Some mods may be broken due to the recent Alloyed Collective update.
Mods that depend on BepInExPack
Adds more unnecessary content.
Last updated: 3 years ago
Allows you to configure what Damage Over Times and what Debuffs count towards proccing DeathMark, DotAPI Support.
Last updated: 3 years ago
This is a description for a mod. with lots of mods and it is really good mod pack but need a good gpu
Last updated: 3 years ago
This is a description for a mod. with lots of mods and it is really good mod pack but need a good gpu
Last updated: 3 years ago
Enables Temporal Anti-Aliasing in Risk of Rain 2
Last updated: 3 years ago
Fast Roll. Sets you to out of combat / danger. Fuck Slide.
Last updated: 3 years ago
Slows time when using Mando's Slide. Fuck Roll.
Last updated: 3 years ago
Changes the soundtrack of the bosses with the OST from Rising: Revengeance, with the other music being replaced by other franchises
Last updated: 3 years ago
Replaces Engi's pressure mines with Railer's Concussion Device
Last updated: 3 years ago
Small mod with some changes to some random game mechanics, fully customisable.
Last updated: 3 years ago
Changes the soundtrack for the OST of all souls games and Berserk media
Last updated: 3 years ago
Simple (configurable!) mod to enable/disable item display on your characters.
Last updated: 3 years ago
Increases the interval between enemy waves by x2
Last updated: 3 years ago
When a boss dies, shows the top three damage dealers.
Last updated: 3 years ago
Nullchecks ProjectileSteerTowardsTarget and AntiGravityForce component
Last updated: 3 years ago
Replaces music with asian-type music.
Last updated: 3 years ago
skin collection for friends (ft. minecraft steven)
Last updated: 3 years ago
Adds a config setting which adjusts the brightness of the GrandParent's Sun. Also should work for Paladin's Cruel Sun.
Last updated: 3 years ago
Replaces Risk Of Rain 2 soundtrack with 80s Detective music according to me.
Last updated: 3 years ago
Adds subcooldowns and projectile limits to equipment to help prevent crashes.
Last updated: 4 years ago
Overrides the Level of Detail for collideable objects to reduce pop-in and restore clarity.
Last updated: 4 years ago