ZetTweaks
Some fixes, qol and misc changes.
Last updated | 2 months ago |
Total downloads | 91861 |
Total rating | 11 |
Categories | Mods Tweaks |
Dependency string | William758-ZetTweaks-1.2.0 |
Dependants | 32 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
ZetTweaks
Most listed changes can be configured and disable.
Some changes will be disabled if another mod already does that change.
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Change lunar equipment droplet color.
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Prevent Focus Crystal, Crowbar and Delicate Watch from increasing self-damage.
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Always place PrimordialTeleporter after it first appears.
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Equipment isn't triggered by Gesture in the Bazaar.
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Prevent the Newt from kicking you from the Bazaar.
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Recover 50% of health and shields when a VoidCell is activated.
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Start the first 5 stages with enough money to open a chest.
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BloodShrines give a minimum of 2 chests worth of money per 100% health taken.
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CombatDirector gains 10% more credits for first 5 stages.
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Decaying boost to money earned from kills while Multitudes is enabled.
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Adjust teleporter boss drop chance, reducing amount of boss tier items on large reward count.
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Prevent teleporter from locking interactables.
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Prevent Eclipse from affecting small holdout zones.
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Adjust base radius and duration of holdout zones:
HoldoutZone | radius | time |
---|---|---|
Teleporter | 60m -> 90m | 90s |
Void Cell | 15m -> 20m | 60s -> 45s |
DeepVoid Signal | 20m -> 30m | 60s -> 45s |
Pillar of Mass | 20m -> 30m | 60s -> 45s |
Rescue Ship | 40m -> 60m | 60s -> 45s |
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Pillars required to fight Mithrix changed from 4 to 3.
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VoidSignals required to fight Voidling changed from 4 to 3.
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Items and equipment don't drop in command essence if there is only one choice.
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Remove unobtainable items from the command menu.
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Pickups that go out of bounds are teleported back onto the stage.
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Prevent allied drones from targeting allies after certain items proc.
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EquipmentDrones have a 25% chance to drop equipment after they are destroyed.
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TC280 and GunnerTurret can be repurchased after they are destroyed.
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TC280 and EquipmentDrone can appear on any stage where regular drones spawn.
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Failing a ChanceShrines reduces fail chance and improves item rarity. Resets when rewarded.
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Configurable ChanceShrine reward count, cost scaling, reward scaling, and time between each use.
Installation:
Requires Bepinex and HookGenPatcher.
Use r2modman or place inside of Risk of Rain 2/Bepinex/Plugins/
Changelog:
v1.2.0 - Updated for SotS. Removed some old mod compat. Removed Huntress tweaks.