StatAdjustment
Health, regeneration, and barrier decay tweaks.
Last updated | 2 years ago |
Total downloads | 6740 |
Total rating | 2 |
Categories | Mods Tweaks |
Dependency string | William758-StatAdjustment-1.1.2 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1902README
StatAdjustment
Most listed changes can be configured and disable.
Some changes will be disabled if another mod already does that change.
DamageChanges
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Base critical strike chance increased from 1% to 5%.
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Config for monster damage multiplier. (disabled by default)
MobilityChanges
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Config for increasing player jump count. (disabled by default)
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Config for player and monster movement speed bonus. (disabled by default)
HealthChanges
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Minimum base health is 120 and is rounded up to a multiple of 15.
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Health growth changed from 30% to 33.3% base health per level.
RegenerationChanges
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Player health regeneration doubled while regen multiplier from levels halved.
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Burning now causes health regeneration to halve instead of disabling it.
BarrierChanges
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Barrier now decays based on current barrier. half below 25%. normal at 50%. double at 100%.
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Aegis reduces barrier decay rate by 30%.
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Effects that slow barrier decay stops barrier decay at 10%.
Installation:
Requires Bepinex and HookGenPatcher.
Use r2modman or place inside of Risk of Rain 2/Bepinex/Plugins/
Changelog:
v1.1.2 - Fixed barrier decay overriding BubbetsItems barrier decay effects.
v1.1.1 - Fixed for latest update.
v1.1.0 - Updated for latest game version.
v1.0.0 - Initial Release. Removed from ZetTweaks.