<float>)sliderX.onValueChanged).AddListener((UnityAction<float>)XChanged);
sliderY = BuildSlider("PositionY");
CalcAndSetSliderMinMax(sliderY, 1080f, 1);
sliderY.formatString = "F0";
((UnityEvent<float>)sliderY.onValueChanged).AddListener((UnityAction<float>)YChanged);
sliderX.Value = positionEntry.Value.x;
sliderY.Value = positionEntry.Value.y;
if (toggleEntry != null)
{
boxState = toggleEntry.Value;
((UnityEvent)((Button)((Component)childLocator.FindChild("Toggle")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(ToggleChanged));
checkBox = ((Component)childLocator.FindChild("ToggleBox")).GetComponent<Image>();
checkBox.sprite = (boxState ? checkOn : checkOff);
}
else
{
((Component)childLocator.FindChild("ToggleParent")).gameObject.SetActive(false);
((Component)childLocator.FindChild("ToggleText")).gameObject.SetActive(false);
RectTransform component = ((Component)childLocator.FindChild("Size")).GetComponent<RectTransform>();
component.anchoredPosition += new Vector2(0f, 66f);
}
if (fontSizeEntry != null)
{
sliderSize = BuildSlider("Size");
sliderSize.Setup(5f, option.maxScale);
sliderSize.formatString = "{0}";
((UnityEvent<float>)sliderSize.onValueChanged).AddListener((UnityAction<float>)FontSizeChanged);
sliderSize.Value = fontSizeEntry.Value;
}
else if (scaleEntry != null)
{
sliderSize = BuildSlider("Size");
sliderSize.Setup(0f, option.maxScale);
sliderSize.formatString = "F1";
((UnityEvent<float>)sliderSize.onValueChanged).AddListener((UnityAction<float>)ScaleChanged);
sliderSize.slider.wholeNumbers = false;
sliderSize.Value = scaleEntry.Value;
}
else
{
((Component)childLocator.FindChild("Size")).gameObject.SetActive(false);
SetSize(option.maxScale * Vector2.one);
}
}
private void Awake()
{
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Expected O, but got Unknown
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Expected O, but got Unknown
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Expected O, but got Unknown
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Expected O, but got Unknown
childLocator = ((Component)this).GetComponent<ChildLocator>();
positionDot = ((Component)childLocator.FindChild("PositionDot")).GetComponent<RectTransform>();
positionRect = ((Component)childLocator.FindChild("PositionRect")).GetComponent<RectTransform>();
((UnityEvent)((Button)((Component)childLocator.FindChild("Apply")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(Apply));
((UnityEvent)((Button)((Component)childLocator.FindChild("Cancel")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(Close));
((UnityEvent)((Button)((Component)childLocator.FindChild("Default")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(SetToDefault));
((Component)this).GetComponent<RooEscapeRouter>().escapePressed.AddListener(new UnityAction(Close));
}
private RooSliderInput2 BuildSlider(string childName)
{
Transform val = childLocator.FindChild(childName);
RooSliderInput2 rooSliderInput = ((Component)val).gameObject.AddComponent<RooSliderInput2>();
rooSliderInput.slider = ((Component)val).GetComponentInChildren<Slider>();
rooSliderInput.inputField = ((Component)val).GetComponentInChildren<TMP_InputField>();
return rooSliderInput;
}
private void CalcAndSetSliderMinMax(RooSliderInput2 slider, float length, int index)
{
float num = (0f - ((Vector2)(ref dotinfo.rectSize))[index]) * (((Vector2)(ref dotinfo.dotAnchor))[index] - ((Vector2)(ref dotinfo.rectPivot))[index]);
float min = (0f - length) * ((Vector2)(ref dotinfo.rectAnchor))[index] + num;
float max = length * (1f - ((Vector2)(ref dotinfo.rectAnchor))[index]) + num;
slider.Setup(min, max);
}
private void XChanged(float newValue)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
Vector2 anchoredPosition = positionRect.anchoredPosition;
anchoredPosition.x = newValue;
positionRect.anchoredPosition = anchoredPosition;
}
private void YChanged(float newValue)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
Vector2 anchoredPosition = positionRect.anchoredPosition;
anchoredPosition.y = newValue;
positionRect.anchoredPosition = anchoredPosition;
}
private void ToggleChanged()
{
boxState = !boxState;
checkBox.sprite = (boxState ? checkOn : checkOff);
}
private void FontSizeChanged(float newValue)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
SetSize(newValue * Vector2.one);
}
private void ScaleChanged(float newValue)
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
SetSize(newValue * dotinfo.rectSize);
}
private void SetToDefault()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
Vector2 val = (Vector2)((ConfigEntryBase)positionEntry).DefaultValue;
sliderX.Value = val.x;
sliderY.Value = val.y;
if (toggleEntry != null)
{
boxState = (bool)((ConfigEntryBase)toggleEntry).DefaultValue;
checkBox.sprite = (boxState ? checkOn : checkOff);
}
if (fontSizeEntry != null)
{
sliderSize.Value = (int)((ConfigEntryBase)fontSizeEntry).DefaultValue;
}
else if (scaleEntry != null)
{
sliderSize.Value = (float)((ConfigEntryBase)scaleEntry).DefaultValue;
}
}
private void SetSize(Vector2 size)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
if (((Vector2)(ref size)).sqrMagnitude < 16f)
{
positionDot.sizeDelta = ((Vector2)(ref size)).normalized * 4f;
}
else
{
positionDot.sizeDelta = size;
}
}
private void Apply()
{
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
positionEntry.Value = new Vector2((float)Math.Round(sliderX.Value, 2), (float)Math.Round(sliderY.Value, 2));
if (toggleEntry != null)
{
toggleEntry.Value = boxState;
}
if (fontSizeEntry != null)
{
fontSizeEntry.Value = Mathf.RoundToInt(sliderSize.Value);
}
else if (scaleEntry != null)
{
scaleEntry.Value = sliderSize.Value;
}
Close();
}
private void Close()
{
Object.DestroyImmediate((Object)(object)((Component)this).gameObject);
}
}
public class Vector2ScreenOption
{
public class DotInfo
{
internal Vector2 dotAnchor;
internal Vector2 rectAnchor;
internal Vector2 rectPivot;
internal Vector2 rectSize;
public DotInfo(Vector2 dotAnchor, Vector2 rectAnchor, Vector2 rectPivot, Vector2 rectSize)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
this.dotAnchor = dotAnchor;
this.rectAnchor = rectAnchor;
this.rectPivot = rectPivot;
this.rectSize = rectSize;
}
}
internal ConfigEntry<Vector2> positionEntry;
internal ConfigEntry<bool> toggleEntry;
internal ConfigEntry<int> fontSizeEntry;
internal ConfigEntry<float> scaleEntry;
internal DotInfo dotInfo;
internal float maxScale;
public Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, DotInfo dotInfo, float dotSize = 16f)
: this(positionEntry, ((ConfigEntryBase)positionEntry).Definition.Key, ((ConfigEntryBase)positionEntry).Definition.Section, dotInfo, null, null, null, dotSize)
{
}
public Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, float dotSize = 16f)
: this(positionEntry, name, category, dotInfo, null, null, null, dotSize)
{
}
public Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, DotInfo dotInfo, ConfigEntry<float> scaleEntry, float maxScale = 3f)
: this(positionEntry, ((ConfigEntryBase)positionEntry).Definition.Key, ((ConfigEntryBase)positionEntry).Definition.Section, dotInfo, null, null, scaleEntry, maxScale)
{
}
public Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, ConfigEntry<float> scaleEntry, float maxScale = 3f)
: this(positionEntry, name, category, dotInfo, null, null, scaleEntry, maxScale)
{
}
public Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, ConfigEntry<bool> toggleEntry = null, ConfigEntry<int> fontSizeEntry = null)
: this(positionEntry, name, category, dotInfo, toggleEntry, fontSizeEntry, null, (fontSizeEntry == null) ? 16 : 36)
{
}
private Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, ConfigEntry<bool> toggleEntry, ConfigEntry<int> fontSizeEntry, ConfigEntry<float> scaleEntry, float maxScale)
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Expected O, but got Unknown
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Expected O, but got Unknown
this.positionEntry = positionEntry;
this.dotInfo = dotInfo;
this.maxScale = maxScale;
this.toggleEntry = toggleEntry;
this.fontSizeEntry = fontSizeEntry;
this.scaleEntry = scaleEntry;
ModSettingsManager.AddOption((BaseOption)new GenericButtonOption(name, category, "Position of " + name, "Open", new UnityAction(CreateOptionWindow)));
}
private void CreateOptionWindow()
{
Object.Instantiate<GameObject>(Vector2ScreenBehaviour.prefab).AddComponent<Vector2ScreenBehaviour>().SetStartingValues(this);
}
}
}
namespace LoaderRuler
{
internal class Grapple
{
private static readonly IDetour[] hooks = (IDetour[])(object)new IDetour[2];
internal static TextHud grappleDurationHud;
internal static TextHud grappleLengthHud;
private static float lastHeight = 0f;
private static bool eenabled
{
get
{
if (!grappleDurationHud.enabled)
{
return grappleLengthHud.enabled;
}
return true;
}
}
[SetupElement]
private static void SetupElement()
{
hooks[0] = HookManager.ManualDetour(typeof(ProjectileGrappleController), "OnDestroy", new Action<Action<ProjectileGrappleController>, ProjectileGrappleController>(On_Grapple_OnDestroy));
hooks[1] = HookManager.ManualDetour(typeof(BaseState), "FixedUpdate", new Action<Action<BaseState>, BaseState>(On_State_FixedUpdate));
grappleDurationHud.toggleEntry.SettingChanged += delegate
{
LoadElement(fromSetting: true);
};
grappleLengthHud.toggleEntry.SettingChanged += delegate
{
LoadElement(fromSetting: true);
};
LoadElement(fromSetting: false);
}
private static void LoadElement(bool fromSetting)
{
if (eenabled)
{
IDetour[] array = hooks;
foreach (IDetour val in array)
{
if (!val.IsApplied)
{
val.Apply();
}
}
}
else
{
if (!fromSetting)
{
return;
}
IDetour[] array = hooks;
foreach (IDetour val2 in array)
{
if (val2.IsApplied)
{
val2.Undo();
}
}
}
}
private static void On_State_FixedUpdate(Action<BaseState> orig, BaseState self)
{
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_0138: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Unknown result type (might be due to invalid IL or missing references)
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
//IL_014e: Unknown result type (might be due to invalid IL or missing references)
//IL_0152: Unknown result type (might be due to invalid IL or missing references)
//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
orig(self);
BaseState val = (BaseState)(object)((self is BaseState) ? self : null);
GameObject gameObject = val.owner.gameObject;
HUD hud = TextHud.hud;
if ((Object)(object)gameObject != (Object)(object)((hud != null) ? hud.targetBodyObject : null))
{
return;
}
ProjectileSimple projectileSimple = val.grappleController.projectileSimple;
float num = 1f - projectileSimple.stopwatch / projectileSimple.lifetime;
Color val2 = default(Color);
((Color)(ref val2))..ctor(1f, 3f * num, 3f * num);
float num2 = projectileSimple.lifetime - projectileSimple.stopwatch;
grappleDurationHud.UpdateText(Util.GenerateColoredString(num2.ToString("0"), Color32.op_Implicit(val2)));
if (!grappleLengthHud.enabled)
{
return;
}
float num3 = Vector3.Distance(val.aimOrigin, val.position);
StringBuilder stringBuilder = new StringBuilder();
if (LRConfig.GLLengthToggle.Value)
{
if (num3 < 10f)
{
stringBuilder.AppendLine(num3.ToString("0.0"));
}
else
{
stringBuilder.AppendLine(num3.ToString("0"));
}
}
if ((Object)(object)((EntityState)self).characterBody == (Object)(object)LocalUserManager.GetFirstLocalUser().cachedBody || LRConfig.GLEnergyToggle.Value)
{
Ray val3 = new Ray(val.owner.characterBody.footPosition, Vector3.down);
LayerIndex world = LayerIndex.world;
RaycastHit val4 = default(RaycastHit);
if (Physics.Raycast(val3, ref val4, 300f, LayerMask.op_Implicit(((LayerIndex)(ref world)).mask), (QueryTriggerInteraction)2))
{
lastHeight = ((RaycastHit)(ref val4)).distance;
}
float num4 = ((LRConfig.GLSlamToggle.Value && val.owner.characterMotor.airControl == GroundSlam.airControl) ? GroundSlam.verticalAcceleration : 0f);
stringBuilder.Append(((((Vector3)(ref val.owner.characterMotor.velocity)).sqrMagnitude / 2f + val.grappleController.acceleration * num3 - (Physics.gravity.y + num4) * lastHeight) / 100f).ToString("0"));
}
grappleLengthHud.UpdateText(stringBuilder);
}
private static void On_Grapple_OnDestroy(Action<ProjectileGrappleController> orig, ProjectileGrappleController self)
{
orig(self);
if (grappleDurationHud.enabled)
{
grappleDurationHud.UpdateText("");
}
if (grappleLengthHud.enabled)
{
grappleLengthHud.UpdateText("");
}
}
}
internal class LoaderFixes
{
private class ApplyListenersToLoaderChargingCrosshair : MonoBehaviour
{
public Image image;
private void Awake()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Expected O, but got Unknown
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Expected O, but got Unknown
LoaderHookCrosshairController component = ((Component)this).GetComponent<LoaderHookCrosshairController>();
image = ((Component)((Component)this).transform.Find("HookIndicatorInRange(Clone)")).GetComponent<Image>();
component.onEnterRange = new UnityEvent();
component.onExitRange = new UnityEvent();
component.onEnterRange.AddListener(new UnityAction(EnableImage));
component.onExitRange.AddListener(new UnityAction(DisableImage));
}
private void EnableImage()
{
((Behaviour)image).enabled = LRConfig.improveCrosshair.Value;
}
private void DisableImage()
{
((Behaviour)image).enabled = false;
}
}
private static GameObject chargeFistCrosshair;
private static BodyIndex loaderBodyIndex = (BodyIndex)(-1);
[SetupElement]
private static void SetupElement()
{
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Expected O, but got Unknown
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Expected O, but got Unknown
LRConfig.fixGrappleLength.HookConfig(typeof(FlyState), "FixedUpdateBehavior", (Delegate)new Action<Action<FlyState>, FlyState>(On_FlyState_FixedUpdate_ModifyDuration));
LRConfig.improveCrosshair.SettingChanged += delegate
{
LoadCrosshairToggle(fromSetting: true);
};
LRConfig.improveCrosshair.HookConfig(typeof(CrosshairManager), "UpdateCrosshair", new Manipulator(IL_Crosshair_Update_DisableSprint));
LRConfig.improveCrosshair.HookConfig(typeof(LoaderHookCrosshairController), "Update", new Manipulator(IL_LoaderCrosshair_Update_FixLength));
LoadCrosshairToggle(fromSetting: false);
}
private static void LoadCrosshairToggle(bool fromSetting)
{
if (LRConfig.improveCrosshair.Value)
{
if (!Object.op_Implicit((Object)(object)chargeFistCrosshair))
{
chargeFistCrosshair = Utilities.CreatePrefab(Utilities.GetAddressable("RoR2/Base/UI/StraightBracketCrosshair.prefab"), "LoaderChargingCrosshair");
chargeFistCrosshair.AddComponent<ApplyListenersToLoaderChargingCrosshair>();
chargeFistCrosshair.AddComponent<LoaderHookCrosshairController>().range = 80f;
Object.Instantiate<GameObject>(((Component)Utilities.GetAddressable("RoR2/Base/Loader/LoaderCrosshair.prefab").transform.Find("HookIndicatorInRange")).gameObject, chargeFistCrosshair.transform);
}
EntityStateConfiguration addressable = Utilities.GetAddressable<EntityStateConfiguration>("RoR2/Base/Loader/EntityStates.Loader.BaseChargeFist.asset");
addressable.SetStateConfigIndex("crosshairOverridePrefab", (Object)(object)chargeFistCrosshair);
if (fromSetting)
{
EntityStateCatalog.ApplyEntityStateConfiguration(addressable);
}
}
else if (fromSetting)
{
EntityStateConfiguration addressable2 = Utilities.GetAddressable<EntityStateConfiguration>("RoR2/Base/Loader/EntityStates.Loader.BaseChargeFist.asset");
addressable2.SetStateConfigIndex("crosshairOverridePrefab", (Object)(object)Utilities.GetAddressable("RoR2/Base/UI/StraightBracketCrosshair.prefab"));
EntityStateCatalog.ApplyEntityStateConfiguration(addressable2);
}
}
private static void IL_Crosshair_Update_DisableSprint(ILContext il)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Expected O, but got Unknown
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
ILCursor val = new ILCursor(il);
if (!val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[2]
{
(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 1),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<CharacterBody>(x, "get_isSprinting")
}))
{
log.error("Failed to IL hook sprint crosshair");
return;
}
val.Emit(OpCodes.Ldarg_1);
val.EmitDelegate<Func<CharacterBody, bool>>((Func<CharacterBody, bool>)delegate(CharacterBody body)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Invalid comparison between Unknown and I4
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
if ((int)loaderBodyIndex == -1)
{
loaderBodyIndex = BodyCatalog.FindBodyIndex("LoaderBody");
}
return (!LRConfig.improveCrosshair.Value || body.bodyIndex != loaderBodyIndex) ? true : false;
});
val.Emit(OpCodes.And);
}
private static void IL_LoaderCrosshair_Update_FixLength(ILContext il)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0210: Unknown result type (might be due to invalid IL or missing references)
ILCursor val = new ILCursor(il);
if (val.TryGotoNext(new Func<Instruction, bool>[2]
{
(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<GenericSkill>(a, "CanExecute"),
(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<LoaderHookCrosshairController>(a, "SetAvailable")
}))
{
int index = val.Index;
val.Index = index + 1;
val.Emit(OpCodes.Pop);
Instruction next = val.Next;
FieldReference val5 = default(FieldReference);
if (val.TryGotoPrev(new Func<Instruction, bool>[2]
{
(Instruction a) => ILPatternMatchingExt.MatchLdarg(a, 0),
(Instruction a) => ILPatternMatchingExt.MatchLdfld(a, ref val5)
}))
{
val.Emit(OpCodes.Dup);
val.EmitDelegate<Func<LoaderHookCrosshairController, bool>>((Func<LoaderHookCrosshairController, bool>)((LoaderHookCrosshairController self) => self.hudElement.targetCharacterBody.skillLocator.secondary.stateMachine.IsInMainState() || self.hudElement.targetCharacterBody.skillLocator.utility.stateMachine.IsInMainState()));
val.Emit(OpCodes.Br, next);
int flag = 0;
ILLabel branchTarget = null;
if (val.TryGotoNext(new Func<Instruction, bool>[2]
{
(Instruction a) => ILPatternMatchingExt.MatchLdcI4(a, 0),
(Instruction a) => ILPatternMatchingExt.MatchStloc(a, ref flag)
}) && val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[3]
{
(Instruction a) => ILPatternMatchingExt.MatchLdarg(a, 0),
(Instruction a) => ILPatternMatchingExt.MatchLdfld<LoaderHookCrosshairController>(a, "isAvailable"),
(Instruction a) => ILPatternMatchingExt.MatchBrfalse(a, ref branchTarget)
}))
{
val.Emit(OpCodes.Ldarg_0);
val.EmitDelegate<Func<LoaderHookCrosshairController, bool>>((Func<LoaderHookCrosshairController, bool>)delegate(LoaderHookCrosshairController self)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
CharacterBody targetCharacterBody = self.hudElement.targetCharacterBody;
GameObject targetBodyObject = self.hudElement.targetBodyObject;
Ray val2 = new Ray(targetCharacterBody.inputBank.aimOrigin, targetCharacterBody.inputBank.aimDirection);
float num = self.range + 4f;
LayerIndex val3 = LayerIndex.world;
int num2 = LayerMask.op_Implicit(((LayerIndex)(ref val3)).mask);
val3 = LayerIndex.entityPrecise;
RaycastHit val4 = default(RaycastHit);
return Util.CharacterSpherecast(targetBodyObject, val2, 0.25f, ref val4, num, LayerMask.op_Implicit(num2 | LayerMask.op_Implicit(((LayerIndex)(ref val3)).mask)), (QueryTriggerInteraction)1);
});
val.Emit(OpCodes.Stloc, flag);
val.Emit(OpCodes.Br, (object)branchTarget);
return;
}
}
}
log.error("Failed to IL hook fix loader crosshair");
}
private static void On_FlyState_FixedUpdate_ModifyDuration(Action<FlyState> orig, FlyState self)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
if (((EntityState)self).isAuthority)
{
Vector3 velocity = ((EntityState)self).rigidbody.velocity;
if (((Vector3)(ref velocity)).sqrMagnitude == 0f)
{
self.duration += Time.fixedDeltaTime / 2f;
}
}
orig(self);
}
}
internal static class LRConfig
{
public static ConfigFile configFile;
private const string PUNCH = "PunchHud";
public static ConfigEntry<int> LRPunchHudCount;
private const string GRAPPLE = "Grapple Length";
public static ConfigEntry<bool> GLLengthToggle;
public static ConfigEntry<bool> GLEnergyToggle;
public static ConfigEntry<bool> GLSlamToggle;
private const string VELOCITY = "VelocityIndicator";
public static ConfigEntry<bool> velocityToggle;
public static ConfigEntry<float> velocityScale;
public static ConfigEntry<string> velocityIcon;
public static ConfigEntry<bool> velocityStaticColor;
public static ConfigEntry<Color> velocityColor;
private const string SPEED = "Speed Text";
public static ConfigEntry<int> speedFontSize;
public static ConfigEntry<float> speedDot;
private const string FIXES = "Fixes";
public static ConfigEntry<bool> improveCrosshair;
public static ConfigEntry<bool> fixGrappleLength;
internal static void DoConfig(ConfigFile bepConfigFile)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_019a: Unknown result type (might be due to invalid IL or missing references)
configFile = bepConfigFile;
PunchText.punchTextHud = new TextHud(configFile, "PunchHud", new Vector2(650f, 250f), defaultToggle: true);
Grapple.grappleDurationHud = new TextHud(configFile, "GrappleDurationHud", new Vector2(750f, 650f), defaultToggle: true, 15);
Grapple.grappleLengthHud = new TextHud(configFile, "Grapple Length", new Vector2(1070f, 490f), defaultToggle: false, 15);
SpeedText.speedTextHud = new TextHud(configFile, "Speed Text", new Vector2(870f, 590f), defaultToggle: true);
LRPunchHudCount = configFile.Bind<int>("PunchHud", "Count", 3, "How many previous punches to display");
GLLengthToggle = configFile.Bind<bool>("Grapple Length", "Length text", false, "Display length text");
GLEnergyToggle = configFile.Bind<bool>("Grapple Length", "Energy text", true, "Display your \"energy\". Kinetic + grapple length * grapple acceleration + height * gravity");
GLSlamToggle = configFile.Bind<bool>("Grapple Length", "Include Slam energy", true, "If in slam state, include slam acceleration in gravity potential");
velocityToggle = configFile.Bind<bool>("VelocityIndicator", "Toggle", true, "Toggle display of velocity indicator, may require game restart");
velocityScale = configFile.Bind<float>("VelocityIndicator", "Scale", 0.25f, "Scale of icon");
velocityStaticColor = configFile.Bind<bool>("VelocityIndicator", "Static Color", false, "If color of icon should be static");
velocityColor = configFile.Bind<Color>("VelocityIndicator", "Color", new Color(0.49f, 1f, 0.49f, 0f), "Color rgba of icon. Static Color must be enabled for this to apply");
velocityIcon = configFile.Bind<string>("VelocityIndicator", "IconPath", "Textures/MiscIcons/texBarrelIcon", "Path to icon. Must be sprite or Texture2D.\nAddressables at: https://xiaoxiao921.github.io/GithubActionCacheTest/assetPathsDump.html filter for '.png', include full path.");
speedFontSize = configFile.Bind<int>("Speed Text", "Font size", 15, "Base font size of speed text");
speedDot = configFile.Bind<float>("Speed Text", "Punch angle duration", 1f, "How long after punching should the 'angle :' portion linger");
improveCrosshair = configFile.Bind<bool>("Fixes", "Improve Crosshair", true, "Improves the grapple crosshair so that it correctly shows grapple range, work while charging fist, and not get overridden by sprinting");
fixGrappleLength = configFile.Bind<bool>("Fixes", "Fix Grapple Range", true, "Fixes grapple range getting reduced by network latency. Client-side");
if (RiskofOptions.enabled)
{
DoOptions();
}
}
private static void DoOptions()
{
RiskofOptions.SetSpriteDefaultIcon();
Vector2ScreenBehaviour.LoadAssets("Assets");
PunchText.punchTextHud.AddRoOVector2Option();
Grapple.grappleDurationHud.AddRoOVector2Option("Grapple");
Grapple.grappleLengthHud.AddRoOVector2Option("Grapple");
SpeedText.speedTextHud.AddRoOVector2Option();
RiskofOptions.AddOption(LRPunchHudCount);
RiskofOptions.AddBool(GLLengthToggle, "Grapple", ((ConfigEntryBase)GLLengthToggle).Definition.Key);
RiskofOptions.AddBool(GLEnergyToggle, "Grapple", ((ConfigEntryBase)GLEnergyToggle).Definition.Key);
RiskofOptions.AddBool(GLSlamToggle, "Grapple", ((ConfigEntryBase)GLSlamToggle).Definition.Key);
RiskofOptions.AddOption(velocityToggle);
RiskofOptions.AddFloat(velocityScale, 0f, 1.5f);
RiskofOptions.AddOption(velocityStaticColor);
RiskofOptions.AddOption(velocityColor);
RiskofOptions.AddOption(velocityIcon);
RiskofOptions.AddOption(speedFontSize);
RiskofOptions.AddFloat(speedDot, 0f, 3f);
RiskofOptions.AddOption(improveCrosshair);
RiskofOptions.AddOption(fixGrappleLength);
}
[ConCommand(/*Could not decode attribute arguments.*/)]
private static void LRReloadConfig(ConCommandArgs args)
{
configFile.Reload();
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("dolso.loaderruler", "LoaderRuler", "1.1.1")]
public class LRMain : BaseUnityPlugin
{
private void Awake()
{
log.start(((BaseUnityPlugin)this).Logger);
LRConfig.DoConfig(((BaseUnityPlugin)this).Config);
SetupElementAttribute.ScanAndExecute();
log.info("LoaderRuler finished");
}
}
internal class PunchText
{
internal class PunchTrack
{
internal string normal;
internal bool slamedFirst;
internal bool hasHit;
internal void Reset(float dot)
{
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
if (dot < 0f)
{
dot = 0f;
}
normal = (dot * 100f).ToString("0");
Color val = default(Color);
((Color)(ref val))..ctor(2f * (1f - dot), 2f * (dot - 0.5f), 0f);
normal = Util.GenerateColoredString(normal, Color32.op_Implicit(val));
slamedFirst = false;
hasHit = false;
}
internal PunchTrack()
{
normal = string.Empty;
slamedFirst = false;
hasHit = true;
}
}
internal static TextHud punchTextHud;
private static PunchTrack punchTrack = new PunchTrack();
private static List<string> textlist = new List<string>();
private static bool eenabled => punchTextHud.enabled;
[SetupElement]
private static void SetupElement()
{
punchTextHud.toggleEntry.SettingChanged += delegate
{
LoadElement(fromSetting: true);
};
punchTextHud.toggleEntry.HookConfig(typeof(BaseSwingChargedFist), "OnEnter", (Delegate)new Action<Action<BaseSwingChargedFist>, BaseSwingChargedFist>(On_BaseSwingChargedFist_OnEnter_Start));
punchTextHud.toggleEntry.HookConfig(typeof(GroundSlam), "DetonateAuthority", (Delegate)new Func<Func<GroundSlam, Result>, GroundSlam, Result>(On_GroundSlam_DetonateAuthority_Failure));
LoadElement(fromSetting: false);
}
private static void LoadElement(bool fromSetting)
{
if (eenabled)
{
TextHud.onOnDisable += ClearTextList;
BaseSwingChargedFist.onHitAuthorityGlobal += _BaseSwingChargedFist_OnMeleeHitAuthority_Hit;
}
else if (fromSetting)
{
TextHud.onOnDisable -= ClearTextList;
BaseSwingChargedFist.onHitAuthorityGlobal -= _BaseSwingChargedFist_OnMeleeHitAuthority_Hit;
}
}
private static void UpdatePunchText(string text)
{
int value = LRConfig.LRPunchHudCount.Value;
if (textlist.Count >= value)
{
textlist.RemoveRange(value - 1, textlist.Count - value + 1);
}
textlist.Insert(0, text);
string text2 = "";
foreach (string item in textlist)
{
text2 = text2 + "\n" + item;
}
punchTextHud.UpdateText(text2);
}
private static void On_BaseSwingChargedFist_OnEnter_Start(Action<BaseSwingChargedFist> orig, BaseSwingChargedFist self)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)((EntityState)self).characterBody != (Object)(object)LocalUserManager.GetFirstLocalUser().cachedBody)
{
orig(self);
return;
}
Vector3 normalized = ((Vector3)(ref ((EntityState)self).characterMotor.velocity)).normalized;
Ray aimRay = ((BaseState)self).GetAimRay();
float dot = Vector3.Dot(normalized, ((Ray)(ref aimRay)).direction);
orig(self);
punchTrack.Reset(dot);
SpeedText.recentNormal = punchTrack.normal;
SpeedText.timestamp = TimeStamp.now + LRConfig.speedDot.Value;
}
private static Result On_GroundSlam_DetonateAuthority_Failure(Func<GroundSlam, Result> orig, GroundSlam self)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
Result val = orig(self);
if (!punchTrack.hasHit && val.hitCount > 0)
{
punchTrack.slamedFirst = true;
}
return val;
}
private static void _BaseSwingChargedFist_OnMeleeHitAuthority_Hit(BaseSwingChargedFist self)
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)((EntityState)self).characterBody != (Object)(object)LocalUserManager.GetFirstLocalUser().cachedBody) && !punchTrack.hasHit)
{
Color val = (punchTrack.slamedFirst ? Color.gray : Color.white);
int num = (punchTrack.slamedFirst ? 16 : ((int)(30.0 - 15.0 * Math.Cos(Math.Min(self.punchSpeed, 600f) * 0.005f))));
string arg = self.punchSpeed.ToString("0");
UpdatePunchText(Util.GenerateColoredString($"<size=16>{punchTrack.normal} : <size={num}>{arg}</size></size>", Color32.op_Implicit(val)));
punchTrack.hasHit = true;
}
}
private static void ClearTextList()
{
textlist.Clear();
}
}
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
internal class SetupElementAttribute : Attribute
{
public static void ScanAndExecute()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
foreach (Type type in types)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Static | BindingFlags.NonPublic);
foreach (MethodInfo methodInfo in methods)
{
if (methodInfo.IsDefined(typeof(SetupElementAttribute)))
{
try
{
methodInfo.Invoke(null, null);
}
catch (Exception ex)
{
log.error(type.Name + " failed to setup\r\n\r\n" + ex);
}
}
}
}
}
}
internal class SpeedText : MonoBehaviour
{
internal static TextHud speedTextHud;
internal static string recentNormal = "";
internal static TimeStamp timestamp = TimeStamp.negativeInfinity;
private CharacterMotor motor;
private Vector3 prevposition = Vector3.zero;
private void OnEnable()
{
motor = ((Component)this).GetComponent<CharacterMotor>();
if (!Object.op_Implicit((Object)(object)motor))
{
log.error("failed to get motor");
}
}
private void FixedUpdate()
{
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
if (!speedTextHud.enabled)
{
return;
}
HUD hud = TextHud.hud;
if ((Object)(object)((hud != null) ? hud.targetBodyObject : null) != (Object)(object)((Component)this).gameObject)
{
return;
}
float num;
if ((Object)(object)((Component)this).gameObject == (Object)(object)LocalUserManager.GetFirstLocalUser().cachedBodyObject && Object.op_Implicit((Object)(object)motor))
{
num = ((Vector3)(ref motor.velocity)).magnitude;
}
else
{
Vector3 val = ((Component)this).transform.position - prevposition;
num = ((Vector3)(ref val)).magnitude / Time.fixedDeltaTime;
prevposition = ((Component)this).transform.position;
}
int num2 = (int)((double)LRConfig.speedFontSize.Value * (2.0 - Math.Cos(Math.Min(num, MathF.PI * 200f) * 0.005f)));
if (recentNormal != "")
{
speedTextHud.UpdateText($"<size={LRConfig.speedFontSize.Value}>{recentNormal} : <size={num2}>{num:0}</size></size>");
if (((TimeStamp)(ref timestamp)).hasPassed)
{
recentNormal = "";
}
}
else
{
speedTextHud.UpdateText($"<size={num2}>{num:0}</size>");
}
}
}
internal class VelocityVectorDisplay : MonoBehaviour
{
private static GameObject prefab;
private GameObject indicator;
private CharacterMotor motor;
private Vector3 prevposition = Vector3.zero;
private static bool eenabled
{
get
{
if (!LRConfig.velocityToggle.Value)
{
return SpeedText.speedTextHud.enabled;
}
return true;
}
}
[SetupElement]
private static void SetupElement()
{
LRConfig.velocityToggle.SettingChanged += delegate
{
LoadElement(fromSetting: true);
};
SpeedText.speedTextHud.toggleEntry.SettingChanged += delegate
{
LoadElement(fromSetting: true);
};
LoadElement(fromSetting: false);
LRConfig.velocityIcon.SettingChanged += delegate
{
DoPrefab();
};
LRConfig.velocityScale.SettingChanged += delegate
{
DoPrefab();
};
}
private static void LoadElement(bool fromSetting)
{
if (eenabled)
{
GameObject addressable = Utilities.GetAddressable("RoR2/Base/Loader/LoaderBody.prefab");
if (LRConfig.velocityToggle.Value)
{
if (!Object.op_Implicit((Object)(object)addressable.GetComponent<VelocityVectorDisplay>()))
{
addressable.AddComponent<VelocityVectorDisplay>();
}
if (!Object.op_Implicit((Object)(object)prefab))
{
DoPrefab();
}
}
if (SpeedText.speedTextHud.enabled && !Object.op_Implicit((Object)(object)addressable.GetComponent<SpeedText>()))
{
addressable.AddComponent<SpeedText>();
}
}
else if (fromSetting && Object.op_Implicit((Object)(object)prefab))
{
Object.Destroy((Object)(object)prefab);
}
}
internal static void DoPrefab()
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Unknown result type (might be due to invalid IL or missing references)
//IL_0145: Unknown result type (might be due to invalid IL or missing references)
//IL_0151: Unknown result type (might be due to invalid IL or missing references)
//IL_015c: Expected O, but got Unknown
//IL_0166: Expected O, but got Unknown
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
log.info("Loading sprite");
Sprite val = ((!LRConfig.velocityIcon.Value.Contains(".png")) ? LegacyResourcesAPI.Load<Sprite>(LRConfig.velocityIcon.Value) : Addressables.LoadAssetAsync<Sprite>((object)LRConfig.velocityIcon.Value).WaitForCompletion());
if (!Object.op_Implicit((Object)(object)val))
{
Texture2D val2 = ((!LRConfig.velocityIcon.Value.Contains(".png")) ? LegacyResourcesAPI.Load<Texture2D>(LRConfig.velocityIcon.Value) : Addressables.LoadAssetAsync<Texture2D>((object)LRConfig.velocityIcon.Value).WaitForCompletion());
if (Object.op_Implicit((Object)(object)val2))
{
Rect val3 = default(Rect);
((Rect)(ref val3))..ctor(0f, 0f, (float)((Texture)val2).width, (float)((Texture)val2).height);
val = Sprite.Create(val2, val3, new Vector2(0.5f, 0.5f));
}
}
if (!Object.op_Implicit((Object)(object)val))
{
Debug.LogError((object)"Failed to load sprite, using default instead");
val = LegacyResourcesAPI.Load<Sprite>("Textures/MiscIcons/texBarrelIcon");
}
else
{
log.info("Loaded " + ((Object)val).name);
}
GameObject val4 = new GameObject("VelocitySprite")
{
layer = LayerIndex.ui.intVal
};
Transform transform = val4.transform;
transform.localScale *= LRConfig.velocityScale.Value / 10f;
val4.AddComponent<SpriteRenderer>().sprite = val;
prefab = Utilities.CreatePrefab(val4, "VelocitySprite");
Object.Destroy((Object)val4);
}
private void OnEnable()
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Expected O, but got Unknown
indicator = Object.Instantiate<GameObject>(prefab);
if (!Object.op_Implicit((Object)(object)indicator))
{
log.error("vi indicator did not instantiate");
return;
}
motor = ((Component)this).GetComponent<CharacterMotor>();
if (!Object.op_Implicit((Object)(object)motor))
{
log.error("failed to get motor");
return;
}
UICamera.onUICameraPreCull += new UICameraDelegate(CamUpdate);
CameraRigController.onCameraTargetChanged += CamTargetChanged;
}
private void OnDestroy()
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
Object.Destroy((Object)(object)indicator);
UICamera.onUICameraPreCull -= new UICameraDelegate(CamUpdate);
CameraRigController.onCameraTargetChanged -= CamTargetChanged;
}
internal void CamUpdate(UICamera uiCamera)
{
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_014e: Unknown result type (might be due to invalid IL or missing references)
//IL_0153: Unknown result type (might be due to invalid IL or missing references)
//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Unknown result type (might be due to invalid IL or missing references)
//IL_0163: Unknown result type (might be due to invalid IL or missing references)
//IL_0198: Unknown result type (might be due to invalid IL or missing references)
if (!LRConfig.velocityToggle.Value)
{
return;
}
CameraRigController cameraRigController = uiCamera.cameraRigController;
if ((Object)(object)cameraRigController.target != (Object)(object)((Component)this).gameObject)
{
return;
}
Camera sceneCam = cameraRigController.sceneCam;
Camera camera = uiCamera.camera;
SpriteRenderer component = indicator.GetComponent<SpriteRenderer>();
float num;
Vector3 normalized;
if ((Object)(object)LocalUserManager.GetFirstLocalUser().cachedBodyObject == (Object)(object)((Component)this).gameObject)
{
num = ((Vector3)(ref motor.velocity)).magnitude;
normalized = ((Vector3)(ref motor.velocity)).normalized;
}
else
{
Vector3 val = ((Component)this).transform.position - prevposition;
num = ((Vector3)(ref val)).magnitude / Time.fixedDeltaTime;
normalized = ((Vector3)(ref val)).normalized;
prevposition = ((Component)this).transform.position;
}
Vector3 val2 = ((Component)cameraRigController).transform.position + normalized * 100f;
Vector3 val3 = sceneCam.WorldToScreenPoint(val2);
if (val3.z <= 0f)
{
((Renderer)component).enabled = false;
return;
}
val3.z = 1f;
Vector3 val4 = camera.ScreenToWorldPoint(val3);
InputBankTest component2 = ((Component)this).GetComponent<InputBankTest>();
if (LRConfig.velocityStaticColor.Value || !Object.op_Implicit((Object)(object)component2))
{
component.color = LRConfig.velocityColor.Value + new Color(0f, 0f, 0f, num / 100f);
}
else
{
float num2 = Vector3.Dot(normalized, component2.aimDirection);
component.color = new Color(2f * (1f - num2), 2f * (num2 - 0.5f), 0f, num / 100f);
}
((Renderer)component).enabled = true;
indicator.transform.SetPositionAndRotation(val4, ((Component)uiCamera).transform.rotation);
}
private void CamTargetChanged(CameraRigController camrig, GameObject target)
{
((Renderer)indicator.GetComponent<SpriteRenderer>()).enabled = false;
}
}
}