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Decompiled source of IHateFunnyStormText v1.0.0
LocalizedStorms.dll
Decompiled 10 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using EntityStates.Events; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LocalizedStorms")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LocalizedStorms")] [assembly: AssemblyTitle("LocalizedStorms")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LocalizedStorms { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("acanthi.LocalizedStorms", "LocalizedStorms", "1.0.0")] public class LocalizedStorms : BaseUnityPlugin { [HarmonyPatch(typeof(Storm), "OnEnter")] public class Storm_OnEnter_Patcher { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected O, but got Unknown //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(instructions); MethodInfo methodInfo = AccessTools.Method(typeof(LocalizedStorms), "GetStormText", (Type[])null, (Type[])null); FieldInfo fieldInfo = AccessTools.Field(typeof(Storm), "stormLevel"); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldstr && list[i].operand.ToString().Contains("ermmmm..... storm")) { list.RemoveRange(i, 5); list.InsertRange(i, (IEnumerable<CodeInstruction>)(object)new CodeInstruction[3] { new CodeInstruction(OpCodes.Ldarg_0, (object)null), new CodeInstruction(OpCodes.Ldfld, (object)fieldInfo), new CodeInstruction(OpCodes.Call, (object)methodInfo) }); break; } } return list.AsEnumerable(); } } [HarmonyPatch(typeof(Storm), "FixedUpdate")] public class Storm_FixedUpdate_Patcher { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(instructions); MethodInfo methodInfo = AccessTools.Method(typeof(LocalizedStorms), "GoodbyeStorm", (Type[])null, (Type[])null); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldstr && list[i].operand.ToString().Contains("ermmmm..... bye")) { Debug.Log((object)"erm bye patched!"); list.RemoveAt(i); list.InsertRange(i, (IEnumerable<CodeInstruction>)(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Call, (object)methodInfo) }); break; } } return list.AsEnumerable(); } } public const string PluginGUID = "acanthi.LocalizedStorms"; public const string PluginAuthor = "acanthi"; public const string PluginName = "LocalizedStorms"; public const string PluginVersion = "1.0.0"; public void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony val = new Harmony("acanthi.LocalizedStorms"); val.PatchAll(); } public static string GetStormText(int stormLevel) { return stormLevel switch { 1 => "A storm is approaching...", 2 => "The wind howls in the air...", 3 => "The rains pierce the planet...", 4 => "Static fills the air...", 5 => "Thunder surrounds the teleporter...", _ => "Thunder surrounds the teleporter...", }; } public static string GoodbyeStorm() { return "The clouds begin to clear..."; } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } }