![Thrayonlosa-SeeSaw icon](https://gcdn.thunderstore.io/live/repository/icons/Thrayonlosa-SeeSaw-1.2.0.png.128x128_q95.jpg)
SeeSaw
Makes Sawmerang visible through other objects. Also tracks active saw count and highest bleed stack. Client-side and configurable
By Thrayonlosa
Last updated | 2 months ago |
Total downloads | 1698 |
Total rating | 5 |
Categories | Client-side |
Dependency string | Thrayonlosa-SeeSaw-1.2.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
![RiskofThunder-R2API_Prefab-1.0.3 icon](https://gcdn.thunderstore.io/live/repository/icons/RiskofThunder-R2API_Prefab-1.0.3.png.64x64_q95.png)
RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.3README
Sawmerang modifications
- Changes the shader of Sawmerang so that it draws on top of other objects.
- Disables occlusion culling for Sawmerangs. Combined with shader change will make saws always visible.
- Tracks current saw count and highest bleed stack and displays it at bottom left of screen. Highest bleed stack count resets whenever hud is destroyed.
- Optionally, adds a positional indicator icon to saws. This draws on the ui, so it will always be visible, even when the model is hidden. Disabled by default.
Configuration Options
The command SeeSawReloadConfig lets you reload configuration in-game.
- Toggle:
- Shader change
- Occulsion culling
- Add indicator
- Saw counting
- Bleed tracking
- Values:
- Position of saw and bleed text
- Font size of saw and bleed text
- Icon size
- Icon color
- image of icon