Manipulator
WIP Survivor focused on switching between three elements, Fire, Lightning and Ice. ThunderKit release!
Last updated | 3 years ago |
Total downloads | 80272 |
Total rating | 20 |
Categories | Player Characters |
Dependency string | ValeX-Manipulator-0.4.1 |
Dependants | 15 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9ValeX-StubbedShaderConverter
An externally referenced tool for using Hopoo shaders in mods. Contains pre-stubbed shaders.
Preferred version: 1.0.0README
Manipulator
A Work in Progress Survivor that can switch between three elements, Fire, Lightning and Ice.
Currently does not support Multiplayer
Now ported to ThunderKit! A complete rework behind the scenes from the ground up, along with some new content! Future updates will now be focused on visuals and appearance, including Animations, VFX, Sounds and Skins.
Future content
- More Animations
- Custom VFX
- Custom SFX
Credits/Thanks
- Rob: creation of HenryMod, used as a template for this mod.
- KomradeSpectre: For helping with setting up Unity project and shaders.
- Bleppy: For helping with shaders.
Known Issues
- The Alt Utility Server Achievement triggers a large error within the log. The achievement itself still functions normally and no issues should arise from this error.
Changelog
Please look at the Extended Changelog for additional changes not shown here. Only the most recent patch will contain the full notes.
0.4.1
-
Fixed 'Force Unlock' config options.
-
Disabled debug prints.
0.4.0
-
Ported Manipulator to ThunderKit.
-
Added a temporary mastery skin (a more unique version of the skin will be added in the future).
-
Added 2 new alt skills, Utility and Special.
-
Added 5 Achievements.
-
Added Lore.
-
Added additional Config options.
-
Updated skill descriptions.
-
Updated lobby icon.
-
Changes to skills:
- Cross (Primary)'s hitbox is now attached to the sword itself.
- Added immunity to Chill (Ice debuff) for 4s after being frozen.
- Increased maximum Chill (Ice debuff) stacks from 8 to 10.
- Increased maximum Chill (Ice debuff) duration from 8 to 10.
- Increased Lightning Cross's (Lightning Primary) lightning burst radius from 2.5 to 3.
- Decreased Lightning Cross's (Lightning Primary) lightning burst delay from 0.5s to 0.25s.
- Added launch delays to all Invoke (Secondary) abilities.
- Added a small hop upon firing all Invoke (Secondary) abilities.
- Removed freeze from Cryospire's (Ice Seoncdary) second explosion.
- Added velocity conservation to Venting Step (Utility).
- And many more!
-
Changes to stats:
- Removed Armor Per Level (oops).
-
Developer Notes: There has been so many other minor changes over such a long period of time, I was not able to track all of them. Apologies! Due to the ThunderKit port, all skills, projectiles and other gameplay related content has been re-made behind the scenes. VFX (such as Lightning's Burst effect) are currently missing, and will be reimplemented in the future.
Previous Releases
- Please see the Extended Changelog.