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SeeSaw
Makes Sawmerang visible through other objects. Also tracks active saw count and highest bleed stack. Client-side and configurable
By Thrayonlosa
| Last updated | 2 years ago |
| Total downloads | 9916 |
| Total rating | 6 |
| Categories | Client-side |
| Dependency string | Thrayonlosa-SeeSaw-1.2.2 |
| Dependants | 8 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2115README
Sawmerang modifications
- Changes the shader of Sawmerang so that it draws on top of other objects.
- Disables occlusion culling for Sawmerangs. Combined with shader change will make saws always visible.
- Tracks current saw count and highest bleed stack and displays it at bottom left of screen. Highest bleed stack count resets whenever hud is destroyed.
- Optionally, adds a positional indicator icon to saws. This draws on the ui, so it will always be visible, even when the model is hidden. Disabled by default.
- Fixes a vanilla bug where sawmerangs would not apply bleed if Sawmerang was not the owner's active equipment (Retool Mult).
Configuration Options
The command seesaw_reloadconfig lets you reload configuration in-game.
- Toggle:
- Shader change
- Occulsion culling
- Add indicator
- Saw counting
- Bleed tracking
- Values:
- Position of saw and bleed text
- Font size of saw and bleed text
- Icon size
- Icon color
- image of icon