Mods that depend on MMHOOK Standalone
Adds an ability to edit configs for mods (that support this) inside a lobby
Last updated: a year ago
Automatically fires Engineer's Bouncing Grenades when fully charged. Client-side and vanilla compatible.
Last updated: a year ago
Makes Acrid's attack hitbox more consistent and comfortable to use.
Last updated: 2 years ago
The name's Doug Dimmadome, owner of the Dimmsdale Dimmadome.
Last updated: 2 years ago
Cracked Orb Rework! Extra items intended to fit into the style and balance of the vanilla gameplay.
Last updated: 2 years ago
Allows monsters to scale past level 99 in normal runs. Server-Side and Vanilla-Compatible.
Last updated: 2 years ago
Adds all monsters and drones as playable survivors with QoL fixes!
Last updated: 2 months ago
Adds healing and a few other boosts to War Banners, configurable.
Last updated: 6 months ago
Disables Sacrifice droprate scaling and increases droprate when not using Swarms. Server-side and vanilla-compatible.
Last updated: 2 years ago
Prevents monsters from regaining HP when leveling up. Server-Side and Vanilla-Compatible.
Last updated: 2 years ago
Adds Defensive Microbots as a findable item.
Last updated: 2 years ago
A mod that spawns a portal upon defeating the Twisted Scavenger boss on A Moment, Whole. Allows for infinite single-run lunar coin farming!
Last updated: 3 years ago
Now with new config that makes it charge faster after killing a boss.
Last updated: 2 years ago
The mod should provide customizable players respawn system for your games.
Last updated: 2 years ago
The mod should deal with imbalance items distribution when some players start to fall off in game.
Last updated: 2 years ago
Prevents the Newt from kicking you out of the bazaar. Server-side and vanilla compatible.
Last updated: 2 years ago
Kill your enemies by Special Skill and gain extra reward! Get more money or Skull Buff by a successful Deadly Shot. Configurable
Last updated: 3 years ago
Games take to long? Runs are 3x faster! Completely destroying the balance of the original game.
Last updated: 10 months ago
The mod should prevent players from starting to stabilize void cell before all players are in safe zone.
Last updated: 2 years ago
The mod should provide a voting system for teleporter and portals in your games.
Last updated: 2 years ago
Adds a new difficulty that will apply negative effects of some Lunar items from the start.
Last updated: 2 years ago
A mod to revive players at the start of each round of the Void Arena
Last updated: 3 years ago