WolfoArtifacts
Adds 8 Artifacts, many in the spirit of Dissonance, Kin and Metamorphosis. Adds a updated Artifact of Spirit from RoR1. 3 of the new Artifacts are available as Simulacrum Augments.
Date uploaded | a month ago |
Version | 3.1.0 |
Download link | Wolfo-WolfoArtifacts-3.1.0.zip |
Downloads | 8254 |
Dependency string | Wolfo-WolfoArtifacts-3.1.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
Artifact of Dissimilarity
An Artifact that imitates Artifact of Dissonance but for interactables.
Like Artifact of Dissonance, it won't spawn every possibile option on every stage and instead give a limited amount of options from a list that contains everything per stage.
The general rarity of each interactable is still intact, you should not find stages full of Legendary Chests.
But just like Dissonance, interactables can spawn before they usually would.
Some Stages will seem quite normal and others without Small Chests or White Printers might feel quite different.
The game overall shouldn't feel too different however.
While the Artifact is on, Lunar Seers will randomly spawn across the stages and show a random stage as opposed to a upcoming one.
If you find one leading to Bulwarks Ambry it will be a random Artifact Trial.
Primordial Teleporter might spawn on random stages post loop.
Artifact of Kith
An Artifact that imitates Artifact of Kin but for interactables.
Instead of 1 interactable for the whole stage, it's 1 per Category so you can still achieve a normal run.
Not every stage will contain a way to get normal items.
Can't get two stages in a row of no normal chest.
This Artifact doesn't try to be balanced but is meant to still be fun.
Keep in mind things such as Cloaked Chests are "Rare" and Void Cradles are "Void Stuff", and not "Chests".
Interactables can spawn before the normally would.
About 1 more chest will spawn per stage to help with loot (16 Credits).
Artifact of Wander
An Artifact that enables the gamerule Stage Meander that makes stages progress in a random order.
When using it in Simulacrum, the stages will progress in order instead of randomly.
Bazaar Lunar Seers will be entirely random as opposed to showing the two upcoming stages for this Artifact.
(Shows different hidden realms and Commencement too)
Every stage after looping will spawn a Primordial Teleporter.
Artifact of Remodeling
An Artifact that will reroll all your items and equipment upon going to a new stage.
Rerolled items will maintain tier and stack sizes.
Rerolls Equipment into the same tier/category.
It will not reroll or roll into; Heresy Items, Beads of Fealty, or unique items like Captains Microbots.
But by default Scrap will reroll into a normal items. This is so that you can make one high stack of Scrap that then turns into one high stack of another Item.
Monsters items from Simulacrum or Artifact of Evolution and Equipment Drone Equipment will be rerolled too.
Prevents Printers from spawning.
Artifact of Brigade
Artifact of Kin but for Elite Types.
All elites will be of the same variety per stage.
Being overwhelmed by one type elite type instead of having manageable bits of all elite types can be fun.
Tier 2 Elites will still get more common as you loop multiple times.
This artifact is also available as a Augment in Simulacrum.
Artifact of Tranpose
Randomize your Skill and Skin loadout every stage.
Can't get the same loadout twice in a row.
This artifact is also available as a Augment in Simulacrum.
Artifact of Spiriting
A more extreme version of Artifact of Spirit from Risk of Rain 1.
Both the player and enemies gain increased movement speed, attack speed, cooldown reduction and projectile speed as their health gets lower.
Player Damage gets lowered the higher the boost, but still overall a dps increase.
Enemy stat boosts are slightly different so they can better take advantage of it.
Artifact of Spirit only gave movement speed but in RoR2 enemies can't handle too high speeds but buffing their other stats should consistently make them more threatening.
This artifact is also available as a Augment in Simulacrum.
Artifact of Unison
All item tiers will only contain one item per stage.
Can't get the same category of item twice in a row.
Printers are unaffected. Lunar Recycler and Recycler Equipment still work.
Most specific item drops (Boss Drops, Pearls) will be overwritten.
Simualcrum will roll a new common item when the Focus moves.
A new uncommon will also be rolled if you already have a lot of that one.
Having only large stacks of items is fun but important to still give enough control to not end up with only bad items.
More printers will spawn when using this artifact and the director is given slightly more interactable credits. (25 Credits)
Codes
Report bugs to @Wolfo.wolfo in the Risk of Rain 2 discord or RoR2 Modding discord.
If you're reporting a bug that isn't something obvious include the log file.
Every player needs this mod installed.
CHANGELOG
Changelog:
v3.1.0
Now uses translate-able language tokens.
Allowed Treeborn and Helminth on Wander.
Added new Hidden Realms to random Seers.
Reduced the amount of Primordial Teleporters.
-Dismiliariy 1/4 after stage 5. Wander every other stage Starting at stage 5)
Reduced bonus credits of Dissimiliarity, Kith and Unison. (4, 16, 25)
v3.0.0 - Sots Fix
-Added Sots interactables to Dissimilarity
--Stage 1 can always have Halc Shrine with it.
v.2.5.2
-Fixed bug where getting two Augments of Tranpose/Spiriting in a row could somehow just destroy a run.
v2.5.1
-Transpose
--Clients should no longer be 1 behind, so being rerolled if enabled by Augment of Tranpose or Stage 1 should work.
-Dissimilarity
--50% of stages will have a primordial teleporter starting stage 4
--Fixed issue with Lunar Seers being blank
-Wander : All stages will have primordial teleporters starting stage 3
-Spiriting : Reduced full boost default player damage setting value a bit more.
v2.5.0 - Cleanup & Renaming
-New Artifact : Artifact of Unison
--All item tiers only have one item
--Printers unaffected
-Spiriting Updates
--Spiriting now works on clients.
--Augment of Spiriting
--Stat Adjustments
---Full boost at 10% health instead of 0%
---Removed Enemy Damage Reduction
---Adjusted stats that enemies gain
---Default Cooldown Reduction set to 50%
---Player max Damage Reduction set to 37.5%
---Around a 25% DPS increase at max boost (2x attack speed at 62.5% damage)
-Transpose no longer rerolls Heresy items by default
v2.0.2 - Fixed for v1.2.3.0\
v2.0.1 - Bug fixes\
v2.0.0
* Updated for Survivors of the Void
* Added Augment of Brigade and Transpose to Simulacrum
* Transpose now rerolls Heresy Items
v1.3.7 - Some touch ups\
v1.3.6 - Fixes
* Artifact of Conformity support
v1.3.5
* Merged Retooling into Remodeling
* Technical stuff
v1.3.4 - Fixes\
v1.3.3 - Fixes and Prismatic Trial support\
v1.3.2- Bug Fixes?\
v1.3.1
* Can't get the exact same loadout twice when using Transpose
v1.3.0
* Added Artifact of Brigade
* Added Artifact of Transpose
* LunarSeer fixes again
v1.2.2 - Bug fixes\
v1.2.1
* Compatibility for Large Category Chests Mod and MysticItems Legendary Shrine
v1.2.0
* Added Artifact of Spiriting.
* Void Fields, Artifact World, Moment Fractured added to Lunar Seer destinations.
* Artifact Trials will be a random one if you enter Bulwarks Ambry in a unusual way.
* Fixed Artifact Trials of Dissonance and Kin not actually working
* Made how Seers and Primordial Teleporter interact a bit clearer.
* Wander will spawn a Primordial Teleporter every 5th stage.
* Hopefully fixed bug where disabling Artifacts would break different Artifacts. (sorry)
v1.1.6
* Remodeling will prevent printers now
* Kith can't give only Equip/Lunar on Stage 1 or on 2 consecutive stages
v1.1.5 - Force teleporter on Skymeadow to always be Primordial (Wander)\
v1.1.4
* Dissi/Kith don't spawn Overgrown Printers/Scrappers/Mountain Shrines/Gold Shrines/Seers in Artifact World anymore
v1.1.3
* ZetArtifact of Tossing now removes Scrappers when used with Dissi/Kith
v1.1.2
* Artifact of Retooling - reroll equipment on stage change (Enigma alternative)
v1.1.1
* Added artifact codes. In case someone wants to reroll only once or wants the Loop back to a random stage.
v1.1.0
* Added new Artifact that rerolls passive Items on stage change
v1.0.5 - Made Kith + Dissimilarity a bit more forgiving\
v1.0.4 - Fixes to Artifact of Wander
v1.0.3
* Option to remove Minimum Stage Completion for interactables when using Kith
v1.0.2 - Minor adjustments
v1.0.1
* Fixed Artifact of Command not removing choice interactables
v1.0.0 - Release.