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Thrayonlosa-SeeSaw-1.2.2 icon

SeeSaw

Makes Sawmerang visible through other objects. Also tracks active saw count and highest bleed stack. Client-side and configurable

Date uploaded 2 months ago
Version 1.2.2
Download link Thrayonlosa-SeeSaw-1.2.2.zip
Downloads 406
Dependency string Thrayonlosa-SeeSaw-1.2.2

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2115 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2115

README

Sawmerang modifications

  • Changes the shader of Sawmerang so that it draws on top of other objects.
  • Disables occlusion culling for Sawmerangs. Combined with shader change will make saws always visible.
  • Tracks current saw count and highest bleed stack and displays it at bottom left of screen. Highest bleed stack count resets whenever hud is destroyed.
  • Optionally, adds a positional indicator icon to saws. This draws on the ui, so it will always be visible, even when the model is hidden. Disabled by default.
  • Fixes a vanilla bug where sawmerangs would not apply bleed if Sawmerang was not the owner's active equipment (Retool Mult).

Configuration Options

The command seesaw_reloadconfig lets you reload configuration in-game.

  • Toggle:
    • Shader change
    • Occulsion culling
    • Add indicator
    • Saw counting
    • Bleed tracking
  • Values:
    • Position of saw and bleed text
    • Font size of saw and bleed text
    • Icon size
    • Icon color
    • image of icon

CHANGELOG

  • 1.2.2
    • Improved the saw swap bleed fix to ignore Cleaverang
    • Fixed a bug with saw icons
  • 1.2.1
    • Fixed a vanilla bug where sawmerangs would not apply bleed if Sawmerang was not the owner's active equipment (Retool Mult)
    • Text will now hide when hud isnt visible
    • Improved config reloding mid-game
    • Added RiskOfOptions support
    • Removed R2API dependancy
  • 1.2.0
    • Now disables occlusion culling for Sawmerangs. Now when combined with modified shader saws will become always visible
    • Position indicators are now disabled by default as they are no longer necessary
    • Improved the ability to reload the config mid-game
  • 1.1.8
    • Fixed bleedText not updating if damagecolor was changed, now uses damagetype
  • 1.1.7
    • Fixed game crash related to null bleed victim
  • 1.1.6
    • Can now use Texture2D files for saw icon
  • 1.1.5
    • Can now configure font size for saw and bleed numbers
    • Fixed a couple hud bugs
  • 1.1.4
    • Some minor optimizations for bleed tracking and icons
  • 1.1.3
    • Disabled R2API's network/vanilla incompatibility
  • 1.1.2
    • Can now track current saw count
    • Can remember highest bleed count
    • Added texts on hud for both of the above
    • Added configuration for above
  • 1.1.1
    • Can now choose which sprite to use for icon
    • Removed yOffset of indicator for saws
    • Added SeeSawReloadConfig command
    • Added configuration for color and size of icon
  • 1.1.0
    • Added position indicator to saws. These are always visible