Decompiled source of ZetAspects v2.8.6
plugins/ZetAspects/ZetAspects.dll
Decompiled 2 weeks ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using IL.RoR2; using IL.RoR2.Stats; using Mono.Cecil; using Mono.Cecil.Cil; using MonoMod.Cil; using MonoMod.RuntimeDetour.HookGen; using On.RoR2; using On.RoR2.Items; using On.RoR2.UI; using On.RoR2.UI.LogBook; using On.RoR2.UI.MainMenu; using RoR2; using RoR2.ContentManagement; using RoR2.ExpansionManagement; using RoR2.Orbs; using RoR2.Projectile; using RoR2.Stats; using RoR2.UI; using RoR2.UI.MainMenu; using SimpleJSON; using TMPro; using TPDespair.ZetAspects.Compat; using TPDespair.ZetAspects.Items; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Networking; using UnityEngine.Rendering.PostProcessing; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("ZetAspects")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ZetAspects")] [assembly: AssemblyTitle("ZetAspects")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace TPDespair.ZetAspects { public static class Catalog { public static class RiskOfRain { private static bool equipDefPopulated; private static bool buffDefPopulated; private static bool iconsReplaced; public static bool populated; internal static void PreInit() { PopulateEquipment(); ApplyEquipmentIcons(); } internal static void Init() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) mithrixBodyIndex = BodyCatalog.FindBodyIndex("BrotherBody"); voidlingBodyIndex = BodyCatalog.FindBodyIndex("VoidRaidCrabBody"); urchinTurretBodyIndex = BodyCatalog.FindBodyIndex("UrchinTurretBody"); healOrbBodyIndex = BodyCatalog.FindBodyIndex("AffixEarthHealerBody"); artifactShellBodyIndex = BodyCatalog.FindBodyIndex("ArtifactShellBody"); goldenTitanBodyIndex = BodyCatalog.FindBodyIndex("TitanGoldBody"); PopulateEquipment(); PopulateBuffs(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); BuffDef affixHauntedRecipient = Buffs.AffixHauntedRecipient; affixHauntedRecipient.buffColor = Color.white; affixHauntedRecipient.iconSprite = Sprites.HauntCloak; FillEqualities(); populated = true; } private static void PopulateEquipment() { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { Equip.AffixWhite = Equipment.AffixWhite; Equip.AffixBlue = Equipment.AffixBlue; Equip.AffixRed = Equipment.AffixRed; Equip.AffixHaunted = Equipment.AffixHaunted; Equip.AffixPoison = Equipment.AffixPoison; Equip.AffixLunar = Equipment.AffixLunar; Equip.AffixEarth = EquipmentCatalog.GetEquipmentDef(EquipmentCatalog.FindEquipmentIndex("EliteEarthEquipment")); Equip.AffixVoid = EquipmentCatalog.GetEquipmentDef(EquipmentCatalog.FindEquipmentIndex("EliteVoidEquipment")); equipDefPopulated = true; } } private static void PopulateBuffs() { if (!buffDefPopulated) { Buff.AffixWhite = Buffs.AffixWhite; Buff.AffixBlue = Buffs.AffixBlue; Buff.AffixRed = Buffs.AffixRed; Buff.AffixHaunted = Buffs.AffixHaunted; Buff.AffixPoison = Buffs.AffixPoison; Buff.AffixLunar = Buffs.AffixLunar; Buff.AffixEarth = Buffs.EliteEarth; Buff.AffixVoid = Buffs.EliteVoid; buffDefPopulated = true; } } private static void SetupText() { ZetAspectWhite.SetupTokens(); ZetAspectBlue.SetupTokens(); ZetAspectRed.SetupTokens(); ZetAspectHaunted.SetupTokens(); ZetAspectPoison.SetupTokens(); ZetAspectLunar.SetupTokens(); ZetAspectEarth.SetupTokens(); ZetAspectVoid.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectWhite, shown); SetItemState(Item.ZetAspectBlue, shown); SetItemState(Item.ZetAspectRed, shown); SetItemState(Item.ZetAspectHaunted, shown); SetItemState(Item.ZetAspectPoison, shown); SetItemState(Item.ZetAspectLunar, shown); SetItemState(Item.ZetAspectEarth, shown); SetItemState(Item.ZetAspectVoid, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectWhite, Equip.AffixWhite); CopyExpansion(Item.ZetAspectBlue, Equip.AffixBlue); CopyExpansion(Item.ZetAspectRed, Equip.AffixRed); CopyExpansion(Item.ZetAspectHaunted, Equip.AffixHaunted); CopyExpansion(Item.ZetAspectPoison, Equip.AffixPoison); CopyExpansion(Item.ZetAspectLunar, Equip.AffixLunar); CopyExpansion(Item.ZetAspectEarth, Equip.AffixEarth); CopyExpansion(Item.ZetAspectVoid, Equip.AffixVoid); } private static void CopyModelPrefabs() { CopyEquipmentPrefab(Item.ZetAspectEarth, Equip.AffixEarth); CopyItemPrefab(Item.ZetAspectVoid, Equip.AffixVoid); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixWhite, Sprites.AffixWhite, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixBlue, Sprites.AffixBlue, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixRed, Sprites.AffixRed, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixHaunted, Sprites.AffixHaunted, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixPoison, Sprites.AffixPoison, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixLunar, Sprites.AffixLunar, Sprites.OutlineBlue); ReplaceEquipmentIcon(Equip.AffixEarth, Sprites.AffixEarth, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixVoid, Sprites.AffixVoid, Sprites.OutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixWhite, shown); SetEquipmentState(Equip.AffixBlue, shown); SetEquipmentState(Equip.AffixRed, shown); SetEquipmentState(Equip.AffixHaunted, shown); SetEquipmentState(Equip.AffixPoison, shown); SetEquipmentState(Equip.AffixLunar, shown); SetEquipmentState(Equip.AffixEarth, shown); SetEquipmentState(Equip.AffixVoid, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixWhite); ColorEquipmentDroplet(Equip.AffixBlue); ColorEquipmentDroplet(Equip.AffixRed); ColorEquipmentDroplet(Equip.AffixHaunted); ColorEquipmentDroplet(Equip.AffixPoison); ColorEquipmentDroplet(Equip.AffixLunar); ColorEquipmentDroplet(Equip.AffixEarth); ColorEquipmentDroplet(Equip.AffixVoid); } internal static void FillEqualities() { CreateEquality(Equip.AffixWhite, Buff.AffixWhite, Item.ZetAspectWhite); CreateEquality(Equip.AffixBlue, Buff.AffixBlue, Item.ZetAspectBlue); CreateEquality(Equip.AffixRed, Buff.AffixRed, Item.ZetAspectRed); CreateEquality(Equip.AffixHaunted, Buff.AffixHaunted, Item.ZetAspectHaunted); CreateEquality(Equip.AffixPoison, Buff.AffixPoison, Item.ZetAspectPoison); CreateEquality(Equip.AffixLunar, Buff.AffixLunar, Item.ZetAspectLunar); CreateEquality(Equip.AffixEarth, Buff.AffixEarth, Item.ZetAspectEarth); CreateEquality(Equip.AffixVoid, Buff.AffixVoid, Item.ZetAspectVoid); } } public static class SpikeStrip { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("com.groovesalad.GrooveSaladSpikestripContent")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } } internal static void Init() { if (Enabled) { PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); FillEqualities(); populated = true; } } private static void PopulateEquipment() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Invalid comparison between Unknown and I4 //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Invalid comparison between Unknown and I4 //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Invalid comparison between Unknown and I4 //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Invalid comparison between Unknown and I4 //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("EQUIPMENT_AFFIXPLATED"); if ((int)val != -1) { Equip.AffixPlated = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("EQUIPMENT_AFFIXWARPED"); if ((int)val != -1) { Equip.AffixWarped = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("EQUIPMENT_AFFIXVEILED"); if ((int)val != -1) { Equip.AffixVeiled = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("EQUIPMENT_AFFIXARAGONITE"); if ((int)val != -1) { Equip.AffixAragonite = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { if (!buffDefPopulated) { if (Object.op_Implicit((Object)(object)Equip.AffixPlated)) { Buff.AffixPlated = Equip.AffixPlated.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixWarped)) { Buff.AffixWarped = Equip.AffixWarped.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixVeiled)) { Buff.AffixVeiled = Equip.AffixVeiled.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixAragonite)) { Buff.AffixAragonite = Equip.AffixAragonite.passiveBuffDef; } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectPlated, ref Equip.AffixPlated, ref Buff.AffixPlated, populatedState); DisableInactiveItem(Item.ZetAspectWarped, ref Equip.AffixWarped, ref Buff.AffixWarped, populatedState); DisableInactiveItem(Item.ZetAspectVeiled, ref Equip.AffixVeiled, ref Buff.AffixVeiled, populatedState); DisableInactiveItem(Item.ZetAspectAragonite, ref Equip.AffixAragonite, ref Buff.AffixAragonite, populatedState); } private static void SetupText() { ZetAspectPlated.SetupTokens(); ZetAspectWarped.SetupTokens(); ZetAspectVeiled.SetupTokens(); ZetAspectAragonite.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectPlated, shown); SetItemState(Item.ZetAspectWarped, shown); SetItemState(Item.ZetAspectVeiled, shown); SetItemState(Item.ZetAspectAragonite, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectPlated, Equip.AffixPlated); CopyExpansion(Item.ZetAspectWarped, Equip.AffixWarped); CopyExpansion(Item.ZetAspectVeiled, Equip.AffixVeiled); CopyExpansion(Item.ZetAspectAragonite, Equip.AffixAragonite); } private static void CopyModelPrefabs() { CopyEquipmentPrefab(Item.ZetAspectPlated, Equip.AffixPlated); CopyEquipmentPrefab(Item.ZetAspectWarped, Equip.AffixWarped); CopyEquipmentPrefab(Item.ZetAspectVeiled, Equip.AffixVeiled); CopyEquipmentPrefab(Item.ZetAspectAragonite, Equip.AffixAragonite); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixPlated, Sprites.AffixPlated, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixWarped, Sprites.AffixWarped, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixVeiled, Sprites.AffixVeiled, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixAragonite, Sprites.AffixAragonite, Sprites.OutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixPlated, shown); SetEquipmentState(Equip.AffixWarped, shown); SetEquipmentState(Equip.AffixVeiled, shown); SetEquipmentState(Equip.AffixAragonite, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixPlated); ColorEquipmentDroplet(Equip.AffixWarped); ColorEquipmentDroplet(Equip.AffixVeiled); ColorEquipmentDroplet(Equip.AffixAragonite); } internal static void FillEqualities() { CreateEquality(Equip.AffixPlated, Buff.AffixPlated, Item.ZetAspectPlated); CreateEquality(Equip.AffixWarped, Buff.AffixWarped, Item.ZetAspectWarped); CreateEquality(Equip.AffixVeiled, Buff.AffixVeiled, Item.ZetAspectVeiled); CreateEquality(Equip.AffixAragonite, Buff.AffixAragonite, Item.ZetAspectAragonite); } } public static class GoldenCoastPlus { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("com.Skell.GoldenCoastPlus") || PluginLoaded("com.Phreel.GoldenCoastPlusRevived")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } } internal static void Init() { if (Enabled) { PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); FillEqualities(); populated = true; } } private static void PopulateEquipment() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_0023: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("EliteGoldEquipment"); if ((int)val != -1) { Equip.AffixGold = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { if (!buffDefPopulated) { if (Object.op_Implicit((Object)(object)Equip.AffixGold)) { Buff.AffixGold = Equip.AffixGold.passiveBuffDef; } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectGold, ref Equip.AffixGold, ref Buff.AffixGold, populatedState); } private static void SetupText() { ZetAspectGold.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectGold, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectGold, Equip.AffixGold); } private static void CopyModelPrefabs() { CopyEquipmentPrefab(Item.ZetAspectGold, Equip.AffixGold); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixGold, Sprites.AffixGold, Sprites.OutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixGold, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixGold); } internal static void FillEqualities() { CreateEquality(Equip.AffixGold, Buff.AffixGold, Item.ZetAspectGold); } } public static class Aetherium { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("com.KomradeSpectre.Aetherium")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } } internal static void Init() { if (Enabled) { PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); FillEqualities(); populated = true; } } private static void PopulateEquipment() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("AETHERIUM_ELITE_EQUIPMENT_AFFIX_SANGUINE"); if ((int)val != -1) { Equip.AffixSanguine = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!buffDefPopulated) { BuffIndex val = BuffCatalog.FindBuffIndex("AFFIX_SANGUINE"); if ((int)val != -1) { Buff.AffixSanguine = BuffCatalog.GetBuffDef(val); } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectSanguine, ref Equip.AffixSanguine, ref Buff.AffixSanguine, populatedState); } private static void SetupText() { ZetAspectSanguine.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectSanguine, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectSanguine, Equip.AffixSanguine); } private static void CopyModelPrefabs() { CopyEquipmentPrefab(Item.ZetAspectSanguine, Equip.AffixSanguine); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixSanguine, Sprites.AffixSanguine, Sprites.OutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixSanguine, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixSanguine); } internal static void FillEqualities() { CreateEquality(Equip.AffixSanguine, Buff.AffixSanguine, Item.ZetAspectSanguine); } } public static class Bubbet { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("bubbet.bubbetsitems")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } } internal static void Init() { //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) if (Enabled) { PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); BuffDef affixSepia = Buff.AffixSepia; if (Object.op_Implicit((Object)(object)affixSepia)) { affixSepia.buffColor = Color.white; affixSepia.iconSprite = Sprites.SepiaElite; } FillEqualities(); populated = true; } } private static void PopulateEquipment() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("EquipmentDefSepiaElite"); if ((int)val != -1) { Equip.AffixSepia = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!buffDefPopulated) { BuffIndex val = BuffCatalog.FindBuffIndex("BuffDefSepia"); if ((int)val != -1) { Buff.AffixSepia = BuffCatalog.GetBuffDef(val); } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectSepia, ref Equip.AffixSepia, ref Buff.AffixSepia, populatedState); } private static void SetupText() { ZetAspectSepia.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectSepia, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectSepia, Equip.AffixSepia); } private static void CopyModelPrefabs() { CopyItemPrefab(Item.ZetAspectSepia, Equip.AffixSepia); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixSepia, Sprites.AffixSepia, Sprites.OutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixSepia, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixSepia); } internal static void FillEqualities() { CreateEquality(Equip.AffixSepia, Buff.AffixSepia, Item.ZetAspectSepia); } } public static class WarWisp { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("com.PopcornFactory.WispMod")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } } internal static void Init() { if (Enabled) { PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); FillEqualities(); populated = true; } } private static void PopulateEquipment() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("WARFRAMEWISP_ELITE_EQUIPMENT_AFFIX_NULLIFIER"); if ((int)val != -1) { Equip.AffixNullifier = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!buffDefPopulated) { BuffIndex val = BuffCatalog.FindBuffIndex("AFFIX_NULLIFIER"); if ((int)val != -1) { Buff.AffixNullifier = BuffCatalog.GetBuffDef(val); } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectNullifier, ref Equip.AffixNullifier, ref Buff.AffixNullifier, populatedState); } private static void SetupText() { ZetAspectNullifier.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectNullifier, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectNullifier, Equip.AffixNullifier); } private static void CopyModelPrefabs() { CopyEquipmentPrefab(Item.ZetAspectNullifier, Equip.AffixNullifier); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixNullifier, Sprites.AffixNullifier, Sprites.NullOutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixNullifier, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixNullifier); } internal static void FillEqualities() { CreateEquality(Equip.AffixNullifier, Buff.AffixNullifier, Item.ZetAspectNullifier); } } public static class Blighted { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("com.Moffein.BlightedElites")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } else { PopulateEquipment(); DisableInactiveItems(); } } internal static void Init() { if (Enabled) { PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); FillEqualities(); populated = true; } else { PopulateEquipment(); DisableInactiveItems(); } } private static void PopulateEquipment() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("AffixBlightedMoffein"); if ((int)val != -1) { Equip.AffixBlighted = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { if (!buffDefPopulated) { if (Object.op_Implicit((Object)(object)Equip.AffixBlighted)) { Buff.AffixBlighted = Equip.AffixBlighted.passiveBuffDef; } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectBlighted, ref Equip.AffixBlighted, ref Buff.AffixBlighted, populatedState); } private static void SetupText() { ZetAspectBlighted.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectBlighted, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectBlighted, Equip.AffixBlighted); } private static void CopyModelPrefabs() { CopyEquipmentPrefab(Item.ZetAspectBlighted, Equip.AffixBlighted); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixBlighted, Sprites.AffixBlighted, Sprites.OutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixBlighted, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixBlighted); } internal static void FillEqualities() { CreateEquality(Equip.AffixBlighted, Buff.AffixBlighted, Item.ZetAspectBlighted); } } public static class GOTCE { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("com.TheBestAssociatedLargelyLudicrousSillyheadGroup.GOTCE")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } } internal static void Init() { //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) if (Enabled) { PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); BuffDef backupDebuff = Buff.BackupDebuff; if (Object.op_Implicit((Object)(object)backupDebuff)) { backupDebuff.buffColor = Color.white; backupDebuff.iconSprite = Sprites.BackupDebuff; } FillEqualities(); populated = true; } } private static void PopulateEquipment() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("ELITE_EQUIPMENT_BACKUP"); if ((int)val != -1) { Equip.AffixBackup = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Invalid comparison between Unknown and I4 //IL_0041: Unknown result type (might be due to invalid IL or missing references) if (!buffDefPopulated) { if (Object.op_Implicit((Object)(object)Equip.AffixBackup)) { Buff.AffixBackup = Equip.AffixBackup.passiveBuffDef; } BuffIndex val = BuffCatalog.FindBuffIndex("Backuped"); if ((int)val != -1) { Buff.BackupDebuff = BuffCatalog.GetBuffDef(val); } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectBackup, ref Equip.AffixBackup, ref Buff.AffixBackup, populatedState); } private static void SetupText() { ZetAspectBackup.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectBackup, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectBackup, Equip.AffixBackup); } private static void CopyModelPrefabs() { CopyEquipmentPrefab(Item.ZetAspectBackup, Equip.AffixBackup); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixBackup, Sprites.AffixBackup, Sprites.CrackedOutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixBackup, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixBackup); } internal static void FillEqualities() { CreateEquality(Equip.AffixBackup, Buff.AffixBackup, Item.ZetAspectBackup); } } public static class Thalasso { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("com.jt_hehe.Thalassophobia")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } } internal static void Init() { if (Enabled) { PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); FillEqualities(); populated = true; } } private static void PopulateEquipment() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("THALASSOPHOBIA_ELITE_EQUIPMENT_AFFIX_PURE"); if ((int)val != -1) { Equip.AffixPurity = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { if (!buffDefPopulated) { if (Object.op_Implicit((Object)(object)Equip.AffixPurity)) { Buff.AffixPurity = Equip.AffixPurity.passiveBuffDef; } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectPurity, ref Equip.AffixPurity, ref Buff.AffixPurity, populatedState); } private static void SetupText() { ZetAspectPurity.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectPurity, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectPurity, Equip.AffixPurity); } private static void CopyModelPrefabs() { CopyItemPrefab(Item.ZetAspectPurity, Equip.AffixPurity); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixPurity, Sprites.AffixPurity, Sprites.OutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixPurity, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixPurity); } internal static void FillEqualities() { CreateEquality(Equip.AffixPurity, Buff.AffixPurity, Item.ZetAspectPurity); } } public static class RisingTides { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("com.themysticsword.risingtides")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } } internal static void Init() { if (Enabled) { PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); FillEqualities(); populated = true; } } private static void PopulateEquipment() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Invalid comparison between Unknown and I4 //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Invalid comparison between Unknown and I4 //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Invalid comparison between Unknown and I4 //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Invalid comparison between Unknown and I4 //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Invalid comparison between Unknown and I4 //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("RisingTides_AffixBarrier"); if ((int)val != -1) { Equip.AffixBarrier = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("RisingTides_AffixBlackHole"); if ((int)val != -1) { Equip.AffixBlackHole = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("RisingTides_AffixMoney"); if ((int)val != -1) { Equip.AffixMoney = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("RisingTides_AffixNight"); if ((int)val != -1) { Equip.AffixNight = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("RisingTides_AffixWater"); if ((int)val != -1) { Equip.AffixWater = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("RisingTides_AffixImpPlane"); if ((int)val != -1) { Equip.AffixRealgar = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Invalid comparison between Unknown and I4 //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Invalid comparison between Unknown and I4 //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) if (!buffDefPopulated) { if (Object.op_Implicit((Object)(object)Equip.AffixBarrier)) { Buff.AffixBarrier = Equip.AffixBarrier.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixBlackHole)) { Buff.AffixBlackHole = Equip.AffixBlackHole.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixMoney)) { Buff.AffixMoney = Equip.AffixMoney.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixNight)) { Buff.AffixNight = Equip.AffixNight.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixWater)) { Buff.AffixWater = Equip.AffixWater.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixRealgar)) { Buff.AffixRealgar = Equip.AffixRealgar.passiveBuffDef; } BuffIndex val = BuffCatalog.FindBuffIndex("RisingTides_NightSpeedBoost"); if ((int)val != -1) { Buff.NightSpeed = BuffCatalog.GetBuffDef(val); } val = BuffCatalog.FindBuffIndex("RisingTides_NightReducedVision"); if ((int)val != -1) { Buff.NightBlind = BuffCatalog.GetBuffDef(val); } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectBarrier, ref Equip.AffixBarrier, ref Buff.AffixBarrier, populatedState); DisableInactiveItem(Item.ZetAspectBlackHole, ref Equip.AffixBlackHole, ref Buff.AffixBlackHole, populatedState); DisableInactiveItem(Item.ZetAspectMoney, ref Equip.AffixMoney, ref Buff.AffixMoney, populatedState); DisableInactiveItem(Item.ZetAspectNight, ref Equip.AffixNight, ref Buff.AffixNight, populatedState); DisableInactiveItem(Item.ZetAspectWater, ref Equip.AffixWater, ref Buff.AffixWater, populatedState); DisableInactiveItem(Item.ZetAspectRealgar, ref Equip.AffixRealgar, ref Buff.AffixRealgar, populatedState); } private static void SetupText() { ZetAspectBarrier.SetupTokens(); ZetAspectBlackHole.SetupTokens(); ZetAspectMoney.SetupTokens(); ZetAspectNight.SetupTokens(); ZetAspectWater.SetupTokens(); ZetAspectRealgar.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectBarrier, shown); SetItemState(Item.ZetAspectBlackHole, shown); SetItemState(Item.ZetAspectMoney, shown); SetItemState(Item.ZetAspectNight, shown); SetItemState(Item.ZetAspectWater, shown); SetItemState(Item.ZetAspectRealgar, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectBarrier, Equip.AffixBarrier); CopyExpansion(Item.ZetAspectBlackHole, Equip.AffixBlackHole); CopyExpansion(Item.ZetAspectMoney, Equip.AffixMoney); CopyExpansion(Item.ZetAspectNight, Equip.AffixNight); CopyExpansion(Item.ZetAspectWater, Equip.AffixWater); CopyExpansion(Item.ZetAspectRealgar, Equip.AffixRealgar); } private static void CopyModelPrefabs() { CopyEquipmentPrefab(Item.ZetAspectBarrier, Equip.AffixBarrier); CopyEquipmentPrefab(Item.ZetAspectBlackHole, Equip.AffixBlackHole); CopyEquipmentPrefab(Item.ZetAspectMoney, Equip.AffixMoney); CopyEquipmentPrefab(Item.ZetAspectNight, Equip.AffixNight); CopyEquipmentPrefab(Item.ZetAspectWater, Equip.AffixWater); CopyEquipmentPrefab(Item.ZetAspectRealgar, Equip.AffixRealgar); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixBarrier, Sprites.AffixBarrier, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixBlackHole, Sprites.AffixBlackHole, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixMoney, Sprites.AffixMoney, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixNight, Sprites.AffixNight, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixWater, Sprites.AffixWater, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixRealgar, Sprites.AffixRealgar, Sprites.OutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixBarrier, shown); SetEquipmentState(Equip.AffixBlackHole, shown); SetEquipmentState(Equip.AffixMoney, shown); SetEquipmentState(Equip.AffixNight, shown); SetEquipmentState(Equip.AffixWater, shown); SetEquipmentState(Equip.AffixRealgar, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixBarrier); ColorEquipmentDroplet(Equip.AffixBlackHole); ColorEquipmentDroplet(Equip.AffixMoney); ColorEquipmentDroplet(Equip.AffixNight); ColorEquipmentDroplet(Equip.AffixWater); ColorEquipmentDroplet(Equip.AffixRealgar); } internal static void FillEqualities() { CreateEquality(Equip.AffixBarrier, Buff.AffixBarrier, Item.ZetAspectBarrier); CreateEquality(Equip.AffixBlackHole, Buff.AffixBlackHole, Item.ZetAspectBlackHole); CreateEquality(Equip.AffixMoney, Buff.AffixMoney, Item.ZetAspectMoney); CreateEquality(Equip.AffixNight, Buff.AffixNight, Item.ZetAspectNight); CreateEquality(Equip.AffixWater, Buff.AffixWater, Item.ZetAspectWater); CreateEquality(Equip.AffixRealgar, Buff.AffixRealgar, Item.ZetAspectRealgar); } } public static class NemRisingTides { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("prodzpod.NemesisRisingTides")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } else { PopulateEquipment(); DisableInactiveItems(); } } internal static void Init() { if (Enabled) { PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); FillEqualities(); populated = true; } else { PopulateEquipment(); DisableInactiveItems(); } } private static void PopulateEquipment() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Invalid comparison between Unknown and I4 //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Invalid comparison between Unknown and I4 //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { TPDespair.ZetAspects.Compat.NemRisingTides.PrepareEquipmentCheck(); EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("NemesisRisingTides_AffixBuffered"); if ((int)val != -1 && TPDespair.ZetAspects.Compat.NemRisingTides.GetBufferedEnabled()) { Equip.AffixBuffered = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("NemesisRisingTides_AffixOppressive"); if ((int)val != -1 && TPDespair.ZetAspects.Compat.NemRisingTides.GetOppressiveEnabled()) { Equip.AffixOppressive = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { if (!buffDefPopulated) { if (Object.op_Implicit((Object)(object)Equip.AffixBuffered)) { Buff.AffixBuffered = Equip.AffixBuffered.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixOppressive)) { Buff.AffixOppressive = Equip.AffixOppressive.passiveBuffDef; } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectBuffered, ref Equip.AffixBuffered, ref Buff.AffixBuffered, populatedState); DisableInactiveItem(Item.ZetAspectOppressive, ref Equip.AffixOppressive, ref Buff.AffixOppressive, populatedState); } private static void SetupText() { ZetAspectBuffered.SetupTokens(); ZetAspectOppressive.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectBuffered, shown); SetItemState(Item.ZetAspectOppressive, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectBuffered, Equip.AffixBuffered); CopyExpansion(Item.ZetAspectOppressive, Equip.AffixOppressive); } private static void CopyModelPrefabs() { CopyEquipmentPrefab(Item.ZetAspectBuffered, Equip.AffixBuffered); CopyEquipmentPrefab(Item.ZetAspectOppressive, Equip.AffixOppressive); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixBuffered, Sprites.AffixBuffered, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixOppressive, Sprites.AffixOppressive, Sprites.OutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixBuffered, shown); SetEquipmentState(Equip.AffixOppressive, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixBuffered); ColorEquipmentDroplet(Equip.AffixOppressive); } internal static void FillEqualities() { CreateEquality(Equip.AffixBuffered, Buff.AffixBuffered, Item.ZetAspectBuffered); CreateEquality(Equip.AffixOppressive, Buff.AffixOppressive, Item.ZetAspectOppressive); } } public static class MoreElites { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("com.Nuxlar.MoreElites")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } } internal static void Init() { if (Enabled) { PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); FillEqualities(); populated = true; } } private static void PopulateEquipment() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Invalid comparison between Unknown and I4 //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Invalid comparison between Unknown and I4 //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Invalid comparison between Unknown and I4 //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Invalid comparison between Unknown and I4 //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("AffixEmpowering"); if ((int)val != -1) { Equip.AffixEmpowering = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("AffixFrenziedNuxlar"); if ((int)val != -1) { Equip.AffixFrenzied = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("AffixVolatile"); if ((int)val != -1) { Equip.AffixVolatile = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("AffixEcho"); if ((int)val != -1) { Equip.AffixEcho = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { if (!buffDefPopulated) { if (Object.op_Implicit((Object)(object)Equip.AffixEmpowering)) { Buff.AffixEmpowering = Equip.AffixEmpowering.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixFrenzied)) { Buff.AffixFrenzied = Equip.AffixFrenzied.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixVolatile)) { Buff.AffixVolatile = Equip.AffixVolatile.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixEcho)) { Buff.AffixEcho = Equip.AffixEcho.passiveBuffDef; } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectEmpowering, ref Equip.AffixEmpowering, ref Buff.AffixEmpowering, populatedState); DisableInactiveItem(Item.ZetAspectFrenzied, ref Equip.AffixFrenzied, ref Buff.AffixFrenzied, populatedState); DisableInactiveItem(Item.ZetAspectVolatile, ref Equip.AffixVolatile, ref Buff.AffixVolatile, populatedState); DisableInactiveItem(Item.ZetAspectEcho, ref Equip.AffixEcho, ref Buff.AffixEcho, populatedState); } private static void SetupText() { ZetAspectEmpowering.SetupTokens(); ZetAspectFrenzied.SetupTokens(); ZetAspectVolatile.SetupTokens(); ZetAspectEcho.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectEmpowering, shown); SetItemState(Item.ZetAspectFrenzied, shown); SetItemState(Item.ZetAspectVolatile, shown); SetItemState(Item.ZetAspectEcho, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectEmpowering, Equip.AffixEmpowering); CopyExpansion(Item.ZetAspectFrenzied, Equip.AffixFrenzied); CopyExpansion(Item.ZetAspectVolatile, Equip.AffixVolatile); CopyExpansion(Item.ZetAspectEcho, Equip.AffixEcho); } private static void CopyModelPrefabs() { CopyEquipmentPrefab(Item.ZetAspectEmpowering, Equip.AffixEmpowering); CopyEquipmentPrefab(Item.ZetAspectFrenzied, Equip.AffixFrenzied); CopyEquipmentPrefab(Item.ZetAspectVolatile, Equip.AffixVolatile); CopyEquipmentPrefab(Item.ZetAspectEcho, Equip.AffixEcho); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixEmpowering, Sprites.AffixBuffing, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixFrenzied, Sprites.AffixFrenzied, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixVolatile, Sprites.AffixVolatile, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixEcho, Sprites.AffixEcho, Sprites.OutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixEmpowering, shown); SetEquipmentState(Equip.AffixFrenzied, shown); SetEquipmentState(Equip.AffixVolatile, shown); SetEquipmentState(Equip.AffixEcho, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixEmpowering); ColorEquipmentDroplet(Equip.AffixFrenzied); ColorEquipmentDroplet(Equip.AffixVolatile); ColorEquipmentDroplet(Equip.AffixEcho); } internal static void FillEqualities() { CreateEquality(Equip.AffixEmpowering, Buff.AffixEmpowering, Item.ZetAspectEmpowering); CreateEquality(Equip.AffixFrenzied, Buff.AffixFrenzied, Item.ZetAspectFrenzied); CreateEquality(Equip.AffixVolatile, Buff.AffixVolatile, Item.ZetAspectVolatile); CreateEquality(Equip.AffixEcho, Buff.AffixEcho, Item.ZetAspectEcho); } } public static class EliteVariety { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("com.themysticsword.elitevariety")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } } internal static void Init() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) if (Enabled) { tinkerDroneBodyIndex = BodyCatalog.FindBodyIndex("EliteVariety_TinkererDroneBody"); PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); FillEqualities(); populated = true; } } private static void PopulateEquipment() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Invalid comparison between Unknown and I4 //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Invalid comparison between Unknown and I4 //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Invalid comparison between Unknown and I4 //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Invalid comparison between Unknown and I4 //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Invalid comparison between Unknown and I4 //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("EliteVariety_AffixArmored"); if ((int)val != -1) { Equip.AffixArmored = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("EliteVariety_AffixBuffing"); if ((int)val != -1) { Equip.AffixBuffing = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("EliteVariety_AffixImpPlane"); if ((int)val != -1) { Equip.AffixImpPlane = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("EliteVariety_AffixPillaging"); if ((int)val != -1) { Equip.AffixPillaging = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("EliteVariety_AffixSandstorm"); if ((int)val != -1) { Equip.AffixSandstorm = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("EliteVariety_AffixTinkerer"); if ((int)val != -1) { Equip.AffixTinkerer = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Invalid comparison between Unknown and I4 //IL_00e9: Unknown result type (might be due to invalid IL or missing references) if (!buffDefPopulated) { if (Object.op_Implicit((Object)(object)Equip.AffixArmored)) { Buff.AffixArmored = Equip.AffixArmored.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixBuffing)) { Buff.AffixBuffing = Equip.AffixBuffing.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixImpPlane)) { Buff.AffixImpPlane = Equip.AffixImpPlane.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixPillaging)) { Buff.AffixPillaging = Equip.AffixPillaging.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixSandstorm)) { Buff.AffixSandstorm = Equip.AffixSandstorm.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixTinkerer)) { Buff.AffixTinkerer = Equip.AffixTinkerer.passiveBuffDef; } BuffIndex val = BuffCatalog.FindBuffIndex("EliteVariety_SandstormBlind"); if ((int)val != -1) { Buff.SandBlind = BuffCatalog.GetBuffDef(val); } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectArmor, ref Equip.AffixArmored, ref Buff.AffixArmored, populatedState); DisableInactiveItem(Item.ZetAspectBanner, ref Equip.AffixBuffing, ref Buff.AffixBuffing, populatedState); DisableInactiveItem(Item.ZetAspectImpale, ref Equip.AffixImpPlane, ref Buff.AffixImpPlane, populatedState); DisableInactiveItem(Item.ZetAspectGolden, ref Equip.AffixPillaging, ref Buff.AffixPillaging, populatedState); DisableInactiveItem(Item.ZetAspectCyclone, ref Equip.AffixSandstorm, ref Buff.AffixSandstorm, populatedState); DisableInactiveItem(Item.ZetAspectTinker, ref Equip.AffixTinkerer, ref Buff.AffixTinkerer, populatedState); } private static void SetupText() { ZetAspectArmor.SetupTokens(); ZetAspectBanner.SetupTokens(); ZetAspectImpale.SetupTokens(); ZetAspectGolden.SetupTokens(); ZetAspectCyclone.SetupTokens(); ZetAspectTinker.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectArmor, shown); SetItemState(Item.ZetAspectBanner, shown); SetItemState(Item.ZetAspectImpale, shown); SetItemState(Item.ZetAspectGolden, shown); SetItemState(Item.ZetAspectCyclone, shown); SetItemState(Item.ZetAspectTinker, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectArmor, Equip.AffixArmored); CopyExpansion(Item.ZetAspectBanner, Equip.AffixBuffing); CopyExpansion(Item.ZetAspectImpale, Equip.AffixImpPlane); CopyExpansion(Item.ZetAspectGolden, Equip.AffixPillaging); CopyExpansion(Item.ZetAspectCyclone, Equip.AffixSandstorm); CopyExpansion(Item.ZetAspectTinker, Equip.AffixTinkerer); } private static void CopyModelPrefabs() { CopyEquipmentPrefab(Item.ZetAspectArmor, Equip.AffixArmored); CopyEquipmentPrefab(Item.ZetAspectBanner, Equip.AffixBuffing); CopyEquipmentPrefab(Item.ZetAspectImpale, Equip.AffixImpPlane); CopyEquipmentPrefab(Item.ZetAspectGolden, Equip.AffixPillaging); CopyEquipmentPrefab(Item.ZetAspectCyclone, Equip.AffixSandstorm); CopyEquipmentPrefab(Item.ZetAspectTinker, Equip.AffixTinkerer); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixArmored, Sprites.AffixArmored, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixBuffing, Sprites.AffixBuffing_EV, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixImpPlane, Sprites.AffixImpPlane, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixPillaging, Sprites.AffixPillaging, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixSandstorm, Sprites.AffixSandstorm, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixTinkerer, Sprites.AffixTinkerer, Sprites.OutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixArmored, shown); SetEquipmentState(Equip.AffixBuffing, shown); SetEquipmentState(Equip.AffixImpPlane, shown); SetEquipmentState(Equip.AffixPillaging, shown); SetEquipmentState(Equip.AffixSandstorm, shown); SetEquipmentState(Equip.AffixTinkerer, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixArmored); ColorEquipmentDroplet(Equip.AffixBuffing); ColorEquipmentDroplet(Equip.AffixImpPlane); ColorEquipmentDroplet(Equip.AffixPillaging); ColorEquipmentDroplet(Equip.AffixSandstorm); ColorEquipmentDroplet(Equip.AffixTinkerer); } internal static void FillEqualities() { CreateEquality(Equip.AffixArmored, Buff.AffixArmored, Item.ZetAspectArmor); CreateEquality(Equip.AffixBuffing, Buff.AffixBuffing, Item.ZetAspectBanner); CreateEquality(Equip.AffixImpPlane, Buff.AffixImpPlane, Item.ZetAspectImpale); CreateEquality(Equip.AffixPillaging, Buff.AffixPillaging, Item.ZetAspectGolden); CreateEquality(Equip.AffixSandstorm, Buff.AffixSandstorm, Item.ZetAspectCyclone); CreateEquality(Equip.AffixTinkerer, Buff.AffixTinkerer, Item.ZetAspectTinker); } } public static class Augmentum { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("com.BrandonRosa.Augmentum")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } else { PopulateEquipment(); DisableInactiveItems(); } } internal static void Init() { if (Enabled) { PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); FillEqualities(); populated = true; } else { PopulateEquipment(); DisableInactiveItems(); } } private static void PopulateEquipment() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_0023: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("BRANS_ELITE_EQUIPMENT_AFFIX_ADAPTIVE"); if ((int)val != -1) { Equip.AffixAdaptive = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { if (!buffDefPopulated) { if (Object.op_Implicit((Object)(object)Equip.AffixAdaptive)) { Buff.AffixAdaptive = Equip.AffixAdaptive.passiveBuffDef; } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectAdaptive, ref Equip.AffixAdaptive, ref Buff.AffixAdaptive, populatedState); } private static void SetupText() { ZetAspectAdaptive.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectAdaptive, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectAdaptive, Equip.AffixAdaptive); } private static void CopyModelPrefabs() { CopyEquipmentPrefab(Item.ZetAspectAdaptive, Equip.AffixAdaptive); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixAdaptive, Sprites.AffixAdaptive, Sprites.OutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixAdaptive, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixAdaptive); } internal static void FillEqualities() { CreateEquality(Equip.AffixAdaptive, Buff.AffixAdaptive, Item.ZetAspectAdaptive); } } public static class Sandswept { private static bool equipDefPopulated = false; private static bool buffDefPopulated = false; private static bool iconsReplaced = false; public static bool populated = false; private static int state = -1; public static bool Enabled { get { if (state == -1) { if (PluginLoaded("com.TeamSandswept.Sandswept")) { state = 1; } else { state = 0; } } return state == 1; } } internal static void PreInit() { if (Enabled) { PopulateEquipment(); DisableInactiveItems(); ApplyEquipmentIcons(); } else { PopulateEquipment(); DisableInactiveItems(); } } internal static void Init() { if (Enabled) { PopulateEquipment(); PopulateBuffs(); DisableInactiveItems(); SetupText(); ItemEntries(DropHooks.CanObtainItem()); CopyExpansionReq(); CopyModelPrefabs(); ApplyEquipmentIcons(); if (DropHooks.CanObtainEquipment()) { EquipmentEntries(shown: true); } EquipmentColor(); FillEqualities(); populated = true; } else { PopulateEquipment(); DisableInactiveItems(); } } private static void PopulateEquipment() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Invalid comparison between Unknown and I4 //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) if (!equipDefPopulated) { EquipmentIndex val = EquipmentCatalog.FindEquipmentIndex("ELITE_EQUIPMENT_MOTIVATING"); if ((int)val != -1) { Equip.AffixMotivator = EquipmentCatalog.GetEquipmentDef(val); } val = EquipmentCatalog.FindEquipmentIndex("ELITE_EQUIPMENT_OSMIUM"); if ((int)val != -1) { Equip.AffixOsmium = EquipmentCatalog.GetEquipmentDef(val); } equipDefPopulated = true; } } private static void PopulateBuffs() { if (!buffDefPopulated) { if (Object.op_Implicit((Object)(object)Equip.AffixMotivator)) { Buff.AffixMotivator = Equip.AffixMotivator.passiveBuffDef; } if (Object.op_Implicit((Object)(object)Equip.AffixOsmium)) { Buff.AffixOsmium = Equip.AffixOsmium.passiveBuffDef; } buffDefPopulated = true; } } private static void DisableInactiveItems() { int populatedState = GetPopulatedState(equipDefPopulated, buffDefPopulated); DisableInactiveItem(Item.ZetAspectMotivator, ref Equip.AffixMotivator, ref Buff.AffixMotivator, populatedState); DisableInactiveItem(Item.ZetAspectOsmium, ref Equip.AffixOsmium, ref Buff.AffixOsmium, populatedState); } private static void SetupText() { ZetAspectMotivator.SetupTokens(); ZetAspectOsmium.SetupTokens(); } internal static void ItemEntries(bool shown) { SetItemState(Item.ZetAspectMotivator, shown); SetItemState(Item.ZetAspectOsmium, shown); } private static void CopyExpansionReq() { CopyExpansion(Item.ZetAspectMotivator, Equip.AffixMotivator); CopyExpansion(Item.ZetAspectOsmium, Equip.AffixOsmium); } private static void CopyModelPrefabs() { CopyEquipmentPrefab(Item.ZetAspectMotivator, Equip.AffixMotivator); CopyEquipmentPrefab(Item.ZetAspectOsmium, Equip.AffixOsmium); } private static void ApplyEquipmentIcons() { if (!iconsReplaced) { ReplaceEquipmentIcon(Equip.AffixMotivator, Sprites.AffixMotivator, Sprites.OutlineOrange); ReplaceEquipmentIcon(Equip.AffixOsmium, Sprites.AffixOsmium, Sprites.OutlineOrange); iconsReplaced = true; } } internal static void EquipmentEntries(bool shown) { SetEquipmentState(Equip.AffixMotivator, shown); SetEquipmentState(Equip.AffixOsmium, shown); } internal static void EquipmentColor() { ColorEquipmentDroplet(Equip.AffixMotivator); ColorEquipmentDroplet(Equip.AffixOsmium); } internal static void FillEqualities() { CreateEquality(Equip.AffixMotivator, Buff.AffixMotivator, Item.ZetAspectMotivator); CreateEquality(Equip.AffixOsmium, Buff.AffixOsmium, Item.ZetAspectOsmium); } } public static class Sprites { public static Sprite OutlineRed; public static Sprite OutlineOrange; public static Sprite OutlineYellow; public static Sprite OutlineBlue; public static Sprite OutlineVoid; public static Sprite NullOutlineRed; public static Sprite NullOutlineOrange; public static Sprite NullOutlineYellow; public static Sprite CrackedOutlineRed; public static Sprite CrackedOutlineOrange; public static Sprite CrackedOutlineYellow; public static Sprite AffixWhite; public static Sprite AffixBlue; public static Sprite AffixRed; public static Sprite AffixHaunted; public static Sprite AffixPoison; public static Sprite AffixLunar; public static Sprite AffixEarth; public static Sprite AffixVoid; public static Sprite AffixPlated; public static Sprite AffixWarped; public static Sprite AffixVeiled; public static Sprite AffixAragonite; public static Sprite AffixGold; public static Sprite AffixSanguine; public static Sprite AffixSepia; public static Sprite SepiaElite; public static Sprite AffixNullifier; public static Sprite AffixBlighted; public static Sprite AffixBackup; public static Sprite BackupDebuff; public static Sprite AffixPurity; public static Sprite AffixBarrier; public static Sprite AffixBlackHole; public static Sprite AffixMoney; public static Sprite AffixNight; public static Sprite AffixWater; public static Sprite AffixRealgar; public static Sprite AffixBuffered; public static Sprite AffixOppressive; public static Sprite AffixBuffing; public static Sprite AffixFrenzied; public static Sprite AffixVolatile; public static Sprite AffixEcho; public static Sprite AffixArmored; public static Sprite AffixBuffing_EV; public static Sprite AffixImpPlane; public static Sprite AffixPillaging; public static Sprite AffixSandstorm; public static Sprite AffixTinkerer; public static Sprite AffixAdaptive; public static Sprite AffixMotivator; public static Sprite AffixOsmium; public static Sprite HauntCloak; public static Sprite ZetHeadHunter; public static Sprite ZetSapped; public static Sprite ZetShredded; public static Sprite ZetPoached; public static Sprite ZetSepiaBlind; public static Sprite ZetElusive; public static Sprite ZetWarped; public static void Load() { OutlineRed = Assets.LoadAsset<Sprite>("Assets/Icons/texOutlineRed.png"); OutlineOrange = Assets.LoadAsset<Sprite>("Assets/Icons/texOutlineOrange.png"); OutlineYellow = Assets.LoadAsset<Sprite>("Assets/Icons/texOutlineYellow.png"); OutlineBlue = Assets.LoadAsset<Sprite>("Assets/Icons/texOutlineBlue.png"); OutlineVoid = Assets.LoadAsset<Sprite>("Assets/Icons/texOutlineVoid.png"); AffixWhite = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixWhite.png"); AffixBlue = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixBlue.png"); AffixRed = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixRed.png"); AffixHaunted = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixHaunted.png"); AffixPoison = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixPoison.png"); AffixLunar = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixLunar.png"); AffixEarth = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixEarth.png"); AffixVoid = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixVoid.png"); if (SpikeStrip.Enabled) { AffixPlated = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixPlated.png"); AffixWarped = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixWarped.png"); AffixVeiled = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixVeiled.png"); AffixAragonite = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixAragonite.png"); ZetElusive = Assets.LoadAsset<Sprite>("Assets/Icons/texBuffElusive.png"); ZetWarped = LegacyResourcesAPI.Load<BuffDef>("BuffDefs/Slow80").iconSprite; } if (GoldenCoastPlus.Enabled) { AffixGold = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixPillaging.png"); } if (Aetherium.Enabled) { AffixSanguine = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixSanguine.png"); } if (Bubbet.Enabled) { AffixSepia = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixSepia.png"); SepiaElite = Assets.LoadAsset<Sprite>("Assets/Icons/texBuffAffixSepia.png"); ZetSepiaBlind = Assets.LoadAsset<Sprite>("Assets/Icons/texBuffSepiaBlind.png"); } if (WarWisp.Enabled) { NullOutlineRed = Assets.LoadAsset<Sprite>("Assets/Icons/texNullOutlineRed.png"); NullOutlineOrange = Assets.LoadAsset<Sprite>("Assets/Icons/texNullOutlineOrange.png"); NullOutlineYellow = Assets.LoadAsset<Sprite>("Assets/Icons/texNullOutlineYellow.png"); AffixNullifier = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixNullifier.png"); } AffixBlighted = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixBlighted.png"); if (GOTCE.Enabled) { CrackedOutlineRed = Assets.LoadAsset<Sprite>("Assets/Icons/texCrackedOutlineRed.png"); CrackedOutlineOrange = Assets.LoadAsset<Sprite>("Assets/Icons/texCrackedOutlineOrange.png"); CrackedOutlineYellow = Assets.LoadAsset<Sprite>("Assets/Icons/texCrackedOutlineYellow.png"); AffixBackup = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixBackup.png"); BackupDebuff = Assets.LoadAsset<Sprite>("Assets/Icons/texBuffNoSecondary.png"); } if (Thalasso.Enabled) { AffixPurity = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixPurity.png"); } if (RisingTides.Enabled) { AffixBarrier = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixBarrier.png"); AffixBlackHole = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixBlackHole.png"); AffixMoney = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixArmored.png"); AffixNight = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixNight.png"); AffixWater = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixWater.png"); AffixRealgar = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixImpPlane.png"); } AffixBuffered = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixBuffered.png"); AffixOppressive = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixOppressive.png"); if (MoreElites.Enabled) { AffixBuffing = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixBuffing.png"); AffixFrenzied = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixFrenzied.png"); AffixVolatile = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixVolatile.png"); AffixEcho = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixEcho.png"); } if (EliteVariety.Enabled) { AffixArmored = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixArmored.png"); AffixBuffing_EV = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixBuffing.png"); AffixImpPlane = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixImpPlane.png"); AffixPillaging = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixPillaging.png"); AffixSandstorm = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixSandstorm.png"); AffixTinkerer = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixTinkerer.png"); } if (Augmentum.Enabled) { AffixAdaptive = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixAdaptive.png"); } if (Sandswept.Enabled) { AffixMotivator = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixMotivator.png"); AffixOsmium = Assets.LoadAsset<Sprite>("Assets/Icons/texAffixOsmium.png"); } HauntCloak = Assets.LoadAsset<Sprite>("Assets/Icons/texBuffHauntCloak.png"); ZetHeadHunter = Assets.LoadAsset<Sprite>("Assets/Icons/texBuffHeadHunter.png"); ZetSapped = Assets.LoadAsset<Sprite>("Assets/Icons/texBuffSapped.png"); ZetShredded = Assets.LoadAsset<Sprite>("Assets/Icons/texBuffShredded.png"); ZetPoached = Assets.LoadAsset<Sprite>("Assets/Icons/texBuffPoached.png"); } } public static class Prefabs { public static GameObject AffixVoid; public static GameObject AffixSepia; public static GameObject AffixPure; public static void Load() { AffixVoid = Assets.LoadAsset<GameObject>("Assets/Prefabs/prefabAffixVoid.prefab"); if (Bubbet.Enabled) { AffixSepia = Assets.LoadAsset<GameObject>("Assets/Prefabs/prefabAffixSepia.prefab"); } if (Thalasso.Enabled) { AffixPure = Assets.LoadAsset<GameObject>("Assets/Prefabs/prefabAffixPure.prefab"); } } } public static class Buff { public static BuffDef ZetHeadHunter; public static BuffDef ZetSapped; public static BuffDef ZetShredded; public static BuffDef ZetPoached; public static BuffDef ZetSepiaBlind; public static BuffDef ZetElusive; public static BuffDef ZetWarped; public static BuffDef ZetEchoPrimer; public static BuffDef BackupDebuff; public static BuffDef NightSpeed; public static BuffDef NightBlind; public static BuffDef SandBlind; public static BuffDef AffixWhite; public static BuffDef AffixBlue; public static BuffDef AffixRed; public static BuffDef AffixHaunted; public static BuffDef AffixPoison; public static BuffDef AffixLunar; public static BuffDef AffixEarth; public static BuffDef AffixVoid; public static BuffDef AffixPlated; public static BuffDef AffixWarped; public static BuffDef AffixVeiled; public static BuffDef AffixAragonite; public static BuffDef AffixGold; public static BuffDef AffixSanguine; public static BuffDef AffixSepia; public static BuffDef AffixNullifier; public static BuffDef AffixBlighted; public static BuffDef AffixBackup; public static BuffDef AffixPurity; public static BuffDef AffixBarrier; public static BuffDef AffixBlackHole; public static BuffDef AffixMoney; public static BuffDef AffixNight; public static BuffDef AffixWater; public static BuffDef AffixRealgar; public static BuffDef AffixBuffered; public static BuffDef AffixOppressive; public static BuffDef AffixEmpowering; public static BuffDef AffixFrenzied; public static BuffDef AffixVolatile; public static BuffDef AffixEcho; public static BuffDef AffixArmored; public static BuffDef AffixBuffing; public static BuffDef AffixImpPlane; public static BuffDef AffixPillaging; public static BuffDef AffixSandstorm; public static BuffDef AffixTinkerer; public static BuffDef AffixAdaptive; public static BuffDef AffixMotivator; public static BuffDef AffixOsmium; } public static class Equip { public static EquipmentDef AffixWhite; public static EquipmentDef AffixBlue; public static EquipmentDef AffixRed; public static EquipmentDef AffixHaunted; public static EquipmentDef AffixPoison; public static EquipmentDef AffixLunar; public static EquipmentDef AffixEarth; public static EquipmentDef AffixVoid; public static EquipmentDef AffixPlated; public static EquipmentDef AffixWarped; public static EquipmentDef AffixVeiled; public static EquipmentDef AffixAragonite; public static EquipmentDef AffixGold; public static EquipmentDef AffixSanguine; public static EquipmentDef AffixSepia; public static EquipmentDef AffixNullifier; public static EquipmentDef AffixBlighted; public static EquipmentDef AffixBackup; public static EquipmentDef AffixPurity; public static EquipmentDef AffixBarrier; public static EquipmentDef AffixBlackHole; public static EquipmentDef AffixMoney; public static EquipmentDef AffixNight; public static EquipmentDef AffixWater; public static EquipmentDef AffixRealgar; public static EquipmentDef AffixBuffered; public static EquipmentDef AffixOppressive; public static EquipmentDef AffixEmpowering; public static EquipmentDef AffixFrenzied; public static EquipmentDef AffixVolatile; public static EquipmentDef AffixEcho; public static EquipmentDef AffixArmored; public static EquipmentDef AffixBuffing; public static EquipmentDef AffixImpPlane; public static EquipmentDef AffixPillaging; public static EquipmentDef AffixSandstorm; public static EquipmentDef AffixTinkerer; public static EquipmentDef AffixAdaptive; public static EquipmentDef AffixMotivator; public static EquipmentDef AffixOsmium; } public static class Item { public static ItemDef ZetAspectsDropCountTracker; public static ItemDef ZetAspectsUpdateInventory; public static ItemDef ZetAspectWhite; public static ItemDef ZetAspectBlue; public static ItemDef ZetAspectRed; public static ItemDef ZetAspectHaunted; public static ItemDef ZetAspectPoison; public static ItemDef ZetAspectLunar; public static ItemDef ZetAspectEarth; public static ItemDef ZetAspectVoid; public static ItemDef ZetAspectPlated; public static ItemDef ZetAspectWarped; public static ItemDef ZetAspectVeiled; public static ItemDef ZetAspectAragonite; public static ItemDef ZetAspectGold; public static ItemDef ZetAspectSanguine; public static ItemDef ZetAspectSepia; public static ItemDef ZetAspectNullifier; public static ItemDef ZetAspectBlighted; public static ItemDef ZetAspectBackup; public static ItemDef ZetAspectPurity; public static ItemDef ZetAspectBarrier; public static ItemDef ZetAspectBlackHole; public static ItemDef ZetAspectMoney; public static ItemDef ZetAspectNight; public static ItemDef ZetAspectWater; public static ItemDef ZetAspectRealgar; public static ItemDef ZetAspectBuffered; public static ItemDef ZetAspectOppressive; public static ItemDef ZetAspectEmpowering; public static ItemDef ZetAspectFrenzied; public static ItemDef ZetAspectVolatile; public static ItemDef ZetAspectEcho; public static ItemDef ZetAspectArmor; public static ItemDef ZetAspectBanner; public static ItemDef ZetAspectImpale; public static ItemDef ZetAspectGolden; public static ItemDef ZetAspectCyclone; public static ItemDef ZetAspectTinker; public static ItemDef ZetAspectAdaptive; public static ItemDef ZetAspectMotivator; public static ItemDef ZetAspectOsmium; } [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static hook_Init <>9__96_0; public static hook_RebuildPickupGroups <>9__98_0; public static hook_Init <>9__99_0; public static hook_BuildStaticData <>9__100_0; public static hook_OnEnter <>9__101_0; public static hook_CanSelectItemEntry <>9__102_0; public static hook_CanSelectEquipmentEntry <>9__103_0; internal void <SetupItemTransformations>b__96_0(orig_Init orig) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) List<Pair> list = ItemCatalog.itemRelationships[ItemRelationshipTypes.ContagiousItem].ToList(); foreach (ItemDef transformableAspectItemDef in transformableAspectItemDefs) { list.Add(new Pair { itemDef1 = transformableAspectItemDef, itemDef2 = Item.ZetAspectVoid }); Logger.Info("Successfully added aspect transformation for " + ((Object)transformableAspectItemDef).name); } ItemCatalog.itemRelationships[ItemRelationshipTypes.ContagiousItem] = list.ToArray(); orig.Invoke(); } internal void <OnTransmuteManagerInit>b__98_0(orig_RebuildPickupGroups orig) { try { PreInitValidation(); } catch (Exception data) { Logger.Error(data); } orig.Invoke(); } internal void <OnRuleCatalogInit>b__99_0(orig_Init orig) { try { PreInitValidation(); } catch (Exception data) { Logger.Error(data); } orig.Invoke(); } internal void <OnLogBookInit>b__100_0(orig_BuildStaticData orig) { try { SetupCatalog(); } catch (Exception data) { Logger.Warn("Failed To Setup Catalog!"); Logger.Error(data); } orig.Invoke(); } internal void <OnMainMenuEnter>b__101_0(orig_OnEnter orig, BaseMainMenuScreen self, MainMenuController controller) { orig.Invoke(self, controller); try { OnMenuEnteredFirstTime(); } catch (Exception data) { Logger.Error(data); } } internal bool <ItemEntrySelectableHook>b__102_0(orig_CanSelectItemEntry orig, ItemDef itemDef, Dictionary<ExpansionDef, bool> expAva) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)itemDef) && aspectItemIndexes.Contains(itemDef.itemInde